《Im a Kobold, So what》Chapter 3 The Guild
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Approaching the town gates I go to the line that's waiting to go inside, of course, I have to wait about an hour to go inside but I shall make a brilliant plan to cooperate with the humans. I studied the human language so I know what I'm doing. As I get to the front of the gate I hear "Is that.... a Kobold?" "Don't get to see many of those buggers around huh" *alright time to speak to them wait what should I say oh yeah that right* I begin to speak in human.
[ Hey....Hoomuns.....i wunt.... to go... insids] "speaks huh now that's really rare" "well as long as it has the money I guess it shouldn't be a problem" "Alright than hey bugger the fee is 5 copper pay up". And with that, I lose five copper and enter the city. I sniff the air around me *is that... is that FOOD I SMELL IVE NEVER SMELLED ANYTHING SO DELICIOUS* as I walk around taking in the sights and smells I notice something strange everybody seems to be avoiding me *could it be no it can't be d-DO I SMELL BAD* I start panicking and start sniffing myself but nothing smells funky. Well, I'll just have to ignore it for now.
As I continue walking I see a big building with a large sign on it that says Swooky guild.*Swooky guild? the hell is that supposed to mean*? Walking inside the guild I go up to the reception desk the receptionist is a middle-aged human girl who doesn't seem to notice me yet. [hey...want...join] as I say this she immediately gives an automated like response "oh sorry I did- OH GOSH DAMMIT WHY! [want.... join....can....I] and with that, the receptionist lets out a big sigh "alright put your hand on this stone it will measure your stats" a feeling of excitement as I touch the stone I see my stats appear on the screen.
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(Name: Crimson)
(Race: Red Kobold)
(class: monster)
(level: 2)
(Strength:10)
(Agility:15)
(Magic Aptitude: 0)
(intelligence: 3)
(Health Points:10)
(Magic Points: 5)
(Skill Points: 10)
"As expected a monster with little intelligence and low stats so of course your put into the blank rank" [please... exlain....runks] after letting out another sigh she begins "the ranks adventurers are put in consist of screw-ups, noob, adept, novice, apprentice, master, god-like, and Hero it's self-explanatory, we put monsters with weak stats into the blank category since monsters don't get stronger like humans with ESP we put them into a category we don't even bother naming, these jobs usually consist of cleaning up after horses and being meatshields on a battlefield".
[Can... I get... a new class]? "Only humanoids like elves, Dwarves, and Humans can get classes, monsters are stuck with the monster class as dictated by the Gods themselves". With that it felt like a weight fell on me and it was something I couldn't recover from their was something i was confused on [ESP?] "yes ESP it stands for Exterminated Soul Point the more powerful the soul the more points you get" Now that just sounds messed up. "hears your card now get lost" with that the receptionist smiled at me and to me it felt like getting stabbed through the chest so I quickly left if I'm going to sleep it should do it out of town and fast before somebody tries to stab me as I was thinking that somebody darts out in front of me *Well at least we're out of town now*.
"Hey you stupid lizard hand over your money and weapons". He gives off an evil grin it's something that sends chills down your spine however I know he is also going to kill me even if I hand over everything in the first place with that I unsheath my knife and ready myself for combat.
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Victor of Tucson [A LitRPG/Progression Fantasy]
Victor was an average eighteen-year-old kid from Tucson, Arizona, trying to figure out his life after high school and focus on getting his act together. One hot summer day, he stepped into his grandma's house and disappeared, snatched out of his life by some unsavory fellows from another world. Things don't get better from there, unfortunately, as the gents who summoned him deem him worthless and offload him to a member of low society who happens to run a pit fighting business. Victor's time in this new world might be short, indeed. Release Schedule: 4k+ word chapters every Sunday and Thursday. Starting in July, I'll have more time, and I will increase post frequency. If you get caught up on this story, you might like my other ongoing novel, Falling with Folded Wings. It's over a thousand pages on RR, with lots more to come. Important Patreon Note: My Patreon has advance copies (30+) of my other fiction. So far, I only have 10 advance copies of Victor on there. This may change in the summer, but for now, please bear it in mind when supporting me through Patreon. Thank you! Cover Art by: Carlos Monteiro Part 2 Art by: PanGalactic
8 1993Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
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