《Winterborn》Chapter 21 - The Perfect Wolf
Advertisement
Sidriel was not hiding his presence, or trying to sneak up on us. Instead, he was flying fast, his two wolves struggling to keep up with him. He may have fallen from being a ‘pure’ archon, but that righteous wrath they were famous for was clearly still inside him.
“Impudent mortals! You DARE enter the domain of Sidriel, the Perfect Wolf, and strike down his servants?”
Despite myself, I had to laugh at the cliché line. “Well, we were actually looking to strike you down. So, thank you for sparing us the trouble of hunting you through the woods!”
The Archon, unsurprisingly, was not amused by my words. Instead, he waved his wolves forward. “Kill the unicorn and the kobold. The others will be used to breed new followers to replace those they slew.”

Initiatives
Sidriel
Blackmane Wolves
Fartooth
Siora
Ebonheart
Melinda
Vestele
Melinda’s Will Save (Aura of Menace): 1d20+55 = 64 (Success)
Ebonheart’s Will Save (Aura of Menace): 1d20+26 = 39 (Success)
Siora’s Will Save (Aura of Menace): 1d20+24 = 42 (Success)
Vestele’s Will Save (Aura of Menace): 1d20+35 = 41 (Success)
Fartooth’s Will Save (Aura of Menace): 1d20+37 = 46 (Success)
Sidriel’s CL Check: 1d20+14 = 20 (Fail)
With a beat of his wings, Sidriel surged forward, an aura of menace cloaking him as he did so, but we steeled ourselves against that. With a hand upraised, he called out a word of power, a lawful mirror to the word of chaos that Vestele had used earlier. Whatever the spell was supposed to do, I couldn’t tell, because it slid right off of us, thanks to the magic items we wore. This only enraged Sidriel further. “Fine! A test of tooth and claw it is, then!”
BW1’s Attack Roll (Fartooth): 1d20+53 = 59 (Hit)
Miss Chance: 1d100 = 86 (Hit)
Damage: 1d8+44 = 53 (DR 15/Adamantine)
BW1’s Trip Attempt: 1d20+45 = 50
Fartooth’s DEX Check: 1d20+9 = 21 (Fail, Prone)
BW2’s Attack Roll (Ebonheart): 1d20+53 = 63 (Hit)
Damage: 1d8+44 = 52 (DR 15/Adamantine)
BW2’s Trip Attempt: 1d20+45 = 50
Ebonheart’s STR Check: 1d20+23 = 31 (Fail, Prone)
The wolves surged forward, circling around the front to get to Fartooth and Ebonheart, as their lord commanded them. Both kobold and unicorn were caught in those maws, and thrown to the ground. Thankfully, they were still atop the tower, instead of midair, or that could have been dangerous.
Fartooth’s Tumble Check: 1d20+48 = 53 (Success)
Fartooth’s Swarm of Arrows: 1d20+37 = 54
Sidriel: Miss
BW1: Hit
Damage: 1d6+17 = 20
Wounding: 1 CON
Anarchic Power: 3d6 = 8
Anarchic Power: 1 Negative Level
BW2: Hit
Damage: 1d6+17 = 21
Wounding: 1 CON
Anarchic Power: 3d6 = 9
Anarchic Power: 1 Negative Level
Fartooth nimbly rolled to his feet, and unleashed a flurry of arrows, striking both wolves, but merely bouncing off the archon’s mystic aura. The wolves howled in pain, and Sidriel gave the kobold a baleful glare, but that was fine. The arrows still did damage to the wolves, at least, and sapped their strength. Enough of that, and even the archon would fall.
Siora’s Concentration Check: 1d20+36 = 54 (Success)
Siora’s CL Check: 1d20+45 = 57 (Success)
Black Blade of Disaster Attack Roll (BW1): 1d20+26 = 38 (Touch)
Advertisement
BW1’s Fort Save: 1d20+30 = 35 (Success, Partial damage)
Black Blade of Disaster: 5d6 = 24 (Magic)
Siora took a breath to center herself, and then called out the words of the spell she’d used in the last fight as she moved away from the archon.. A blade of utter blackness came into being, and slashed at the wolf threatening Fartooth. Yet, while it hit, and drew blood, it did not have the massive success she was clearly hoping for. “This is a lot harder when they’re not near you, Mel.”
