《Eldritch overlord》prologue
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(POV Daiko)
Andora online was the most popular game in its generation and perhaps even ever. It was the first MMORPG(massively multiplayer online game for you normies) that was entirely virtual. It was called the most ambitious game ever. This stemmed from the fact that it was a massive game world comprised of 10 main worlds and a couple of dozen subworlds and this is before you count the dungeons oh god the dungeons. The dungeons in Andora online were...different than the dungeons in other games. They didn't just stay the same they were randomized and on the same floor, you could find a goblin and a baby dragon. In Andora, dungeons weren't the end game content they were high risk and high reward scenarios that you chose to go into, now while many complained (like little bitches) nothing was actually changed about the dungeon system.
Now I know you're wondering what about the weapons and magic right. Well, the game wasn't strictly sword and magic, this was a major turn off for a lot of people but it was balanced...for the most part, so long as a sniper doesn't land a hit on your mage anyway. The system of magic was simple you had magic in tiers 1 through 10,000...JK hehe. The magic was split into several categories/tiers. The most common ones were Human-immortal-divine-and spectral and while there were others they were a lot less common such as eldritch which I used and well...let us say I'm lucky I had a world item. Oh, I haven't gone into the items yet have I.
It was pretty simple really just your normal item tiers common-uncommon-rare-relic-immortal-divine-god and finally the world tier which can't even be compared to previous tiers which in comparison were literally trash. The only items that could be compared were guild items but those were special and will be talked about in a sec anyway world items literally changed or affected the way the game functioned or other things like talking to the devs for different things depending on the item. (the game had a unique function that allowed players to modify their weapons
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Now guild items were the accumulation of a guild effort basically you ground the best materials you could for who knows how long and "forge " your guild item it could be anything from underwear to a throne. The only thing that affected the strength of the guild item was the quality of the materials used to make it well ours was a bit unique though.
guilds were well guilds what was unique was the guild bases. basically, in order to make your base, you had to conquer something or state your claim. Stating your claim spawned a guilds banner in an area they had to defend from varying amounts of waves as well as rising difficulty. One funny story was when a 10,000 man strong guild tried to lay claim to one of the ten main worlds he what ensued was well chaos about 1,000 world bosses spawned and decimated them and because of a feature that world bosses have that resets your character because they eat their "soul" the entire guild had their character reset.
Now I guess that's all I had to tell you well for now anyway well I guess that this is also the last day that Andora will be online
"Well my friend's thanks for staying till the end with me"
" Daiko trust me talkin ta friends fer ten minutes ain't that big a deal"
"yeah all though it's disappointing that only 4 out of the 400 of us came here for the end"
" I will always come when my friends call!"
"so where is everyone"
"I heard that DnD came out with a full virtual game and everyone was playing it"
[SERVER SHUTTING DOWN COMMENCING LOGOU *ERROR* POWERSURGE DETECTED]
{YoU Don'T JusT gET tO LeaVe}
"what the hell is thAAAAAAAAHHH"
"Lord daiko!!!!!!".
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