《Winterborn》Chapter 4 - Enemy Action
Advertisement

Melinda’s Grapple check (FW1): 1d20+10 = 29
FW1’s Grapple check: 1d20+15 = 33 (Success)
I was all too conscious of my predicament. I had seen what had happened to people who were captured by these cultists. I had no intention of joining their victims. But my struggles were futile against the much stronger werewolf.
I could hear Frostmane’s growl from the other side of the gate, impatient at not being allowed into the fray. Hopefully, Siora would work quickly. For both our sakes.
FW1’s Grapple Check (Melinda): 1d20+15 = 34
Melinda’s Grapple check: 1d20+10 = 11 (Fail, Pinned)
The werewolf was easily stronger than me, and, despite trying to fight back, I was forced to the ground, face down, my hands twisted behind my back. That was bad enough, but then I felt the second set of clawed hands, and the touch of a rope against my skin. The second werewolf quickly bound my wrists and ankles together, effectively removing me from the fight.
Vestele’s CL Check: 1d20+9 = 17 (Success)
FW2’s Will Save (Charm Monster): 1d20+6 = 15 (Fail)
Vestele’s Charisma Check: 1d20+2 = 22
FW2’s Charisma check: 1d20-1 = 14 (Fail)
Vestele was on point, thankfully, and I could hear her casting a spell from the platform. The next instant, I felt the werewolf that bound me stiffen. I could hear the smile in the priestess’s voice as she said, “Kill that werewolf!”
Siora must have ignored all that. I couldn’t see her, obviously, but I could still hear Frostmane’s impatient growls. “Halfway there!”

FW2’s Use Rope check: 1d20+14 = 29
Melinda’s Escape Artist check: 1d20+9 = 25
I tried to slip free from the ropes, but it was no use. The werewolf, despite his rough hands, had tied his knots well. I wasn’t getting out of this without help.
I could hear Frostmane on the other side of the gate. It must be killing the wolf to be trapped on the wrong side of the barrier when there was a fight going on. He was not one to sit back and let others have all the fun, after all.
FW2’s AoO (FW1): 1d20+15 = 35 (Crit Threat)
Confirm Crit: 1d20+15 = 27 (Crit)
Damage: 2d4+8 = 11 (Slashing) (DR 5/Silver)
FW2’s Attack (FW1): 1d20+19 = 23 (Miss)
The werewolf that had tackled me out of the air lifted me up onto his shoulder like a sack of potatoes, drawing a slash of the charmed werewolf’s claws. But the werewolf ignored it, and turned to carry me off into the mine. Because of how I was being held, I saw as the second werewolf drew a longsword wreathed in flame, and came running after us, but his attack was not good enough to break my captor’s defense.
Vestele’s STR check: 1d20 = 4 (Fail)
Vestele used her wings to fly easily to the ground. She did not give chase to the werewolves. Instead, she turned, and looked at the gate. It was barred shut by a heavy beam across the doors. Unfortunately, she was no brute warrior, and it showed as the beam refused to budge when she pushed. “The door is barred, and I can’t get it free!”
Siora grunted, but continued her work. “Almost there! Just a little bit more and I’ll have it!”

Melinda’s Escape Artist check: 1d20+9 = 26 (Fail)
Not having anything better to do, and being more than a little unhappy with being hauled off like a sack of potatoes, I tried to escape again. Unfortunately, the knots had not magically unknotted themselves, much to my mounting displeasure. “You know if you let me go, I promise to kill you quickly.”
Advertisement
Frostmane tensed, ready to spring the moment the ward was down. “Hurry up! We don’t want to go chasing the wolves through this hole!”
Fiendwolf Sorcerer’s CL Check (FW2): 1d20+10 = 30 (Dispelled)
Then, I heard a growl of another werewolf nearby, a third one, maybe female? “Shut up, pretty little prey, and maybe we’ll eat you before we eat you.” Then the voice uttered a spell, and I could see the charmed expression fall from Vestele’s pet’s face. Well, fuck.
The next thing I knew, my head was ringing as I was thrown, none too gently, to the stone floor of the mine. As I looked up, I saw that there were, indeed, three werewolves standing around me, but one of them was wearing a mage’s robes. As I wondered about that, the two warriors that had been outside turned and faced the entrance side-by-side, their blazing swords in hand. Shit, this was getting bad.
Vestele’s STR Check: 1d20 = 16 (Success)
With a mighty (for her petite frame) effort, Vestele managed to heave the blocking beam from its place across the gates. Staggering back, she called out, “The gate’s unbarred! You can come through as soon as the trap’s undone!”
