《Questworld Union Of Underworked Adventurers》4. Map: Welcome to the Hive
Advertisement
Before you go off wandering randomly looking for something to do, you might as well know where you are.
For a long, long time, even before the birth of Granny Sorrel, the realm of Questworld (or A'zwr'dghd'gy back then, just to be mysterious and ridiculous) was your bog standard Elder realm of temples and fair cities, because even though we're at peace now it seems to be a golden rule that things were always better before.
Then came the space wasps. Like, mega-wasps. Really, really big, is what we're trying to say. And they arrived here from who knows where and built their nest of neat and tidy cells, which still houses us today. They all had ceilings once, but most have big patches that have fallen through so we get light. Yes, there is a small chance you'll be crushed into dust at any given time.
Unfortunately for you, adventurers got rid of the wasps themselves long ago. The cells are filled with boring things now.
So the Hive is Questworld and Questworld is the Hive. There is land around the Hive's outer edge, but we don't recommend doing a lap. It would take many days, and it's filled with just as little excitement as the inside but with less food.
Some crazies think there's things on the opposite side, that you can keep walking and walking away from the Hive and curve round to other interesting places. Questworld can be so dull that some people even have to make stuff up to have a little fun. Curse those Round-Realmers.
We'll get into details later, but for now, we'll give you a brief intro to each and every cell, so you know where you're running off to when someone in Simmersby needs a cucumber fetching for a copper.
Oh, and each of the small perfectly crafted cells takes about ten hours to cross. You're going to be real thin and weedy. Get used to it.
To give you an idea of the difficulty of making a living adventuring in each cell, the union has created a handy ''union earning level" (UEL) to quantify your depression. We are assigning to entire cells now, but we will use it again for individual quests or smaller areas. So remember this for all eternity:
Advertisement
UNION EARNING LEVEL = The average number of hours of constant adventuring required to earn a hunk of bread the length of a finger.
A human finger, we should say. Not a troll's. We told you it was depressing.
So, without further ado, here is a handy map and guide introducing all 36 cells you'll be visiting. How very, very convenient that the space-wasps loved rectangles. It allows even Drunk Dave to scribble something that at least vaguely looks like the Hive.
By the way, it seems the space wasps had a Drunk Dave too. Note how the higher numbered cells get a little... confused. Some say there were never any baby wasps, that they were all just super long-lived, and they were getting a bit doddery by the time they got round to building that part of the Hive. Others say they entered an inclusive age where the creative younger wasps finished off their home by 'expressing themselves through challenging false boundaries of form' which translates as them wanting to piss off their neat and tidy parents. Or, as we say, they could have been drunk. We may never know for sure.
And let's give Dave some slack. At time of drawing, we had 28 new memberships judging by the views on our first exclusive guide. That pays for a whole lot of mead.
The Hive
(We can only afford the black magic ink so far. Get a message out to your home realm and trap more of your friends in this workless hell to see this image in glorious magenta).
All cell numbers have been officially asssigned by that awful King of Tripeak. Just look at that jumbled system. If he runs his kingdom like that then at least we might have a civil uprising soon.
AMENDMENT: Whatever you do, FOR THE TIME BEING STAY IN THE SOUTH-WEST CELLS OF THE KINGDOM OF TRIPEAK, WHICH WE'VE LISTED BELOW, AND NOT ANY OTHERS THAT WE'VE JUST REMOVED THE DESCRIPTIONS FOR. Until we have more members, we are funding these publications through non-competition contracts with some of the more experienced independent adventurers who have headed further in. This corrals you like cattle into the concentrated area listed below in order for the exclusive few to rake in the copper while you scratch your heads and decide how you will eat tonight. We have decided on this course of action in order to ensure that you have lots of friends to choose from while you slowly go insane from the trials of modern questing life and also so we don't get our heads caved in by those big scary boys with the glowing armour who have given us this fantastic offer we cannot refuse just this instant. We thank you for your compliance.
Advertisement
Cell 1: Gateway - One of the few cells with no roof left, meaning it's perfect for those excruciatingly happy farmers hefting prize marrows under the glorious sun and...let's stay focused on our own miserable lives here. The market village of Happiness says it all. UEL of 39. Get out while you've still got time!
