《The Heart is a Void: Ashes to Ashes》Chapter 53: No Rest for the Wicked
Advertisement
A small crowd was gathering near the South-West of Kruxol. As Crucis joined the crowd, he saw that some players were fighting at the edge of the woods South of Kruxol. Looking closer, there were four players: three Hashin were taking on one level 50 player, but seemed to be losing. The crowd around Crucis were cheering for the solo player.
The Hashin players were all over level 50 as well, so this lookeed like a surprising case of underdog resistance. The level 50 player was a Ranger, a sub-class of archer that used both melee and ranged combat, and he was deftly spinning to attack the Hashin with barely any concern for defence. Crucis could see a deep sense of hope in the eyes of the players around him, which was very different from the despair he had witnessed in the aftermath of the war. Crucis was just confused by this turn of events.
Curious, he stood and observed the battle by standing on an elevated platform at the entrance to the [Fortune Teller's Store] nearby. With a better vantage point, he could see that the level 50 player holding off the Hashin had a familiar name: [FGRT]. To the left of his name-tag, the text 'GM' was floating in embossed yellow. Crucis could see that the Hashin had got the drop on FGRT near the entrance to the woods, but FGRT had managed to fight his way back. To prevent abuse of power, GMs were unable to start fights in the wild, and could only defend themselves. These Hashin had probably planned the attack in advance, and ambushed FGRT.
However, although the Hashin were attacking savagely and landing several blows, Crucis noticed that FGRT's HP bar barely seemed to move downwards. There was no known way for players to increase their defences so high, especially at only level 50. FGRT, on the other hand, was dealing solid damage by sweeping his sword around at the Hashin, and soon the Hashin were all down below 40% HP while FGRT still had 70% HP.
Crucis saw that the Hashin had taken to grappling FGRT and trying to prevent him from counter-attacking. However, FGRT shrugged off their grapples as if they were nothing. While the Hashin were managing to lay painful thrusts near the throat, and FGRT was groaning loudly in pain, FGRT's indifference to defence meant that he was freely cutting at the Hashin and they were also starting to double over in pain.
As one of the Hashin tried to grapple FGRT from behind, the GM effortlessly untangled himself and spun around, striking with a firm [Slash] to the neck. The Hashin fell to the ground, and FGRT took this as an invitation to attack further. While this left him open to attack from the other Hashin, he seemed indifferent. Slashing and stabbing at the grounded Hashin, he reduced the Hashin to just 10% HP. The Hashin eventually managed to claw his way behind a tree, and leap to his feet as FGRT's sword collided with the tree.
There was a loud cheer from the crowd as the Hashin began to retreat. A few were chanting FGRT's name, in a slightly slurred and drunken sing-song. However, that was not the end. As the Hashin began to run, FGRT switched weapons to a [Test Musket]. This weapon was a planned feature that was given to GMs for testing, and it was not available to other players. He aimed the burly, brown-black gun towards the fleeing Hashin. As he began to fire, loud blasts rang out across the woods, and one of the Hasin fell dead. The others were reduced to around 25% HP, but managed to escape with [Stealth Cloak]. A couple of players from town began to chase after the wounded Hashin.
Advertisement
The rest of the crowd were cheering and screaming loudly, and gave FGRT a hero's welcome as he slowly trudged back to town. Crucis saw that this event had given the town a symbolic hope of rising from the ashes of the morning's defeat. This was slightly naïve: the GM may have some power which mitigates damage dealt to them, but that doesn't mean that everyone else does as well. However, symbolism can often be irrational.
Crucis saw that, as the struggle against gankers went on, symbolic events like this would become increasingly important to a frightened, superstitious population of players. He had tried successfully to avoid a symbolic victory over DeathGang, but only a few hours later there were players rejoicing over a different symbolic victory. War of opposing forces is easy to understand, war between ideals can easily seem futile. But ideas did not fight wars, and a 'war of ideals' is just a masquerade. Crucis didn't know how he could extract a clear thread to follow, a real battle to fight and win, amongst this shadowy masquerade.
However, in a masquerade, one must wear a mask. He decided that, since one strike had been made by the opposite side in the symbolic war, he should respond with a symbolic victory of his own. He would have to play a pantomime villain, since, after all, what use was discretion in a pantomime?
And he would have to find an appropriate victim.
