《Questworld Union Of Underworked Adventurers》12. Bounty: Gerald The Traitor
Advertisement
(TO BE DELIVERED IMMEDIATELY TO ALL MEMBERS. OTHER THAN GERALD. WE WANT THIS TO BE A SURPRISE.)
So, valued members and unvalued members, we have some troubling news. We got a little visit from a squad of Tripeak guards yesterday. They weren't too happy with some of the shady things we'd said in our guide about Hemmling Town. We just think they were jealous. Thank the gods it wasn't the Tourism Board on the pub's - I mean, the union hall's - doorstep.
Who gave away our truly top-secret location? It could only be a traitor in our midst! And remember, dear friends, that our goblin messengers are watching you from shadowy corners with a hand on their knives at all times. For your protection, obviously.
Anyway, these all-powerful minions have finally managed to track down this... stain on our honourable union. We hope you will soon make him a more tangible stain on the ground. Naturally, as is our purpose, we are passing the dirty work onto yourselves. It's what you're here for after all.
There is one slight problem, however. The goblins don't speak very good common tongue yet. They babbled on for hours when they found him writing out our secrets to the guards - we're sure we have a precise appearance, location, strengths and weaknesses profile and favourite sandwich description in there. We just can't understand it.
The only thing we've got is this: the traitor is called Gerald.
Gerald's probably the one who wrote us that awful letter of complaint a week or so back. Never mind that it was entirely accurate and that we had an evil being pulling the strings in the background to kill you all off (it was the hood that fooled us, ok?) Gerald, you meant us harm.
You also meant us harm this time. It doesn't really matter that the guards saw the experienced adventurers holding us captive first and arrested them all for crimes against fashion (you can't just look at stats, man; your armour has to have a consistent colour scheme). It doesn't matter that you're now all FREE to go anywhere in the Hive, do whatever you want, because of this Gerald. Honestly, he's been the most useful member of the whole sorry lot of you so far. But he has to die. It's intentions that count.
Advertisement
So, here we are. We are setting an official bounty to get Gerald. We're offering an impressive 20 gold for this, because the village doctor has told everyone here other than the oh-so-serious Cartographer that just one more drink could finish their liver for good. And what would you do without our fountain of advice?
Back to the issue. You see, with all the hundreds of adventurers foolishly flocking to Questworld, there's more than one registered Gerald. 142 of them to be precise.
Some of you may remember getting a number added to your name at the Registration Hall. This is if there was more than one, say, Gh'yuid'dhqk'sut, Demon of Destruction in the Hive, which there probably is these days. Through careful research into the registration and death records, by which we mean we sent the Cartograher out for a bit so we could all talk about something other than dynamic geosystems, we have found that the only Gerald that could be with us now is Gerald140. So there you are: you're after Gerald140.
Now, do bear in mind, this Gerald140 is going to be a liar. He'll know our truly fearsome reputation and he'll be quaking in his boots right now waiting for you to hunt him down. He's probably going to lie to make good his escape. But never fear, as always we have composed a handy guide in order to successfully track such a liar down:
Guide: Identifying Gerald the Traitor
1. Wander around the Hive for a bit. You're good at that by now. We have faith in you.
2. Approach any adventurer you see who looks like he could be a Gerald. You know the sort. Geralds are very distinctive.
3. Ask the adventurer, "Are you Gerald140?"
4. If the adventurer says no, it must be the traitor because he's lying. Kill him.
We're guaranteed to finish him! (Eventually.)
As for proof? Please, no more toes or ears. They stink the place up. And how are we supposed to know who that gristly lobe belongs to anyway?
So as a final step...
5. Reach into the traitor's pocket. The Adventurer Identity Card there will do.
This bounty brought to you by the Questworld Union of Underworked Adventurers.
Advertisement
- In Serial54 Chapters
ARMOR
I was created as the ultimate dungeon trap: a living suit of armor that devours any adventurer who dons me. My master created me for his entertainment, leading adventurers to ruin and betraying them at the last moment. This time will be no different. Or so I thought. Now I'm living the life of an adventurer. Hopefully, my companions won't realize I'm not who, or what, they think I am. *Now updating Tuesdays and Thursdays Additional tags I couldn't include: Romantic subplot This story is meant to be a book rather than a serial, there will eventually be an ending. It is also my first book length work so while I intend to do my best, mistakes and issues will occur.
8 471 - In Serial35 Chapters
The Zone
A sci-fi story set in the 32nd century. John had been lying dormant for two years. He was preparing. For something big. Something that would engulf the entirety of the galaxy. But he knew it wouldn’t be enough. Whatever he did, it wouldn’t be enough. The Event was inevitable. So he decided to live as much as he could before the Event. He decides to go big and enrolls himself within the giant that is the Zi school. But never did he ever think… For more information about the pledge, go here.
8 147 - In Serial28 Chapters
Apex of Creation
When James Exosia is brought back from the brink of death by an angel, he discovers that he’s returned with a spark of divinity. Upon his introduction to angels and demons, James is shocked to learn that he’s now considered a “Hybrid” - a rare combination of human blood and angelic power. But not everyone is thrilled about this development. The forces of Heaven and Hell - perpetually at war with each other - both want to make use of James’s unique skills. As James is unwillingly dragged into transcendental politics and supernatural warfare, he must balance his own goals and ambitions with the responsibilities and duties that come with his new power. For in the entire universe, there is nothing - save God Himself - that is more dangerous than a Hybrid.
8 172 - In Serial53 Chapters
Synapsis (Liber Telluris Book 2)
Ancient biotechnologies, psychotic satellites, and incomprehensible enemies… The weaponized strain of the genophage—the disease that ravaged the world, turned men into monsters, and ended the Last Era—is in remission, but the effects of its attack on the genes of the Nethress family linger… Tvorh, an adopted Nethress biomage with everything to prove, is tasked by his liege Dorsin to invent a permanent inoculation against infection. At Tvorh’s disposal is an unprecedented resource: a princess of the Last Era, recently released from cryostasis. In this diminished age, her knowledge and power are unmatched. So are her psychoses and power-hunger. When the quest for answers drives Dorsin, Tvorh, and their companions into the deepest wilds of Tellus and the blackest voids beyond it, they will learn the single terrible secret binding synapse to synapse, biomage to genophage, man to Chimera… Past to present. Land to sky. And prey to predator. Because while fractious bloodlines war across Tellus’s surface, the true threat glides unrecognized through the void of space… Heading straight toward Tellus. *** Synapsis is the second book of a biopunk science-fantasy epic inspired by the altered philosophies and weird technologies of Dune, the ever-present familial machinations present in Exalted's Scarlet Empire, and the endless conflict of Warhammer 40K. The first book, Genophage, may be found on Royal Road.
8 203 - In Serial9 Chapters
The Tale of the 13th Battalion
In the world of Xeil of the continent known as Voreson lies the 3 nations that have stood tall in the ,The Harsh and unforgiving lands full of creatures and humanoid beings that poses threat to each nation.This tale belongs to the 13th Battalion of the Sovereignty of Merlon as we unfold their stories on what happen during their days at the backside borders of their beloved land and their hardships that comes along with it. And forces that defies normality.
8 103 - In Serial5 Chapters
Les animaux du monde :
Souvent un animal présenter, sa catégorie, ses origine,sa taille,son point...ect...Des animaux dont beaucoup d'entre vous n'avait j'aimais entendu parler.
8 114

