《Shaman Medic: Project Jotnar, a Military LitRPG Saga》Prologue
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This is a work of fiction, which takes place in a fictional version of the near future. Any references to names or characters, businesses or places, events or incidents, government and military entities, are fictitious. Certain long-standing institutions, agencies, and public offices are mentioned, but the characters involved are wholly imaginary. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.
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Project Jotnar (hereafter “Jotnar”) is a joint venture project founded by the National Reconnoissance Office (“NRO”, an agency of the Department of Defense), developed in coordination with private contractors recruited from leading game design companies. The goals of Jotnar are threefold:
Provide participating select elite combat troops (“PSECTrops”) with enhanced training via virtual reality (“VR”) immersion experience, in a digital environment hosted on offshore servers situated between 3 and 12 nautical miles from the territorial sea baseline of the Atlantic coast. Said extraterritorial virtual environment is referred to as the “Nine Mountains” and all activity conducted therein is subject to the judicial conditions established by the United Nations Convention on the Law of the Sea (“UNCLOS”). Alter the sensory experience of combat to the extent that PSECTrops will be severed from the biases of modern culture and political correctness that have eroded the warrior ethos—and thereby combat effectiveness—of American military-age citizenry. Create new intellectual property to further the interests of the NRO and add value to investors. Carry out Jotnar in a manner which develops both revolutionary combat capabilities, as well as long-term sources of private funding with independence from normal government procurement and financing channels.
Currently, four marines of the Second Marine Expeditionary Force (”II MEF”) 26th Marine Expeditionary Unit, as well as one Air Force airman and one Navy corpsman, are assigned as PSECTrops to Jotnar. These six military personnel are collectively referred to as “PSECTrop Squad Durnir” or “Durnir”. They are hereby listed by rank, first and last name, comms handle, and military occupational speciality (“MOS”):
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USMC Private First Class Peter Kowalski (E-2, “Cowcatcher”), Cryptologic Linguist USMC Lance Corporal Janice Ozdemir (E-3, “Janissary”), Machine Gunner USAF Senior Airman Annika Helvig, (E-4, “Hellchik”) Combat Controller USMC Corporal James Wells (E-4, “Shakewell”), Scout Sniper USN Hospital Corpsman Second Class Casper Lin (E-5, “Doc”) Special Amphibious Reconnaissance Corpsman (SARC) USMC Staff Sergeant Rokuro Silva (E-6, “Roku”), Infantry Squad Leader
The following chapters detail the experiences of Durnir within the Nine Mountains. Note that, in order to effectively communicate the vigorous and highly charged nature of Jotnar’s training regimen, the coarse and sometimes grotesque descriptions of events—and occasional profane nature of the language shared among the PSECTrops—has not been adulterated.
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- In Serial30 Chapters
Vampire and the Implausible Cube
Valerie finds herself stranded in a fantastical land of magic, with unknown dangers and no possessions aside from a mysterious, Rubiks Cube-looking silver object that follows her around no matter where her adventures take her and proves to be an invaluable, albeit stoic travel companion. However, things aren't as simple as they first seem, as she soon discovers a newfound thirst for blood, a society built upon strength to combat the oddly intelligent and cunning amalgamations of various creatures cropping out of the woodwork, as well as a hatred for all creatures magical; including her. Author's Note: Just a fun little side project that popped up in my mind after reading a bunch of isekai and wanting to write my own. If there turns out to be demand, however, then I shall turn this into my main project and deliver content more regularly. Join me on my brand new community discord server: https://discord.gg/HDWXyRVQAQ
8 148 - In Serial23 Chapters
The First Rabbit Dungeon
One day Wade wakes up just like any other day, but this day he isn't in his bed like he was when he fell asleep. Instead he is in a small dark room with no exits or windows, and with only the faintest of light that doesn't even light up the whole room. Even worse than that is he can't move at all! After a while he finally learns what has happened to him, and it is the thing that changes his life. Come and join him on his journey of 'getting out' of the room while trying to survive the harsh world that he has been put into.