Switching characters to Cael, he headed towards the North of Kruxol. Swerving towards the West through a line of trees, he glimpsed a path which led to the famous Asfidel flower fields of Northern Kruxol. While these fields were traditionally used as a source of flowers for funerals, and a few heroes had been buried in the fields according to the game's lore, players had taken to using it as a romantic retreat until the bug had made players reluctant to leave town. Walking among trees in a route parallel to the path, Cael heard a few voices from three or four players who had gathered at the fields for the planned 'funeral.' This included the sobs of Marie.
Before approaching, Cael cast [Arm of Hades] and scrawled down a zig-zag pattern on a piece of paper using his [Illusory Quill Pen] until most of his mana was used up, then held this text in place with [Lesser Aura]. He also equipped the [Mask of Salamander], using the black, oozing mask to hide his identity.
Cael snuck up to the iron gates of the fields, which had the words 'Asfidel Fields' etched into them. There were only four low-level players inside at the moment, all busied crouching down and looking for pale flowers to commemorate the dead. There were no [The Fountain] members present, though there were some [Communion] members. It was still 10 minutes until Cael expected a group from [The Fountain] to show up and put a stop to the funeral plans.
Cael quietly slipped into the Asfidel Fields, and cast out a swarm of pale, faint mana projectiles using [Magic Missile]. This threw all four players to the ground, but Cael saw that Marie was a Mage who immediately cast [Healing] on herself. She recovered to 70% HP and looked angrily towards the intruder, not seeming to recognise him. Before she could cast a spell of her own, Cael cast [Spark], and saw her sink slightly towards the ground. Her knees buckled, but she kept standing. Cael put a stop to this resistance with [Mana Push], sending her falling to the ground.
One of the players was level 10, and had died from just the initial [Magic Missile]. The remaining players were half-sobbing, half-screaming, but Cael saw one named [Denis20] charging with a sword.
Advertisement
"Die, scum!" said Denis20, who had the eyes of a fanatic. And the bravery, too, since he was doing all of this while only being level 15.
Cael shrugged, and allowed Denis20 to strike at him with a loose [Slash] that deflected off the shoulderblades. This dealt only 1% of Cael's HP in damage.
"In a p2w game, being scum is not an obstacle," replied Cael sagely.
As the momentum of the charge caused Denis20 to lean towards Cael, Cael reached out towards Denis20's ear and cast [Mana Beam]. The Mana Beam flew through Denis20's earhole deep into his head, and Denis20 fell lifelessly to the floor at 5% HP. While he had HP left, he made no sigb of moving except for the occasional, strange twist.
Meanwhile, Cael walked up to Marie, who had almost lost consciousness when she collapsed to the ground. He knelt down next to her, and cast [Spark] again. She shivered against the ground.
"W-why would you do this? We just want to mourn," she stammered with tears in her eyes.
"It's a PvP game," Cael shrugged.
He cast [Arm of Hades] and choked her to death, grabbing her high on the back of her neck. He found that her skin and bone offered little resistance, and her skin collapsed in on itself as she died. Blood seeped out of her disfigured neck onto the ground.
Cael immediately stood up, and swung his zombie-like right arm to catch another one of Marie's allies across the face as the player ran angrily towards him. The player collapsed to the ground, dead. Cael saw that they were only level 18. The player had thrown a rock at Cael before , but it was so small that Cael had barely even noticed.
Cael ended his [Lesser Aura], and allowed for his MP to regenerate.
As he walked up to the lying body of Denis20, he heard the fallen player faintly muttering, "I don't care how much you've donated, it doesn't give you the right -"
Cael shrugged, "I never said that I donated anything. But since you mentioned it, it was mean of you to hit me early. Give me my HP back."
Cael cast [Dark's Tendrils] on Denis20, and drained 1% HP from the fallen player. Denis20's face went pale and his hands went numb as the tendrils drained his vitality like leeches. He died more pale than he had lived.
Cael watched carefully for anyone approaching, but it was quiet. He only heard one pair of footsteps from the path nearby. As he scampered quickly out of the Asfidel Fields, he saw a male level 23 player drift into sight, named [Basthion]. Cael figured that these low-level players often had little to do at this point, since they were mostly forced to shelter in towns and hence fall behind more, so they were probably the first to show enthusiasm in a project like this funeral which gave them something meaningful to do.
