《A Poem for Springtime》Chapter 15 - The Runner
Advertisement
Kidu arrived at the port by wagon nearly an hour before dawn. They halted next to a simple square log building with a pole extended from the roof with a single lantern. The party of four climbed off the wagon, each member with a light pack as instructed. The driver shook hands with Menquist and wished him well before turning around to return to the city. There was an armored man already waiting for Menquist and the two went off to speak.
"Where are all the ships?" Timlan wondered. The port was empty except for a single trade-cog where men were barely visible loading burlap bags.
Kidu approached one of the laborers. He could tell they were Headlanders. "Why are you the only ship here?"
"Couldn't tell ya," the man said, wiping his brow. "It's been eerie for sure. We just wanna load this cargo and be on our way."
"We are part of the king's envoy," Menquist said. "Being that this is the only ship available, notify your captain that we will require him to take us to Sundersport."
The man nodded as he ran off to the cabin. "Captain Petey, Captain Petey!" The captain was a young man, barely older than Kidu, slender with short black hair and perhaps a little too well dressed for a seafarer. He was clean shaven with no marks of any kind upon his smooth face. He wore a red and white doublet with brass buttons and leather trims along the shoulder.
"You're young for a captain," Menquist noted.
"Been a mariner since I was a lad," he said. "Spent half my life on a deck before my father recognized my talents and saw fit to give me command of my own vessel. I'm the captain of the Runner, and I believe you heard them call me Captain Petey. You gents need a lift across the strait? Of course I am at your service. Anything for agents of the king! Ronn, be a good man and move the nets from the bench for our guests, and spread them out so they don't get too tangled again. I pray you don't mind, we've been mending our nets. You'll have to forgive our mess for the duration of our trip."
The mass tangle of nets were laid out as the group of five gathered their things and boarded the boat. Kidu and Timlan sat together.
“Something about the captain seems familiar,” Kidu said.
“Look, that’s the seordmeister that Menquist brought with him from Lanfrydhall,” Timlan pointed.
Menquist was conversing with both the Kiennese official Belgred and the seordmeister, a tall broad-shouldered war veteran in boiled leather. He had a two handed sword strapped to his back. Kidu and Timlan sat in quiet, watching the men load the last of the cargo.
"I've never met a seordmeister before," Timlan said.
"A seordmeister has never met you either," Kidu replied.
“They’re the most elite knights of Kienne,” Timlan added. “There are so few of them.”
Advertisement
“I thought we were the most elite,” Kidu yawned.
"I'm curious if he had to pass an exam to become one," Timlan wondered.
"I'm curious if you've ever been anywhere where someone doesn't regret bringing you," Kidu said.
The crew began to board and started loosening the mooring line from the pier.
"How far is the ride from Sundersport to Lanfrydhall?" Timlan asked.
"Are you asking me because of all the times I've left the island and travelled to the capital?" Kidu asked. Kidu let Timlan pout for a few moments. "Fine. Normally twenty-five days if the weather allows, but for us we will be traveling light and fast. I asked Menquist the same question. From Sundersport we go down the Vale Road, making brief stops. We'll be switching off fresh horses at every stop through the Vale and Portlands."
Timlan unfolded a small map from his pack. He traced his fingers along the Vale Road and tapped his finger on every town along the road.
"The Earl of the Vale lives in Erland. That would be the first castle we'd come across. They say Ronyn the Builder used to take his holiday in Erland. You know, Erland literally means Land of the Earls in the old language. I met Earl Larthkyrk once, when he visited the Scales. He’s the only Earl to have ever visited us. It was Father Qizen’s birthday and he delivered a casket of wine himself. I attended to him while he was here. I wonder if he’d remember me. I'd like to visit all the provinces and meet all the Earls one day. I'm grateful you asked for me to come with you. You could have chosen anyone, certainly those more deserving. I regret any rude thing I've ever said about you."
Kidu laughed. "All you've ever talked about was your five year plan on getting to Lanfrydhall, working your way up the libraries. How's this for a shortcut? And Timlan...you are most deserving. You've given me a good ear, if nothing else."
Menquist sat down next to Timlan. "My boy when you see the Tower of Histories the first sensation you will feel is awe. More knowledge contained in a single place than any other in modern history. The next sensation is despair because you'll realize you'll never read it all. You'll be working with librarians and historians from across the kingdoms. A few of your House kin will be there, certainly. The place of the SanKai has always been with the knowledge of the world. And if you wish to meet all the Earls of Kienne then this trip is exactly for you, for there is a gathering of all the Earls in Lanfrydhall, waiting for our return."
"Not exactly what I meant," Timlan whispered to Kidu.
“There’s an old fortress ruin in Sundersport that I suspect you’d like to visit,” Menquist continued. “Ualyrg the Destroyer used to call that fortress home just about eight hundred years ago. Kienne is a vast country, my lad.”
Advertisement
“And you’re young,” the seordmeister added, “so you’ve plenty time to see it.”
“Ah forgive my manners!” Menquist clasped his hands. “This is Arthero, a seordmeister of Kienne. And these are Kidu and Timlan of Angshar House.”
