《Winterborn》Chapter 21 - Into the Crypt
Advertisement
It only took two hits for the aged door to shatter where it had been catching on the stone frame, the remains falling inward. Satisfied that the door had properly learned its lesson for impeding me, I folded my wings in tight, and began walking down the stone stairs into the darkened crypt. Thankfully, I could see in the dark, so I didn’t need to worry about the meager light coming in from outside.
The smell that greeted me was one of stale air and dried blood. There was some decay, but not so much as one might think. This crypt had been long abandoned, and the cold did not allow for the kind of smelling rot that would take to corpses in warmer climes. I would not wish to stay too long, but it was not as bad as it might have been.
The narrow stairs emptied out into a stone room, square in shape, and twenty feet on a side. Four stone sarcophagi sat in the room, but as I set foot into the room, all four lids shifted, and fell to the ground. From inside, four corpses rose, literally, from their graves!
Initiatives:
Melinda
Zombies
Melinda’s Attack: 1d20+9 = 21 (Hit)
Damage: 1d4+1 = 5 (Slashing)
Damage: 2d6 = 8 (Hideous Blow)
I cursed at the sight of the zombies. I knew enough about them to know that I would have better luck with my daggers instead of my fists, since punching a side of meat wasn’t exactly effective. In a single move, I drew the blue ice dagger that Chief Garnson gave me, and empowered it with my magic, slashing through the zombie’s chest, and damn near cutting it in half!
Zombie 1’s Attack: 1d20+2 = 6 (Miss)
Two zombies crowded into the space next to the sarcophagus by the door, shambling towards me, with another moving in behind them, but being unable to get close. The zombie I had struck flailed at me with its undead arm, attempting to slam me, but I was far too nimble to get taken down by a mindless undead.
Melinda’s Attack: 1d20+9 = 28
Damage: 1d4+1 = 5 (Zombie 1 Killed)
My hand slashed out again, and this time it slashed through the zombie’s neck. The head fell off its neck, and then the zombie collapsed into its sarcophagus. One down, three to go.
Zombie 2’s Attack: 1d20+2 = 18 (Miss)
Zombie 3’s Attack: 1d20+2 = 19 (Miss)
I was in my zone, now. The two zombies attacked me, arms swinging to try and hit me. I was a battledancer, however, and dodging those strikes was easy for me. I couldn’t relax, but I could feel that they weren’t going to hit me unless they got lucky. The fourth zombie could not get to me, thanks to the stone sarcophagi blocking its path, something for which I was grateful.
Melinda’s Attack: 1d20+9 = 22 (Hit, Zombie 2)
Damage: 1d4+1 = 3
Damage: 2d6 = 10
Zombie 2’s AoO: 1d20+2 = 18 (Miss)
Zombie 3’s AoO: 1d20+2 = 11 (Miss)
Advertisement
Again, I infused my blade with arcane power. The two zombies attacked, but I was able to keep them from interrupting me easily enough. My magically enhanced blade cut through the second of the zombies, shredding her withered chest. It would take another blow to bring her down, though.
Zombie 2’s Attack: 1d20+2 = 10 (Miss)
Zombie 3’s Attack: 1d20+2 = 17 (Miss)
Melinda’s Attack: 1d20+9 = 28 (Hit, Zombie 2)
Damage: 1d4+1 = 2
Damage: 2d6 = 11 (Zombie 2 killed)
Zombie 2’s AoO: 1d20+2 = 17 (Miss)
Zombie 3’s AoO: 1d20+2 = 9 (Miss)
The two zombies attacked again, and the result was the same as before. The mindless creatures could not help but telegraph their attacks. A living creature, one that could think and react appropriately, would have figured out something else to do, but these were too slow for such things.
Once again, I infused my blade with power, and the zombies were unable to stop me. It was becoming old hat now. The zombie fell in two pieces as my blade cut through it. I let a smile cross my face. If the whole crypt was going to be like this, I didn’t have anything to worry about.
Zombie 3’s Attack: 1d20+2 = 19 (Miss)
Zombie 4’s Attack: 1d20+2 = 19 (Miss)
Melinda’s Attack: 1d20+9 = 14 (Hit, Zombie 3)
Damage: 1d4+1 = 2
Damage: 2d6 = 7
Zombie 3’s AoO: 1d20+2 = 10 (Miss)
Zombie 4’s AoO: 1d20+2 = 3 (Miss)
The fourth zombie stepped up into the second’s spot, but it and the third were no better able to strike me down than the first two had been. I retaliated with another magic-infused strike, this time slicing a deep gash across the third zombie’s gut, while the two zombies flailed helplessly against me.