As Basthion walked down the path, he slowed down in shock as he saw the dead bodies in the Asfidel Fields. As he turned accusatively towards Cael, he saw an array of mana projectiles from the [Magic Missile] spell heading in his direction. As they all converged on him and crashed into him, his HP lowered to 30% and he teetered around dizzily.
Cael cast [Arm of Hades], then activated his [Hierophant Card]. He found his vision swaying wildly, but as he felt himself near Basthion he grabbed the player low on the throat with his zombie-like hand, and shoved them hard to the ground. Cael ran out of MP at this point, but he saw a shocked Basthion collapse to the ground in a heap and lie dead after a couple of involuntary tremours.
Cael hastily ran his way around the outside of the Asfidel Fields, towards the North. Once he had reached behind the back of the Fields, he looked around for somewhere to hide. He had a red name, so he would have to wait for half an hour before he could return to Kruxol. That wasn't such a difficulty, since there were few strong players still present in Kruxol and most of those weren't leaving town after the traumatic war.
As Cael saw it, the war was a risky maneouevre by FGRT and the large Guilds. In its aftermath, it would be difficult to hide that players were dying permanently, a fact that would give rise to major panic and resentment towards the GMs and developers. Further, most Guilds had insisted that any of their strong members in Kruxol were expected to take part. This meant that, after the war, the wilds were mostly empty of strong players and this meant little protection against players like Cael.
Cael expected that ganking Guilds would take advantage of this situation by edging closer to the perimeter of Kruxol in search for prey. This would soon probably lead to pushback, and perhaps some minor skirmishes. While a few wins against gankers might give Kruxol hope, Cael expected that most high-level players would move on from Kruxol soon in order to keep up the pace. This meant that the Guilds would eventually be forced to concede Kruxol to the big Guilds. Once Darys reached level 80 and unlocked the [Invasion] feature, DeathGang might even take over the town.
Kruxol was not only a low-level town, but also had been demoted to a low-value town after the draugr invasion. There was little motivation for the large Guilds to waste resources on Kruxol, outside of the possibility of an easy PR victory through war against DeathGang. While the East of Kruxol would eventually be a good way towards the Eastern Kingdoms, this path would require a high level and probably wouldn't be relevant for a few months.
As Cael made his way carefully up North, he saw a few tattered, ruined cabins scattered in a circle. As he walked up to them, he froze as he saw a faintly glowing shape passing through a clump of trees towards his right. Turning towards this while concealed behind a bush, he saw that the glowing shape was a pale white, semi-transparent human figure floating through the trees. Checking this creature's name-tag, he saw that it was named simply [Ghost], and was level 65. It had chains hanging from each hand, and Cael could just about make out a contorted man's face that looked like it was screaming in pain. In spite of its higher level, he might stand a chance in a fight against it, but he would risk attracting the attention of any other ghosts in the area. He stood still and allowed it to pass.
He crawled into one of the ruined cabins through a broken window, and hid behind a fallen cupboard. Glancing out, he saw a few more [Ghost] NPCs pass by. The North had the highest-level NPCs around Kruxol, and he expected DeathGang's stronger members to soon start to migrate in this direction. A few players walked nearby, but Cael heard them turn around as they saw the ghosts. While Cael could have tried to attack players nearby, he felt like he shouldn't extend his red name because it would become difficult to return to Kruxol and meet Akshel.
As the red name faded, Cael circled around to the West of Kruxol, and re-entered inconspicuously. He saw a few agitated players from [Communion] towards the North of Kruxol, arguing with a player from [The Fountain]. It seemed like the player from [The Fountain] was chiding the others for putting on the funeral in spite of it being forbidden by [The Fountain], but the [Communion] members seemed furious and Cael overheard them accusing [The Fountain] of committing the killings up North. Cael doubted that these accusations would stand up to scrutiny, and soon another scapegoat like DeathGang would be found. But it was interesting to see that the fanaticism of [Communion] was causing splits with some more powerful Guilds.
Advertisement
- In Serial164 Chapters
The Runesmith
What happens when a man gets transported into a foreign world filled with magic?Will his knowledge in hardware technology help him out after he discovers its correlation to the words of power?How will he fit in with the other noble houses as the lowly 4th son?How will his story play out in a world where stats and skills equal power and status?Come and find out as we embark on his journey.
