《Hit The Road, Jack!》Hit the Road, Jack! : Hit Grinding Grass!
Advertisement
Transformation skills existed in many sub-trees which were part of larger ones.
For instance, the Druid skill tree was a sub-tree within the Nature Magic skill tree which, by its own right, was a sub-tree within the Magic skill tree - which was a Main Skill Tree, meaning it feed off the Elementary Skills and nothing else - and could also be obtained from main level 0, having no other requirements.
That meant a Druid was a Nature Magician, which was a kind of Mage. A “compound mage” instead of a “pure mage”, which was a player who trained only the basic mage tree, without training in Nature Magic and so on.
On the old days, when players still had main level caps, that meant a lot. A druid had to progress through the magic skill tree until it reached the Nature Magic skill. That skill was available at level 5 of the magic skill tree. Then, once the player reached such level and unlocked the Nature Magic skill tree, it would have to progress in it until he reached level 24, unlocking the “Druid” skill, which, after taken, would unlock the “druid” skill tree.
For non-human druids, the “Human Transformation” skill was the first one on the tree, but that meant a player had to have expended 30 skill levels (meaning 3 main levels) only to get there.
That, of course, excluding other skills it may unlock and other sub-trees.
So, as much as one could say “you can become a druid at level 30 Nature Magic”, in truth a druid was, at least, someone with a single level on the Druid skill tree, 24 levels in Nature Magic and 5 levels on the Magic main tree.
The only thing is, the User Interface would usually group everything together, meaning someone with one level in druid would be called a “level 30 druid”, instead of a “level 1 druid/ level 24 nature magician/ level 5 mage”.
Advertisement
Of course, that didn’t mean it was easy for someone to gain levels as druid. Usually sub-trees like that needed interference of other sub-trees for one to progress.
For instance, as much as Nature Magic was independent of the Magic skill tree, the Druid tree still required for a mage to use Nature Magic in order to progress - that is, it wouldn’t be enough for a Druid to just keep transforming into human (or beast) in order to progress. They would have to gain more levels as Nature Magicians as well.
That double-difficulty level-increasing nature of the code prevented many cheat-like classes to become game-breaking, but also meant the ones who wanted to explore them would need to grind to the depths of hell.
[ - Common babe, at least let them grow!]
At a certain Dragon King Island (number 2), on a scorched patch of land, a small verdant hill could be seen.
It’s flowers and plants seemed inoffensive, but anyone who dared to think so would be in a world of pain. The grass had small poisonous and urticarial hairs which would burst once someone touched them, gluing to their skin, eyes and mouth. Inconspicuous thorns would raise from the superficial roots of many of the plants, almost as if they were spike pits, penetrating deep into one’s flesh dared they step on them. Plants with a strong anesthetic pollen would constantly release numbing powder, making it so the poor prey had wounds all over before it could notice that it had been hurt - and so on and on.
The worst part, however, would be to see that some things lived there. Animalesque aberrations, like a half-worm-half-bloodsucker thing which hanged from a bush as if it was a fruit. Or a cute and helpless little rabbit, trapped under the thorny vines in the ground - except the little rabbit had sharp claws full of spores which would act as seeds inside of one’s body, exploding it from the inside and serving as a means of reproduction.
Advertisement
That is, until a dragoness breathed fire on top of all those and destroyed them.
- You will get more levels if the soil is gone and you have to start from the beginning, so don’t cry over it.
[*sigh*]
Dragon King Calamity Jack then spread his human-form palms and started to release a series of enchantments and spells. “Ground molding”, “soil forming” and “soil nourishment” would turn the scorched earth on soil again. Then, “natures’ blessing” would materialize food on the ground. “Decay” would make it rot. “Nature’s Wrath (1)” would summon worms, crickets and other insects to eat the rotting food. Then, “Hunger” would make them overeat and “Procreate” would make them multiply.
After a little while, the ground would have a lot of fertile soil, and all Jack had to do was to cast a number of plant-growing, animal-summoning and animal-deforming spells.
It was no wonder one had to raise levels in Nature Magic in order to gain levels as a Druid. Animal-deforming spells were a thing of the Nature Magic skill-tree and meant someone would be able to turn regular beasts into monsters, and vice-versa.