Ebonheart’s Intimidate check (Terrifying Rage): 1d20+58 = 77
BW1’s Will Save: 1d20+29 = 39 (Fail)
Panicked: 4d6 = 13 Rounds
BW2’s Will Save: 1d20+29 = 42 (Fail)
Panicked: 4d6 = 18 Rounds
Sidriel’s Will Save: 1d20+24 = 28 (Fail)
Shaken: 4d6 = 21 Rounds
Ebonheart let out a mighty war whinny, an equine equivalent to a scream of rage, and surged to his hooves. Surprisingly, the wolf standing over him backed up. Both wolves had a look of abject terror cloud their eyes at the sight of a raging unicorn. Even the werewolf was not unaffected, as Ebonheart strode up to meet the archon head on.
Melinda’s CL Check: 1d20+49 = 63 (Success)
Melinda’s Attack Roll (Sidriel): 1d20+37 = 54 (Touch) (Hit)
Utterdark Blast Damage: 17d6 = 47 (Negative Energy)
Sidriel’s Fort Save: 1d20+35 = 45 (Success)
I decided that now was the time to get Sidriel’s attention back on me. However, I wasn’t blind to the werewolf’s defenses. Something had caused Fartooth’s arrow to miss, after all. So, instead of a more energetic move, I opted to simply blast him at close range. While not quite as effective as I hoped, drawing first blood from archon did earn me his ire.
Vestele’s Concentration Check: 1d20+33 = 42 (Success)
Vestele’s CL Check: 1d20+46 = 59 (Success)
“And oh, in this hour of peril, do not let your hearts tremble, for the Lady of Shendilavri is with us! The Lady wills it!” A reddish light emanated from Vestele as she uttered her prayer, bolstering each of us. But it also fell upon the Archon and the wolves, and they seemed quite discomfited by it.

Sidriel: Fast Healing 20
Sidriel’s Attack roll (Melinda): 1d20+62 = 68 (Miss)
Sidriel’s Attack roll (Melinda): 1d20+57 = 76 (Crit Threat)
Confirm Crit: 1d20+57 = 63 (Normal Hit)
Miss Chance: 1d100 = 47 (Hit)
Damage: 2d6+35 = 47 (Slashing)
Iron Vulnerability: 1d6 = 6 (DR 15/Adamantine)
Melinda’s Fort Save: 1d20+49 = 60 (Success)
Sidriel’s Attack roll (Melinda): 1d20+52 = 63 (Miss)
Sidriel’s Bite (Melinda): 1d20+44 = 59 (Miss)
Sidriel swung his blade three times, and the second stroke caught me hard, just under the ribs. My ring lessened the damage somewhat, but the bit of iron still hurt. Thankfully, the other attacks were too sloppily made to actually be a threat to me.
However, this exchange did give me a sense of Sidriel’s style. He was a brawler, focusing more on brute power and overwhelming a foe than on tactics and training. Perhaps that attitude was the reason he got infected with lycanthropy in the first place? That was something that I could use against him.
Blackmane Wolves: Fast Healing 20
Siora’s AoO (BW1): 1d20+29 = 35 (Miss)
Advertisement
Fartooth’s AoO (BW1): 1d20+38 = 44 (Miss)
The wolves he brought with him as an honor guard were clearly too terrified of Ebonheart to fulfill their duties. They both turned and ran, seemingly at random, not caring about the direction. Just so long as it was away from the unicorn. Siora and Fartooth took halfhearted swipes at the fleeing wolf, but could not catch it before it fled the field.
Fartooth’s Attack Roll (Sidriel): 1d20+38 = 55
Fartooth’s Attack Roll (Sidriel): 1d20+38 = 49
Fartooth’s Attack Roll (Sidriel): 1d20+33 = 50
Fartooth’s Attack Roll (Sidriel): 1d20+28 = 32
The little kobold, no longer having wolves to worry about, turned his attention back on the werewolf archon. A flurry of arrows launched from his hands, but not one of them was able to strike true. “This bastard’s too tough for normal attacks! What do we do?”
Siora’s CL Check: 1d20+45 = 59 (Success)
Black Blade of Disaster (Sidriel): 1d20+27 = 47 (Touch) (Crit Threat)
Confirm Crit: 1d20+27 = 31 (Touch) (Regular Hit)
Sidriel’s Fort Save: 1d20+32 = 38 (Success)
Damage: 5d6 = 22 (Magic)
Siora laughed as she moved to get a better line on the archon. “Well, Fartooth, if the normal things won’t work, then, we’ll just do what we can, of course! But you have to admit that it has been a while since we had a fight where we were challenged, but not fearing for our lives.” As she said that, she directed her black blade of death and doom to float menacingly through the air, and then it slashed at the werewolf, drawing blood, but only just. Yet, every little bit helped.
