《Rob and Jason Tour the Grand Tapestry [DROPPED]》Write-a-thon Day 6
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Kargerran departed to start his duty day at the Lotrot military compound. Rob had brought down one of their blank journals and a black ink version of Lena's pens and gotten a sketch of the path from their inn to the Adventurer's Guild before the arassas took off. They followed Kargerran's advice to take their arms and armor with them, as well as anyone or thing that could add to their show of strength.
"After all, you should know better than I how many bodies of would-be usurpers the tribesmen have been dumping in the dungeon," he had said.
Jason had nodded back with a resigned grimness. "That we do," he said. The parandrian tribesmen surrounding Lotrot held dungeons as sacred places of karmic recycling. The majority of the people dumped in Lena's dungeon had been noncombatants, or at best the dregs of society. Not a single one had given the dungeon a soldier class design or anything more combat effective than [Brute] or [Mage].
That was why they had Rostem and Tahmina perched on their shoulders while Adam strode along beside Rob. They got looks, but aside from some merchants calling out their wares, no one approached them.
The hawker for a new [Bonesmith] answered Rob's curiosity over how everyone maintained such bright smiles. Dental hygiene was still an issue for modern first world nations on Earth, but seemed pretty well handled in Lotrot. Rob had wondered if it might be related to mana-based healing, and in a way, it was.
"Teeth fixed! Teeth fixed! Come see the Bonesmith! Reasonable rates! Scales chipped? Come see the Bonesmith!" The hawker, a young gidatuar with an impressive parade ground voice hollered out that verse a few times before adding, "New shop just opened! Establish yourself on the new Bonesmith's client roster for a life time of preferential service!"
That was, until he saw the shadow wolf, screeched like a chicken spotting an ax wielding farmer, gathering himself for a leap — only to promptly faint.
All eyes swung to the panicked gidatuar at his screech, then swept over the street looking for danger. Rob placed a possessive hand on Adam's head, as much to demonstrate that Adam wasn't aggressive as well as to show that he was under someone's control.
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While a lot of eyes lingered on them, most continued their sweep. After all, if the wolf were dangerous, it would have been attacking, not huddling up to an elf and looking for the source of the gidataur's panic with them.
Even as they looked for danger, a trio in City Watch grays stepped forward. One, a wolf kin, went to the fainted gidataur, while the other two began a variation on the "move along, nothing to see here" routine of city police work the universe over.
A forth guardsman, a slender arassas, spoke in the body-shaking bass range of female arassi as she stepped nearer to Jason. "Please continue along. Gidataurs have a racial fear of shadow wolves, and it would be better for the boy if your wolf wasn't in sight when he comes back to his senses."
"Yes, ma'am," Jason said, and they quickly moved along.
The Guildhouse for the Adventurer's Guild stood several stories tall in the middle of a gated compound. The gates were wide open, and no one seemed to be stationed at them, which made it a little less weird to stop and admire the construction.
The walls were worked stone, similar to the city walls. Unlike the city walls, these were only five meters tall and two meters thick. Like the city walls, there were arrow slits near the top and murder holes in the archway framed by a double set of gates, one to each side of the wall. Geometric abstract art adorned the walls, mainly composed of variations in the shade of stone used in the wall's construction. The walls themselves were quite smooth.
"Think they're ready to repel invaders?" Rob quipped. Jason snorted and nodded.
They walked through the entrance arch and headed to the central building. According to Kargerran, that would be their public administration building, and a receptionist would be able to guide them through the process of recruiting the people they were looking for.
Arrayed around the central building were the somewhat familiar shapes of ancillary office buildings and more utilitarian facilities. A few well armored people moved toward a building just to the left of the central building while another pair entered one of the more warehouse-sized buildings.
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As they got closer, they sighted the sign Kargerran told them to look for: a scroll with a wooden dip pen poised over it. That was the entrance for petitioners, what the guild called their clients.
They barely stepped into the room before a gnome woman harrangued them. "Companion pets must be collared on guild property! And your team is in the wrong place! This is the Petitioner's Office, not the Adventurers!"
"Actually, we are here to discuss posting a petition, and we are not adventurers." Rob flashed an irritated grin at the woman. She was pretty much what he had expected a gnome to look like, wrinkled and with eyes that dominated her face. Her skin had interesting patterns of red and brown streaks and her canary yellow hair, pulled back in a neat bun, showed off her lack of ears.
