《Transmigration to the Otherworldly Heavens》Chapter 11.5 Characters' Status Sheets and Miscellaneous Lore
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Status of the Queen of Velia
Name
Desideria de Velia Vorstelijk
Level
7 Potential LVL
17 Race Human Titles Honorable, Queen of Velia, Royal, Royal Household Master, Skillwise Thrones
Kingdom of Velia Household
de Velia, Vorstelijk Statistics She has a personal Royal Statistician for that. Skills
Blackmail LVL 6, Diplomacy LVL 13, Etiquette (Velia) LVL 12, Language (MISC) LVL MISC, Language of Heroes LVL 1, Mediation LVL 8, Perfect Body Mask LVL 5, Rulership LVL 15, Speechcraft LVL 10, Velian Language LVL 10
Magic schools Information Magic LVL 4 Spells Fake Status LVL 4
Hobbies
Bathing, Reading romance novels, Tournaments Luck Good Crimes & Bounties
Peeping at Heavenly Jewels (Heavens) - ------
THRONE OF THROPE COMPILED BESTIARY
Template – Additional mutation or metamorphosis changing the core characteristics of one or more species in a similar manner.
Angel – Template for a Divine species that has become a lesser servant of Heavens and were granted wings.
Archangel - Template for a Divine species that has become a greater servant of Heavens and were granted wings.
Blessed species – Template of any species possessing miniscule amount of Divinity.
Demigod (Divine) - Template for a Divine species with high amount of Divinity, that has yet to become either a god or a servant.
Demon – Sapient, evil, usually humanoid otherworlder. Demon classification contains many differing subspecies more often genetically unrelated to each other than not. It is a broad term and quite a racist one – at least in some cases.
Demon Lord – Especially powerful Demon, often associated with Divinity, see also Evil God.
Divine species – Template of any species possessing more significant amount of Divinity than Blessed species.
Dracolisk – Lizard with distant, almost untraceable draconic ancestry.
Dwarf – Sapient humanoid of short and stubby stature. Facial hair of dwarves is moderately resistant to fire.
Elf – Sapient humanoid of tall and lanky stature. Favored by nature and its spirits.
Evil God - Template for a Divine species that has become a ruler of Heavens, but invades the jurisdiction of some other, hostile Heavens.
Fallen Angel - Template for a Divine species that has become a lesser servant of Heavens and were granted wings. Subsequently they either lost the favor of their god and/or were tasked with duties in Hells.
Fallen Archangel - Template for a Divine species that has become a greater servant of Heavens and were granted wings. Subsequently they either lost the favor of their god and/or were tasked with duties in Hells.
Fallen High Angel - Template for a Divine species that has become a servant of Heavens and were granted wings. Subsequently they either lost the favor of their god and/or were tasked with duties in Hells.
God - Template for a Divine species that has become one of the rulers of Heavens, directly under Main God.
God of the World / World God / Main God / Throne God - Template for a Divine species that has become a ruler of the world.
Half-Demon – Sapient, usually humanoid, descendant of a demonic parent and Thrope resident.
Half-Elf – Sapient humanoid, descendant of a single elf parent.
High Angel - Template for a Divine species that has become a servant of Heavens and were granted wings.
Human – Sapient humanoid of perfectly average stature. Humans are capable of anything. Even the things they really ought not to do. Some scholars believe that claims of their supposed intelligence and sapience are not to be trusted. There is no manly romance in picking this race upon character creation. Basically a loser normie casual gamer choice.
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Keruvian Lizard – Acid spitting lizard monster. Travels in packs.
Lesser God - Template for a Divine species that has become one of the lesser rulers of Heavens.
Pure Angel – Angel that have been birthed into existence by pure Divinity. Pure species without any other species mixed in, unlike other angels.
Vanilla Demon – Sapient, extremely ugly, extremely evil humanoid otherworlder. Most probably smells of a burned vanilla. Not much is known about it, except it being very vanilla.
TITLES
Explanation of titles and their acquisition conditions. Some classes are commonly referred to as class titles, which signifies belonging to one of the combat-oriented professions or simply being nobility. Class titles are usually granted for people of at least 10th+ level.
