《Invisible Armies》Part 6: Lazarus - Chapter 37
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Danielle doesn't want to wake. Dimly aware that reality is bright and cold and painful, she fights to stay in sleep's cocoon as long as she can, forever if possible, that wouldn't be so bad, to spend her life in a coma's warm oblivion. It sounds better than waking and facing the world. The world is so much bigger and crueller than she.
But her body's demands for attention seep into her consciousness like blood into water. She is cold. Her head hurts. Her hand hurts. Her stomach is queasy. The whole world seems to be moving in a strange way, rocking sluggishly from side to side, like a slow continuous earthquake. The body cannot deal with these sensations by itself any longer. Attention must be paid.
It is the cold that eventually forces her into action. She gropes clumsily around without opening her eyes, hoping to find some blanket, and instead her fingers encounter the headboard of the bed she lies on, wood carved into some sort of elaborate pattern, whorls and ridges like a relief map. It occurs to her to wonder where she is, and that is the end of sleep. Her eyes open and immediately shut. The incandescent power of the light above her seems to approach that of the sun. In her eyeblink of vision she saw that the room was tiny but luxuriously appointed, illuminated by a crystal chandelier in the shape of a painfully bright octupus, furnished with two small beds made of some kind of dark wood. The word mahogany comes to her unbidden. Both beds are entirely unfurnished, bare mattresses. A man sleeps on the other bed, someone she knows. The beds are hard against the walls with a channel maybe a foot long between them. The wall by her feet is slightly concave, and inset with a strange circular window, through which cloud-streaked sky can be seen.
She has to fight to call to mind the name for this type of window. Porthole. Yes. She must be on a boat. A very nice boat. With the man whose name eludes her. Her head and hand hurt very much, she knows this abstractly, and the motion of the boat makes her feel nauseous, but there is some kind of disconnect between her and her nervous system, she is aware of the pain and sickness without viscerally feeling it.
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How did she get here? She tries to remember the last thing that happened to her, but the door into memory will not open. She casts about for any recollection at all. Jagged, kaleidoscopic images flicker through her mind. Her boyfriend Gavin, in college. Scuba diving on the Baja Peninsula, in her crazy years. Riding a motorcycle through Hampi, in India.
That last is the key that opens the lock. Her eyes snap open and she takes a sharp breath as memory floods into her awareness. Kishkinda. Shadbold. The man who lies next to her is Keiran. The last thing she remembers is wrestling with Laurent. Clearly she lost.
Keiran is still asleep. No; unconscious. His breaths are fast and shallow, nothing like the respiration of deep sleep, and his body glistens with sweat. Like her, he wears only underwear and a T-shirt, the same black You've Been 0//nz0r3d shirt he wore in Vegas. Danielle makes herself sit up, swings her legs to the right, into the narrow crack between the beds. The carpeted floor is very soft. The air mostly smells like a hotel, but also, faintly, of salt, iron, and diesel.
There is a three-foot gap between the heads of the cots and the door, which is solid wood, with an L-shaped metal handle protruding from it. She reaches out, turns the handle, pushes. The door shifts a little but is locked.
The middle finger of her right hand is grossly swollen, bigger than her thumb and almost purple. It dangles across her ring finger at a sickeningly unnatural angle. She remembers Laurent breaking it. It has not been set. She wonders how long they have been here. She is aware of the stream of desperate pain-signals sent by that finger, but somehow they seem not to pierce her.
"Drugs," she says aloud. Her mouth is so dry only a hiss comes out. She looks at her arm, sees a fresh needle mark. That explains the depth of her sleep, the slowness of her thoughts, her immunity to pain and thirst. But this sensory invulnerability will not last long. Her waking testifies to that. Soon she will be in terrible pain. Her skull hurts both externally, where Laurent struck her, and internally, where a devastating headache broods, waiting to erupt. She looks around for water. There is none. Not even a pot to piss in, not that her drug-calcified body will need that anytime soon.
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She reaches out and shakes Keiran, careful to use her left hand. Eventually he twitches awake and his dilated eyes open. She waits for his addled stare to become awful comprehension.
"They got us," she says.
"Yeah. What about Jayalitha?"
Danielle tries to remember. "I think she got away."
"Where are we?"
"I think we're on a ship. His ship. Shadbold's." Danielle gets to her feet, unsteadily, her balance would be tenuous even without the slow rise and fall of the floor beneath her, and looks out the porthole. She sees no land, no other boats, not even any birds, nothing but sky and cloud and the vast furrowed sea, gleaming like steel in the midday sun, so enormously monotonous that it looks like a false background, something from a movie or video game.
"Your hand," Keiran says.
Danielle looks down it. "Yeah. It's gonna hurt."
"They could have set it."
"I don't think our well-being is their number one priority."