She took the correction with grace, dropping some of the exasperation from her expression. "My apologies for snapping, then. We've had an influx of adventurers from other regions and the change in routine has been an adjustment for all of us. However, companion animals must be collared. I'm surprised you were permitted to walk through the city with your wolf uncollared, to be honest."
Jason said, "You make it sound as if these collars are something special."
The gnome's expression changed again, this time to round eyed alarm. "Please tell me that you have some means of magically controlling that wolf and you're not just relying on *training*!" She practically spat that last word, as if it were a disgusting concept.
Rob kind of wanted to tease her, but Jason spoiled the fun. "He's under a magical contract that puts him under my authority."
The gnome's alarm turned to curiosity. Before she got a chance to start interrogating them, Rob asked, "So, where would we get these collars, and can we put in our petition seeing as we're here already?"
Heavy clopping footsteps drew the gnome's attention to a archway on their left.
"That won't be necessary, Grascile." A growly tenor voice preceeded the appearance of a bipedal blend of deer and bear. The lower half of the man borrowed its shape from the deer part, though unlike deer the dew claws actually extended back enough to act as additional surface area for the foot. All over, the man entering the room was covered with the thick, shaggy hide of a bear. His head, with the exception of a pair of grand antlers, resembled nothing so much as a bear's head. That included the fuzzy round ears set to either side of the top of his skull. He wore leather chap-style pants and a long leather vest over an unbleached linen tunic shirt. When he spoke again, the stubby fangs of a bear flashed in his mouth. "Jason Kline, Roberto Garcias, to what does this humble office owe the honor of your presence?"
Jason smiled, keeping his lips closed. "Val'Melnroe, it's a pleasure to see you again. Rob and I have been tasked with going out into the wider world and reporting our findings back to the Design Lead of the Studio of Capricious Dreams. We are seeking a guide and some additional guards for the journey and were directed here."
"An honor, in deed. First, do you have other animal companions?"
Jason said, "We left our horses at a stable by the inn where we're staying while we're in town."
"Horse …. " The parandrian stag's gaze grew distant, distracted as he repeated the unfamiliar word. Then he nodded, his focus return to the room. "A low threat beast of burden, non-monstrous. Good. Grascile, please procure the appropriate collar forms for our guests' companion creatures. They need not be active, merely demonstrate that the creatures are controlled." His gaze turned back to them. "Please, right this way. We can discuss your needs in my office."
The gnome looked like she was trying to swallow lemons, all pucker-faced and surprised, but merely said, "Yes, Assistant Guildmaster."
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Reincarnated, let's be a pirate.
Oh, does it sound familiar? That's not really a surprise. After my death, God, bored by watching the worlds, choose to send me to a new world. I wonder does he know this is an over-used trope? Oh well, I will be alright. For now, let's find my first event. I'm sure it's around here somewhere. "It's like a trope wrapped in a cliché." "It's great and despite the ''over-used trope'' actually original." "Refreshing, dare I say pretty original too." "One hell of a plot twist." MAY CONTAIN BLATANT FANSERVICE. 15+ Suggested.
8 120Hush | on hold
"Your name?"When I stayed silent, he repeated himself. "Your name?""Jeyri." I let out quietly."And last name?""Rae...""Jeyri Rae..." He crouched down next to me and moved the hair from in front of my face, "I dislike when things get difficult, I end up doing things I'd much rather not do. Do you want to know what happened to the last person who made things difficult for me, hmm?" He asked, leaning into me. Is he talking about me calling the cops? He pressed his gun against my head and frowned, "You get it don't you?"I nodded quickly. "Good... And if you tell anyone what you saw today, I'll know." He pressed his finger against my lips and smiled, "So hush."
