《Reincarnation of the Gun Swap Goddess》3.5/4 - Fight at Level 0
Advertisement
*One versus seven. Hopefully they don't bore me too much.*
Though she was outnumbered to this degree, Jisha was unfazed. After all, the more players she could kill, the more money she could earn. So to say she was unfazed wasn't entirely accurate - she was motivated by the piles of cash strolling the cemetery.
The moment she stepped through the entrance, Jisha received a system message.
*>System message: You are now entering a War Zone. >Expand for details.*
Jisha was already familiar with the concept of a War Zone, so she didn't need to read further. However, the people around her didn't think the same.
"Hey, it's dangerous in there!"
"Get out of there, you'll die. Don't you know what a War Zone is?"
"Ah... I saw her standing there but I didn't think she would actually go in."
"I guess she really doesn't know what a War Zone is..."
"Girl, what are you doing?! Those guys are just going to gang up on you and take everything you have!"
*Ah, looks like the peanut gallery is here.*
If there was one thing Jisha enjoyed in life, it was the peanut gallery underestimating her abilities.
*I wonder what faces they'll make after I'm done with them.*
Jisha reveled in their panic as she approached the seven players in the center of the cemetery.
"Bren, we can't find anything else. I think we've picked everything up."
"Hmm... I guess it doesn't really matter. After we level up, we won't need these starter items anyway."
"That's true. Why don't we just throw them away now, then?"
*...!*
"Wait wait wait wait wait!"
After hearing the words "throw them away", Jisha could no longer stay calm.
*Don't they know how much money they're throwing out? ... Oh, yeah, they don't...*
At her panicked yells, the group turned around to face her.
"What's this? A little girl came to play?"
"Those starter items. Instead of throwing them away, you should just give them to me."
"...?"
"Hahahahaha...!"
After a moment of confused stares from the group, they burst out into laughter.
"Is that a joke? You should become a comedian. You'd be the funniest woman in history."
"I know, right? It's already funny enough that she wants to collect garbage, but it's even funnier that she wants to take stuff from us!"
"Girl, who are you even with?"
"With? I'm alone."
Advertisement
"..."
"... Hey, are you serious?"
"I guess... she isn't joking? This isn’t even funny anymore. Let's just get rid of her."
"One more kill, and let's report to the club president!"
"Mhm. We can definitely join the Academy's VR team and maybe even rank up to varsity next year!"
*The... Academy?*
"Hold on, did you say the Academy? By chance, do you mean the Royal Academy?"
"Oh, it looks like the little girl knows something about it? Though it would be odd if you didn't. That's right, we're on the Royal Academy's VR club team. Since you know that much, we'll let you go."
"No, that's not it. I'm an alumnus of the academy. It really brings back memories."
"What? ... Wait, how old are you?"
"Okay. Now she's just saying random shit. She's either actually eleven years old or they've modified their voice and body to look like an eleven year old girl. We've definitely caught a weirdo. Next thing you know, she's going to claim to be a time traveler. Can we just kill her already?"
"Yea, no point in delaying further."
"You think you can kill me? I *am* a time traveler, by the way."
The moment she spoke those words, a black pellet whizzed towards her. Ordinary players would have definitely been hit by it, but...
*So slow. Is this real?*
Compared to the speed of projectiles 11 years in the future, a player throwing a ball was even slower than a snail. It might as well have been stationary.
Even though her previous life's physique and mental was much superior, Jisha dodged the pellet as naturally as breathing.
"She dodged. Fire away, boys!"
*I suppose that's the commander of their group, Bren?*
Though he appeared to be the commander, he was a melee class, and he was closing in on her with 2 other melees.
*So, 3 melees and 4 ranged, huh?*
Due to being level 0, Jisha didn't have very many options. She decided to take a traditional back liner's approach and decided to hit the front line while dodging the pellets from the remaining four players.
*But first, let's dodge only!*
Though Jisha wanted money, she also wanted to have fun. A fight at level 0 was something that she hadn't experienced for a long time, and it was something that she most likely wouldn't experience again. After all, a majority of the player base would be over level 500 eleven years later.
Advertisement
Jisha gracefully danced as though the pellets didn't exist. It didn't take long for the ranged players to realize that this opponent was much better than those who had shown up previously.
"Her movement is quite good! We can't hit her!"