Fiendwolf Acolyte’s CL check (FW1): 1d20+10 = 27 (Success)
FA’s Cure Moderate Wounds (FW1): 2d8+10 = 20
A fourth werewolf, this one bearing armor marked with Malar’s symbol, came up next to me, and placed a clawed hand upon the werewolf’s shoulder, and used a healing spell on the creature. Looking down at me, and the holy symbol I wore around my neck, he said, “And what would a little Aurilite be doing so far from the icy cold of the northlands, hmm?”
Frostmane’s readied action (Move)
Outside, the Beguiler cried out, “HA! Done! All right, Frostmane, it is safe!” As she spoke, she opened the gate, so that the wolf could charge through, and followed after him. They stopped when they found themselves facing the four wolves.

Melinda’s Escape Artist Check: 1d20+9 = 16 (Fail)
Seeing my friends coming to my rescue, I tried again to free myself, but, unfortunately, that wasn’t happening anytime soon. I was nowhere near slippery enough to escape those bonds. “Glad you made it!”
Frostmane’s attack (FW1): 1d20+19 = 35 (Hit)
Bite Damage: 1d8+14 = 18 (Piercing) (DR 5/Silver)
Freezing Bite: 1d6 = 6 (Cold) (Cold Resistance 10)
Frostmane’s Trip attempt: 1d20+13 = 18
FW1’s STR check: 1d20+4 = 7 (Fail, Prone)
Frostmane’s jaws clamped down upon one of the werewolf warriors, and threw him to the ground. Looking past the wolves, he chuffed. “Silly bird. If you’re going to flit around, don’t fly where the wolves can catch you!”
FS’s Scorching Ray (Frostmane): 1d20+5 = 21 (Touch) (Hit)
Damage: 4d6 = 10 (Fire) (+50% vulnerability)
FS’s Scorching Ray (Frostmane): 1d20+5 = 20 (Touch) (Hit)
Damage: 4d6 = 11 (Fire) (+50% vulnerability)
The Sorcerer unleashed a pair of fiery rays from her clawed hand, both causing Frostmane to howl in pain. “Silly pup. You should just be a good dog like the others and serve the Beastlord’s will!”
Frostmane’s AoO (FW1): 1d20+19 = 38 (Hit)
Damage: 1d8+14 = 19 (Piercing) (DR 5/Silver)
Freezing Bite: 1d6 = 2 (Cold) (Cold Resistance 10)
Frostmane’s Trip Attempt: 1d20+13 = 21
FW1’s STR Check: 1d20+4 = 10 (Fail, Prone)
FW2’s Attack (Frostmane): 1d20+18 = 21 (Miss)
FW2’s Attack (Frostmane): 1d20+13 = 17 (Miss)
FW2’s Attack (Frostmane): 1d20+8 = 24 (Miss)
FW2’s Bite (Frostmane): 1d20+12 = 27 (Miss)
Frostmane’s target tried to stand, only to get thrown back to the ground by the white wolf, before he managed to get back to his feet. The other warrior lashed out at the white wolf, his flaming sword scratching the ice of Frostmane’s armor a couple times. In a fit, the werewolf attempted to bite Frostmane, but couldn’t get past his defenses.
Advertisement
Vestele’s Cure Moderate Wounds (Frostmane): 2d8+9 = 21
Vestele placed her hand on Frostmane’s back, unleashing a healing spell into him. “We’ll keep you going, Frostmane. Get rid of these mangy werewolves!”
“Mangy? Heathen! Don’t think that hiding behind this wolf will save you from our wrath!” The werewolf priest snarled at Vestele, and began casting a spell.
Siora’s CL Check: 1d20+9 = 27 (Success)
FS’s Will Save (Charm Monster): 1d20+6 = 21 (Fail)
Siora took a step forward, into the gap between Frostmane and the wall. Pointing at the sorcerer, she cast another of her charms, and the sorcerer’s face went blank. “Quickly, dear, go and cut my friend free of her bonds.”

Melinda’s Escape Artist check: 1d20+9 = 10
I was thankful for Siora’s quick thinking, as I was having absolutely no luck fighting my way free of these bonds on my own. “Good thinking, Siora. See if you can take another of them out of play, at least for a bit. They’re way tougher than the wolves we’ve fought before.”
