《Witches of the Night》Chapter 25 - The Second Witch
Advertisement
As I expected, the attempt of the Witch of the Night we found in the Santa Clara Convent to discourage the Organization from interfering in their affairs had no effect. The very next day, Almeida called me to investigate another portal.
Across the portals that we tried in the days that followed, we didn't find anything significant. Why the Witches of the Night had created those portals, we had no way of knowing. Maybe they were related to aborted attacks or were just for reconnaissance.
Only one proved remotely interesting since it took us to a place near the river Lima's bank, on the outskirts of Viana do Castelo. It was undoubtedly through it that the Witches of the Night had launched their attack against the King of Islets' kingdom, but, at that moment, it didn't help us much.
Finally, one of the portals led us to a completely dark location. We immediately lit our lanterns and realized we were in a tunnel. The walls, the floor, and the ceiling consisted of blocks and slabs of granite.
We were too deep for any GPS to function, and without an opening through which we could peek, we had no way of knowing what part of the country (or perhaps the world) we were in.
The tunnel followed in two directions, so Almeida chose one at random to start our exploration. Knowing of our encounter with goblins and worse creatures and the death of their comrades in Vila do Conde, the Organization's soldiers strapped their lanterns to their automatic rifles and moved with these at the ready.
We had advanced just a few hundred yards when we found the tunnel's first inhabitants. They didn't look like trolls, goblins, or any of the other creatures we had found before. After the mission, we named them troglodytes, as they were vaguely similar to humans, but had flat heads without eyes and ashen skin.
Apparently, they had detected our presence before we realized they were there, as they were charging towards us wielding wood and flint weapons. As they approached, they threw spears and sharp stones at us, however, these primitive weapons could do nothing against the helmets, and other protective equipments we started using after our mission in Vila do Conde. The Organization's soldiers' automatic weapons, however, had no difficulty in slaughtering the troglodytes. It only took a few bursts to kill them all.
We passed over their bodies and continued our exploration.
The tunnel changed direction shortly afterwards. Also, it seemed to decline, albeit with a very subtle gradient.
We walked for more than fifteen minutes, always in a straight line, before we reached the end of the tunnel. It seemed to lead to a natural cavern, but only when we got there did we realize how big it was.
Its ceiling was seventy feet above our heads, and the cavern stretched hundreds of yards ahead and to the sides. Stalactites and stalagmites jutted in various places, and, between them, snaked dirt roads tramped by hundreds of feet. Although at first we couldn't see any, it was obvious that the troglodytes frequented that place in large numbers.
The Organization's soldiers formed a perimeter around me and Almeida, and, carefully, we started exploring the cave.
We soon found the first troglodytes. A group of six gathered behind a stalagmite, talking. Their tongue felt strange and primitive to our ears, but, judging by the way they spoke, they seemed to be having a trivial conversation.
Advertisement
Suddenly, the troglodytes became silent. At first, we didn't realize why, but when they started moving away from us, we realized that we had been detected. Since they had no eyes, it was hard to tell when they noticed our presence.
I and the Organization's soldiers looked at Almeida, waiting for him to say how we should react. The decision, however, turned out not to be his.
Sharp stones started falling on the soldiers in the rear. They answered with shots from their automatic rifles, while their companions attacked the troglodytes we had seen first. However, only then, with our most immediate opponents defeated, did we realize the situation we were in.
All around us, gathered a mass of troglodytes that stretched as far as the light of our flashlights could reach. And they were all coming at us.
The Organization's soldiers started shooting, but not even their automatic guns could deter all attackers. Eventually, the creatures reached the soldiers and attacked them in melee. Although Almeida's men protective equipment offered a substantial defense against the troglodytes' primitive weapons, the sheer quantity of attacks meant that it was almost impossible that some didn't find a joint or vulnerable gap.
We were about to be crushed by the troglodytes when a cry made the creatures stop. Once these moved away, we started looking around in search of our savior. On the wall of the cave, about ten meters from the ground, we found a smaller cave. Cut by the light emerging from the inside, we saw the cloaked form of a Witch of the Night.
She gestured for us to come closer. The crowd of troglodytes opened a passage, and we slowly and constantly looking around, crossed it until we reached the wall.
"Come up," said the Witch of the Night. "I want to talk to you."
Then it disappeared inside the cave.
One by one, we climbed using the various handholds carved into the wall. As might be expected, the soldiers took the lead and the tail.
When we reached the top, the creature waited for us, sitting behind a desk full of books and instruments I didn't recognize. The walls were lined with bookcases, and there were also several closed chests. The similarities with our previous encounter with a Witch of the Night were obvious. In fact, we couldn't be sure that this wasn't the same creature.
As before, the surrounding soldiers pointed their weapons at the creature. Only then did I and Almeida approach it. The Witch of the Night, which hadn't moved or showed any reaction since our arrival to the cave, waited until we reached the desk and then said, "You have been told that we don't care about your stupid race. Why do you keep continue interfering in our affairs?"