Ebonheart’s Horn Attack (Sidriel): 1d20+52 = 58 (Hit)
Damage: 1d8+27 = 29 (Piercing)
Anarchic: 2d6 = 6 (DR 10 Silver and Epic and Evil)
Vile: 1 Vile Damage
Ebonheart’s Bite Attack (Sidriel): 1d20+49 = 66 (Hit)
Damage: 2d6+17 = 25 (Bludgeoning)
Anarchic: 2d6 = 7 (DR 10 Silver and Epic and Evil)
Vile: 1 Vile Damage
Ebonheart’s Gore Attack (Sidriel): 1d20+49 = 68 (Hit)
Damage: 2d6+17 = 25 (Piercing)
Anarchic: 2d6 = 6 (DR 10 Silver and Epic and Evil)
Vile: 1 Vile Damage
Ebonheart’s Hoof Attack (Sidriel): 1d20+49 = 60 (Hit)
Damage: 1d4+17 = 20 (Bludgeoning)
Anarchic: 2d6 = 11 (DR 10 Silver and Epic and Evil)
Vile: 1 Vile Damage
Wounding: 1 CON Damage
Ebonheart’s Hoof Attack (Sidriel): 1d20+49 = 66 (Hit)
Damage: 1d4+17 = 20 (Bludgeoning)
Anarchic: 2d6 = 8 (DR 10 Silver and Epic and Evil)
Vile: 1 Vile Damage
Wounding: 1 CON Damage
Ebonheart ignored the kobold’s question. Instead, he showed us why he was still a force to be reckoned with, especially when he gave himself over to his rage. Horn and teeth and the antlers on his helm and enchanted horseshoes all struck home, battering the archon like a two-copper whore that hadn’t earned enough for her pimp yet. “Come on, big wolf man! I thought you were supposed to be the perfect wolf? Then why are you acting like a bitch?”
Melinda’s Tumble Check: 1d20+52 = 64 (Success)
Melinda’s CL Check: 1d20+49 = 60 (Success)
Melinda’s Attack Roll (Sidriel): 1d20+39 = 54 (Touch) (Hit)
Utterdark Blast Damage: 17d6 = 58 (Negative Energy)
Sidriel’s Fort Save: 1d20+31 = 46 (Success)
I took to the air, rolling as I did so, and wound up behind the ‘Perfect Wolf’, in perfect position where I could flank him with Ebonheart. It was a small benefit to me, but I knew that it would help more of the unicorn’s attacks hit. Of course, a taunt would help keep the wolf from actually thinking, which was always a good thing. “Perhaps this fleabag is just tired of life? It would make sense, given how poor a fight he's putting up.”
Vestele’s Concentration Check: 1d20+33 = 37 (Success)
Vestele’s CL Check: 1d20+46 = 62 (Success)
Vestele’s Attack roll (Sidriel): 1d20+23 = 43 (Touch) (Automatic Hit)
Sidriel’s Will Save (Greater Bestow Curse): 1d20+19 = 25 (Fail)
Greater Bestow Curse: CON Reduced to 1. (Dead)
“Well, if that is the case, then let this curse from the Queen of Pleasure send him on his way!” With that declaration, Vestele cried out the words of a terrible curse. The moment her hand, glowing black, touched the werewolf, he howled once in pain, as his body withered, losing all its vitality in a single go. And then he dropped, dead as a stone before he even hit the ground.
Your party has defeated Sidriel and two Blackmane Wolves!
Melinda gains 16187 XP.
Ebonheart gains 15030 XP.
Siora gains 16766 XP.
Vestele gains 16766 XP.
Fartooth gains 16766 XP.
Loot:
Sidriel’s Trumpet
Wolflord’s Necklace
All eyes turned to Vestele. It was her sister that broke the silence. “What in the Infinite Abyss was THAT?”
Vestele simply looked a bit smug, as she said, “A Greater version of the ‘Bestow Curse’ spell. One of the functions it can be used for is to reduce a single attribute on the target creature to 1. Because of how the World System works, the damage a creature has received carries over when their attributes change. Even if their Constitution becomes 1.”
I laughed. “And so, because Constitution helps with your health, you dropped his health below the amount of damage he’d taken? Brilliant!” Still laughing, I swooped down to the ground, to see what the perfectly dead wolf had to give us.
Sidriel’s Trumpet
Type
Tool
Weight
4 lb.
This useless hunk of metal was formerly a trumpet archon’s trumpet. It is useless to anyone else, save as a memento.
Wolflord’s Necklace
Type
Neck
Weight
This necklace, made of wolves’ fangs, has been enchanted to allow a Lycanthrope (or Greater Lycanthrope) to pass on their curse through all their melee attacks, no matter their form.