8 101Mark of the Mountain [formally : the masked queen (drottingr)]
Lyssia - the masked Drottine of Ilvana - has to discover the strength of her own voice and uncover the dark secrets that threaten to undermine the safety of her people while maintaining her own secret, a struggle that may force her to choose between her kingdom and her life. * * * * * * * * * * Participant in the Royal Road Writathon challenge! * * * * * * * * * * Armed with an uncontrollable talent for premonition and a dangerous secret that could cost her her life, Lyssia - the masked Drottine of Ilvana - has to learn to survive in a land designed to weed out the weak. Lyssia always thought her survival at court depended upon her identity as the greatest pretender of all. But when Magnor - the newly crowned King of Dunival - arrives unannounced and threatens the tenuous peace between their two kingdoms, Lyssia soon realizes that he carries secrets even more dangerous than her own. As Lyssia struggles to discover the true intentions behind Magnor's visit, she is faced with an impossible choice: Sacrifice her secret - her freedom - her life to save a dying land... or allow Ilvana to be overcome by what lies hidden in the shadows. Can Lyssia find the strength to stand and fight for her people, or will the lies she has hidden behind her entire life prove too strong to be overcome? * * * * * * * * * * A kongdomr of warriors, though rusted their swords A kongdomr of voices, raised in hopeful song A kongdomr of drakuns, forsaken, forgotten A kongdomr of masks, neither young nor old A kongdomr of faces, expectantly raised To this new chance, a new age A new Drottingr Ilvana of legend Rise, Warriors, Rise * * * * * * * * * * CAST, DEFENITIONS, PLAYLIST CAST Ilvanian (the three-pointed mountain) Lyssia (Lys) - Drottine of Ilvana, heir, present day 22YO Dizean - Kongr of Ilvana, Lyssia's father Azerian (Az) - Lyssia's maternal cousin, present day 22YO Carryn - Lyssia maternal aunt, Azerian's mother Roakev (Ro) - Lyssia's paternal cousin, present day 24YO Eindre - Lyssia's paternal uncle, Roakev's father and Drengr Nimeah - Eindre's wife, Roakev's mother Seaka - old Lach and Lyssia's former caretaker Bjarke - Master Skald, employed the Kongr of Ilvana Aturnel (the guardian) - highest mountain point on Ilvania-Listoria border Thivness (the wildness) – dangerous, impassable cliff between eastern forest and sea Vatn – Lesser mountain named after the lake found at its feet Arvid – Lyssia’s Dubkir horse, named after her great grandfather Sikurd – Roakev’s Dubkir horse, named after an old hero from a Lay Isi - girl Lyssia meets on road to Steiner Mart Diyana - Lyssia's songbird, also Rilken's wife Ofrid - Lyssia's maternal cousin, close to Roakev's age Reeza - Lyssia's older maternal cousin, has a oat named OdilHoney - good natured mare rode by Lyssia Hanne – village representative’s niece celebrating her wedding Ardbon - Karl involved in Steiner Mart fight Liefer - Karl involved in Steiner Mart fight, his son’s name is Nurik Rilken - the last Drakun Kongr of Ilvana Steiner Mart - Eda-Yute Mart held every year in Steiner Field, also called the crossroads Gavin Brinson – young western Jarl, not allied with Halvor, his family crest is a raven Sidne – Gavin’s wife, very pregnant and very helpful Halvor - outspoken jarl from western stead Sorev – Halvor’s son, family crest is a bear in mid-maul, one of eight Jarlsons present, but the only one hailing from the west Fulrik – sonless western Jarl allied with Halvor Calvin – one of the Jarlsons atttending the peacemeet, the oldest and tallest of the lot Angar – eastern Jarl in possession of the Dubkir herd, family crest is a shield painted with bright green and yellow stripes Dubkir heir – Angar’s son…when will Lyssia learn his name? Ingar – former Kongr of Ilvana and Lyssia’s grandfather Scyftan River – the unofficial divide between eastern and western Ilvana Listorian (the five-pointed flower) Andev - Kongr of Listoria Igone (of the green thumb) - Andev's wife, Drottingr of Listoria Thisska - Listorian Drakun, bonded to Igone Linea - Drottine of Listoria, Murel's twin, heir, present day 20YO Murel - Drottine of Listoria, Linea's twin, heir, present day 20YO Ansev - Kongre of Listoria, twin's younger brother Sundric - Kongre of Listoria, twin's younger brother Giall - Jarl that travels to Ilvana with royal party Dunival (the spinning dustdevil) Magnor - recently crowned Kongr of Dunival, present day 25YO Tirne - Kongre-Slad