8 144 - In Serial10 Chapters
Midthalion Saga
+++Working on new chapters. Share what I've posted with your friends and family! Be sure to build strong bonds with those who are important to you. We only have each other in this world for so long!+++ Can Roderick XXIII gather together and train a party of adventurers to clear out Madeon Caves and bring peace to the wildmarches of Midthalion? Sent from his home monastery in the west to the wildmarches of Midthalion, Roderick the Holy Avenger is devoted to living out his oath to bring the Holy Light to the dark corners of the world. He enlists the help of an old friend, Ulrich Vogelbrandt the dwarf druid, to train and prepare a fighting force capable of defending the west from the evil they both see gathering and growing in the east. Eoroth is an ode to Tolkienesque epic fantasy, Robert E Howard and H.P. Lovecraft's pulp fiction, and Gygaxian Dungeons & Dragons. I like to write about serious topics because I think it's fun. I hope it makes for a fun read. Place: Eoroth, a vast, flat world with many continents set in oceans that reach out and mingle with the Celestial Sea. Our story takes place on the continent of Thalion in the middle, unsettled region called Midthalion. Peoples: Races in Eoroth aren't different species; the species of man is just incredibly diverse, consisting of many known races (and perhaps some unknown). There are no humans in Thalion. Thalion's races include variations of elves, dwarves, halflings (billowits), pierros (clownish men), bergeracs (long-nosed and swarthy men of honour), orcs, trolls, goblins, and hobgobs. The Church: There's one dominant religion in Westhalion. The faith of the elves is an analogue to Roman Catholicism while the dwarves practice an Eastern Orthodox analogue. (Forgive me for not having figured out names yet.) The practitioners worship a triune god (the All-Father, Son-of-All, and Holy Light). There are many powers in heaven, all created by God. These include the Twelve High Thrones, individual, created beings who take on the role of guiding mankind in different aspects, drawing them closer and closer to God. (That should be the essentials. I could write pages on the theology. Comment where something's unclear in the story.) Natural World: There are plants and animals in Eoroth, but the world is also inhabited by spirits called aeons. Aeons are transformative beings; in the wild, they'll change based on whatever is happening nearby. Pollute a pond? Expect to see toxic toad-men running around. Leave a bunch of dead bodies strewn across a battlefield? Expect the place to become haunted with ghouls and ghasts. Druids are important for making sure that the aeons are pacified; that their needs are met so that they don't become rampaging monsters. Where the wilderness becomes overgrown, so too do the aeons. Aeons and People: Long ago, men learned how to trap aeons in stone tablets and use them for war. Now, anyone can capture an aeon into a special staff made by a druid. Men train, raise, and bond with these aeons. Druids often build entire ranches devoted to raising healthy aeons as allies and companions. Aeons are divided into twelve known families, and the church sees these as corresponding with the Twelve Thrones in Heaven. Direction: My goal is to get the story to one million words by June next year. I have tons of content in mind for the world. I want to release novels set in different ages of the world depicting different historical events. I hope to expand the setting into a tabletop role-playing game as well as a series of old-school JRPGs. But, it all begins with writing some stories and publishing my novels.
8 235 - In Serial70 Chapters
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Born as a super psychic, Psychi cannot live up to the expectations the world has for her. The faster she flies, the more she ought to do with each tick of the clock, and with how powerful she is, the responsibility is overwhelming for the otherwise ordinary schoolgirl. Her relationships crumble from her abilities while a threat looms over the world; an impossibly strong, demented psychic in hiding.However, when Psychi is weakened, a portal erupts from below and envelops her, summoning her to a new world. There, she is given no choice but to fight. The super-psychic that was in hiding was sent to the world long before her and amassed armies of monsters, threatening to end humanity. With the help of The Hero, the last remaining bastion of hope, Psychi resolves to fight to defeat Azad, the Monster King, and stands against his reign.On the other side, her ordinary brother, Jeremy, is left all alone, his parents long dead and his sister now vanished before his eyes. Afterward, a mysterious, blue-robed individual claims Psychi is trapped in another dimension, and that if he ever wants to see his sister again, he will first need the assistance of his sister's rival, Jana, a fellow super psychic whom she nearly killed on accident just moments before. A new chapter each Saturday and sometimes also on Wednesday. (The first chapter is mandatory to understand the story, but the two volumes are written so that you can read either one at your own pace.)World of Fantasy stars Psychi, and World of Psychics stars Jeremy.
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8 227 - In Serial44 Chapters
To be an Immortal Lich
Meet our friendly protagonist, who finds himself in a whole new world, inhabiting the body of a not so friendly, powerful lich. Unfortunately for him, the fantasy like world doesn't exactly start off full of modern amenities, a plethora of fun activities, easy to find pretty women, or exquisite cuisine. Instead, he finds himself in the middle of the ruins of his predecessor's past, and so begins his foray into a world familiar yet changed beyond the memories he gained. In the processs, he will learn what it means to be a lich and maybe even forge his own legend.
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