Neither were particularly useful, or valuable to us. That being said, they would provide a nice little bonus to establishing our bona fides with the officials in the capitol, when we returned. That, and the wolf archon’s head, which I made sure to collect while I was down there.
As I flew back to the rooftop to show off the spoils, the mournful howl of wolves in the forest could be heard. I wasn’t worried, though. Their pack leader had died, so the rest of the wolves were no doubt going to return to their dens, and make sure that the killing didn’t follow them home.
Advertisement
- In Serial6 Chapters
Chikyu No Shugo: Gaojinizer
2060 AD, Humanity continued it's conflicts against itself, though peaceful on the surface, the tension was clear. However, this tense peace was destroyed by an otherworldly force, that overwhelmed the earth's defenses, and its militaries... Now, 30 years later, the organization known as the UEF tries to defend against the constant raids, and begins their attempts to take earth back. Note- This is a Mecha Story
8 191 - In Serial21 Chapters
The Soul Wielder
In the vast expanse of the Khaantul Empire, military medic Meira has always been certain--of her place, of her love, of the good things the Empire brings to unclaimed territories the military settles. When Meira is caught behind enemy lines, she's mistaken for the fabled Soul Wielder of the Juri'a people, a group who can master the elements and bend them to their will. As Meira fights to get home, she'll learn more about her enemies, her people, and forces binding them all as one. Updated every Monday and Thursday. Crossposted on Wattpad. Cover art used with permission from MyaBeeArt on Etsy.
8 184 - In Serial9 Chapters
Systrem Amusments
For as long as history has been recorded, the scrolls have held power over all life on the continent. When a blight was forthcoming, the scrolls foretold it. When dangerous beasts reared their faces in civilised society, the scrolls chose the bravest and brightest to defend our way of life. It is only fair, then, that the scrolls would guide our brave adventurers through every step they should take upon \The Path/. Take heart, you intrepid four, for your scroll within your grasp connects you to the will of the world itself. Follow where it leads, and you will find your path to greatness. -Prefect Chelbun; The Initiated's Guide to Adventure Solomon always took the words of his scroll to heart. Where the scroll led, he would have his team follow. Any doubts his team may have were always dashed away by the words scrawled upon that ethereal parchment. Were that ever to fail, swift dicipline would bring his team in line. When the scroll told him to take his first retirement early, he was more than willing to return home and spend the next five years in comfort. It's such a shame, then, that Solomon's team had other plans for him. Clive was never was a fan of the rules, but he still played his part. Despite this, every moment was spent seeing how far he could strech things before he was broken back into line. Now that he was 'retired', however, he had much more room to stretch himself. Now he's got a plan, one that might just make the rules bend his way, for once. Meanwhile, some intrepid new adventurers are ready to make a name for themselves. Fresh off their initiation, they've already received their first quest, their first tale to tell around the hearth. Chances are good, however, that this story is beyond anything they were expecting. On a journey through uncharted territory, laberinthine cities, and conspiracies older than time itself, only one thing is certain. Whatever comes their way, it's sure to be an amusing tale. [Participant in the Royal Road writathon challenge]
8 137 - In Serial11 Chapters
The Day the Earth Spoke Back
Updated Every Sunday at 1pm PST/4pm EST. This story is also available to read on Tapas!! You can watch a trailer here!! If I try, I can remember that last week most vividly. After all, who wouldn't remember the last week before everything ended? But now that we were in a better place, why would I want to remember? At least it didn't start on a Monday. Thank God for that.
8 210 - In Serial16 Chapters
A Guy, A Latte and Status Screen.
Wa Lui Qi is an ordinary 19 y.o guy that has a weird power. Just when he thought his life couldn't get any weirder, a floating message appears in front of his eyes and bestows him with another extraordinary, if not supernatural powers. And there is no apocalypse, no alien invasion, no demon lord, or evil organization that planned to take over Earth. Then what is the point of having the skill to use a bow or dual wielding swords in Manhattan? How about Fire Magic? Fire Magic is cool but totally useless. Lightning magic? at least he doesn't need to worry about the electric bill anymore.
8 185 - In Serial23 Chapters
Godzilla: Legend Begins
60 years had passed since the first Kaiju Attack and it wasn't the last. In 2014, a new kaiju surfaced and it's up to 2 people and a familiar creature to stop it.First book of the Legend Trilogy, published on FF.net and Kaiju Galaxy.*Banner in the prologue was created by Kiyru on Kaiju Galaxy. Note that what you see with the Kaiju is NOT the final design that I envisioned within the books.*
8 67

