《These Games Of Ours: Crown Of Thorns》19
Advertisement
After a good chuckle, he got down to business. Nilbog had a feeling people spent most of their points on their Class and Life Force or Mana, but all he to work with was his General Skill tab. He pulled up the menu and began scrolling through them.
Though the rarity of skill was a great indication of its power, some common skills were more useful than rare or epic skills, mostly because of their simple and wide-ranging effects. Generally, the stronger the skill the greater limitations it had.
The first skill Nilbog saw was a perfect example of this.
Lesser Bleed Resistance (Common)
Skill Slot: Bleed Resistance
Cost: 10 points
Gain 10% Bleed Resistance.
Most of the damage Nilbog had taken was because of bleed damage. It was a must take for Nilbog.
Moderate Terror Resistance (Uncommon)
Skill Slot: Terror Resistance
Cost: 15 points
Increase Terror Resistance by 20%
That was because of The Blind Mage, no doubt.
Though picking it would probably remove the shivers that went down his spine each time he thought about her, it didn’t seem like a common effect. It made the afflicted lose control over themselves, either collapsing, running away, or even attacking their own allies. Powerful, but too much of a rare Status Effect to waste points on it. Terror was considered a Crowd-Control ability, so his Hunter’s Sight already helped him in that department.
(Uncommon) Fighter’s Adrenaline
Skill Slot: Offensive Accumulation
Cost: 15 points
For every 5 seconds or successful penetration in battle, gain a 2% increase to Strength and Speed for a maximum of 20%.
The buff will decay by 1% for every 5 seconds passed without landing or receiving a strike. Attacks do not need to penetrate.
Fighter's Adrenaline will go on a 2-minute cooldown if it reaches 10% and then falls below 5%.
The Game offered common builds that people could build for. A Berserker, an Archetype that went up in power prolonged fights, was another common one. Iris most likely leaned towards this style.
Advertisement
(Common) The Outnumbered
Skill Slot: Battle Condition
Cost: 10 points
(Common) Duelist
Skill Slot: Battle Condition
Cost: 10 points
Gain a 5% increase to all parameters for each additional creature that out numbers you and your allies. Creatures that are a Danger Rank below you will only grant 2.5%. Creatures that are more than 2 tiers below you will not count.
The maximum buff is 30%.
After 3 seconds of entering single combat, you will gain 10% Strength, Speed, and Armor.
Some skill trees branched off, such as focusing on large battles or duels.
The Outnumbered was hilariously bad. Having a skill which rewarded being in a severe disadvantage did more harm than good for people like Nilbog. Bosses probably had it, and it probably didn’t hurt for some Sentients that would always be outnumbered to have it either, but Nilbog could barely win a one versus one, much less a group fight.
If he was going to pick any of the two, it was going to be Dualist.
Short-Breath (Uncommon)
Skill Slot: Breathing Technique
Cost: 10 points
Add-on cost: 5
Long-Breath (Uncommon)
Type: Breathing Technique
Cost: 10 points
Add-on cost: 5
Grants 20% Speed for the first five seconds of combat. Reduce STM costs by 10%.
This effect can only activate once every minute.
---
(Unowned) Add-on: each Penetration increases the duration by 2 seconds.
(Unowned) Add-on: change the skill from a passive into an active.
Grants 5% Speed for the first 20 seconds of combat. Reduce STM costs by 20%.
This effect can activate once every minute.
---
(Unowned) Add-on: each kill increases the duration by 20 seconds.
(Unowned) Add-on: The STM reduction will stay active for double the duration Long-Breath was active.
This was an easy choice. Nilbog didn’t know much about skills, but one could never have too much STM or Speed. Someone could stay alive without Strength, Armor, or Soul, but being unable to run-away or dodge will always lead to death. Investing in it was not a choice—it was a requirement.
Advertisement
The only question was what type to choose. One leaned towards a more burst Archetype, which he quite liked, while the other leaned towards a more drawn-out battle, which was unfavorable for Nilbog. He stayed alive through tricks and a stark willingness to run the hell away—the longer the battle went on, the less those mattered.
He set aside 10 points for it. The Add-ons available to it were not particularly attractive, though more could unlock if he puts the skill to good use.
Basic Dodge (Common)
Skill Slot: Dodge
Cost: 10 points
Add-on: 5 points
Accumulative Dodge (Common)
Skill Slot: Dodge
Cost: 10 points
Add-on: 5 points
Increase Dodge Speed* by 10%.
*Dodge Speed only increases your Speed when you are being attacked.
For each successive Dodge* you will gain a stack of Accumulative Dodge for a maximum of 4 stacks. Each stack increases Dodge Speed* by 5%. Being hit by a single attack that takes more than 10% of your MAX HP, or not Dodging within the next 10 seconds of the last Dodge, will remove all stacks.
*Dodge is counted when an attack would have struck you had not made aversive maneuvers.
*Dodge Speed only increases your Speed when you are being attacked. This does not apply when moving with any intent other than to dodge.
Another non-choicer. Getting hit less equated to surviving more.
Once again, there were two branches, focusing on either short or long battles, with him leaning towards the first.
Other than that, he had a couple skills that Nilbog did not give much thought about. Minor Slash Resistance (Common) and Minor Pierce Resistance (Common) providing a 10% Armor increase against those damage types. Nilbog didn’t need protection against getting hit—he needed to avoid getting hit. 10% of non-existent Armor won't help him.
The last skill available was useful yet unusable.
