《The Storytellers》The Moon
Advertisement
Ymir and Ra. Two of the original creations of this Universe. Great gods of magnificent power...were gone.
The growing pantheons of gods throughout the Universe fought and struggled. They all sought dominance over the others. All, that is, except for two rather unique pantheons.
The "Others" that fought the mighty Ra were deeply troubled with the results of their conflict. Through their battles, they had come to respect the power and wisdom of Ra. When they finally captured him, they were shocked. Betrayal had broken him. When Ra gave the juvenile pantheon his power and imposed his self-banishment, they found that, they too, were upset. This was not the outcome they wanted. Honorable victory over a great opponent was one thing, but Ra’s heartbroken surrender left them with a bitter taste in their mouths. Instead of celebrating their great victory, they mourned their great foe. They had what they wanted. They had Ra's Sun and peace with his other creations. But still, they grieved. They grew sick of war. They had no wish to fight other pantheons.
In contrast to these troubled gods, at the edge of the Universe, Odin and his growing pantheon were content. They had a planet to call home and a corner of the Universe sliced out for themselves. But they had a problem. Odin's brood was still small. Too small to resist the forces of others. He grew fearful that his warlike neighbors would forcibly take his home. In desperation, Odin put out a call for help.
A call that one group of gods answered.
Both the “Others” and the remnants of Ra’s pantheon had no wish to fight the neighbors of Odin. But, at the same time, they found that they could not stand by and watch the only content pantheon be destroyed because they did not share the violent tendencies of others. Thankfully, their reputations preceded them. The whole Universe had heard of the pantheon that vanquished the mighty Ra and none wished to fight these imposing gods as well as Ra’s own creations.
Advertisement
And so, an alliance was formed.
They agreed to share Odin's planet and Ra's Sun and to live in peace. But, before they separated to their chosen portions of the world, they had a problem to solve. Ra's mighty power had been the only thing keeping his Sun lit. But Ra was gone. Panic spread among the new alliance when his creation began to dim.
They convened to solve this trouble. They realized that someone would need to power the Sun. But who could possibly match the power of Ra? With growing dread, they realized that Ra's power had been sufficient to maintain the Sun and his own form for eons. But they did not possess his power. To power the Sun, one god would have to give up his form. One god would have to die. They would trap themselves in the Sun and burn their very being to keep it lit.
But who? Who among the gods would volunteer for such a fate? Much debate was had before two volunteers presented themselves.
The first was Tecciztecatl. Tecciztecatl was not a member of Ra or Odin’s pantheon, nor was he one of the “Others”. He had fled his own family of gods during battle and been too ashamed to return. He found acceptance and a home among the newly formed alliance and volunteered his life to repay this debt.
The second god to volunteer was Helios. Helios had led the “Others” in many of the battles against Ra years before, and, when Ra shared his power with Helios's pantheon, Helios seemed to be granted more than his brethren. He felt that this was the will of Ra. That he had received this extra power so that he might power the Sun.
The pantheons could not decide between the two. Both gods were honorable and determined. So, with reluctance, the pantheons agreed that whichever god could throw himself into the Sun first would be the one to power it.
Advertisement
Tecciztecatl was the first to react. He flew to the Sun as fast as he could with Helios close on heels. Tecciztecatl reached the Sun first and prepared to throw himself in. But, at the last second, he hesitated. His intentions were pure, but he was not the bravest of gods. He had run from battle once before, and now, in this most important of tasks, he hesitated.
His hesitation was all it took for Helios. With a cry, he dove into the Sun, sacrificing his very essence to keep its molten core burning.
Tecciztecatl was devastated. He felt such shame that it made him want to dash himself against the ground. The other gods tried their best to console him. It was understandable for him to hesitate! He should not be ashamed! He had volunteered when nobody else would! Surely that had taken great courage.
But Tecciztecatl would not be consoled. He fled to the Sun where he cried for Helios and his own shame. With a final sob of despair, Tecciztecatl resolved to throw himself into the Sun so that he might end his existence and join his friend. With a great cry, he dove towards the Sun.
His friends watched in shock, all arriving too late to intervene.
All, except for Diana.
Diana, the most fleet-footed of Helios's pantheon, had followed Tecciztecatl as he fled towards the Sun. She cried out for her friend to stop, but Tecciztecatl would not listen. In desperation, she dove after him and succeeded in grabbing hold of his ankle.
But for poor Tecciztecatl, it was too late. Already, his upper half was buried in the Sun, and his essence had been ignited. Diana heaved him out and shepherded him to the other gods who cried out at the damage done.
They quickly realized that they were too late to save him. Tecciztecatl was already glowing dimly, burning up from the inside. Diana was desperate. Gathering the power granted to her by Ra, she formed a shell around Tecciztecatl, attempting to isolate the part of him that was burning from the rest of his being.
But, in the end, it was not enough. All she could do was slow the process.
And so, both pantheons grieved.
They grieved for the loss of Helios and the loss of Tecciztecatl. With nothing left to do, they hung the body of Tecciztecatl next to his friend in the Sun and honored them both together.
Helios the Sun.
And Tecciztecatl the Moon.