“As long as you are in my sights I will protect you, young Masters,” Arthero said, his hand resting on the hilt of his broadsword.
The crew shouted and the boat began to move. Kidu had been on a boat before, but never to leave the islands. It definitely felt different, and in several ways, sad. The crew settled down, some wiping their brows. Kidu looked at the hundreds of dark burlap bags stacked on the deck. He turned to one of the resting crewmen. "What is your cargo, sir?"
The crewman let loose a toothless laugh. He was an aging simpleton with a flat face and weathered skin. "We been carrying bat droppings! He guess we smell too good, they make us wrap our arms around bat droppings! How do you milords like sharing a boat with our smelly unit!" He laughed again.
"You shut yer mouth!" one of the crew mates called. "These folk are workers for the actual king. They don't wanna look at your rotten mouth when you talk."
The crewman walked away and kept laughing. Arthero saundered over to the bench. "My lord, about this Captain Petey. Something doesn't sit right with me."
"Are you talking about that son of a nobleman?” Menquist asked. “I picked up the tone of his voice the moment he spoke. They are transporting bat droppings. Belgred!"
Belgred lifted his cap, already dozing off on the bench. He adjusted his cap and walked over.
"Belgred what are the common uses for bat droppings?"
"Bat...droppings my lord?" Belgred asked. "Well they are used extensively in the south as food for crops. The Ash Men are surrounded by dormant volcanos. Their soil is rich for growing, but they have the largest concentrated bat population in the eastern kingdoms, and they've learned to harvest the droppings for plant food. It's interesting you bring that up, because did you know that the second largest bat congregation is here in the Scales? They migrate as far north as possible and they settle here, in these mountains."
"Thank you Belgred," Menquist said. "I always get two pieces of information with every question I ask. And Timlan, I was wrong about the library in Lanfrydhall. Apparently Belgred has read it all."
Kidu scratched his smooth chin. "The flying foxes are abundant in the Scales but they live mostly in the northern mountains, in Brandarm's domain. If there is any harvesting done, it cannot be done without going through the bandit folk."
"The same folk in your prison now?" Belgred asked.
Arthero reached his hand over his shoulder and touched the silver hilt of his two handed sword. "Bat droppings aren't the only thing that smells funny. I will keep a watchful eye. We should arrive at Sundersport before mid-day. Morning will break soon."
"I bet Mazi never set sail with a boat full of bat poop," Kidu whispered to Timlan. He looked to the east. A thin glow formed behind the mountains behind the island of Sui'din as the day began. The port of Angshar started to fade to the distance. Soon he realized they were sailing toward the sunrise.
"We are moving east," Kidu said.
"Sundersport is directly south isn't it?" Timlan asked.
"We're not going to Sundersport," Kidu said. "Captain! We need to sail south!"
Captain Petey exited his cabin and looked at the skyline. "Hold on," he said, grabbing on to a rope tied to a post hook, "you're quite right. How could this be? Let me fix our course."
The captain pulled hard at the end of the rope and loosened the hitch from the hook, and a heavy weight pulled the rope down. The nets on the floor pulled up and esnared the party. Kidu crashed his mouth into Timlan's head. Arthero's swordhilt was tangled in the net. Belgred was panicking. While the others were caught in the net, Belgred was caught by one leg while the rest of him hung upside down outside the jumble of the net.
"Stop your flailing," the captain said, holding a curved fishing knife to Belgred's throat. “The less you struggle the better. And that goes for you, seordmeister."
Arthero saw the blade at Belgred's neck and stopped struggling. One of the crew men pulled Arthero's sword from his scabbard.
"Is that it? Just one sword between the five of you?" the Captain asked.
"Just the one, Skipper," one of the men responded. “Though it's a big one.”
"Good," the captain said. "There's silver on that sword, don't scratch it." He pulled Belgred loose from the net. Belgred whelped after falling onto the deck. The captain pulled him to his feet and shoved him against the rail.
"An assault against the Herald is an assault against the king," Arthero warned. "The king's entire navy will clog these waters like debris after a storm."
The captain again held his knife against Belgred's throat. "The king will come after me if I hurt his herald, you say?"
"Don't," Kidu gasped.
"Then what of this poor bloke? He won’t fetch a ransom, will he?" the captain said as he slit Belgred's throat.
Belgred eyes opened wide in shock. He grabbed his throat in confusion as the dark blood spilled in spurts onto his orange coat. The captain wiped his blade against Belgred's arm and shoved him over the edge.