If an outsider were to view this battle, it would look quite ridiculous. They would claim that it looked like primary school children playing a game of dodgeball. This description was quite apt. At level 0, all players had the physical strength and mental capacity of an average human. In fact, if you were a world-class athlete, your body would feel restrained. In addition to this, there were no skills or items at level 0, which meant that every action taken was done entirely on your own. There would be no aid from the system whatsoever.
Under normal circumstances, this was a perfect design. After all, the only purpose of level 0 was to familiarize players with their senses. Though combat was permitted, most players would not be fighting at level 0. After all, one would rise to level 1 automatically after playing the game for thirty natural minutes, or one hour of game time. Much less fight, most players wouldn't even leave their respective hamlets within an hour.
Jisha, the seven players, and the others who had died - they were anomalies who were either bloodthirsty, stupid, or both.
*But does it really matter? It's fun.*
The early levels in Synergy, especially those below 10, were very innocent - Synergy was still very much a game. In the future, many people would take it much more seriously. After a few years, the player base would explode exponentially, and many companies would have invested into the game as well. It would eventually turn from a "game" into a "second reality". Materials, currencies, and other things in the game would gain much more value and some would be sold for astronomical amounts of real-world cash.
However, at this time, it was merely a game - a pastime one would engage in for fun, and something that "only children" could enjoy. After all, the adults had important things to do.
*So let's be stupid and bloodthirsty. I'm going to enjoy the time I have.*
With these thoughts, Jisha continued to waltz through the cemetery as if she were having the time of her life.
...
"What's going on? Why can't they hit her?"
"Her movement is pretty good! Maybe she has IRL formal footwork training?"
"That seems like the most reasonable thing to assume. This would be pretty good video or stream material. I bet some would even pay to watch this."
"Already on it, buddy. Been recording since she walked in!"
At this point, the onlookers were impressed. It was a one versus seven situation, yet the "one" seemed unfazed. Though not many thought she could make it out alive, they were impressed nonetheless.
After about a minute, however, the enemy commander noticed something was wrong.
"Everyone, stop."
Within two seconds, the seven members came to a standstill.
"Hey. Why aren't you attacking?"
"Because I don't need to."
"..."
An awkward silence ensued.
"Bren, she's clearly making fun of us. If she continues like this, we'll eventually win anyway. Why don't we just continue?"
*... This sucks.*
After purely dodging for over a minute, Jisha had succumbed to boredom. This was because the enemy decided to switch up their strategy. Rather than firing as many pellets as possible, they decided to act far more conservative with their ammunition and relied on their melee fighters to run her down.
*If it's dodging projectiles, I could do it all day. But this... is a snooze.*
Being run down by a bunch of guys with sticks was no fun. Eventually, they would win with this strategy considering Jisha wasn't even attacking.
*... Yup. I'm going to lose if I continue like this.*
But... How could this be? How could a maestro with 11 years of experience be run down by new players? The simple answer was that since Jisha wasn't attacking, there would be no way for her to win by default. But if one were to look at it from a different angle, the answer would be the lack of tools at their disposal. It would be like asking a new chef and a starred chef to create the best meal out of a chunk of butter and a slice of bread. The end result would objectively be similar despite the two's vast gap in knowledge. With so few tools, the number of possible mistakes and grasped opportunities are few. This leads to a small number of possible end results; only a small variation from the starting position is possible.
But at the end of the day, the starred chef would still claim victory with certainty.
*Let's turn this around.*
"Alright, boys. Playtime's over."
Advertisement
- In Serial8 Chapters
Bloody Grass
Dorian had an accident, a stupid one at that, and he died. He thought it was the end, that only darkness awaited him. That was until he woke up, in a room full of babies, Orochimaru of the Sannin inspecting every newborn, to see his potential new recruits, that he knew his life was going to go from bad to worse. (Cover is what I picture Dorian/Jin to look like when he'll be 15, It doesn't come from me, the character on it is from Tokyo Raven, a nice anime that I enjoyed watching)
8 74 - In Serial7 Chapters
A Noble Beast
In a world dominated by the gods and their followers, a half-beast must struggle to survive around hidden atrocities. Kane after living life with humans is confronted with the worst of human prejudice. Guided by nature he tumbles through the mysteries held within the Slumbering Sumit. Grasping independence is long and arduous with power running rampant.