Cell 2: Hemmling Town - This used to be a pretty grotty place. Perfect for stopping thieving scallywags and chasing all manner of foul creatures from the heroes' wet dream - the open sewer. An 'integrated gentrification programme' from those thoughtless bastards in Tripeak saw to all that though. Nothing crawls up peoples' toilets these days. Best bet for a bit of money is a bit of personal item relocation for the Guild Of Equalisation, who have set themselves the noble task of evening out wealth for those poor folk the programme forgot about. It's all perfectly legal. Just make sure there's no guards about. And that it's night. And that you've brought a crowbar. UEL of 11.
Cell 3: The Furrows - Another cell full of rolling valleys and pleasant farming hamlets, for when you were just starting to miss the noon sing-a-long in Happiness. This place, however, has a strict Farmowner's Association which can earn you a little more cash while you look for adventure. You may even enjoy the role-reversal in becoming a villain for a change, stalking the terrified neighbourhood with your fines ledger and your accepted barn paint colour-chart. As a result, UEL is slightly lower than Gateway, at 26.
Cell 4: Simmersby - The cooking heart of the kingdom. Posh taverns line the quaint cobbled streets of the town; dear little domestic pigs root through the surrounding woodlands for truffles. Just avoid the the cloud of delicious aromas billowing out from the Knobbled Goblin inn against the eastern border, as one in ten goblin livers contain enough heavy metals to kill valued customers (not to mention all within a half-league radius) stone dead. Decent place to start off questing, as apprentices from Tripeak strive to defend themselves from screaming, cleaver-wielding master chefs when they mess up the crispness of those all-important roast turnips. Just what is their problem? UEL of 12.
Cell 5: Cobb's Corner - The Hive ceiling is stronger here due to support from the corner walls, and thick remnants cast bleak shadows across the scrublands and dusty hillsides. This cell is mostly uninhabited due to the vicious bands of skull-helmeted priests fluttering to and fro from the ancient, thorn-spired temple built into the corner wall itself. Some say this is the first human settlement after the defeat of the space-wasps, and that the priests are working mysterious magics to bring back the former masters of the realm and exact revenge on us all. This naturally makes it a bustling tourist destination for the elite merchants of Tripeak and their even more elite hulks of bodyguards. These bodyguards will enthusiastically produce mincemeat from any troublesome adventurers who risk disturbing their bosses' enjoyment of the dark rituals at work. You knew there would be a catch. UEL of 99+ until we can get those merchants banned on grounds of footpath erosion.
So there you have it. A vast, mind-boggling landscape awaits you. In the future. As we say, please stay in this tiny portion of the map until we figure out how to get our brave union out of this wonderful hostage situation we are so happy to be in.
And why not engage in a little fight to the death with the more annoying fellow new travellers while you're out seeing it all? And then loot their corpse and splash out on that vital third-tier membership with your friends over here in the Sloppy Pig pub - I mean, the Webley union hall?
If you survive, it will only make your life easier. If not, then we still have your first gold. Don't worry about it.
Advertisement
Riftwalker
Legend speaks that a roaring force of insatiable abyss lies beneath the peaceful overworld. Named the Rift after its chasm-like entrances, this unexplored void has consumed the underneath for eons. What had seemed just a myth crawled out of unreality in the form of eldritch creatures. Reborn as something not entirely human, mankind rejected the boy. Thrown into the Rift by people who feared him, he had to live in a world run by monsters as a newborn. Surviving, however, wasn't his only difficulty as he soon had to decide whether he would save the people who banished him or simply idle as the Rift engulfed all life. As of chapter 9, Riftwalker is on a very small hiatus. I'm very busy with work atm :( Here are a couple of things to expect: Lots of action and exploration! Diverse and refreshing creatures; There are good and evil. Satisfying progression and coming of age. The protagonist stands out but isn't overpowered. There are some litRPG elements, but it's not a determinant factor. The fights are decided through one's combat skill and experience and not stat-checking. Oh, and some other info: There is a bit of gore, but nothing disturbing. Occasionally, there will be images of the scenery and landscape. Chapters will be around 1,5k to 2k words long, and the releases will probably be relatively slow, sorry.