of Dunival, younger son of Rijek, present day 22YO V???? - Magnor’s self-proclaimed “second”…another name Lyssia can’t seem to learn! Deceased Erina - Lyssia's mother, deceased Rijek – former Kongr of Dunival, deceased Anitra – former Drottingr of Dunival, Magnor and Tirne’s mother, deceased The Five Kongdomren - Ilvana, Dunival, Listoria, Sinnet, Nukrevn Aonta...Definition and Cast to be discovered DEFINITIONS Kongr/Kongre - King/Prince Drottingr/Drottine - Queen/Princess Kongdomr (Kongdomren) - Kingdom (Kingdoms) Jarl/Karl - landowner/non-landowner, may be beholden one particular Jarl Lach – healer Fyr/Slad - heir/none Middig/Dreg - master/apprentice Skald - historian and musician Drengr – champion Drakuns - Dragons, the Ancient Ones Bjurn – bear Elke(Elken) – gigantic, majestic elk, native to Ilvana Ban-maudr – “executioner thorns”, found in the eastern forest, very painful and hard to remove Yute - Thanks yearly celebration between cold and growing seasons Urd/Eda/Aon(-Yute) - past/present/future, two weeks each Lay - Ilvanian historical songs Laikari - Listorian historical plays Ridineig - fast-paced dancing tune Drigneig – type of song, a dirge, “opposite” of ridineig Lur - long trumpet like instrument Bowed lyra – larger version of hand lyra, played with a bowed stick Jorki – similar to a pan flute, jokingly called “child’s flute” Drakuns - Dragons, the Ancient Ones Diyana - songbird Wulv – wolf, native to Dunival Wulvken – umm…we’re still not sure Volvstot/wulvstot – “witchbrew/wolfbrew”, dark beer that Magnor brings from Dunival Fovk - fox Vas Morginnen - Good Morning Vas Heill - Good Health Vas Daginnen – Good Day Adhuil - prosperous, prosperity Ami - genderless term of endearment Dunga - insulting way of saying someone is stupid Saedas - sweetness, another way of saying happinessSaedhirte- sweetheart Hviss - an (improper) oath Slegrl – sly Standa – stop An-rivic – be still! Brudpar – “bridal pair”, bride and groom Dubkir – famous Ilvanian horses, half-wild and bred for the hunt * * * * * * * * * * Playlists: https://youtube.com/playlist?list=PLcaiTcdQkK6nXrjYq29srJ7GMsebdd-Sp https://youtube.com/playlist?list=PLcaiTcdQkK6msFQiYhbaYhZ0VqFJ0mROi Lyssia character portrait by @soretoothproductions!
8 355Questworld Union Of Underworked Adventurers
Questworld has ran out of quests. But the heroes still come. If are one of these unfortunate souls / stubborn fools, then why not consider a seasonal membership to the Questworld Union Of Underworld Adventurers (QUOUA). We provide breaking news, quest guides, tips, articles, workshops and maps to help you actually make a pittance from running around like a madman making dramas out of nothing whilst the rest of the Hive gets on with its boring peace and quiet. Act today and pay up. Our tavern bill is waiting. This isn't a cohesive story as such, and more of a jumbled mix of random articles and utter nonsense. In no way do you have to start at the first scroll. Just dip in anywhere and see if this is for you.
8 73Re:World
What would you wish for if you have one? Power? Wealth? Immortality? Yet he wished for something different. In his entire life, he was mocked, humiliated, and backstabbed. But not this time. He’s was born a human, But they say his worse than the devil. His personality is twisted as it can be. One moment he beheaded someone next his smiling with blood all over him. Why I am telling you this? What is this all about? Hahaha, you’ve done well to listen to me up until this point. Let me tell you a story of a boy named Reiki. Like any other name, it’s plain and simple but to others this name was special. To some, he was their Lover, Enemy, and Savior. This is not a story about him being a saint and helping the entire world achieve world peace nor a story about him being a devil killing everything in sight like you he was only human. But you don’t want to hear the story like this no let me start over. One day Reiki killed his best friend for selling him out and on this day he tried to commit suicide.
8 307The way of life - Edser Fan fiction
This a book about the story of Edser, this is completely fictional. I don't own any of the characters they belong to MF Yapim. This is just how I thought the story would go. Eda and Ferit are siblings who live in Istanbul while Eda has a secret crush on the famous architect Serkan Bolat, see what happens in their life and how destiny will bring them together or not..
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