《Transition and Restart, book four: Fallout》Midsummer's day, 2040, late morning
Advertisement
Christina tugged at Kyoko's sleeve. “Bad idea.”
“Huh?” her friend said.
“I wouldn't go inside the boat house right now. Let's talk loudly and make some noise first,” Christina suggested.
Beneath them seawater glimmered in the sunshine and the boat house wall was speckled with mirror shaped reflections of the sun dancing around to the broken rhythm of waves under the dock.
Seagulls greeted the summer's day, and any other time Christina would have regressed to childhood for the joy of showing her best friend what the Swedish west coast was like in summer.
Now, however, she needed to make certain they made a ruckus before something really embarrassing happened. Christina had good reasons to believe her daughter was inside letting someone else explore her body for the first time.
“What about a short swim?” Christina said. The sound of bathing people nearby should wake anyone up, and if her kid was stupid enough not to get the message, then the entire party could walk in on the pair as far as Christina was concerned.
“Now?” Kyoko asked, but she was already getting out of her dress. Like most of them she wore her swimsuit underneath.
Moments later Christina watched how Kyoko hit the surface with a shriek. That's your wakeup call kids. Make good use of it.
Her kid insisted on bringing her boyfriend since a couple of months, which in Christina's world was the same as planning for her sex-debut. As a mother she didn't mind at all. He was painfully shy and could need all the help he got from his girlfriend. In a way, but for very different reasons, he was a bit like Ulf.
Advertisement
- In Serial27 Chapters
The Elemental Arena
*A Rational-Adjacent litRPG Survival Series.* The time for the trials has come, pitting the mortal species of the galaxy against one another. By completing challenges, clearing dungeons, and defeating rival species, the players may forge themselves stronger and smarter. But only one species will be declared the winner. Earth has finally qualified... ...and participation is mandatory. A twenty-nine year old data entry clerk works together with a group of internationally diverse players to survive. Learning synergistic skills and using teamwork, can humanity achieve an upset? If they don't, their lives are forfeit. Author's note: Chapters will be anywhere from 6k to 10k in words, varying based on the plot beats instead of specific word counts. Realistic actions and teamwork will be important aspects of my story. I'm trying something a little different in writing a realism focused litRPG, hoping to capture the essence of how real people would react to their situation. People are complex and don't always get along. I don't recommend starting the series expecting wish fulfillment tropes just because it's tagged litRPG. It's a survival story with the game settings on Hell difficulty. The plot hasn't gotten there yet, but in the future of the series I want to recreate my nostalgia of forty person raids on Ragnaros, but with the high stakes of boss battles in Sword Art Online. I also love puzzle rooms so expect one of those each book. Warnings: mild PG-rated language, graphic violence and gore, and graphic medical content.
8 176 - In Serial14 Chapters
Codename: Freedom
LITRPG, SCIFI/FANTASY EPIC War is coming. The government must accelerate their super soldier program. They have pushed beyond what was thought possible and developed a new Virtual Reality system; the perfect tool to weed out and train recruits. Against all odds, Lucius, a semipro gamer, is selected to participate in Codename: Freedom, a VRMMO that promises to blur the lines between game and reality. With the world watching live, Lucius is faced with the opportunity to gain a following and impressing sponsors. His dream of going pro and proving his father wrong is within his grasp. Unlike normal games that start easy as you learn to play, Codename: Freedom doesn’t give that luxury. The government has no time to waste. After years of hard work to rise in rank, this new game will challenge all that Lucius has learned to the point of breaking and beyond. Will he quit, go mad, or become something altogether different? Something better? Note: This series has been removed except for 10% of each book due to Kindle Unlimited contractual guidelines. The first Codename: Freedom trilogy is published on Amazon. Find Apollos Thorne's work here. Amazon - Apollos Thorne
8 195 - In Serial17 Chapters
The Gamer's core
As a gamer, Damian would love nothing more than to spend his days playing virtual games, and -Knights of oblivion- is his go-to game, but all that changes when the young boy finds himself thrown into a world much different than his previous world. Filled with new friends, enemies & rivals alike. Swords and shields. Wands & staves. Might and magic. Now he must do whatever he can to survive. Use everything he learned and adapt. Utilize his limited arsenal to evolve. Understand and master his new ability -Gamer's core-.
8 69 - In Serial81 Chapters
The Gates of Chaos Keep Opening and It's Getting Annoying.
Drade is in the wrong place at the wrong time, every time. And each time he gets caught up in a supernatural fight to the death, he walks away before things get serious."I just want to do what I came here to do. Once you've seen one magical fight that lays waste to the world but somehow manages to stay a secret to everyone, you've seen it all." -Drade
8 184 - In Serial21 Chapters
Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 177 - In Serial23 Chapters
GODFALL
The Angels made their last stand against the Demons. Now it's the few scattered who search for refuge. Two men fight for not just their own survival, but to hold back the others' retreat. Will they make it out? Will they ever push back? Never judge a book by it's cover or review, you might miss a wild ride! If you dare- Peek in to the beginning of the universe I am writing.
8 163