"And you have been told that your actions risk revealing to the public a world that it isn't ready to know," answered Almeida.
"It's not in our interest that all men learn about our existence, but we can't compromise our goals because of that. They are too important."
"In that case, we will keep interfering in your affairs and fight you if necessary," Almeida said.
"We don't need more enemies, but don't think that we won't respond. Talk to your superiors, tell them what we discussed, and try to avoid unnecessary bloodshed."
Advertisement
"I don't think that talking to my superiors will make any difference."
The Witch of the Night fell silent for a few minutes. Finally, it said, "In that case, there's no point in delaying your deaths."
The creature began to move its hands to cast a spell. Almeida's men, realizing what it was doing, didn't hesitate and opened fire. The bullets, however, didn't seem to have any effect on the creature besides slowing its gestures.
After what I had seen in previous battles against the Witches of the Night, their invulnerability to bullets didn't surprise me. Almeida, if he was surprised, didn't show, and immediately shouted, "Run!"
And when we reached the mouth of the cave, he instructed, "Jump on the troglodytes."
We did so. Fortunately, the blind creatures had no time to ready their weapons, and their bodies, along with our armor, were enough to cushion our high fall.
Sore, we got up and headed to the tunnel through which we had entered.
At first, the troglodytes didn't try to stop or chase us, but the Witch of the Night soon appeared at the entrance of its cave and shouted something in a language I didn't understand.
We had to fight our way through the last rows of troglodytes, and the others pursued us even after we entered the tunnel.
The Organization's soldiers constantly fired back against the horde that pursued us while we ran towards the portal that had transported us to that tunnel. Fortunately, there were no forks, so there was no risk of us getting lost in the confusion during the escape.
We finally reached the bodies of the first troglodytes that we had found, showing that we were almost at the portal. The horde still chased us, despite the dozens of creatures that the soldiers had shot down while we ran.
As we approached the location on which we emerged from the portal, we became more and more relieved. That relief, however, gradually turned into desperation as we crossed more and more of the tunnel without the portal taking us back to the camp. Finally, we reached a corner, showing that we had gone through all that section of the tunnel. Somehow, the Witch of the Night had closed the portal, trapping us there.
"Keep running!" shouted Almeida, with a touch of fear in his voice. "Keep running!"
"We're running out of ammo," said one of the soldiers, inserting his last magazine in his gun.
We kept going hoping to find another way out, but, around the corner, there was just another dark tunnel, and then another, and another...
The soldiers started saving their bullets, firing single shots instead of burst, but this allowed the troglodytes to get closer, and closer. And there was no sign that their chase was weakening.
The situation was quickly becoming desperate when I saw what seemed to be a small ray of light coming out of a wall. I pointed my flashlight towards it and revealed what appeared to be an arch sealed with small granite rocks and ancient mortar. It was very different from the stone blocks that surrounded the rest of the tunnel. The light seemed to come out of a small hole between the rocks.
"It may be a way out," said Almeida when he realized what I had found. "Tear down the wall under the arch," he then ordered his men.
The soldiers quickly executed the order. Those who had less ammo used their rifles' butts to knock down the wall, while the remaining fired at the troglodytes to keep them at bay.
"Hurry up!" shouted Almeida.
The first stone eventually fell to the outside, quickly followed by the others. As soon as the hole became large enough for a man to go through, we, one by one, emerged into a public park. Several passers-by stopped to see what was happening. Certainly no one expected to see armed men appear from an arc sealed for who knows how long.
"Get out of here! Run!" Almeida shouted to the nearby civilians while his soldiers lined up in front of the hole, ready to receive the troglodytes.
Almeida's warning didn't work. In fact, his cries attracted even more curious people. Fortunately, seconds passed and turned into minutes without there being any signs of our pursuers.
Fifteen minutes later, Almeida ordered his men to check on what had happened to the troglodytes. Carefully, one of the soldiers stuck his flashlight and gun, followed by his head, into the hole. After looking in all directions, he turned towards us and said, "I don't see them."
"Maybe they're afraid of sunlight?" said Almeida.
"They looked blind, but perhaps the sun affects them in some other way," I replied.
After determining where we were with the help of a GPS, Almeida called reinforcements through his phone. But I didn't need electronic instruments to realize where we were. The wall, the cannons, the narrow, ancient streets, and the steel bridge over the river, all those elements left no room for doubt: we were in Valença, more precisely in the old part of the town.
An hour later, a helicopter arrived, followed shortly by several trucks full of soldiers. Under Almeida's orders, they sealed off the entrance to the tunnel and started exploring it in search of the Witch of the Night and its troglodytes.
The helicopter took me to Braga, so I didn't stay to see what happened next, but Almeida later told me that his men found neither the Witch of the Night or any troglodyte. Even the bodies of the creatures that we killed had disappeared. They found, however, a complex of tunnels that seemed to extend throughout Northern Portugal and Galicia and perhaps even beyond. According to Almeida, exploring it would take years.