Blessed by Heavens – be blessed by Heavens with Divinity.
Dark Rose Society’s Upper Inner Ring Leader – Fake title in a fake organization of Dark Rose Society signifying the highest position in hierarchy.
Dark Rose Society’s Upper Inner Ring Vice-Leader – Fake title in a fake organization of Dark Rose Society signifying second highest position in hierarchy.
Divine Household Master – become the master of a divine household.
Divine Slave – be a slave of a divine being (at minimum a demigod).
Dummy Fighter – fight with dummies for sufficient time without interruptions.
God of Thrope – become Throne God of Thrope. Replaces Rare Class title.
Hero of Thrope – get summoned to Thrope as a Hero. Rare Class title.
Honorable – make a meaningful oath and continue to uphold it. Lost if you become an oath-breaker.
Master of (..) – be an owner of slave (..). Multiple instances allowed.
Mortal in Heaven – be a mortal and visit Heaven while still alive. EDIT: Spend at least 5 minutes in Heaven. EDIT 2: Uninterrupted 5 minutes.
Necromancer – be a master of necromancy. Advanced Class title of Mage.
Royal – be a part of a recognized royal family.
Royal Household Master - become the master of a divine household.
Skillwise – learn sufficient amount of knowledge regarding various skills.
Slave of (..) – be a slave of (..). Common Class title.
Slaver – enslave other sapients for the purpose of selling.
SKILLS
Skill types: Armor, Body, Divine, Language, Mana, Mystic Eye, Rhetoric, Technique, Weapon
Skill types can be combined to make mixed categories.
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Blackmail – proficiency in using inconvenient truths against others. Rhetoric skill.
Dagger – proficiency of using a dagger. Weapon skill.
Diplomacy – expertise in conducting diplomacy. Rhetoric skill.
Divine Blood – transforming one’s blood into divine blood. Divine Body skill.
Divine Language - proficiency in speaking, reading and writing Divine. Language skill.
Divinity Barrier - passive ability to create shielding made of divinity over whole body of the user. Divine skill.
Divinity Regeneration – ability to regenerate divinity. Divine skill.
Double Daggers – proficiency of using two daggers at once. Weapon skill.
Etiquette (Velia) – proficiency in behaving socially as expected and accepted by the surrounding population (in Velia). Rhetoric skill.
Health Regeneration - increase of the rate of regeneration of health compared to a standard human. Body skill.
Language of Heroes - proficiency in speaking, reading and writing one or more of Earth’s languages. Language skill.
Mana Barrier – passive ability to create shielding made of mana over whole body of the user. Mana skill.
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Mana Regeneration - increase of the rate of regeneration of mana compared to a standard human. Mana skill.
Mediation – proficiency in causing two arguing sides to settle for common ground. Rhetoric skill.
Perfect Body Mask – ability to hide one’s emotions from showing via body language. Technique skill.
Professional Bullshitting – expertise in bullshitting. Rhetoric skill.
Rulership – expertise in ruling over others. Technique skill.
Shield – proficiency of using a shield. Armor skill..
Soul Sight – ability to see souls and spirits. Mystic Eye skill.
Speechcraft – proficiency in writing and conducting speeches. Rhetoric skill.
Stamina Regeneration – increase of the rate of regeneration of stamina compared to a standard human. Body skill.
Sword – proficiency of using a sword. Weapon skill.
Throwing Daggers – proficiency of using throwing daggers. Weapon skill.
Velian Language – proficiency in speaking, reading and writing Velian. Language skill.
Vessel Creation – ability to create or recreate one’s mortal body. Divine skill.
War Pick – proficiency of using a war pick. Weapon skill.
MAGIC SPELLS & MAGICLIKE SKILLS:
Types of Magic (schools):
Note: different types of magic can be combined into hybrid category. Spell can also belong to two non-mixed categories.