Keiran rubs at his eyes. "I don't know how we're going to get out of this."
"No."
"I'm very glad I'm on drugs right now."
"They're wearing off," Danielle says.
"Don't remind me. Look." Keiran points to a curved mirror set into a top corner of the room. "One-way glass. There'll be a camera behind it." He waves to it limply.
"I wonder why he didn't just drop us in the ocean," Danielle says. "I guess they still want something from us."
"I'm cold."
"Me too. Come here."
They curl up on Keiran's bed, animals seeking warmth. It is barely big enough for both of them. Danielle cradles her wounded hand in her good one instinctively. It is hurting more and more. His breath is damp against her neck. Her headache is beginning to throb, in waves that seem to come in time with the motion of the ship.
"Maybe," Keiran says, "maybe Trurl and Klaupactus tracked us somehow. Maybe they can send some kind of help."
"Don't be stupid."
"It's possible."
Danielle would shake her head, but it hurts too much. "No it isn't. Don't be an idiot. No one's going to come. And they're not going to let us get away. Not this time."
Keiran swallows. "Yeah."
"I sort of just hope they get it over with soon."
"Don't say that."
"It's true." It is hard to feel frightened of death when she is in great pain, sick and miserable, bereft of hope. Life does not seem precious when it hurts this much.
"I'm sorry," he says eventually.
"Don't be. I got me into this. Not you. I'm sorry they got you too. But I'm glad I'm not alone."
"It's an honour to keep you company," Keiran says, a faint hint of amused vitality entering his voice. "Wouldn't have missed it for the world."
They both fall silent. Danielle closes her eyes and tries not to notice how much she hurts. Amazingly she manages to drift back into sleep for a little longer. She is woken by Keiran detaching his limbs from hers, then slowly climbing over her.
"What is it?" she asks.
"Just looking around." He pushes the door a few times, provoking a dim rattling sound. "Padlocked," he mutters. He examines the porthole, probes the mirror in the corner, lifts the mattresses from the beds and looks at the riveted steel slats underneath. Danielle watches without comment. The drugs have worn off fully now. Her broken finger and ravaging migraine burn with white-hot pain, and her stomach is so uneasy from the ship's motion, and maybe the drug hangover, that she has to concentrate on breathing slowly and not throwing up.
"No getting out of here," he says, sitting down on the other bed with an air of defeat. "No lock on this side, much less anything to pick it with. Pity. I'm a two-time DefCon Lockpick Challenge champion. How's that for an epitaph?"
"Even if we got out," Danielle says, and doesn't bother finishing the sentence.
"Yeah. We'd still be fucked."
"Come back to –"
She stops. There are footprints in the hallway, boots on metal, coming towards them. The sound of a key in a lock. The door opens. Laurent is there, along with two burly men in olive-drab uniforms without insignia, and a tall Indian man in designer finery. The same Indian man who imprisoned Danielle in that hut in Kishkinda, who struck her with the lathi and threatened her with worse, six months ago. Vijay.
"It's time," Laurent says, his face a stern mask. He avoids Danielle's eyes.
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Cinder Souls II
Dark Souls is known as one of the hardest game series to have ever existed and with the third installment of Dark Souls, being Dark Souls 3, the makers of the game decided to not make another. With the licensing of the game being put into limbo, a game company called Virtual World decided to buy the right to make another game in the series, this game was called Cinder Souls. Something was different about this game compared to the rest of the series and that was it is on the World Gear, a device that put your consciousness inside of the game and gave you complete control of your character's body. This game exploded and sold over 5 million copies in the first week since it had something other games didn't. Freedom. You could do 18+ actions, take over kingdoms, destroy guild bases entirely, and even rob NPCs. Of course there are laws in certain areas that prohibited certain actions but that all depended on what guild was in control of the land you are at. There are 4 continents with there being several countries dividing each continent into different sections and each having their own difficulties. The strongest continent of them all is Land of the Gods, which only the most legendary of players can enter and become apart of. It is a small island which only has 10 inhabitants but these 10 people could easily take over any other continent on the planet but decide to lay dormant on the island, waiting for something strong to spice up the game. Each of these 10 players is considered a God in the game and even have their own following base. Each God had major influence over the millions of other players in the game but that was all in the past. Now it is time for an update, a completely new world with new enemies and new beginnings for all and that update is coming soon. Its supposed to arrive in one day in fact. This update would have new quests and new adventures and the game title will be changed to Cinder Souls II, whether you kept your character or not is unknown but what was known was that the real world was excited for this. Since it was an update, you didn't have to repurchase the game so old players began to dust off their old copies and prepare for the copious amounts of fun in store for them. This story follows one of the best players to have ever graced the game, Frew, the God of Miracles, and his new adventures but it is not as expected. Not one of the 14 million players could expect what would be coming up next in Cinder Souls II nor would anyone be prepared for it. *****WARNING, IF YOU ARE HERE FOR THE VIRTUAL REALITY ASPECT IT IS NEXT TO NONE EXISTANT EXCEPT FOR CHAPTERS IN THE FAR FUTURE***** For the original cover picture, check out this link! ----> https://www.pinterest.com/pin/420875527667199123
8 72Yuu- The Next God Of War
In a world similar to the European Middle Ages, the feared yet powerful Gods seal the devil clan in order to keep the world in balance. The Gods became weak over time from fighting demons and keeping the seal shut. So they created a Tournament called 'The Tournament Of Gods,' where angels battle each other out in order to become a God. However, the tournament is no simple thing, and adversaries of terrifying strength stand in your way, every time you faced an opponent. After hearing that, do you think the main character will triumph over all odds, or suffer an ignominious defeat?