Again, the Witches of the Night told and showed us that they didn't want us involved in their affairs. After chasing us out of the tunnels, the Witch of the Night disappeared along with the creatures under its command and any sign of their presence there — all to hide their goals.
Of course, this effort only increased my curiosity and the determination of the Organization in finding out what was going on. Although we hadn't yet made much progress, I hoped that everything would be revealed soon. If I knew then what I know now, I would have taken that opportunity to walk away.
Advertisement
- In Serial32 Chapters
Realm Eternal
Meet Nabi Elrick ; betrayed by the woman he loves, and blinded by anger he acts rashly and it nearly costs him everything.Nabi Elrick's actions have drastic consequences and he looses the prestige of his occupation and he sinks into an epic slump; a Deep depression. Fortunately the ?Alternate Reality Simulation? Realm Eternal rouses him from his melancholic abyss.Nabi Elrick sees an opportunity to Begin Again.Inspired by; Mushoku Tensei, Tate no Yuusha no Nariagari, Legendary Moonlight Sculptor, Daybreak on Hyperion, Log Horizon and Only Sense Online. I unashamedly draw some elements from my favourite light novels in writing this FanFic.For the Record; the Realm Eternal Mythology Revolves Around Ancient DragonsMy Chapter target is set at ?5000 words??Written in South African English which means closer to the British Standard.?Warning: Mature Content ?Violence, Language and Adult Themes ? List of My Novels:?Realm Eternal??Crystal Guardian ??Exiled Nomads of the Galaxy??Soul Vessel Psyche?
8 311 - In Serial27 Chapters
The Dead Lands
Jaden Harris is a professional card player, playing the trading card game Magigio. That is until he wakes up drunk in a field with no idea where he is. The addition of a shy french maiden who barely speaks english, and a fiery red-head with a black belt compound his problems. Not to mention that the world has ended, and the afterlife is run by a cartoon paperclip. Will Jaden be able to survive the end of the world, learn magic, and deal with the cruel whims of a sarcastically cheerful god-like being? Note: Anything posted here is essentially the rough draft for a book that will eventually be posted to amazon/kindle unlimited. I apologize for any spelling/grammar issues, they'll be sorted out when my editor/wife does the editing. Extra note: the stat pages are intended to be red, but there is no color option on the text editor for this website. As a result, they default to black. Sorry, I'm doing the best I can with what I have. If you like what you've read, please join my facebook group at: https://www.facebook.com/groups/201449257405559/ For other books that I've written, you can find them at: https://www.royalroad.com/amazon/B07L476H4G (as a function of royalroad for whatever reason, I have to link to a book, and not my author page. Just click on my name on the amazon page beneath the title to see the rest of what I've written)
8 200 - In Serial16 Chapters
Clara's Journey
"Isn't it better if I had never been born if my life is just full of suffering?" Clara was born with a weak constitution. For most of her life, she lived in a beautiful cage called home just with her father. But as if her suffering wasn't enough, her father who left for adventure, never returned. She is desperate to die, but an unknown entity, Raph, ends up changing her life, forever. A 3d entity that seems to be forced into a 2d world, that's how Clara describes the mysterious being called Raph. However for some reason, that almost omnipotent being can't fix Clara's weak constitution and instead, he gave an elixir that can prolong her life. "I can't cure you. But I knew the way to cure you..." After being tricked, ahem, convinced by Raph, Clara decided to embark on her own journey. After finishing her training and get used to her cheat, Clara begin the journey to her first destination, the Heroes City of Denia where she would join the Adventure Alliance. However, an incident occurred in this city and she was caught up in it...
8 118 - In Serial15 Chapters
Bottomless earth
Bottomless earth a new Vrmmo that's taken the world by storm with its complicated AI and large amounts of skills to mix and match to the players preference. Its slogan is “A world with endless possibility to explore.” This story follows Shin and his wild adventure to live freely as he chooses. This game to him like many others is an escape from reality to somewhere he dreamed of a place where he can be anything he wants with no judgment. He meets many new friends along the way and experiences many new trials. -Author notes- I write these stories for fun as well as the other stories I write. I'm open to feedback so please if you have any let me know. I hope when you guys read it you like it just as much as me i tried writing the best i can. I am a Amateur writer so there are many mistakes in my storys just bear with me for now all eventually get better. Thanks I hope you guys like it.
8 165 - In Serial25 Chapters
Madagascar 3: Europe's Most Wanted (Vitaly X Y/N)
After Africa, Alex, Marty, Melman, Gloria, and Y/N, Alex's sister, they leave to go get the penguins so they can go back to New York. Once done, they end getting the attention of Captain Chantel Dubois, the head of animal control in Monte Carlo. On their journey, they come across a European circus, where Y/N and the Russian tiger, Vitaly, instantly connect. But they realize that the circus they bought, well, sucks. They make a comeback, but they're still on the run from Dubois. Will they go home or realize the circus is where they need to be?
8 186 - In Serial15 Chapters
avniel one shots
I would love to take some random plots from the show n write it on my own..just give a read...
8 173