Frostmane’s attack (FW1): 1d20+19 = 33 (Hit)
Bite Damage: 1d8+14 = 20 (Piercing) (DR 5/Silver)
Freezing Bite: 1d6 = 4 (Cold) (Cold Resistance 10)
Frostmane’s Trip attempt: 1d20+13 = 26
FW1’s STR check: 1d20+4 = 11 (Fail, Prone)
Frostmane once again bit down upon the werewolf in front of him, and threw him to the ground. “Tougher and smarter. None of the others ever tried to take prisoners.”
FS’s Sunder Attack: 1d20+10 = 23 (Hit)
Damage (Ropes): 1d4+4 = 5 (Destroyed)
Melinda’s Iron Vulnerability: 1 damage
Speaking of prisoners, I hissed as I felt the burning touch of cold iron against my skin, as the Sorcerer bent over me. But I kept still, despite my desire to get away from the nasty blade. The little damage I took from the blade was worth it, as the next instant my hands and feet were free.
Frostmane’s AoO (FW1): 1d20+19 = 39 (Crit Threat)
Confirm Crit: 1d20+19 = 25 (Normal Hit)
Damage: 1d8+14 = 16 (Piercing) (DR 5/Silver)
Freezing Bite: 1d6 = 2 (Cold) (Cold Resistance 10)
Frostmane’s Trip Attempt: 1d20+13 = 24
FW1’s STR Check: 1d20+4 = 23 (Fail, Prone)
FW2’s Attack (Frostmane): 1d20+18 = 19 (Miss)
The werewolves were continuing to not have any luck. Frostmane’s target again tried to stand, only to get thrown to the ground once more. Unfortunately for his comrade, this time one of his feet flung out to the side as he fell, knocking the other warrior’s sword arm, causing him to lose his grip on his blade. He quickly recovered the blade, but had lost his window to attack.
Vestele held up her symbol of Malcanthet, and called out, “The Queen’s blessing be upon you all! Kill these uncouth vermin!” A crimson light surrounded each of us, even the charmed sorcerer, and I could feel myself being inspired to attack.
Fiendish Dire Wolf’s Attack (Vestele): 1d20+11 = 27
Damage: 1d8+10 = 16 (Piercing)
Fiendish Dire Wolf’s Trip attempt: 1d20+11 = 24
Vestele’s STR check: 1d20 = 5 (Fail)
FA’s Attack Roll (Melinda): 1d20+12 = 29 (Hit)
Damage: 1d8+4 = 10 (Bludgeoning)
Iron Vulnerability: 1d6 = 6 (DR 10/Cold Iron)
Flaming Weapon: 1d6 = 5 (Fire)
FA’s Attack Roll (Melinda): 1d20+7 = 22 (Miss)
FA’s Bite (Melinda): 1d20+7 = 20 (Miss)
The priest apparently wasn’t an idiot, because he immediately decided to attack me with the flaming morningstar in his hand, rather than allow me a chance to get up and defend myself. Asshole. Unfortunately, I didn’t know he was attacking until his first strike hit me between the wings, but I was able to get out of the way of the follow up, and his bite.
Meanwhile, the summoning that he’d cast earlier came into being, revealing a Fiendish Dire Wolf standing right behind Vestele. She was promptly bitten, and thrown to the floor, in a grim parody of what was happening to the werewolf Frostmane was focusing on. It would be funny if we weren’t in so much danger.
Siora’s CL Check: 1d20+9 = 13 (Fail)
Siora’s CHA check: 1d20+4 = 18
FS’s CHA check: 1d20+5 = 16 (Fail)
Looking around, Siora pointed at the warrior Frostmane wasn’t toying with, and unleashed another charm. Unfortunately, it did not take against the warrior’s natural defenses. Turning to look at her charmed sorcerer, she commanded, “Help us defeat these werewolves!” To which the Sorcerer dumbly nodded.

Melinda’s Tumble check: 1d20+19 = 24 (Success)
Melinda’s Concentration Check: 1d20+13 = 21 (Success)
Melinda’s CL Check: 1d20+11 = 26 (Success)
Melinda’s Attack (FW1): 1d20+12 = 22 (Touch) (Hit)
Eldritch Chain Damage: 6d6 = 20 (Magic)
Melinda’s Attack (FW2): 1d20+12 = 26 (Touch) (Hit)
Eldritch Chain Damage = 10 (Magic)
Melinda’s Attack (FA) = 1d20+16 = 22 (Touch) (Hit)
Eldritch Chain Damage = 10 (Magic)
I needed to get out of the middle of all these wolves, that much I knew for certain. With little better options, I rolled back and to the side, managing to roll up to my feet next to the warrior that had tackled me out of the air. Doing my best to minimize my actions, I blasted him with arcane power, which then jumped to both the other warrior and the priest. “Back in the fight!”
