《Arcane - A Progression LitRPG》16: The Wyrm
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The wyrm stopped its attack and backed toward the hole from which it had sprung. It snapped at the first of the scavens, almost biting off the anxious warrior's head. Luckily for him, quick reflexes sent the scaven scrambling just out of reach.
More than a dozen scavens materialized to confront the giant beast. It snapped again at one thinly cladded attacker, tearing the spear from his hand spear that he was about to jab at its long neck. The weapon broke easily and, after being tasted, was spit out.
In fury, the wyrm emerged from the hole in the ground. Its full size was exposed. The entire body was cylindrical, with its body ending in a short, pointed tail perhaps three feet in length.
Seeing the full mass of the wyrm, Lindley knew their lives were in mortal danger. There was no way any of them was escaping this deadly creature.
As if the Scavens agreed with him, another Scaven threw his spear. The sharp point of the weapon went into the side of the burrower's neck. It gave another croaking roar and shook the point free. Dark blood dribbled from the wound.
While six more Scavens joined those already attacking the wyrm, the massive reptile chose flight over food. It twisted its body around and began digging furiously at the soil with its well shaped mouth. Between strength and the sharp point, the reptile dug down almost as quickly as if it were diving into water. But as swift as the immense creature was, the Scavens were even quicker. They thrust huge spears into its side. The reptile roared in pain as it drew back up to confront its foes.
Three Scavens with smaller spears moved in close. The heads of the spears were smaller and hooked at the end, making them difficult to remove from any target. On the other end of the spears had been attached long strands of rope made from a specialized plant known by others for its durability.
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The first of the trio threw his spear. The small missile glanced off the upper edge of the beast's great neck and fell away. He scrambled after the spear as the second tossed his own.
The next two spears sank deep enough to catch in the scaled hide. Both the spear throwers and another nearby Scaven immediately grabbed hold of the flexible rope and tugged. But as they did, the wyrm's head darted down. Before the pair could pull it away, it caught the head and arm of the scaven chasing after the fallen spear.
Although compared to the kobold's body, the Scaven's body was thicker and difficult to bite through, the wyrm's teeth were up to the task. The bloody bits that remained of the Scaven twitched madly before thunking to the ground. The wyrm wasted no time in swallowing the Scaven's head and arm, its digestive system more than able to handle the bones.
Before long, a number of Scaven had died. But the time the wyrm took to make a meal of the Scaven proved costly. It gave the remaining Scavens the time needed for them to gather nearer and bring forward more warriors with short but deadly spears. Two hurled their weapons from the opposite side. Both spears struck home.
A pair of warriors grabbed each attached rope and pulled. Another warrior threw a spear, followed by two more. With five hooked spears sticking into the body of the monster, the Scavens were able to drag its head closer to the ground.
From his corner, Lindley stared at the battle between the mortals and the beast. The scenes before him was enpugh to convince him that the fight was way above his level of comprehension. Apart from knowing that he would just be the wyrm's food if he tried to get involved, the scavens would certainly kill him for getting in their. Hence, he continued to watch as the burrower croaked its fury, and its paws scratched as wildly at the ground.
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Suddenly, its body whipped back and forth in a frenzy. The rapid movements caught some Scavens by surprise. Those clutching two of the ropes lost their grip, and a third rope was held desperately by only one Scaven. One of the two Scavens was scooped up by the wyrm.
The leader of the group, a giant of a Scaven, approaching the wyrm with a massive bronze spear was whacked by the beast's tail. And despite it being only a few feet long, its thickness and the speed with which it struck was enough to shatter the leader's rib cage.
With their numbers depleted, they knew they could no longer keep the wyrm down. So, they resolved to give up their grips on the ropes holding the injured wyrm.
Understanding the disaster that would come with the wyrm being free, Lindley rushed out from his hiding corner. Determinedly, he took the position of the fallen Scaven. Despite his average human stature compared to the Scavens', he pulled the rope with all his might.
His life depended on it.
The other Scaven, the one holding the same rope as Lindley, glanced at him curiously before giving a sharp nod.
With six ropes embedded, the Scavens managed to keep the reptile mostly at bay. They pulled its head closer and closer to the ground, though its snapping jaws prevented anyone getting near. The wyrm continued to writhe in an attempt to free itself.
The wounded leader of the group had now regained himself. He moved in with his long bronze spear. Wherever he found an open spot on the sinewy body, he thrust hard. The monster's roars became gasps. Its body grew sluggish. A moment later, the scaven leader brought out a massive axe and began hacking at the wyrm's head.
It didn't take too long before the burrower's head rolled off its body.
"D'or ga!" Roared the Scaven, brandishing his bloodied axe in the air.
The victory bellow was echoed by other Scavens who also, in celebration, shouted. "D'or gai!"
Then, the scaven leader turned to Lindley and roared. "Graaauuu."