Zombie 3’s Attack: 1d20+2 = 18 (Miss)
Zombie 4’s Attack: 1d20+2 = 20 (Miss)
Melinda’s Attack: 1d20+9 = 23 (Hit, Zombie 3)
Damage: 1d4+1 = 4
Damage: 2d6 = 11 (Zombie 3 killed)
Zombie 3’s AoO: 1d20+2 = 15 (Miss)
Zombie 4’s AoO: 1d20+2 = 10 (Miss)
Another round of helpless flailing, and the Zombies were once more incapable of hitting me, although one of them came close. In fact, it was close enough that, without the magic items I’d been given, I would have been knocked for a loop. I couldn’t afford to play around. Another magic strike, and the third zombie fell.
Zombie 4’s attack: 1d20+2 = 22 (Crit threat)
Confirmation: 1d20+2 = 13 (Normal hit)
Damage: 1d6+1 = 6 (DR 5/Cold Iron applies, 1 damage)
The zombie retaliated, and actually managed to get through my defenses! It wasn’t much of a hit, only enough to give me a bit of a black eye tomorrow, unless I received healing, but I was surprised that one of the things actually got through my defenses! Though I was reassured at the fact that I was barely scratched by the blow.
Melinda’s Attack: 1d20+9 = 13 (Hit, Zombie 4)
Damage: 1d4+1 = 5
Damage: 2d6 = 8
Zombie 4’s AoO: 1d20+2 = 6 (Miss)
Advertisement
Zombie 4’s attack: 1d20+2 = 4 (Miss)
Melinda’s Attack: 1d20+9 = 26 (Hit, Zombie 4)
Damage: 1d4+1 = 2
Damage: 2d6 = 12
Zombie 4’s AoO: 1d20+2 = 18 (Miss)
I was so surprised by the attack, that I almost missed with my response. How embarrassing would that be, to miss a creature that was literally little better than a target dummy? But I was not forced to endure that humiliation, as my attacks managed to down the zombie without any further trouble.
For defeating four Zombies, you gain 600 XP.
I paused for a moment to catch my breath as the final zombie fell, and then checked the four sarcophagi. Unfortunately, any dreams I had of finding riches or ancient treasures were dashed. There were clothes and items that may have been valuable once, but time had worn them away to nothing. Not even any jewelry of note could be found. Whether that happened before the zombies were raised, or after, I couldn’t say.
There was only one door leading further into the crypt, so I had only one way to go. When I opened the door, I could see frost-blue light shining on one wall of the fifteen-foot long passage. Given the color, it had to be a magical light of some sort.
Scything Blade Trap’s Attack: 1d20+8 = 19 (Hit, Flat-footed)
Damage: 1d8 = 7 (DR 5/Cold Iron applies)
Bonus Damage: 1d6 = 6
Total Damage: 8
For surviving a Scything Blade Trap, you gain 300 XP.
OH FUCK! I barely had time to think those words when I stepped on what must have been a trigger, and a wickedly curved blade emerged from the wall, cutting a bloody gash across my belly, and nearly disemboweling me! It was the first time I’d really felt my Iron Vulnerability, and it HURT! Oh, gods, how did people deal with things like this on a regular basis? Were all those fighters and barbarians insane?
Potion of Cure Light Wounds: 1d8+1 = 3
I gulped down the basic healing potion I’d been carrying. I only had one. Clearly, I had been putting too much faith in my defensive abilities. I would have to get more when I got back to town. The potion didn’t heal all of my wounds, but I was no longer bleeding from my stomach, so I would call it a win, and be done.
Far more warily now than I had been before, I found three skeletons armed with scimitars and shields and another with a black wooden staff waiting for me in another twenty by twenty room, lit by a blue lantern hanging from the ceiling in one corner. As the skeletons began to move towards me, I darted back into the hallway, and jumped over the area where I had been attacked by the scything blade. I didn’t know if the trap reset itself or not, but the skeletons would only be able get to me one at a time in the narrow hallway.
For defeating four Skeleton Warriors, you gain 400 XP.
The next few moments were nerve wracking, but hilarious. I had more to fear from the skeletons, as their greater agility made them slightly more effective with their weapons, and the iron in their blades would do more damage to me than a zombie’s fists. But the skeletons were mindless creatures, and one by one chased me into the corridor, each setting off the blade trap that had nearly cut me in half, and even when they weren’t destroyed outright, it was easy for me to finish them in a single blow after that.
The staff the fourth skeleton had was excellently made, and had held up well to the ravages of time. If it was once magical, the enchantments had worn away over time, but the staff was surprisingly light, roughly half the size it should be. That probably made it a staff made out of Darkwood, a rare material that was not common in this part of the world. Naturally, I was quite pleased to find this, for a variety of reasons, only one of which involved the possible value at market.
Two doors opened off of this room. A half-remembered piece of wisdom said that, if you were in a dungeon, you should always turn to the left. I was sure that was mostly meant as a joke, and the rest of it was as a simple way to keep from getting lost in a dungeon, but I didn’t see any reason not to follow that advice.