Advertisement
Glitch
202X - The Universe is proven to be a Simulation An outbreak of nihilism and crime follows the discovery. It is not long before institutions and criminals develop a way to cheat our false reality and achieve impossible feats. They call this new tool Glitch and its uses vary: from editing the body with superhuman capacities to manipulating the elements and the Earth. Those who yield this new power are called Glitchers, and they are held as the Greek Heroes of the new times. Edward Williams is a naïve anime-geek teenager from Chicago who dreams of making a difference in the world. He becomes a Glitcher when Thief Queen Elizabeth Shao, a legendary Glitcher herself, suffers a betrayal by the hands of her comrades and invades the boy’s body in order to cheat Death and plot her revenge. Together, Edward and Thief Queen will build new bonds, live many misadventures and try not kill each other in an ever more chaotic America. Cover art by the talented graphic designer ssddx. The entire novel's philosophical proposal is about finding meaning in a nihilistic world. This novel is a fun juvenalia take on the impact of the 'Death of God' and Descartes's skepticism. ;) (Back cover)
8 174Monsters Paradise
A/N: On Hiatus. Once I'm ready to invest more time into this story again, it will resume. Alterra has turned apocalyptic. The earth shifts and shakes as it’s moulded toward a new purpose. Strange boxes appear in the faces of the natives and they find themselves rudely awakened from their idealistic peace as they are hunted and slaughtered. Alterra has entered the global stage, willingly or not. For now they remain unknown. A small blip in the expanse of the universe. But who can say how long that will last? Fight by grit or steel. Survive, and grow. Peace is a luxury for the victorious. Author Note: There will be three main characters. They start separately but join up together as the story progresses, and will be together for the larger part of the story. Book Cover by Nico Melba: https://www.deviantart.com/nicomelba
8 143Guild of Tokens
The quests are real, the rewards are real, and the dangers are unimaginable. Jen Jacobs's nights are spent traversing a strange city finding hidden objects, slaying dragons, and tangling with a host of fellow adventurers. And her days are spent counting down the seconds until she can return to the grind and continue racking up tokens and leveling up. Except Jen isn't playing a video game. It's all real and happening right in New York City. After a particularly harrowing quest pairs her up with Beatrice Taylor, a no-nonsense and ambitious mentor, Jen hopes she’s on the path to becoming a big-time player. But as she dives deeper into the game’s hidden agenda, she realizes Beatrice has her sights set on the Guild, the centuries-old organization that runs the Questing game. And the quests Jen loves are about to put both of them in grave danger. Will Jen survive the game before powerful forces cut her real life short?
8 151Wrong Side of The Severance
In the waning times of a costly war that spanned several firmaments, one world that was supposed to be cherished by the gods was cast to the wayside, and from everyone’s minds. This world - Berodyl - had flourished under the tender love of the gods for millennia… but no longer. Berodyl stood ready to aid the gods in their strife, but when the time came, the armies of this world never heard the call. They never even saw the battlefield. No. Instead, they found that, once the war had begun, the hierophants no longer heard the whispers of their sacred deities whom they had served so faithfully; only silence now filled the halls of their temples. Some even came from beyond Berodyl’s firmament to take to the sides of those who would fight for the gods. Alas, they soon found themselves stranded in a land abandoned— now, too, abandoned themselves. Now there is but one question weighing down on everyone: can a world such as this - a world once loved, now alone - survive with nought but its own? For an outlander such as Livia, the question seems nearly impossible to answer. The first book of The World The Gods Forgot.
8 72Must Love The Playboy
(Must Date the Playboy Book 3) Despite attempts of being 'just a friend', Zach realized that his feelings for Tori would never change. Now that he's finally ready to get her back, would his second chance at love be worth the shot--even if the circumstances try to break them more apart? ***Zach made the ultimate sacrifice of letting Tori go--giving her and James his blessing, knowing it would make her happy. But just as he decided to remain in her life as a friend, what if circumstances change and the truths that they initially believed in are purely misunderstandings? Would Zach's efforts be enough to make Tori love the playboy again?
8 169Tabula Rasa : An Unbound Adventure
It starts as many things do: a clean slate, an empty page. What once was set in stone and wholly writ is gone, and all that's left is the vague notion of absence, a fullness lacking.The feeling of being tetherless, pathless, without direction or responsibility is something many would find terrifying. Others might find it freeing - an opportunity to strike out on new adventures and explore the unknown.Either way, first they have to figure out where they are and how they leave. ====== My first novel on this platform! An avid GameLit/LitRPG fan, I decided to start writing this when I seemed to exhaust all of my options for well reviewed content on the site! Inspiration for the world/general feeling is a mix of Azarinth Healer, Abyssal Road Trip, Winterborn, and the Power of Ten series, with a strong reliance on 3.5 and PF1 frameworks as a scaffold for the world. I see Arc 1 as a Robinson Crusoe style coming to terms scenario, lots of exploration of the System, the MC's options, the island and encounters with the denizens and visitors of the Timeless Isle, with a non-zero amount of introspection around their long term goals. I'll publish as frequently as I'm able but don't have a regular cadence planned at the moment.
8 144