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THE SPACE LEGACY
-= New chapter every Wednesday! =- What would you do if you found an ancient spaceship? Michael Freeman is a disabled veteran who had just been fired from his mind-numbing cubicle job, which allowed his opportunistic girlfriend to dump him. Now, he only wants to spend some time in his grandfather's mountain cabin to unwind away from the drudgery of daily life with a cold beer in his hands. Standing in his way is an ancient spaceship with an emotional AI, nanites that have invaded his body, an international crime syndicate, a suicidal FBI agent on a vigilante mission, terrorists... and this is just the beginning. What can one man do when faced with insurmountable odds? Call it quits? Or… call some of his old army buddies and blow those obstacles to smithereens. Can he become more than he had ever dreamed, reaching further than any man before? Staying under the radar of the powers that be while righting a few wrongs of the modern world. He is sure of three things: 1. He really doesn’t want to follow the rules anymore... aside from his own. 2. Space is the ultimate frontier, and he had been given a turnkey technology to reach it—if they let him. 3. Those that want to hurt him and the people he cares about will rue the day they were born. You do not always get what you wish for… sometimes, you get one hell of a lot more. --- “Really entertaining, and a promising future.” - RR Reviewer “Good old sci-fi novel” - RR Reviewer “Sci-fi with a realistic MC” - RR Reviewer “Wow, seriously... just wow” - RR Reviewer “I'm hooked!” - RR Reviewer “A well crafted story.” - RR Reviewer “A Sci-fi Novel I can appreciate” - RR Reviewer “This is f....ing good.” - RR Reviewer -------------------------------------------------- Advance chapters available on Patreon -------------------------------------------------- The original art for the cover picture was made by N. Dasco
8 418Of The Nine
***DROPPED*** The entire Hyperion Empire, ruled by the Granitas Imperial Family, celebrates as all nine of the bloodline Houses have given birth to children. In a world where bloodlines place some mortals above the rest, the Hyperion Empire has cause to rejoice. Maximus Soltain the Second, or Max, is just one child born in the celebrated new generation. He hails from the Soltain House, which has ruled over the land east of the Elotl Mountains long before the empire was even founded. Max must discover for himself where he belongs in a world where ability and personal strength reign supreme.
8 154Sidhe Academy: Avatar
War on the horizon. A realm struggling for Balance. A boy in the crossfire. Saemus' life with his family was good if you ignored the strange voices he could hear whispering quests to him that alienated him from the rest of his small village, but the Middling Forest in the Fae Realm is a harsh place and his family is able to get by with the other elves in the area. But when an attack on the village prompts his parents to fight and he sees something strange following them, he's thrust into the war between the Seelie and Unseelie Courts for the rights to the bounties of his homeland. Conscripted into service years before he should have even been considered ready to fight, Saemus is meant to attend the prestigious Sidhe Academy, where the two courts' newest generations of warriors train and learn. Saemus will need all the power he can manage if he is to navigate the political games that lay ahead, and figure out how to survive what is coming. Because this academy is a war zone that only leads to another. ** Sexual content warning for a potentially bothersome event. Nothing explicit. Thank you.***
8 150ANNO: 1623
This is a tale. One of Life, Of Death, And of the unnatural disregard for the rules that govern both. This story arguably begins at this climax, just after the death and reincarnation of a random eccentric. In a turbulent world experiencing a forceful, remorseless revolution, we follow the saga of a possessed young noble and the world around him. Follow Levi, a slightly crazy (Laughs), psychopathic, possibly apathetic yet apt youth... Possessing dual souls, and the memories that come with them, He challenges head-on the complicated political structure and social-economic hurdles that plague a budding, war-stricken civilization. Come along, oh dear traveller... To Anno, a world hiding legendary secrets worthy of your exploration. For it is the year 1623 S.T. The year it all began. ... [participant in the Royal Road Writathon challenge]
8 124Cosmic Bulldozing Team
"Welcome to the Cosmic Bulldozing Team! CBT for short... references to any other acronyms are purely coincidental." Breve has one exceptional gift: an inborn potential for Resurrection magic. The cost? Every other healing spell she casts is absolutely paltry in comparison to the rest of her race, making her family outcasts within her society. That potential alone, however, classes Breve as a Rank A Healer. By what metric? Well, by the crazy elf lady who’s about to destroy her planet. Wait, what? Here's the low-down: her planet has been targeted by the Cosmic Bulldozing Team, which, as their name suggests, operates in the apparently lucrative business of destroying planets. This comes with the unfortunate side-effect of also murdering everyone who lives there. And Breve would’ve been killed, too, if she hasn’t unintentionally passed their audition for a new healer. Unwillingly saved by the people who just annihilated everything Breve ever knew and loved, she’s dragged into a massive spaceship before, without a moment’s reprieve, being assigned missions to sally forth and commit the same atrocities on other planets. And with Breve's home lying in a pile of celestial bedrock, it seems that cooperating is the only option. And she will cooperate, or so help her, they'll send her back whence she came: into the void of space, where the smashed rubble of her planet now drifts along. "Buckle in, rookie: you've got some planetary destruction ahead of you." (Updates every 2 days.)
8 89Searching for Valor Among the Stars
Original and three dimensional characters set in the Starfinder adventure universe embarking on original journeys. Heavliy inspired by the Starfinder roleplaying game, no characters or adventures are taken directly from the series or any copyright owners except for items, some factions, races, classes, and skills. Planned updates roughly every three days. Vahl, a large vesk with unimaginable strength and speed, stuck on a rotten world of crime and pirates. Discovering more about himself and making life long companions and friends to adventure across the stars with, stopping and destroying powerful crime lords and cult leaders they come across while adventuring into ancient alien ruins and discovering ancient civilizations Mysterious cults and powerful crime lords, mystics that tap into unnatural powers and worshipers of black holes who tap into the power of the suns, soldiers in large suits of powered armor, mechanics and technomancers using and controlling technology. The universe is a large place full of powerful people, technnology, and magics for anybody to explore and claim treasures from. A story of self-discovery and companionship, adventure and action, riches and misfortunes. Current cover is an example of a vesk, taken from the Pathfinder Core Rulebook. Drawn cover art for the series would be greatly appreciated.
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