《Dungeon Building For Beginners》Up the Rabbit Hole
Advertisement
The wind that blows through the trees provides a relaxing susurration to your post-coital soak. Grass and ferns cool the air, and the sunlight beating down on your wings keeps the water just warm enough. The close but distant burbling of the waterfall drowns out the distant clamour of goblins and kobolds locked in faux combat.
Sapphire and Feathers both opted for a scrub down in the pool room before returning to their self inflicted duties, but you opted for a longer walk – one which found you here, belly up in the small pond in Mercy's grove. You were clean half an hour ago, but just floating here, eyes closed, is quickly becoming your favourite pass time. It gives you a clarity to think about things, away from the hustle and bustle and abject chaos that so often occurs in the main rooms.
People are talking about you
Your Fame is over five hundred now, and each time you check it's ticked up a few points more.
You let out a sigh as a particularly loud battle cry echoes down the tunnels and breaks the tranquillity. You frown in annoyance, cracking an eye to glare at the general direction the noise came from. Hammer, most likely. He's taken to emulating Feathers' berserker abilities over the day, only without access to those abilities.
A moment later you realise your folly. With your eyes open, it's impossible to forget that you're in a cave. The wind and sunlight are illusions. You attempt to recapture the feeling of peace, but it's gone. Another sigh sees you flip yourself over and use your tail like an eel to propel yourself to the bank. You still have an hour or two before evening, you may as well make something of them if you aren't able to relax, and there's only one vaguely pressing matter at the minute – the location of the Treasure Room.
Admittedly, you haven't looked very hard. You're pretty sure it must have been placed upstairs.
With one last, longing look at the pool, you shake yourself like a dog and set off for the stairs, only to be waylaid by Amanda as soon as you leave the grove. She's leaning against the pillar in the memorial room, but pushes herself up as soon as she sees you. A roll of leather and paper under her arm rustles as she shifts her grip.
“Hey Red. I was wondering if you had a minute to look over some plans I had for the second floor?”
You bod your head. “Sure. I was just about to head up there anyway. Lets go take a look.”
Advertisement
She falls in next to you and slightly behind. You turn and raise a brow ridge at her till she flushes and catches up to you as you reach the bottom of the staircase.
You reach the second floor at the same time, but you're brought up short. The small square room you found before is still there, but where you expected one wall to be filled with a progress bar, there is instead a dark archway.
A whisper from behind you precludes the now familiar sickly green light spilling out from Amanda's clenched fist, pushing the shadows back – but only a little. They cling to the stone, seemingly unwilling to let go.
“What is it?”
You shake your head. “I'm not sure. But I think it's the new Treasure Room.”
You take a slow step forward and the darkness writhes, fighting the light as if to get close enough to touch you. But through it, you think you can see a glimmer... One a whim, you turn to Amanda.
“Turn the light off.”
“Are you crazy?” her response is immediate and expected as she places a hand on your back, squinting into the shadows. “This is.... textbook evil. Living shadows touching you is bad, Red.”
You roll your eyes. “I don't think it's anything that malevolent.” You gesture to the darkness around you that's just obscuring something within. “I think it's a secrecy ward. Look ahead, can you see something?”
Amanda's hand stops you from moving further while she squints into the darkness for a moment, before she shakes her head. A moment later the light vanishes and shadows rush in to fill the gap like waves to the shore.
The darkness is absolute for a sheer, terrifying second. A physical manifestation of night that wraps around your eyes like soft silk, touching and tasting at your body, sniffing at you like a hound. From the gasp from behind you, stifled and strange as if heard through water, you can tell Amanda feels it too.
Then, ahead of you, you see a light. You take a step and the shadows pull back. Another, and you're through, the strange shadow ward receding as if it never existed. A glance over your shoulder confirms that the shadows still linger thick in the corridor's corners, but now you're through they don't hinder your vision at all. Amanda crosses some invisible threshold a second later, her face relaxing from the half scowl half squint and into quiet contemplation of the room you find yourselves in.
Advertisement
The room look to be around nine foot square – not small enough to feel cramped but far from the grand halls filled with gold you had half expected. Four thin pillars mounted with torches dot the corners, casting deep shadows behind themselves and across the vaulted ceiling.
Only two things of actual interest lay in the room – the first lay on the far side of the room, nearly against the wall. A squat stone table, or perhaps altar. Almost unremarkable and unadorned but for a carving, barely the size of Amanda's spread hand, of a drake's head. Your head, in fact. Your crown of horns is quite distinctive, after all.
The second lies on top of the table; slightly misaligned as if placed by someone at the end of a long day, is a wooden chest. Golden reinforcements on the corners, solid dark wood for the body and lid, and ever so slightly ajar.
As you approach, the lid raises of its own accord so that when you finally stand before it, it's easy to see inside.
Nothing.
Welcome to the Treasure room I (0/1000)
Current Treasure bonuses:
Fame multiplier 1.1x
Liegelord multiplier 1.1x
Bank Interest 1.1x
Total Gold Banked: 0
Current Gold Bonuses:
None
Would you like to Sacrifice a Treasure?
Would you like to Store Gold?
Nothing except a pop up that lurches out of the chest like a jack in a box. You let out a put-upon sigh, your lips flapping is a loose raspberry.
“What's the matter?” Amanda, who had been examining one of the pillars, walks over and reads the pop up over your head. “That seems... good?”
You nod, letting out a slow breath.
“It is, it is. I just...” you trail off for a moment, gathering your thoughts. “I just wanted this room to be nice and simple, and provide some nice bonuses. Instead there's like what, five things I need to check out now?”
At Amanda's raised eyebrow, you elaborate.