8 441 - In Serial15 Chapters
The Emperor's Hound
Alyn is a page serving in Fourth Star Court, going to lessons with the others in her year and learning what is required of a noble in the Nine Star Courts. One day, to her surprise, she is summoned to attend her assigned patron, Lord Miervaldis, on a mission from the Sun Emperor himself; to investigate a murder in Fifth Star Court. A scribe has been killed, and the only suspect is the lord he served, one Lord Cassian. Upon arrival at Fifth Star Court, Miervaldis commences his investigations and Alyn works hard in following up the leads available; the bullying Lord Cassian himself, his disgruntled heir, and the son of the man Cassian killed in a duel, among others. In the midst of the tangle of suspects and their motives, it becomes apparent to Alyn that there is far more going on behind the scenes. Lord Miervaldis has secrets of his own; he may not be the harmless eccentric she thought at first. Where should her loyalties lie? How exactly is the Sun Emperor involved? What is really going on? Alyn will find her loyalty tested to the limit as Miervaldis' investigation turns up more trouble than he bargained for.
8 197 - In Serial13 Chapters
No Strings Attached [Rewritten]
Warning Just so you know, you better be paying attention to the chapter title or else it's going to be like travelling across multiverses. Explanation Due to a single comment made by a wonderful person, or some douchebag in real life, I have decided to create two seperate stories. A rewritten version, and the original version. The rewritten version will somewhat follow the original storyline of the original version, but will have extra content, extra side stories of course rewritten personalities. The original one will be like a rough draft of where I want the story to go. Like for instance, the original story is like the first Link from 'Legend of Zelda', choppy but fun to read. The rewritten story is the Link from any game during and after Windwaker, smooth and somewhat follows the main premise. Overall both are going to be probably terribly done but hey, I'm creating a furture and past story so what should you expect. - Styx Whatever just put up the revised description. - Ariel Edited Summary Jay W. Blu, a dashing and charming rich boy who's been spoiled his whole life. He is very cocky, has a case of egomania and isn't exactly what you call a 'Relatable Main character', unless you somehow fit one of these descriptions and then relate all you want. He had everything you would probably want if you weren't pessimistic, realistic, or chronically depressed. But as most reincarnation/summoning stories go, he get's himself killed at whatever age he was and is sent to another world. Normally, he would be summoned as something you would call a hero, but since that's to cliche by my standards he is something else. Instead of being the hero of the people that he was told about by a friend, he instead summoned as the anti-hero aka, 'The Hero of Demons'. Now he must traverse the lands slaying opposing heroes as he tries to keep his mind straight, although it's to late. There will be weird people along the journey like a fangirling war general, a hive mind and a manly magical girl? Oh well, Jay is too pure to see love anyways.
8 150 - In Serial12 Chapters
CRYPT 12
As a Porter, Bishop's primary job profile is decrypting synergists used in the development of Matrix for the brain. A support mechanism which allows the brain to thrive in a new world the human race find themselves, one which has suffered major depletion as a result of man's zest for development, hence, the exodus to Phase I--formerly called the moon.But not everyone left for Phase I.Somewhere in the highly unstable and reactive Sector 16 of Bathfog Ruins back at Phase II is the Eureka Elgium synergist, a key factor to the revolutionary Afterlife Matrix. Bishop's next job.Joined by a team of the finest squad in Phase II, Bishop sets out for Bathfog Ruins, but when their airship crash-land in the ruins, everything changes. Certain truths are unraveled about the government's scheme, their lives are threatened by unusual beings and Mecha hit men. And when the biggest fact of all is revealed, Bishop realizes he's more valuable than he knows and his real job is staying alive.*Current cover by @AAKhan
8 303 - In Serial52 Chapters
Seven Facts Of A Hunter
Between even injuries, curses, and kidnappings, can love truly blossum?A horrible past, and even more troublesome future. This is all you have ever known, but can a pair of brothers change this fate?Highest rank: #574 in fanfiction.Highest rank: #3 in Sam Winchester
8 184 - In Serial16 Chapters
I'm not psycho ~ Violate - Violet and Tate
She wish that she could kill herself and never come back this time, just for still loving TateIt would all be okay if he didn't do what he didTate sat in the corner, cuddling his knees sobbingIts not my fault... im not psychoHe thought to himself, wiping away the tears
8 176

