《Curiosity Didn't Killed the Dungeon》Chapter 4: Infusing

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Being bored with only observing, I decided to summon a goblin in a secluded place, which looks like a little oasis with no sands but rocks. The little oasis is in one of the branching path with a dead end. Surrounded by many plants and a little natural water source in the middle. Once I summoned the goblin, it looked around it's surrounding, and begin walking to the water.

'Edit!' I commanded in my mind.

Not even reaching the water yet, the goblin freezed on the spot. And a guide presented itself in front of me.

Editing Guide 1. Moving Creature: You can move your creature position using your mind to wherever, as long as it is inside the dungeon. 2. Editing Creature: Imagine the image of the completed creature first, and then focus your mind on the aspect of the creature you want to edit. 3. Price: There is a price for editing your creature. The price is according to the aspects that you edited. For biological upgrades, it will cost Essence. For magical upgrades, it will cost Mana. Only existing aspect will be able to be edited. 4. Failure: If your mind can't hold the image of the completed creature, or something you had edited caused an instability on the creature, it will DIE! 5. Success: If the editing of the creature succeed, the edited creature will be added into the creation menu. To create it, you need the things required for editing the creature, the price is a little bit higher than manually editing the creature. Edited creatures will not remember being edited. 6. Side-Effect: For editing a creature, the creature will gain the 'Edited' Effect, which makes their level resetted to 0 (If they already gain level) and all their title lost. 7. True Editing: Infuse your creature. True edited creature will not gain the Side-Effect. The way? Go find it yourself.

'Alright.... Thanks, I guess...'

While reading the guide, I tried moving my goblin around. Making it floating, and dragging it into all direction. Being curious with the seventh guide, I tried to find the way of 'True Editing' my creature. Infuse means filling, if I remember correctly.

'If it's filling things, then...'

For hours, I tried various ways with the idea of filling things. I even tried to fill a slime to the goblin's body by inserting the slime from the goblin's mouth which led to no result, and I pulled the slime back out.

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'Poor goblin... Shall the result be good, you will find happiness.' I try erase the guilt in my heart while encaging the goblin in the water barrier with a slime in it, and keep compressing the barrier, making it smaller and smaller. I keep focusing on infusing the things and ease my heart.

'Finally! It succeed!' I let out a cry of joy in my heart, and to no one's surprise, a window popped up.

Congratulations! You have found the way of 'True Editing'! You have unlocked the 'Slimy Goblins' in the Creation Menu.

Inside the water barrier the goblin looks like it's wearing tight clothing made of water, not leaving any open space. The goblin's skin looks more shiny and slimy now. The tight cloting is actually the water barrier, shrank into the exact size of the goblin.

I erased the barrier and removed my focus, making the goblin fall. When he landed there was no sound made, even though he fell from 2 meters above the ground. The goblin eventually opened its eyes and stood up. While I continued to watch, it walk to the water in the middle and drank it. Finishing the drink, he got up and began to explore.

After some exploring sessions, the goblin found a way out of the small branching path and continued to explore the cave. Turning his head left and right, observing its surrounding. While exploring, it met with the other goblins and communicated with them, persuading them to accept him into their group. Eventually, the other goblins accepted him into their group.

When they hunt, the Slimy Goblin has proven to be useful. It has some special abilities. One of them is to grow little slime's tentacle from his body, entangling the prey and letting the other goblin finish it.

'Hmmm? Special abilities can be made from True Editing eh? That is useful.'

On the other side of my cave, my new kobolds are inspecting the wooden base made by the previous kobold intruders. They come inside the base, and inside the houses. Coming out, the kobolds wear the armors and weapon that is found laying around in the base. After discussing with each other, each of them choose a house and sleep in there.

The next morning, one of the house's door opened with a loud *Thud!* and a kobold appeared from the house with surprised eyes. It immediately grab a spear and practice with it. However, his movement is not like the newbie he should be. His movements are refined like the master's movement.

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'Ohhhh!!! How did he do that? He just practiced with spear for some hours before he slept.' I exclaimed with curiosity filling me.

But, after he changed from thrusting into other things, his movement changed from a master's to a kid playing with stick. Finishing his practice, he goes to the biggest house, which was and is the home of the leader of the kobolds. I keep tailing him, watching him as he knocks the door and entering after it opened. I followed in and listen to their conversations.

"Leader! I think I have found enlightenment!" The kobold said with face full of joy.

The leader, however, doesn't even react.

*sigh* "Yes, you have, so go to your home and wait for more enlightenment while I will continue my sleep."

"No! Trust me, I have found it!" It said while thrusting the spear.

The leader looks confused at the other kobold thrusting.

"What about it? It's just a thrust."

"This thrust has been refined, it only use the minimum movement! If you don't believe me or can't see the difference, I challenge you to a duel!" The kobold says with an annoyed face. Well, the leader can't see the difference, no wonder he is annoyed at him. But I think he's being a little bit overconfident.

The leader become angry with his words saying that he can't see the difference and accept the challenge, grabbing his spear and prepare for the duel.

Done with the preparation, the leader and thruster (the nickname I decided for the thrusting genius kobold) set their stance. After 5 seconds of glaring into each other's eye, the leader begin to charge while thruster hold his ground. The leader quickly covered their distance and thrust at thruster's stomach, which missed. Thruster side-stepped when the leader thrust at him and countered with his master thrust at the leader's right arm. The spear pierce through the leader's arm, disarming him and made him scream, ending the duel.

Thruster gently lifted the now unconscious leader, placing him into his bed, and bandaged his bleeding arm with the plants found in one of the rooms in the house.

"So, the thrust in my dream is truly effective... But who is that?" Thruster muttered, which I heard.

'He noticed me?' I begin panicking when I heard his last words. But there was no hint of him seeing into my point of view nor my core and so, I calmed down.

'Dream huh.... And there is a chance of a person being there. Which mean, he learns the thrust from his dream? How exciting...'

With that thought in mind, I decide to observe this peculiar kobold and his dreams. Talking about peculiar,

'Oh, the Slimy goblin's price!'

I just remembered about it and checked my status and creation menu.

Creation Menu Creature Water Spirit (3 E) Water Goblin (5 E) Fish(1 E) Slime (2 E) Slimy Goblin (13 E) N/A N/A N/A Traps Entangling Puddle of Water (25 M/litre) Absorbing Puddle of Water (40 M/litre) Boiling Water Cannon [Rechargeable] (30 M) Poison Water (50 M/litre)

Status Title: The Heartless Sentient Dungeon Type: Dungeon Affinity: Water Rank: F- Tier: 1

Resources Essence: 49,74 Mana: 3070 Essence Regeneration: 0.165/hour Mana Regeneration: 7.5/hour

'Well, I guess that the 13 Essence is worth it, comparing it to the mana usage of the Water Barrier and editing it.'

All of my spell uses 500 mana to be cast once. Drain Water spell can drain any quantity of water as long as it is connected. Water Barrier can block anything from entering or exiting unless the thing inside or outside of it has enough power to break the barrier, the barrier is immovable though. Purify Water can purify any quantity of water, with the same requirements of Drain Water, the water is connected. Make It Rain, the spell which has the coolest name, from the description provided when I wanted the description, this spell does something really amazing, make rains. With me being able to make rains, I could do many things. The cost for my spell does not change, even if the water is as much as the ocean. Pretty useful I guess.

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