“What does 'liegelord multiplier' mean? I can assume it's a buff to the attraction of the dungeon but I can't prove it. I can guess what 'bank interest' is and how it works... but how often does it trigger? Because if our growth remains constant but that only triggers once a year it's basically never going to be worthwhile – fifty gold in a year is nice but we've got over five hundred, after I spent some of it, in a few weeks. Which leads nicely into 'Gold Bonuses'.”
You take a seat at the base of the altar, the pop up following you like a lost puppy.
“Is the interest just a nice extra on top of the hidden buffs that, presumably, storing gold here will give – or is it the opposite? Is the interest the incentive for the negatives that will accrue for having gold here? Then there's these sacrifice and storage options.”
You take another breath, but Amanda picks up where you left off.
“Presumably they're tied to this zero out of a thousand, right? Either that's maximum gold storage or, more likely considering the apparent level one of the treasure room, that some sort of experience equivalent for the room. If that was gold storage too it would imply that you could level down the room which... I'm not sure how it would help – oh, also gold storage is listed down there, never mind.”
She bites her lip for a moment, thinking, before continuing. “So it's probably linked to this sacrifice mechanic. If you need to sacrifice a thousand treasure items this seems very weak so it's probably linked to item value somehow?” She looks at you and you nod.
“That's what I was thinking yeah. Unless the level two room is very strong.”
She hums and nods, her eyes unfocused before they flash back to you.
“Well then I guess the only thing to do is to test it right?”
You bob your head, chewing the inside of your cheek. “I guess so. But I don't really want to waste a treasure item on something that won't help.”
“Well what else are you going to use them for?”
You open your mouth to reply and then stop.
What else am I going to use them for?
You try to talk but the only thing that comes out is a chocking noise.
“Didn't think about that huh?”
You manage to shake your head. She snorts.
“You're such a dragon sometimes Red.”
You twitch. With an effort of will, you reach up and tap 'Sacrifice a Treasure'.
Another menu, with all your treasure items laid out neatly.
Bleakfeather's Cloak
Commoner's Cloak
Necrotic Skull
It's not a hard choice. While both cloaks have utility, the skull is a high level necromancer item, and you have wings. You select the Bleakfeather's Cloak.
A small fanfare plays.
80 GP of Treasure sacrificed!
Welcome to the Treasure room I (80/1000)
Advertisement
- In Serial184 Chapters
I Will Be The Monkey God!
Our protagonist, Michu, one day received a chance to play the VR Game! A game that has given another view to the fantasy for all earthlings. Countless prodigies had been born ever since and their reach exceeds that of celebrities. Their battles, videos, and live streams were just simply more thrilling and interesting.
8 810 - In Serial18 Chapters
Red Affra
In the fantastical Spirit Realm of Runeterra exists an alternate reality where eternal war is waged on a near planetery scale. Yordles, the dimunitive and whimsical magical creatures of Runeterra have been thrust into all out war! Super powers like Russia, the United States and Germany fight for domination of Affra. Several thousands of years have passed in the blink of an eye, frought with the terrible atrocities commited in the name of progress. Now the largest super powers across Affra race for nuclear supremecy in secret after an armistice brought uneven peace to the war-torn realm.We follow a team of Special Forces Agents working behind enemy lines to make sure the Soviet Union, under its esteemed Primer; Mak Molotok, succeeds in bringing about a Red Affra. This is just a fun idea spawned from a group of friends, while the story is very much serious the subject of Yordles in a Cold War era stalemate is not. Updates won't be at all frequent. This is honestly a side show to my current webseries despite how much I love it. And once again this story features characters belonging to those friends I mentioned earlier, but this time I'll wait to reveal who is who. The cover art was done by the fantastic Teamoon! Check her out on twitter with that link there.
8 196 - In Serial17 Chapters
Children of Day Zero
Children of day Zero updates every Monday and Friday. Her world changed when Day Zero put an end to her ordinary life. A life she later realized how much she loved and wanted back. But the atrocity cannot be reversed. Some people died, others woke up with powers and she hated and loved her power, in the same way in which she hated and loved herself. Enemies are everywhere, friends are hard to find and what you want most is always out of reach. …and life is even harder when you’re a firebrand. Note: This story has been published before, up until chapter 19. I have taken the decision of re-writing it, which is why it will be posted from the start.
8 114 - In Serial183 Chapters
EEPOS: from rags to godhood
Even in the universe of gods becoming one is a hard and arduous journey. Rufus, a pushover from one unknown world in an entire universe of worlds and gods is probably the most unlikely candidate to become one, but fate is a fickle thing. Join Rufus an unlikely hero of his own epic tale on how he built his pantheon and became a god.
8 79 - In Serial77 Chapters
Children of the Singularity (S4)
Even the end of the world had its beginnings. Most reminisce over comforts that seemed so common yesterday even though yesterday was so far away. A select few reminisced over the original pocket that now enveloped the world. It began with the Chernobyl disaster releasing an otherworldly being preying on humanity's very soul. It grew stronger with every scream, it’s corruption instilling absolute bedlam and madness. With the required elements all being present in that fateful year of 2012 the predator found it’s escape in those who became known as the Children of the Singularity. ------------------------------------------------------------------------------------- Artwork by AlexAlexandrov (deviantart)Metro 2033. (2011). [image] Online at: https://alexalexandrov.deviantart.com/art/Metro-2033-264522763 [Accessed 2 Jan. 2018].
8 190 - In Serial7 Chapters
SLEEP [YoonMin ff]
A story in which Jimin can't sleep without Yoongi's goodnight kiss.THIS BOOK (SLEEP) WAS ALSO TRANSLATED BY @Yoonshades!! (Thanks m8)
8 84