Frostmane’s attack (FW2): 1d20+19 = 32 (Hit)
Bite Damage: 1d8+14 = 17 (Piercing) (DR 5/Silver)
Freezing Bite: 1d6 = 3 (Cold) (Cold Resistance 10)
Frostmane’s Trip attempt: 1d20+13 = 30
FW1’s STR check: 1d20+4 = 6 (Fail, Prone)
Frostmane chuffed as he threw the other of the hapless warriors to the ground, looking the worse for the wear. “About time, Little Bird! All this work is making me tired.”
FS’s CL Check: 1d20+10 = 17 (Success)
Chain Missile Damage (FW1): 5d4+5 = 18 (Force) (Dead)
Chain Missile Damage (FA): 1d4+1 = 3 (Force)
Chain Missile Damage (FW2): 1d4+1 = 3 (Force)
Chain Missile Damage (FDW): 1d4+1 = 3 (Force)
The next instant, a quintet of arcane missiles blasted into the fallen werewolf leaving a bloody mess in the place of what was once his head. A moment later, three missiles launched from the corpse, hitting the other combatants. All the while, the werewolf sorceress had a slightly dopey look on her face, like a puppy at play.
Frostmane’s AoO (FW2): 1d20+19 = 27 (Hit)
Bite Damage: 1d8+14 = 15 (Piercing) (DR 5/Silver)
Freezing Bite: 1d6 = 2 (Cold) (Cold Resistance 10) (Dead)
Frostmane’s Trip attempt: 1d20+13 = 32
FW2’s STR check: 1d20+4 = 21 (Fail, Prone)
The remaining warrior howled in rage at seeing his dead buddy, and leapt up, snarling viciously at Frostmane. “I WILL KILL YOU ALL, AND WEAR YOUR SKULLS AS TROPHIES!” And yet, despite his rage, he quickly found himself thrown back to the stone floor of the mine, as the winter wolf proved who was the better fighter.
Vestele took that moment of confusion to draw away from the summoned wolf, slipping back, behind her sister. Rising to her feet, she breathed out quickly, before looking around. “All right, let’s finish things up.”
FA’s CL Check: 1d20+10 = 19 (Success)
FDW’s attack (Siora): 1d20+14 = 21 (Miss)
FDW’s attack (Siora): 1d20+14 = 22 (Miss)
The priest snarled at the death of his ally. “You will pay for that, infidels!” And then, gripping the symbol of Malar around his neck, he cast another spell, and I could see the eyes of our enemies become filled with a savage ferocity, bordering on madness. That ferocity could clearly be seen as the summoned wolf snapped twice at Siora, missing her by only a hair each time.
Siora’s Concentration Check: 1d20+18 = 34 (Success)
Siora’s CL Check: 1d20+9 = 26 (Success)
FA’s Will save (Hold Person): 1d20+13 = 16 (Fail)
Siora locked her eyes on the priest. “OK, that’s enough of that!” With a flare of power, she cast another spell, mindful not to draw the summoned wolf’s ire, and the Acolyte froze in place, unable to move. “Hurry, I don’t think this will hold him long!”
Advertisement
- In Serial53 Chapters
Long War
Christopher Hall's life was utterly uneventful - until one day he suddenly found himself in the far future. One in which Mankind spread among the stars... and is fighting a centuries long war against its own nature.Now something claiming to be an angel has given him a mission. If he fails, disaster will befall Mankind. If he succeeds, he can get his old life back. Unfortunately, telling Christopher what exactly he is supposed to do wasn't a part of the plan. Join him as he figures out figure out how to survive in a universe where Mankind branched out into dozens of religions, ideologies and biologies, all at war with each other. Universe as familiar as it is foreign - and as dangerous as it is vast. [Updated every friday/saturday, depending on circumstances]
8 187 - In Serial69 Chapters
Katra
Kardin lived a happy and good life. That is, till he was given a strange orb by an even stranger man, maybe even a demon. He watches as his village is burned, the villagers slaughtered and his friend devoured. He escapes into the Jungle of The Gods, a place of ancient ruins and deadly animals. There, he is changed and his fate diverges from what should have been his death. Now he must forge his own path in a world of great beauty and power, where death lurks around the corner and battles between veritable gods are fought. Where nations clash and ancient beings destory civilizations on whims. But unseen cogs move under the surface, events transpiring beyond simple understanding. Strange and powerful items called Artifacts have started to reappear across the land of Auren, empowering their wielders far beyond what cultivation can give. The Traezar Empire and all of Auren are on the precipice of war and strange beings have started to emerge, all with an agenda of their own. Chaos is brewing, and Kardin must survive it, all while trying to attain vengeance and understand his strange and anomalous