《He Who Slays by Stevenoth: Discontinued》Azrael's Stats, Skills, and Inventory - (updated)
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NameAzraelPrimary ClassOath-Bound SlayerHealth3480(+120)Mana1520Level50Health Regen/Sec3.5/sMana Regen/Sec1.5/sStrength113(+41)Agility94(+36)Wisdom25(+1)Intelligence25(+1)Stamina115(+5)Vitality86(+38)Attack90-94(+2)Defense15Endurance30(+1)Sustenance26(+1)Fighting Spirit60(+7)Infamy300(+100)Magic ResistanceFire0%Water0%Earth4%Electric0%Dark0%+ 30 STR,AGI,VIT
+ Can earn permanent stat bonuses from defeating bosses, sub-bosses, and named monsters.
+ Enables you to learn secret skills from slaying boss monsters.
+ Can learn Blacksmithing and Tailoring to the level of master
+ Cannot learn any other craft skills at all.
+ Can not wear armor made of metal.
+ Can not equip anything other than a 2H weapon.
+ Elves shun you.Skill points left to distribute: 75
Bloodthirst - Beginner 7 - 9%Passive
As you fight, your rage grows and allows you to be faster, stronger, and more precise.
As you fight, a combo counter will appear in the top left of your vision.
+1.7% damage per consecutive hit in battle.
+1.7% attack speed per consecutive hit in battle.
+.5% chance of critical hits per consecutive hit in battle.(Does not rise.)
Must be equipping a 2H weapon.
Combo is cancelled if you block or parry. Dodging and tumbling does not cancel combo.
Aura Blade - Beginner 6 - 3%Activated
Your blade glows red and deals increased damage.
Damage: +1.6 per 10 points of Fighting Spirit.
Ignores 37.5% defense.
Cost: 185 mana/s
Blade Wave - Beginner 5 - 2%Activated
You call upon your rage and launch a red wave of destruction
Deals damage equal to normal attack, plus a bonus based upon Fighting Spirit.
Deals attack + (.5)(Fighting Spirit)
Damage increases and mana usage decreases per level up.
Cost: 400 mana
Woodcutting- Beginner 4 - 46%Chop down trees 13% faster.
Consume 13% less stamina chopping down trees.
+4% resistance to earth magic.
+4 STR
Handicraft - Beginner 8 - 17%Increases melee and ranged attack power by 8%.
Increases unarmed attacked power by 16%.
Slightly increases quality of all crafted items.
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Two Handed Sword Mastery - Intermediate 1 - 17%Increased damage and speed with a two handed sword.
+150% DMG
+45% SPD
Stomp - Beginner 7 - 7%By calling upon all your energy, you can stomp the ground with tremendous force.
Deals STR damage*(1.2)
7 foot AOE at 1/2 initial damage
Chance to stun/knockdown
Mana Cost: 80
Tumble - Beginner 7 - 25%Move faster and dodge easier in battle.
Passive
Movement speed increased by 14% in battle.
Chance to dodge increased by 7%.
You can regain composure after falling faster.
You take 14% less fall damage.
Each level reduces Stamina needed to tumble.
Tailoring - Beginner 2 - 92%Allows you to produce clothing, armor, and other goods using fabrics and leathers.
Increased level increases quality and decreases time needed to produce goods.
Repair - Beginner 5 - 29%Allows you to repair items.
at level 5, you may learn blacksmithing.
At intermediate 1, items will be repaired to full durability.
Each level up increased amount repaired, and decreases stamina consumption.
Blacksmithing - Beginner 3 - 42%Allows you to forge weapons, armor, and other things.
Each level up increases quality and speed of production, and allows you to create new items.
Bandaging - Beginner 5 - 76%Allows you to create bandages to heal yourself.
Higher levels increase amount healed and speed.
At intermediate level you can bandage in battle.
Beast Taming - Beginner 4 - 14%Using bait, or strength, you may prove your worth to certain monsters and recruit them as your loyal servants.
11% easier to recruit monsters.
Monsters you tame have 11% increased life.
Monsters you tame have 11% increased damage.
Levels by taming and training monsters.
Equipped Items:
------------------------
Auruk's Old 2H Sword:
Durability: 31/31(Lost durability from repair)
Attack: 13-17
Auruk's old sword. This bad boy has seen a lot of use, and not a lot of emotion...
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It isn't much more than a slab of grey on a stick, but it'll do some damage!
Requirements: 30 STR, 30 AGI
Effects: +5 STR, +5 VIT
Enchanted: +2 DMG
Cheap Leather Breastplate:
Durability: 19/20
Defense: 5
A cheap leather breastplate made by an unskilled craftsman.
Requirements: None
Effects: None
Enchanted: +20 HP
Cheap Leather Greaves:
Durability: 17/20
Defense: 3
Cheap leather greaves made by an unskilled craftsman.
Requirements: None
Effects: None
Enchanted: +20 HP
Cheap Leather Pauldrons:
Durability: 14/14
Defense: 1
Cheap leather pauldrons made by an unskilled craftsman.
Requirements: None
Effects: None
Enchanted: +20 HP
Cheap Leather Boots:
Durability: 16/17
Defense: 2
Cheap leather boots made by an unskilled craftsman.
Requirements: None
Effects: None
Enchanted: +20 HP
Cheap Leather Gloves:
Durability: 12/14
Defense: 1
Cheap leather gloves made by an unskilled craftman.
Requirements: None
Effects: None
Enchanted: +20 HP
Cheap Leather Bracers:
Durability: 12/13
Defense: 1
Cheap leather braces made by an unskilled craftsman.
Requirements: None
Effects: 5% increased chance to parry.
Enchanted: +20 HP
Tattered Red Hood:
Durability: 12/16
Defense: 0
A cheap hood used to cover the face.
Requirements: None
Effects: None
Enchanted: Hides the wearer's face almost completely.
(Not equipment, more like a charm, felt it belonged here.
Slayer's Log:
Durability: 1000/1000
Soulbound
The book Azrael picked up. It has since transformed into a log that lists his accomplishments and confers stat bonuses based upon boss kills.
Number of bosses slain: 1
Requirements: Oath-Bound Slayer
Current Effects: +2 AGI, +1 STR, +5 Fighting Spirit
Amulet of the Fallen:
Durability: 100/100
Defense: 2
Amulets made to cater to the evil, or those whom revere no lord.
Equip:
+10% faster mana regen
+100 Infamy
+1% to all stats per 100 infamy
Limits:
Level 20
Must worship no god
In Backpack
---------------
Woodcutter's Axe, Slayer Blade, Wooden 2H Sword, Basic Blacksmith's tools, Portable Forge, Berrefos' Axe.
Lion, Rabbit, Wolf, Fox, Berrekin Japtem. Furs, meat, bones, etc. - Also lots of shoddy weapons and armor from the Berrekins.
Also about 10 gold.
Formula used for health: (vit+level)*20
Formula used for mana: (int+level)*20
Formula used for health regen: Total HP/1000
Formula used for mana regen: Total MP/1000
Formula used for Attack: (Str/2)+Weapon power.
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