Advertisement
- In Serial31 Chapters
Collective Mind cannot understand
What is a person? What is humannnes? Do elves have humannes? Or do they have elvinnes? And what is justice? Care? Love? I can't understand. The story is about how the collective mind tries to understand people and other intelligent beings. But for some reason, sometimes he understands things in his own way. AN: I will make 1 chapters every week, however, sometimes can make 2 chapter
8 197 - In Serial49 Chapters
Catalyst: Avowed
The year is 605, and in your home— the country of Corcaea— the souls of mankind belong to demons. A phenomenon known as the "Catalyst" is what's to blame. This diabolical phenomenon lurks within every man, woman, and child. It can turn any human into a demon, if they fall prey to one, all-consuming element. It can be anything. Fear. Grief. Generosity. Even love. In a land where Gods are real and Corcaea's theocracy is the last hope for mankind, you follow in the footsteps of Father Richard Anscham: a deeply disturbed young priest, the leader of the Church of Mercy, and the foremost researcher of the Catalyst. Despite completing a holy mission from the Goddess of Mercy, obtaining a holy Relic, and escaping from demon-infested ruins, Father Anscham is in greater peril than ever before. Ravaged in mind, body, and soul, the solace he begs to receive from the Church of Flesh is impeded by a cruel lesson: the ramifications of a life spent sacrificing everything one has for others. See through the harrowing eyes of a man at his wit's end; through a dark fantasy tale of horror, hope, and desperation. Search for the cure. Conquer your personal demons. Welcome to Catalyst! As this is an archive of Catalyst Quest (an interactive, collaborative story), the prompts that were included with the original run of Avowed have been stripped, and the story is presented like a traditional novel for your reading convenience. If you would like to read Catalyst in its original format or participate in current events, you can find us here, on Sufficient Velocity. This book is complete! The story will continue with Catalyst: Calunoth, just as soon as I am done revising its content for here on Royal Road.
8 254 - In Serial7 Chapters
Animus Smith
Zen Chardo is just your average highschool student, at least that's what he thinks but in reality he is quietly extraordinary. Its as if he only exists when interacted with, like he has no place in reality and if it was up to him he may well have faded into obscurity if not for those closest to him. Despite the otherworldliness of these embellishments Zen is in fact human and like all humans is drawn to others, it is through these bonds that he makes his mark on the world... or should I say worlds, for this is a story of adventure and magic in another world. A young man's quest to safeguard the future of those he cares about. This is the story of Zen, the Animus Smith.
8 247 - In Serial6 Chapters
Grimdark Ash: Twisted Fantasy
The Dreamer wanders the Kingdom. In a world of giants, gnolls, trolls, and magic, his only goal is to slay Royalty. With his powerful mental attacks, courtesy of his highborn heritage, he wreaks havoc on those that stand in the way of his sole purpose in life. Grimdark Ash is a fantasy world that my writing takes place. In this world, there are many different creatures and systems that are common to fantasy themes. For example, there are adventurers, magic, and guilds. However, what differentiates this world from the plethora of other fantasy settings is the everlasting dark theme. (Hint: Grimdark) In Grimdark Ash, basic survival is incredibly difficult, often due to corruption, aggression, or the basic dangers presented through the land.
8 126 - In Serial13 Chapters
In Love With A Psycho Killer ||• Billy Looms •||
In the small quiet town of Woodsboro lies six friends.Sidney Prescott, Tatum Riley, Stu Macher, Randy Meeks, Milah Mendez, and Billy Loomis.Two of them have a dangerous secret. But Milah ends up getting caught in the cross fires of that dangerous secret.Will she help them with their malicious plan? Our will she give up and go to the cops?Start Editing: Aug. 27, 2019Finish Editing: Nov. 2, 2019✖HIGHEST RANKINGS✖#1 in SidneyPrescott#1 In BillyLoomis#1 in StuMacher#1 in RandyMeeks#17 in SkeetUlrich
8 172 - In Serial87 Chapters
Cutting to Life: an NPC LitRPG (Battle Royale)
Nikola is an NPC in The World of Wills, a video game where players can feel sensations as if they were truly there. She leads a life of bloodshed and murder - that is, until one day she wakes up sapient. Just as she begins thinking real, non-scripted thoughts and making connections, she and the players in the game are told that if they die in the game, they die in real life - and it's time to get killing. But what of Nikola, the emerging AI consciousness? How does she win in a game that can only end in her being wiped from existence at the end of it all? - Updates Mondays and Fridays. Cutting to Life is a slow-burn LitRPG with a villainous (later anti-hero, or maybe still villainous, haha) female lead.It's told from the perspective of Nikola, an NPC within the World of Wills who's become sapient and is now mysteriously able to play the game as a PC. It's quite light for a LitRPG, but the system and stats become more of a focus later when Nikola herself can access them.The story gradually builds into a Battle Royale where the players' lives are on the line (if you die in the game, you die in real life), and only one party of savvy adventurers can win. They'll have to spend their time and stats wisely as dungeons promising rare gear float down from the sky - but is a legendary sword worth killing someone for, knowing they'll stay dead forever? - This story is told in third person, past tense.- This is a slow-burn LitRPG that spends a lot of time establishing its setting and characters, because I believe this will make for a better payoff in the end. As such, the Battle Royale doesn't start until chapter 30 or so.- Chapters are anywhere between 800 words and 3000 words long.- Book cover by Vixeona.Cutting to Life is also being posted on SPB and Scribble Hub.Thank you sincerely for reading.
8 196