Katra. ***Current Schedule*** I am currently releasing 1 3,000(Sometimes I end up writing waaaay more) word chapter halfs every week. If there is not some sort of notice as to why I have vanished, then I'm probably dead. Let's hope I don't die then, eh? *Ducks under flying knife* I own this cover, put my own blood, sweat and an hour of my time into it. Ahahaha! This story is inspired (I stress this word, as because most of the story is different) by Will Wight’s Cradle. I highly recommend you read it! (Please for gods sake, if you have something to say, please do it in a curteous fashion. I don’t need any more maniacs flying at me and trying to stab me with sporks, I am already insane enough to fill that role.*Winks*) **What is This Story?** Think cultivation mashed with western fantasy, put into a pot to boil and then drunk while it's pipping hot. All the while a mad man(me) cackles insanely over the pot, stirring. It draws from xianxia lightly, which means no exasperated angry young masters. No “genuis” or “prodigy” MC, one that is not OP, or anything of the like. If you don’t like cultivation novels, this might still be up your alley. MC focuses on “Life Shaping”, see poll 2 for more Info. Warning! If your are squeamish, that gore and traumatizing content tag is there for a reason. I shall dive into both bloody and disturbing scenes and the questionable ethics of manipulating life, and some of it won’t be pretty. With a dose of realism added in. I do add my own evi- I mean despic- no, sorry, interesting twists aswell. >:) Also, I HATE info dumps! *Steps out of the way of a charging semi* Still not dead! Arc 1 (Kindling): Chapter 1 - 13 Arc 2 (Metempsychosis): Chapter 14 - 29 Arc 3 (???): Chapter 30 - ??? A disclaimer, I am new author and am still feeling out my limitations. This story is my hope of bettering my writing skills and to have fun. Buckle up and enjoy the insane journey that is Katra. (Pronounced as cah-tra)
8 222 - In Serial47 Chapters
Up In Space
New chapter every other day Iain Compton never planned to be abducted by an alien spaceship. It just… happened. And now he’s been awakened 22,000 years in the future and half a galaxy away by a pair of oddly human seeming beak nosed aliens and a space ship A.I. that seems to have more than a few screws loose. Oh, and then there's this gorgeous alien woman who he probably shouldn’t trust at all. His plan is to find a way home to Earth, even if its unlikely to be remotely the same; to find a better class of companions among an often strange and inexplicable galactic community, at least one who won’t use him or sell him out at the first opportunity; and to do something about the parasites in his brain who are supposed to connect him to a library the size of the galaxy, but seem to only be telling him that almost everyone and everything he comes across wants to kill him. But at least he can still send tweets.
8 65 - In Serial7 Chapters
Darkest Ground
Their parents separated when they were kids. Now the only thing keeping them in contact is online games. Eren and his younger brother Allen always play as a team but now that bond is lost by a new game. Darkest Ground an action VR role playing game created by the company FromMoon. Being just announce in early 2088 both Eren and his brother will be one of the first set of players to enter this world. The day of its launch massive amount of players went into a coma and Eren is alone searching for his brother Allen. This will be a journey that Eren will have to cut and shoot his way through to survive this nightmare and find out what is causing everyone to go into a coma.
8 183 - In Serial9 Chapters
Rising of the Shield Hero: Oneshots
ᵢ dₒₙ'ₜ ᵣₑcₒₘₘₑₙd yₒᵤ ᵣₑₐd ₜₕᵢₛ, bᵤₜ ᵢf yₒᵤ ₗᵢₖₑ ₛₕᵢₜₜy wₒᵣₖₛ. ₕₑᵣₑ yₒᵤ gₒ.
8 65 - In Serial31 Chapters
"See?" » Zarry ✔
Things in Zayn's life haven't ever gone exactly as he planned and as a result, he's forced to move back home and face the facts: It just wasn't meant to be. Between looking for love and trying to kick his smoking habit, the last thing he expects is for a certain curly haired and optimistic blind man to walk into his life and turn it completely upside down. And though he has already chalked his life up to be nothing but a complete failure, he learns that not everything about himself is as overbearingly disappointing as he thinks it is. He has always had so much to give. But sometimes it just takes a blind man to help him see.***Where Zayn teaches Harry the meaning of colors.Warnings:▶ Some Language▶ Eventual Sexual Scenes8k+ Comments
8 115