Air Magic – magic of controlling air and all kinds of gaseous substances. Celestial Magic – magic utilizing divinity along mana. Also known as Divine Magic. Creation Magic – magic of creating permanently existing matter from mana (or divinity). Demonic Fire Magic – demonic magic that allows spontaneous creation and control over demonflame. Also known as Demonflame Magic among scholars. Elemental Magic – magic of summoning elements to supplement the power of spells. Summoned elements disappear back where they came from, when the magic runs out. Fire Magic – magic of controlling fire. Healing Magic – magic for healing wounds and ailments. Holy Magic – lesser version of Celestial Magic. Only minute quantities of divinity are used. Information Magic – magic for gathering or obscuring information. Often mistaken with Throne System Magic due to deliberate misinformation by System. Illusion Magic – magic of creating illusory effects. Connected with Mind Magic and Light Magic. More complicated spells tap into other schools as well. Light Magic – magic of light creation and control. Mind Magic – magic affecting mind of the target. Spatial Magic – magic for manipulating space, including creation and destruction of space itself. Throne System Magic – refers to magic that only works with assistance of Throne. Note: Mortals perceive this school as Information Magic Water Magic – magic of controlling water.
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SPELLS / MAGICLIKE SKILLS:
Appraisal – Throne System Magic – displays median price and name of an item or slave/tamed creature – Level Cap: 10 – Notes: lesser version of Identify spell-like.
Breeze – Elemental Air Magic – summons gentle winds – Level Cap: N/A
Create Skill Orb – Throne System Magic / Mind Magic – creates a Skill Orb made of pure mana, that has the effects of Grant Skill when digested or otherwise absorbed – Level Cap: 1 – Notes: see Grant Skill.
Demonflame Burst – Demonic Fire Magic – creates a semi-controllable burst of demonflame – Level Cap: N/A
Fake Status - Throne System Magic – obscures or changes information about a living being from being obtained by lower level Status Check – Level Cap: 10
Grant Skill – Throne System Magic / Mind Magic – forcefully grants a copy of the given skill (including magic) as written in archives of the Throne to the target – Level Cap: 1 – Notes: some skills require a body modification and thus use additional types of magic.
Heal (Celestial) – Celestial Magic / Healing Magic – heals an injury no matter how grave. Recovers missing body parts, including lost blood – Level Cap: N/A.
Heal – Healing Magic - heals injuries utilizing matter already belonging to the body or in its immediate vicinity. Only able to regrow really small areas of the body. – Level Cap: N/A. – Note: warning, does not regenerate blood unless provided with materials.
Heat Ball - Heat Magic - heats a spherical area of air/matter with an option to hurl it away in the chosen direction - Level Cap: N/A
Heaven Return (Celestial) – Celestial Magic – teleports to Heavens (or Hells) – Level Cap: 1 – Notes: only for the owner of Heavens/Hells and his/her Household.
Identify – Throne System Magic – displays information about an item – Level Cap: 10
Light - Light Magic – creates light, by standard in a shape of a hovering ball – Level Cap: N/A.
Minimap – Throne System Magic – displays the map of surroundings and desired information details on it. Amount and quality of information depends on the level of administrative access to the Throne System. – Level Cap: N/A, later changed to fake Level1 to Level 10 scale.
Raido - see Teleport (Celestial). Searches and moves bugs to predetermined disposal site.
Resurrection (Celestial) – Celestial Magic – resurrects a person by capturing a soul, completely restoring its mortal vessel, filling it out with the soul and breathing the life back into it. Works only on residents of Thrope or weak/willing otherworlders. Level Cap: 10 – Notes: only for the owner of Heavens, his/her Household and his/her selected clergy. Uses Divinity.
Status Check – Throne System Magic – displays information about a living being – Level Cap: 10
Storage (Celestial) – see Teleport (Celestial). Moves items to and from an assigned storage room in Heavens.
Storage – Spatial Magic – creates a permanent spatial pocket anchored to the user that can be opened at will for storage of items. Note: time is not stopped inside storage and any breathing creature will suffocate with time depending on pocket size and air content, later of which is usually close to null.
Teleport (Celestial) – Celestial Magic / Throne System Magic – teleports object between Heaven and any given point on Thrope - Level Cap: 1 – Notes: using it twice in a row can teleport you to any point on Thrope instantly.
Water Jet – Elemental Water Magic – summons a stream of elemental water flowing in the chosen direction – Level Cap: N/A
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