8 112Sylph Resurgence
Our protagonist Kai has his mother taken away from him at a young age, an act apparently committed by demons. Now, 7 years on, Kai embarks on a new adventure as he begins the new school year at the esteemed Zion Academy in the kingdom of Nirvania, where adventures await him in a world embroiled in tensions which is full of surprises and mysteries at the same time. A month has passed since Night Wing's incursion on the capital of Nirvania, Nirvana. However, that isn't the end of Nirvania's problems, with war against its warmongering neighbour, Miran looking ever more likely than before. To make matters worse, tensions have been stoked between the Sylph Kingdom and Nirvania by the Chaos Legion, the true enemies hiding in the darkness, opening the possibility to a war on 2 fronts. Kai may only be a 2nd Year student at Zion Academy, but the raging storms of this chaotic era spare no one, especially given his close ties to Adeline, the Sylph Princess. Can Kai circumvent the tides of chaos and live to see the end of what is likely to be a 3rd Holy War? Will Nirvania stand strong against its foes, or crumble and be washed away by the sands of time? 2 years had passed since the conclusion of the 3rd Holy War, which was achieved by the combined efforts of the Nirvanian Army, the 10 Saints and Kai's team, which have been affectionately known thereafter as the Rising 8; a group of rapidly rising youths revered as national heroes for their contributions in putting an end to the 3rd Holy War. Moreover, relations between all 4 Kingdoms on the Central Continent, namely Nirvania, Miran, Cameron and the Sylph Kingdom, have reached unprecedented heights, ushering an age of peace. However, danger lies ever closer, with the Chaos Legion staying low over the past 2 years, awaiting the perfect opportunity to rear its ugly head. Even though Kai had trained hard over the past 2 years to master both his demonic and Sylph ancestry, when the battle has evolved from between mortals to that of the seemingly immortal Chaos Generals, can Kai and his fellow Nirvanians rise above the odds with their allies and vanquish the chaos?
8 151Naruto - Gamer Tai
As a gamer, you can choose one path. Which one would our favorite blond Uzumaki choose? Taijutsu-Centered Naruto.
8 135Brothels in Another World
One day, waking up, you find yourself in a new world. If it were normal people, they would act in a normal manner, yet our duo is the exact opposite of normal. A mixture of compassion, greed and stupidity, that's the best way to describe this duo. Join them for an unusual ride in a faraway world.
8 159Spoilers : The Abandonned Empress
○-> SPOILERS ◇-> ANALYSIS ▪ FIRST TL LONG, DETAILED SPOILERS ON :○ Background of the parents generation (Tia's Mother...)○ What REALLY happened during the first timeline from an objective pov○ Ruve's true feelings for Tia in 1st TL○ What happened to Ruve and Ji-Eun after Tia's execution in the first timeline ◇ Ji-Eun and some others things related○ Ruve's death in the first timeline▪ SECOND TL LONG, DETAILED SPOILERS ON : ○ Carsein and Allen's futures◇ The roots of Ruve's love for Tia○ Ji-Eun, Tia and Ruve's relationship in second TL○ Ruve's courtship○ General informations on what will happen soon in the manhwa○ Tia's dilemma ○ Tia's "death" and confession○ Jenna's sentence and Tia and Ji-Eun conversation○ Tia and Ruve being cute together (3parts)○ Carsein renonces Tia○ End of the novel and epilogue◇ Vita's will▪ SIDE STORIES LONG, DETAILED SPOILERS ON : ○ Allen POV (6parts)○ Ji-Eun POV (3parts)○ Carsein, Tia and Ji-Eun◇ Why we should root for Ruve○ Ruve's dream○ Tia and Ruve relationship after their wedding○ Wedding Night (2parts)○ Tia wakes up Ruve with a kiss and a common day for newlywed○ Ruve's letters○ Tia's pregnancy ○ Eight years after the wedding○ Ruve and Diana relationship and Adrian and Elina's birth○ Afternoon tea time with Adrian, Elina and Diana○ Last Chapter : Keirean○ Allen come back after 13 years○ Emperor Mirkan ○ All of Ruve's POV : • Jeremiah • Ji-Eun • Execution • Ji-Eun and him in the first timeline (3parts)..................... Those spoilers are all from novel updates.All I did is sumerising them.Also, don't take me wrong, I'm absolutely not trying to defend Ruve but I still wish to explain why things happened the way they did in this timeline.I just want to give the rationale for the actions of the first timeline.Don't forget to support the autor whenever you can !
8 176CP boyfriend scenarios
These are just some Creepypasta Boyfriend Scenarios. Please enjoy, follow, vote. The characters include: Jeff, Ben, Liu, Toby, Hoodie, and Masky
8 130