Agile Hunter (Uncommon)
Skill Type: Active Offensive Enhancer
Skill Cost: 15
Add-on cost: 10
Upon activating the skill Agile Hunter is attached to, the said skill will have 25% increased Strength and Agility for 5 seconds. If your attack deals HP damage, increase your Agility by 10% for 5 minutes.
Agile Hunter will go on a five-minute cooldown upon activation.
(Unowned) Add-on: The cooldown is removed if your target dies. The Agility bonus may stack up three times. Each stack resets the total duration of the buff to 5 minutes.
(Unowned) Add-on: Double the increased Agility.
For each type of skill, there was a Skill Slot and a Skill Enhancer. A person couldn’t gain two Dodge skills, but they could get a Dodge skill and then apply a Skill Enhancer to it. They were much rarer, could be put on different skills, and most often were vital builds. They could even be turned off or get switched to different skills to adapt to the environment. An Offensive Enhancer applied to any skills that dealt damage.
The issue with it is that he had no skills that dealt damage. Lethal Strike only targeted Sentients.
In the end, Lesser Bleed Resistance (Common), Short-Breath (Common), and Basic Dodge (Common) cost him 30 points in total, leaving him with the 15 points he needed for Agile Hunter (Uncommon). It wouldn’t be useful now, but he needed to spend most of his points. Getting captured would waste them. Plus, this round was against Sentients. Just because he didn’t like to fight didn’t mean he was going to be a push-over.
Well. As much as a level 20 pip-squeak can try.
He attached Agile Hunter to his Lethal Strike.
With all his chores done, he snuggled himself, each side of the wall a comfortable barrier, and tried to sleep over the rattling outside his window.
Advertisement
- In Serial16 Chapters
Underworld
It is 2144, just a dozen years since the last (4th) world war, also known as the "Last War". Now Earth is united under a global government. All labor is automated, so humanity now lives a life of leasure. With sporting events banned as uninclusive and discriminitory e-sports stars now stand at the peak of global celebrities just as sports stars used to. Full body experience virtual reality or FBEVR (pronounced as fever in english), is now the main source of entertainment for most of humanity. However society does have it's darker side, as the losers of the "Last War" have been pushed to the edges of human society, forced to work for the state as "punishment" for their sins. One such "Sinner" is a former E-sports celebrity of an old style VRMMO called Underworld was now a nobody known as Mark Ulrich. Mark, who now lives cut off from most of modern society with his teenage daughter and the ghosts of the Last War deep in Arizona's Sonoran Desert, is visited by an old friend Leo about a new FBEVRMMO which is to be released soon called Underworld-GOLD, with an offer to reprise his old glory.
8 207 - In Serial10 Chapters
The Humanity Initiative (discontinued)
Virtual gaming has been around for ages. Many live their entire lives online, not caring about what’s left of the real world. The few who do, fear nuclear annihilation. The risk of an unfortunate chain reaction is too large to ignore, but as of now, prevention is impossible. Humanity, in its biological form, would never survive as it is. That’s why the UN has its full focus on “The Humanity Initiative”. The field of genetics shows promising results, but are years from ready. If bombs were to fly tomorrow, something must survive. Recent VR technology has a potential candidate for that something.Farah Al Farzha never plays online, she loathes the very idea of it. She is in love with reality, and competitive fencing is her way to prove it. But when she reluctantly went online, she couldn’t exit, or at least a copy of her consciousness couldn’t.Human, but juridically speaking no more, Farah struggles in a game that would’ve been illegal. To her only consolation, the game is modeled after reality, a place foreign to the gaming brats around her. But what demands do the UN put on potential ‘human’ survivor candidates, and how will natural selection be replaced, when reality is no more? _______________________________________________________________________
8 244 - In Serial8 Chapters
Monstrous Path
This story is both dark and lighthearted, it will have a lot of deaths and gore scenes but not just for the sake of being edgy or something like that. Every being comes from someone’s life — a womb, an egg, the world, a God, and from itself. Then what about me? I came from a container, so what does that make me? Am I still a being? “I do not know — I want to understand — why?” This was my driving force to live when I opened my eyes, I had no need for food, I only needed to satiate my curiosity. But as I learned early on, life was not as simple as it seemed. Note: The Characters in this world would always have a reason for living, and the world moves not just because of the MC. This would also have a lot of tearjerking scenes (or so I would hope) Culture, Race, Government, and Language can and will be different and though some Races like Elves and Dwarves are present, please do not think that they are the same as every other.
8 59 - In Serial38 Chapters
The Saga of the Ash Mystic (Morrowind Fan-Fic)
The Sixth House is known to be home to horrors that most dare not speak of, but when Nevena Dals infiltrated the Sixth House Base of Kirinibbi, she never anticipated coming to meet a creature that would change her life forever. Now that she's back with the rest of society, she's finding that something's not right and she keeps yearning to go find the creature that changed her life.
8 170 - In Serial48 Chapters
University Problem (Yoonkook)
Min Yoongi, who is an omega tries to hide his omega status to stay in university. Jeon Jungkook, a true alpha finds Min Yoongi interesting because he notices something off about Yoongi who claims to be a beta. Will Yoongi be able to hide his true status with the alpha trying to find the truth and problems that are starting to arise in university?
8 77 - In Serial3 Chapters
an undertale fic written a little too recently
if ur not jayden, I wholeheartedly do not recommend reading this lmao.if u are jayden- u better read this entire thing, u rat.CONCEPT ART COMING SOON
8 150

