《FAROUTPOSTS》Textinction
Advertisement
Textinction 
Not even a whimper. More a muted plastic click. Almost frictionless. And it was sent.
Gone.
Who would remember? (Even though there was an embarrassing glut of memory these days.) You could store the whole of your life in a quantum chip, but who would want a pica of those bygone analog days.
We owed it all to McDonald’s. From fast food to fast talk—or no talk. For employees who couldn’t add or subtract to make change just build a cash register that could do it all. Construct the algorithm for retail transactions.
So, what was simpler than constructing the app for interpersonal transactions: conversations. Choose the emojion, the symbol for the sentiment you wanted expressed and it was transmitted via the chat-o-sphere to the implanted nodes behind the ear. Communication became winks, blinks and nods. None of this thumbing or tapping on devices.
Troy fell to a ruse, the dinosaurs to an asteroid, Twitter to Chatter. It was the end of text. And good riddance. Ditch the purity of talk. In the moment. Unrefined. Unedited.
With Chatter it was completely canned for couch potato convenience. Queue up the conversation and have at it. Let the algorithms drive, just like robomobiles. Don’t leave the dangerous business of thinking before speaking to a human. Let a machine do it. We learned that with GoogleTalk.
It’s like having someone read your mind, and isn’t that what we really want? Not having to explain, express or struggle with meaning. Read my mind—please. It’s so obvious. Think how I think. Replay my selected lines from here to eternity. I’ll roll in the surf while you do.
The Communication Age automated. Dit Dot Dash. Wink Blink Nod. For a more perfect union we free ourselves from context and content. Let the communion of souls begin with the very end of text
. . .
. . .
. . .
period

Advertisement
- In Serial30 Chapters
That Isn't My Imaginary Friend(Cancelled)
We all grow up to have our type of imaginary friend. But this isn't an imaginary friend situation, it's something that lives to survive of fresh souls.
8 172 - In Serial8 Chapters
From beyond The Veil
Witnesses say that the angels blaze appeared back in the eighties. A dazzling light ripped through the sky all across the world. People say they saw a rainbow of colors bathing the sky. It was gone in a instant. Some legends say that it was an angel falling from the sky. But most scholars agree that it was a rare comet. They all were wrong. The light was a breaking of the veil, the veil to my world. Now creatures from my side of the veil are breaking through and it's my job to keep them back and protect all the humans. But I tend to like to watch the chaos.
8 180 - In Serial14 Chapters
Love, Percy
Angst one sided percico... but not the side you'd expect. Did I mention angst? Mature themes. Please read and tell me if you like it. 10/10 chapters published
8 84 - In Serial87 Chapters
Cutting to Life: an NPC LitRPG (Battle Royale)
Nikola is an NPC in The World of Wills, a video game where players can feel sensations as if they were truly there. She leads a life of bloodshed and murder - that is, until one day she wakes up sapient. Just as she begins thinking real, non-scripted thoughts and making connections, she and the players in the game are told that if they die in the game, they die in real life - and it's time to get killing. But what of Nikola, the emerging AI consciousness? How does she win in a game that can only end in her being wiped from existence at the end of it all? - Updates Mondays and Fridays. Cutting to Life is a slow-burn LitRPG with a villainous (later anti-hero, or maybe still villainous, haha) female lead.It's told from the perspective of Nikola, an NPC within the World of Wills who's become sapient and is now mysteriously able to play the game as a PC. It's quite light for a LitRPG, but the system and stats become more of a focus later when Nikola herself can access them.The story gradually builds into a Battle Royale where the players' lives are on the line (if you die in the game, you die in real life), and only one party of savvy adventurers can win. They'll have to spend their time and stats wisely as dungeons promising rare gear float down from the sky - but is a legendary sword worth killing someone for, knowing they'll stay dead forever? - This story is told in third person, past tense.- This is a slow-burn LitRPG that spends a lot of time establishing its setting and characters, because I believe this will make for a better payoff in the end. As such, the Battle Royale doesn't start until chapter 30 or so.- Chapters are anywhere between 800 words and 3000 words long.- Book cover by Vixeona.Cutting to Life is also being posted on SPB and Scribble Hub.Thank you sincerely for reading.
8 194 - In Serial11 Chapters
Fated
An 'average' high schooler is transported to the world of Pokemon, a world he knows absolutely nothing about, to stop an impending war.
8 160 - In Serial12 Chapters
Save State
What would happen if an ability to traverse time and space has been given to a quiet yet fierce individual?
8 100