I didn’t have a rogue with me, and I certainly didn’t have the skill of trapfinding. So, not wanting to meet any further traps with my body, as I did with the last one, I took my wonderful new staff, and began poking the floor in front of me as I advanced. It was nothing but blind hoping that I might set something off before I stepped on it, but my caution was rewarded, allowing me to avoid another scything blade trap.
For surviving a Scything Blade Trap, you gain 300 XP.
Buoyed by that success, I stepped into the next room. In a fit of stupidity that I instantly regretted, I yelled at, “Come on, you undead pieces of shit! I’ll destroy you all, in the name of Auril!” It was only then that I noticed that there were four sarcophagi opening in this room, lit by a blue torch, and each of them was opening the lid. Worse, I could see another room, also lit in blue, down a hallway, and the sound of bone against stone reached my ears, as skeletons appeared at the end of the hall! And I saw the wicked glint of their iron swords and iron shields. I didn’t bother counting them. I just knew that the half-remembered wisdom had failed me. Or, rather, my cockiness had betrayed me. Either way, there was only one thought that came to mind for a situation like this.
“Oh, SHIT!”
Advertisement
- In Serial40 Chapters
Rock Hard
There lies a rock. It sleeps within a cavern, alongside a marbled altar, and in the company of a glowing, green gem. There lies a world. It waits with bated breath, as its sentient beings are put through the meat grinder that is the tutorial There lies a couple, who know not what this system offers, nor what it might entail for their world. All they know is that they must live. This is the story of how that one rock averts the fate of this doomed world, and does its best to save this group of friends. [Congratulations User! You are the first of your kind to achieve sentience. Please select a class] Holder of the [RoyalRoad Writathon Achievement], completed in 3 weeks instead of 5 Update Schedule: 2 Chapters a week, on Monday and Saturday (times may vary, because my schedule has only gotten crazier since I've started), at an average length of 2K words.
8 111 - In Serial22 Chapters
Jack Mercury: Battle Academy
Candidate Jacob Mercury, You are deemed qualified to enter the final rounds of the 3020 Eaton invitational. As an applicant, your intellectual ability and the versatility of your Gift stood out to the admission committee. Among the twenty thousand applicants who have participated, you are in the final hundred qualified to take part in the last round. Wishing you the best in all your future endeavors. We look forward to your performance in the finals. All hail the Emperor. All hail Britannia. -- Director of Admissions
8 143 - In Serial24 Chapters
The Young Daoist (Book One: Filial Piety)
The seal that keeps spirituals entity to enter our world is weakening. A young man who is born from a long lineage of a Daoist priest must face this danger. The long forgotten knowledge now becomes important. Can he prevent the seal from breaking apart? Or will he choose to let the seal broken and flourishes in the new world, where the spiritual and physical merge into one? “If one were able to perfect his filial piety and attention to fraternal duties, his spirit would be consonant with the highest virtue of the universe “ (Confucius, The Classic of Xiao) Writer's note: Please let me know if you find any grammar mistake. English isn't my 1st language and I'm trying my best to write in English. Just give me a notice in the comment section, I appreciate it a lot. I try to upload a chapter every 3 days. So far I think I can handle this speed rate. I just thought, maybe you could follow me on my twitter @ggphm if you think it's necessary for update news. I rarely use my twitter, mostly I just look at other people twit. So if you want something like that, just follow me and tell me to twit an update news. Thanks
8 171 - In Serial74 Chapters
Fate Set Right
Time-Turners are dangerous devices, and awful things happen to wizards and witches who meddle with time.Or do they?For Hermione Granger, an accident that leads her back in time changes the course of nearly a dozen lives, her own included: love where there was none before, hope where it was lost, trust where it had always been suspect.A young Gryffindor girl that hadn't existed before.For Aurora Snape, starting school when the threat against Muggle-borns and the Chamber of Secrets makes it more difficult to be the Potions master's daughter. Or making Draco see that his perception of Muggle-borns is wrong. And it certainly doesn't help when one of the few Gryffindors who is nice to her is the one person who really shouldn't know her too well: her mother.Originally posted on AO3, and FF.net
8 90 - In Serial13 Chapters
Isekai: A Tale of The Ordinary
A man, who died of being crushed by a wrecking ball, is happy he's finally about to embark on his own isekai journey. Though lady luck was not on his side, through an unfortunate string of events, he became the source of entertainment for a goddess. Though it may sound nice, "nice" is definitely the last word he'd use to describe what's about to happen to him. Isekai cults, the wrath of the gods, execution on day one, and a very mean dog, all of that is happening to him in order to appease the goddess that sent him to another world. — Hey all! Forgive me if there’s any grammatical error in this (English is not my first language). I made this story just to vent out my frustrations and spew out anything that’s in my brain. Criticisms are welcomed! Just don't be so mean about it.
8 137 - In Serial38 Chapters
Wait For You
It's a good book not really good at descriptions *keep in mind this is my first book*
8 121