8 215 - In Serial10 Chapters
Witchbone: The Goblins Winter
Themes found in these stories include friendship, found family, defying negative expectations, trying to figure out how to be a force for good in your corner of the world, doing heroic things even if you don't look or feel like a hero, and that being different isn't necessarily fatal. Summary: A spell of arctic weather. A mysterious death. The reading of a will. Strange tracks in the snow. Eleven-year-old Danny Hallow accepts his life, such as it is. His father is dead, his mother left years ago. His three Keepers are the only people aware of Danny's erratic and not-very-impressive psychic abilities. He has no friends, he's been suspended from school, and he's responsible for the life of a small brown bat that's ended up in his care. When Danny's estranged Uncle Enoch dies under mysterious circumstances, he and his Keepers are called to the town of Eddystone, New Hampshire for the reading of the man's will. Traveling four hundred miles from his dreaded hometown to attend, Danny is happy to get away, possibly inherit something interesting- and maybe find out more about his family while he's there. Arriving at the crumbling family estate of Gnomewood Home, he finds it to be hauntingly familiar, a bit creepy, oddly comforting, and possibly alive. When his uncle's will reveals that he's inherited Gnomewood and everything in it, he's determined to stay and make a happier life for himself in Eddystone, somehow. But at Gnomewood, he finds more questions than answers to his family's secrets. Disturbing old memories come to him in dreams. His psychic abilities begin to grow stronger, and as a result he becomes aware that a horde of cryptic creatures are plaguing the town of Eddystone, seemingly drawn out by the spell of an unusually frigid February. Toothy little goblins that are sneaky, vicious, and hungry. Goblins that take a particular interest in Danny. Will the emergence of the alien, and potentially dangerous, power he's inherited from his peculiar family tree help Danny survive the goblin infested winter, inadvisable attempts to befriend a terrifying boy with silver eyes, and a new school? Only if he learns to control them before they put him and everyone around him in danger. Before they convince some people that he should never have been allowed to exist at all. Before he becomes just another twisted tale in his family's bizarre history, kept hidden for centuries within the ivy-covered walls of Gnomewood Home.
8 149 - In Serial9 Chapters
Astral Imperialization
Paused------ Admiral Drake has left for a classified operation with an entire crew dedicated to investigating a planet. Empire’s psychics had spotted an unusual energy signature coming from this planet. Unluckily, asteroid-kun destroyed parts of the ISS Pulsar, thus nearly killing everyone. Fortunately, Drake got promoted thanks to this accident. He’s now the new Imperial Governor of this new planet, Loanose. His new major target? Merely taking control of Loanose and make it a proud example of the Empire’s might. With the help of Alyn, a state-of-the-art AI, and Sylviane, the best political science graduate, they will reform the entire planet's way of life. They will develop a new country using interplanetary logistics, a space station and a good deal of strength. No problem resists a robots’ army and a warmonger psychic. Will Sylviane temper the impatient Drake? There is only one rule left. Abide by the Imperial Regulation and will be considered as an imperial citizen. You will be protected and we’ll offer you means to earn your living. If you threaten the imperial citizens, nobody will save you from the Empire’s wrath! Hope that Drake doesn’t find you before the military arrest you.
8 205 - In Serial33 Chapters
Quid Pro Quo
Satchmo Turner is a failed private detective from the rusting heart of the Black Country who is reeling from the loss of his sister and fiancee. He's going nowhere at work, and treading water in life, until he picks up a simple missing person case and stumbles into something much bigger. Satchmo soon finds himself in over his head and embroiled a hunt for ancient treasure, unrequited love, violence and murder in a quiet English village stocked with a cast of characters he could never have imagined.Praise for Quid Pro Quo from Wattpadders:"Damn you for writing such a good book. I'm dead serious when I say you should look to get it published.""Overall, I think it's a great book and something I'd expect to see on a shelf in a bookstore somewhere.""I read another chapter and devoured the whole damn thing over an afternoon.""All-in-all the book was thoroughly enjoyable and very professionally written. Definitely better than almost everything else that I have encountered on Wattpad... it was a compelling read.""Your style of storytelling is lovely to read. I'm trying desperately to convince my husband to sign up to Wattpad so he can read it too."
8 132 - In Serial7 Chapters
Breach World Championship 2081
In the year 2081, the science fiction virtual reality game Breach is at the peak of its popularity. A former e-sports player is suddenly brought into the championship tournament to replace a fallen member of his former team. He is forced to deal not only with the personal problems that originally caused him to leave, but with the eccentricities and intrigues of the other players, including the questions of whether last year's winning team cheated.
8 150