Only after getting enough levels as a Nature Magician as a human (or beast) would the Druid be then allowed to progress in transforming himself further, like in other beasts and so on.
The Devs’ would have said something like “a druid must learn from the basics, no one can learn how to become a beast without knowing deeply both about the beast and it’s on body as well”.
However, even if the brain wiring was indeed closely-related, this was Another World. They could just have it done without worrying about these kinds of things.
In the end, it was just a way to nerf an excessively-powerful sub-class.
- Comme on hon, you still have to do it another five hundred times! If you take too long, we won’t end until night comes!
[- Sniif..]
Jack held his tears in and sucked it up. He still remembered the awfulness of cleaning his gold pile from the remains of his first wife.
Still… wouldn’t it be too weird if he didn’t shed at least a few tears now and then?
Advertisement
Lord of the Apocalypse
The book is now available on Amazon. You can get it here. After being falsely accused of murder, Nicholas Dread finds himself losing not only seven years of his life, but also his son and wife. Fate further kicks him in the chest when he finds himself in the middle of an unannounced Apocalypse, witnessing death by the thousands. After a desperate struggle, he dies only to be reincarnated as one of the beasts that caused the bane of his race.
8 212Tex of Arkana - The Silver War of the Kingdom of Ir
A modern-day cowboy and an ex-military Scout find himself in another world after being killed after settling down on a ranch he purchases with his life-saving. Whenever a coyote appears danger or some big is about to happen. This time the coyote only appears after he was killed. Follow Tex as he tries to navigate the new world trying to keep from being drawn into battle and wars while trying to carve out a place for himself.
8 103Armoured World
600 years into the future, there are only 5 countries ruling over the world. They are not the countries that we know now, but totally new countries, dictated by 5 different rulthless men and women. Guns and missiles have gone extinct, but people now wear advanced suits, capable to break down a building in one blow. Brian Smith, a man preparing to be a soldier and who loves his motherland, wants to achieve Peace for his country. This is his story of how he achieves his dream. P.S. Thanks Asviloka for the cover art. I will definitely finish this story one day. I think I need to improve for now. Really sorry.
8 171The Violet Dragon Familiar
Five hundred years ago, the world was a much different place. Knights and mages roamed the lands, taking on quests and battling monsters. It was an era of great adventure… but it has come to a close. Monsters are long extinct, and with them, magic. You see, much like a tree creates oxygen, monsters produced mana – the ethereal substance that made casting spells possible. With no monsters to fight, the age of heroes ended. Now, the world is caught in a storm of technological advancements, new wonders seeking to replace the long lost magic. Evan Thames is a young man growing up in the prosperous city of Dewton. As the son of a famous general, he’s pretty high class, comfortable in his life… but that all changes when he recieves a mysterious parcel from his long absent grandfather.
8 95For King and Kin: A Fox's Journey
Two fox-kin siblings set out to serve a human king, hoping to secure ties with the royals that had formed in times of war. Yet, much is demanded of them as their father's reputation precedes them. They find the King struggling to keep his vassals from breaking the terms of the armistice. With reports of smuggling increasing and the nation's strategic resources at stake, their father is sent to oversee the border. The king, fearing for his own children, hopes for six more months. Meanwhile, tavern brawls turn bloody as a cry spreads across the land, "Loyalty? Or bread!". What to expect: - cold steel weapons with magic- colonial-esque era- elements of strategy (including logistics)- powerful mages that can't block a crossbow bolt. Except for some earth mages.- realistic depictions of violence. I don't care to focus on it. - other races introduced eventually, if they fit. - Australian english, except when I slip. Not much slang though, I reckon.
8 128Hero- DSMP X Reader Superhero/Supervillain AU
Everyone in the world recieves a gift. Some choose to use that for evil, some for good. Some don't even realise they have a gift.Too many used it for evil, and so the League of Heroes was formed to combat the villains.Some other illegal superheroes who weren't official superheroes also appeared. They were known as vigilantes.--Y/N is the child of Schlatt, who is president of L'Manburg. As a result, they are constantly under watch by heroes, and aren't allowed to do anything by themself. All they want is to prove themself as a hero.--Book 1/3 of the 'Saviour' Series.--Love Interests for This Book: Awesamdude, FoolishG, The_Eret
8 84