《Divine Rebirth》Chapter 11 Installation
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Good the three options all seem to have something to work with and I would normally choose the Path option if I couldn't make a custom world System but because I can I will do it. Why would I normally choose the Path option? Well because this option specifically states that skills can be learned through everyday actions. While the Job/class option seems to place you on an unchangeable path that could only deviate a bit. Evolution would probably then be my second choice because this would add diversity into my races. I just hope that natural evolution could still occur.
"Hey Cely with this Evolution option, would that disable normal evolution. I mean selection and that."
"No, that could still happen it just isn't encouraged anymore."
[Custom]
"Oh, you chose that, well then say what you want, and I try to put that into a possible version when both of us agree we can send that to the System for implementation."
"Good so I would like a mix between the Path and Evolution System. So that you can obtain Skill from actions, paths, and evolutions. With that, I would also like to the possible path generation methods to be about race, skills and actions. This would then all feed into the evolution pool of the being and enable it to choose from a variety of possible evolutions that were impacted by this."
"Hmm this could work the downsides to this would just be that everything would be weaker in the beginning and that your world would have to have a high mana concentration but because you have that everything should work out. Here is the proposal."
Trois pouvoirs System
Skills are learned through actions, evolutions or paths.
Paths are generated based on actions, Skills or evolutions.
These paths are completed with points these are acquired for every level of a Skill
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Every single being undergoes an evolution after a set number of criteria are met.
These criteria are Skills, actions and prior evolutions
Every being has a rank. Higher rank-> more power and skills
Each evolution may create a new species. Variant species will have kids that are the normal species.
New species can create a new race.
Downside: High mana cost- > Needs at least high mana concentration
Balancing -> Everything starts weaker
Yes, all of that seems right there is only one thing that's strange for me.
"Is that French in the title?"
"Yes, why should that be a problem you have your theme and I have mine. So now the only thing would be this."
Do you want to upload the new world System to the Shop?
Yes/No
"What would this entail for me right now if uploaded this?"
"Well other people might buy your product from the shop and you'd 10% of their points spent on that product. And if you'd want to use this world System again then you would have 10% of the product. Also, because nobody has a world or world System right now there is a chance that yours will be taken into the starter kit. That would make it essentially free, but you'd still gain the points as if it were in the shop. You'll also get the copyright of the product but be advised you can only upload 2 things a day to the shop. You also won't be able to form a commerce guild in the System currently."
"Hmm there is nothing I wouldn't like but you said something about guilds just now. Are they like guilds in those MMO's where you have a hub and can meet your guildmates all at once.“?
"No, they aren't like that and that is everything I can currently say about them. Why does he have to so curios?"
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"Hmm have you said something at the end. Well, it doesn't matter anymore [Yes]."
And then the bombs hit, and I could only see blue my complete vision was full of notifications. Most of them were about people buying my System others. Some had something to do with me gaining something and the last one was about rising points. And just like that, I fell back in surprise and as I laid there on the ground, I asked Celeritas the only important thing right now.
"Could you offer a complaint to the System for me."
" Yeah, I can do that. What is it about?"
"People are buying my world System and I am being bombarded with notifications of it. Couldn't there be something like a notification log or something like the stuff with the skills? So that I can see that someone has bought it from the corner of my vision."
"Oh yeah that don't worry we are already working on implementing something like that and the titles that you asked about should also soon be implemented. Don't worry. But how many points have you gained just now to get such a reaction."
"Something around a Million just now. And some achievements."
"Hmm yes that sounds good for now and the number will probably rise later without your input. Now the only thing left would be to activate the System."
[Activate the Trois pouvoirs System] [Show System log]
Achievement acquired
Custom provider I: Provide the Shop with one unique product
Bonus: 1% permanent cost reduction
Trois pouvoirs System was added to the Shop
The price of this new product is going to cost 2000 points
Achievement acquired
Golden Goose I: Gather 1.000.000 points with a single product
Cost reduction: 1% permanent cost reduction
Hmm, there seem to Achievements for almost everything, but I don't seem to be the fastest anymore. Ah well, I already have some Bonuses that others won't be able to get. Still, I would have liked more of the ‘under 100 type Achievements’ but what can I do I think I should shift my focus away from doing everything as fast as possible and to building a solid base so that my world won't destroy itself. I could influence the world culturally and show them the right path. But right now, I don't think I want others to worship me. They should worship Cely and maybe some others. But no, I don't want to be known by them that could lead to problems because I know I can’t lead others.
But how could I do this? Well, I know that right now I want to have at least seven others that represent my will in the world below me. Each will get his mountain while I get this sweet house with my giant tree. This is going to be fun I know it. Even if I will be stuck but I think I will try to do somethings in the world below me.
Stats of our MC:
Spoiler: Spoiler
Status
Name: Motus
Species: Dwascll (Creation god variant)
Achievments: And there was light, Light borne, Progenitor, Precursor, Magical help, The time is right, My first world creation set, custom provider I, Golden goose I
Effects: None
Strenght:11 (8+3)
Dexterity:14 (11+3)
Wisdom:15 (12+3)
Intelligence:15 (12+3)
Endurance:10 (7+3)
Charisma:12 (9+3)
Perception:16 (13+3)
Stats of the world:
Spoiler: Spoiler
Stats
Name: Mutatis/ Domum
World size: 3
Mana concentration: Extreme
Main species: Dwascall
Technology: Stoneage
Gods: Motus, Cely
World System: Trois pouvoirs System
[Locked]
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- In Serial20 Chapters
Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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