8 110Trials of a Magic Core
He was brave, and noble, and true. He was also a hunk of crystal floating in a magical circle, brought into existence by the self-styled "Greatest Magus of All Time" to be his personal intelligent magical encyclopedia, filled with every minutiae of the arcane this Magus could stuff into it, all ready and accessible at a moment's notice. But is simply knowing all there is to life? Can he strive for more? Should he? (Writer's Note:) I'm a pretty new writer, so expect delays, errors, inconsistent logic, plot holes the size of a small 4-wheeled vehicle, and a distinct lack of snark. At least from the MC. Also, yes, the cover is an image I made in paint. I have...NO artistic skills. It is a placeholder. Also, I came up with this idea in the shower after a nine-hour RRL binge. SO BEAR WITH ME.
8 203Yin-Yang
Mages in North America seem to have it all – typically from well-off families, and able to manipulate their environment in ways most of the world would never believe. They don’t even have to bother with the mundane details of life like housework, thanks to their sensitives, who also make a useful source for extra magical energy. After all, sensitives have no use for it themselves, and if mages weren’t meant to make use of it, then the sensitives would obviously have some way to prevent that. That a mage can transform a sensitive physically, with no restrictions beyond overall mass and basic biological viability, whereas magic tends not to work directly on any other living thing, is only further proof. And look at the way they live on their own, barely a step above animals. It’s better for them to belong to a mage. Sensitives in North America live on the edge of society and survival – typically so paranoid they avoid hospitals and anything else that could lead to being tracked, many of them with little or no education and no legal identity or existence. Mages exist, and mages want sensitives for some reason, but no one ever comes back to explain what that reason is. Waiting every day for the hunters to notice them doesn’t lead to much motivation or hope for the future. And once they’re captured, they’re the property of someone with a terrifying amount of power over them. Anything is better than capture. Mages are born to be the masters, and sensitives are born victims. Or are they? Jax’s life is turned upside-down when he’s caught by the hunters and sold to a mage. Andreas is still mourning for his previous sensitive, though, unconsciously creating a difficult standard for Jax to live up to, all the more so while still struggling to come to terms with this new reality as Andreas’ sensitive. A runaway sensitive isn’t what Van expects at the mental health centre. Is this a hunter trap, set for him and the rest of the Donovan family by the hunters? The hunters would, after all, love to see them cross the line openly and finally do something they can be charged with. Either way, Miranda’s genuinely in trouble, and he can’t just abandon her to it. Snatching a sensitive out from under the hunters and hiding her is odd behaviour for a mage – but then, Catherine is an odd mage, living in disgrace in the old servants’ quarters of her grandmother’s house, responsible for cooking and housework. Lila owes Catherine her freedom; is there a way to help Catherine achieve her own, and at what price? Tension is building between traditionally-minded mages and those advocating change, and something has to break. *** Yin-Yang includes a small amount of profanity and no graphic sex or on-screen physical violence. However, sex and gender roles and relationships within the mage/sensitive subculture are non-traditional in mainstream North American terms. The key criterion in a primary relationship is not relative sex or gender, but the pairing of mage and sensitive; given the transformation of sensitives by their mages, physical sex is non-absolute for a sensitive, and gender identity can vary as in anyone else. *** *** The way mages treat sensitives is extremely varied and, in some cases is outright abusive. The struggle against that is pretty much the point of the book. It is NOT grimdark or misery-porn! However, if you will be triggered by this, please, don't read Yin-Yang! *** Complete stand-alone novel, 153K words! Also available on Scribble Hub and as a free ebook.
8 151Iridescent (E. Cullen)
Living on Asgard is supposed to be like living in paradise, but for Zenaida Swan, they are lonely golden halls. She misses her home of Forks, and she misses her father. Zenaida gets a call from Charlie that Bella has been in a car accident, she decides that it is time to go home.
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