《LiMB: ZERO DARK ASCENSION ARMA》R2: INTERMISSION 1 PART 2: VAPORIN AND THE CONTAINED CITY
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ROUTE 2: INTERMISSION 1 PART 2: VAPORIN AND THE CONTAINED CITY
Time was not a word that Vaporin cared much for. At best it could be viewed as a constraint, a device once created to give an orderly impression of a world that was no longer relevant.
It was an antiquated and cowardly concept that had been made meaningless a long time ago.
His own bond with Arma showed as much, where perception could be altered so that time appeared to stand still, and yet time was still mostly viewed as natural law, even by those who could bend it to their will.
Vaporin favored the word sequence much more. While time moved in a straight line the only thing straight about sequence was the pure fatality of one thing leading to another.
Counting the ticks and turns of change, forcefully applying them to a straight narrative, essentially making them equal to the rules of a ruler used for measurement, seemed almost perverse in a universe where the only constant was the lack of consistency.
Sequence, on the other hand, could not be avoided. Conceptual reality be damned, there would still always be sequence. Even when events were made undone by the whims of the wind, there was still sequence. At one point, at this moment, something happened. At some point something was undone… but it still happened, it was still there.
Reality wasn't kind enough to let its inhabitants truly forget its mistakes.
A lifetime lived in a single moment, one single moment accounting for an entire lifetime.
He himself had lived for far too long, once you knew, once you understood, age was nothing of importance, just another aspect of personhood to be managed.
And yet, as he solemnly gazed upon the glass orb placed on the pedestal before him, he felt old.
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(Vaporin: I still can't believe that used to be me. Such a petty little man, punishing everyone around him equally, whatever crimes they had truly committed.)
It was something akin to the snow globes of old times, an image captured inside a spherical glass surface, a reminder of how things used to be.
Inside of the orb there was a city made out of lights and darkness. Deep shadows cast from fluorescent neon and high-rise skyscrapers. The old and ancient, the modern world before profanation had tainted everything.
It was the hubris of old men, the hubris he had equally partaken in.
(Vaporin: Nevertheless… you came along to free me from my misunderstandings.)
The burning red apparition could not help but to smile at the glass surface, speaking to it as if it contained people able to respond.
(Vaporin: I still remember when this lighthouse was a prison, how could I forget? An eternity in captivity, time losing its meaning, as it always does.)
A multitude of lights shone from the contained city, a pocket-universe of sort, even though it was frozen in time. Or lacking further sequence.
(Vaporin: And here you are replaying your life in some trinket, my very own prisoner. Although I wonder if you would have felt that way if you knew? Without this globe you would have seized to be long ago, as dissolved as that angel Thyone was as the tides of change turn.)
But that was not true, was it? He was the sequence, the consequence, the results of those actions taken long ago.
(Vaporin: I have never forgotten you, even though you would never accept that I felt this way... and you are a part of my greatest creation.)
It had been a self-indulgence, the imaginings of a man starved for power and influence, but even such a narcissistic phantasm could be overthrown, deservedly so, just as the gods deserved to die.
(Vaporin: You won… but what does it amount to? Nothing as long as these constraints remain for all of us. Don't you worry… What you gave to me won't be wasted.)
~ ~ ~
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Blurb: Silas--a scavenger living off the ruins of humanity--has spent his entire life fighting tooth and nail to provide for himself and his crew. But when a scavenging run goes awry and he's snatched up by an android patrol, he finds himself thrown into a cage and priced to sell as a pet. And when a suitor comes calling, he fears the worst: that he'll be turned into a Domestic, a human lapdog brainwashed into total obedience. Instead, he discovers an equally disturbing truth: that the creatures who stole his world have created a videogame the likes of which Earth has never seen; a sprawling, game-like theme park where humans are the Avatars and androids are the players who control them. And to make matters worse, his android guide is as hopeless as they come, having gotten all of her previous Avatars killed in record time. So if Silas wants to regain his freedom, he'll not only have to fight his way through a world that was specifically designed to murder him in brutal fashion--he'll also have to convince his android guide that he should be the one calling the shots. FAQS: Q: Who are you, handsome stranger? A: I'm Kyle Kirrin, the author of Shadeslinger, book 1 of The Ripple System, published by Portal Books, and I write crunchy LitRPG. Q: What is Wildling? And is it complete? A: Wildling is a crunchy LitRPG mash up of Fantasy and Science Fiction. And yup, Wildling is already complete at 64 chapters, or about 120,000 thousand words. You're looking at something like a third draft here--it's fairly polished, but it hasn't been picked over by a copy editor yet nor has my developmental editor seen it. Q: Upload schedule? A: 5 initial chapters today (2/15/2021) and one chapter a day for the next month. After that I'll probably slow down to 2 or 3 chapters a week until the story is complete. Q: How crunchy is it? A: It's pretty crunchy. I'd put it on the same tier as Ascend/The Land/RSSG, but it might be a bit crunchier than those three? Q: Is this the first book in a series or a web novel or what? And what are your plans for it? A: It's currently a standalone with series potential. Full disclosure: this story may head the way of my publisher eventually, but will be available on RR for quite a while no matter what. Likely several months after it's complete with plenty of warning before/if it's taken down. Q: What kind of build does the MC create? A: Sword and board! Q: Crafting? A: Plenty! Crafting isn't as center stage as it is in The Way of the Shaman, but it's close. Q: Base building? A: Two fully separate, distinct bases, both of which play a major role in the story. Q: VRMMO? Portal? Reincarnation or what? A: This one's a bit tricky. Basically an advanced race has created a game-like world that closely resembles a theme park. Think Westworld but with copious amounts of loot. And the MC has to fight his way through that to earn his freedom. Q: Permadeath? A: Nope! The MC gets 3 lives to play through the entirety of the game world, and death is extremely punishing, but not fatal. Q: Harem? Or romance? A: No and no. Q: Cursing? Blood? A: Quite a bit of cursing, yeah. There's blood, too, but it's not a gory book by any means. Q: How can I support? A: Instead of a Patreon/donations etc, I'd ask that you consider giving my debut LitRPG Shadeslinger a chance. It's free on Kindle Unlimited and the audio is already out narrated by Travis Baldree. It's an epic fantasy VRMMO where the main character gets 3 days of exclusive access to a new game plus a snarky, talking axe to guide him through it in exchange for agreeing to become the target of a serverwide manhunt once the Head Start period ends. Q: How's it similar to Wildling? And how's it different? A. The crunch level is very similar, but Shadeslinger is a much lighter, epic fantasy take on the genre. It's also VRMMO, but without any real world components aside from the first chapter. The MC is very different--he comes off as a bit of a jerk early on and can take a bit to warm up to, especially before his backstory is revealed--but he's also got a talking axe that constantly puts him in his place. Shadeslinger's a much more humorous story in general, and it's a great deal more polished as well. Thanks for reading! I hope you enjoy Wildling!
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