《The Wrathic: Transcendence Series Book 1》Prologue: Welcome to Asphodel!
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Asphodel – Sixth Age – Second Year - Three hundredth Sun
Welcome to Asphodel.
This introduction video will provide a brief history on the world you’re about to enter. It will also provide a quick overview of the character classes, rules, and armor and weapons sets available. Before we get started, please enter a user name. Most users prefer to remain anonymous and therefore choose a name different than their legal one. Please enter your user name.
Adam
Welcome Adam! Asphodel was created by Tomas Hidarian in the year 2166. The system was revealed to the public in the year 2171. On January 1st of the year 2,176, after five years of extensive testing, the system went online. Five million uses joined worldwide in the first month. The original programming was meant to encourage people to create a healthier lifestyle by experiencing a mix of fantasy and science fiction adventures in a safe and fun environment. With the exponential rise of medical advances in the second half of the twenty first century, and the elongation of what was perceived as a normal life, Mr. Hidarian wanted to create a world with unlimited possibilities. People can now live up to several hundred years in the real world, but with the time difference in Asphodel, they can life an alternate life for several thousand years.
Users are not allowed to choose their in game body structure, save for facial features. The grav chamber required to access Asphodel will scan and import your body. While in game, your grav chamber will connect to the nanonites injected into your body during your Asphodel preregistration. In game physical movement is read by your grav chamber, and that information is relayed to your nanonites which will then use sophisticated technology to stimulate specific areas of your body. The nanonites will also stimulate your brain and release any appropriate chemicals as needed. The result is that your body can transform into a healthy vessel in the real world, while letting you live out adventures in Asphodel. Please note, if your character dies in Asphodel, you will need to create a new character and start over, so keep an eye on your health! When signed out of Asphodel, your character is seen, but unable to be interacted with. When you log back in, your character will regain corporeal form.
If you’re ready to proceed, the grav chamber will now scan your body for in game translation.
Scanning…
Your body is not compatible for translation due to physical abnormalities. You will be assigned a standard body type. The nanonites in your body will register your condition and react appropriately. Your head and facial features however, can be still be scanned. Would you like to proceed with the scan or create your own facial features from a template?
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Scan..
Excellent! Are you sure you wish to scan you head and facial features? The only way it can be altered in the future is by finding a plastic surgeon within Asphodel, or dying to create aa new character.
Yes.
Very well. Please wait while you grav chamber completes its scan.
Scanning…
Scanning complete. Let’s move on to character classes. There are five classes available, each with their own subgroups. Soldier, Warden, Technomancer, Shifter, and Enchanter. A brief description of each class and the subgroups available will now be provided.
Soldiers are warriors forged in battle. They are the primary character class in Asphodel and provide a balanced and easily manageable user experience. Their weapons proficiency is vast, spanning from swords, and battle axes, to the AF25 assault rifle and the P5 laser pistol. Currently there are two thousand and sixty five weapon types available in Asphodel that are complimented by the Soldier’s skill set. Their subclasses include but are not limited to, Hero, Spec Ops, Recon, Slayers, and Tanks. For a full list of subclasses in the Soldier character class, select the Soldier information tab. To proceed to Warden information, just type Warden in the field below.
Warden.
Wardens are specialized soldiers. They provide a more unique and finely tuned user experience than the normal Soldier. Their weapon proficiency is focused on hand to hand combat, along with powder and energy based weapons. They can develop skills outside of the Soldier class such as advanced hacking and weapon customization. Currently there are nine hundred and seventy two weapon types available in Asphodel that are complimented by the Warden’s Skill set. Their subclasses include but are not limited to, Nexus, Officer, Assassin, Specialist, and Pilot. For a full list of the subclasses in the Warden character class, select the Warden information tab. To proceed to the Technomancer class, just type Technomancer in the field below.
Technomancer.
Technomancers are advanced science experts. They provide a user experience that centers around technology and requires a great deal of intelligence. Their weapon proficiency is focused on energy based weapons and technological support. Technomancers can develop skills to help them navigate through the programming in Asphodel and can develop technology so advanced that it appears to be magic. There is no other class that can get around the in game programming as proficiently as a Technomancer. Currently there are three hundred and fourteen weapon types available in Asphodel that are complimented by the Technomancer’s Skill set. Their subclasses include but are not limited to, Hacker, Intelligence, Smith, Engineer, and Digital Wizard. For a full list of the subclasses in the Technomancer character class, select the Technomancer information tab. If you would like to proceed the Enchanter class, simply type Enchanter in the field below.
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Enchanter.
Enchanters are a connection to the spirit world. They fantasy equivalent of Technomancers and provide a user experience that centers around actual magic and herbalist skills. Their weapon proficiency is focused on spells, summoning rituals and potions. Enchanters can create mind altering potions, destructive staffs of power or summon other worldly weapons or creatures. There is no other class that burns through mana as quickly as an Enchanter. Enchanters are the second most difficult class in Asphodel to develop but can also rival the most powerful foe if balanced properly. Currently there are one thousand and fourty-six weapon types available in Asphodel that are complimented by the Enchanter’s Skill set. Their subclasses include but are not limited to, Herbalist, Necromancer, Summoner, Battle Mage, and Healer. For a full list of the subclasses in the Enchanter character class, select the Enchanter information tab. If you would like to proceed to the last and most difficult class, the Shifter class, simply type Shifter in the field below.
Shifter.
Shifters are a connection to the animal world. As their name suggests, Shifters can change into animals. They provide a user experience that requires concentration, endurance, and patience. Their weapon proficiency in human for is hand to hand combat and their weapon proficiency in animal form is based on whatever physical attributes they may possess while in animal form. Shifters are randomly assigned an animal when their character is created. Once again, it should be noted that the Shifter class is the most difficult class to develop since it offers the most desirable and powerful skills. As thus, the transformation process is painful early on, and often deters a lot of users from continuing the game as a Shifter. If developed however, Shifters are the most versatile users in the game, and can be combined with the Warden’s Nexus subclass to provide a lethal duo. Their subclasses include but are not limited to, Gryphon, Tiger, Bear, Eagle, and Basilisk. For a full list of the subclasses in the Shifter character class, select the Shifter information tab.
If you would like to select a class based on the overview information provided, simply type the class in the field below.
Shifter.
You have selected Shifter. There is no need to select a sub-class as one will be randomly assigned once you begin the game. Again, please note, transforming into animal form can be quite painful at first, but the pain experienced in Asphodel, is contained within Asphodel. Only beneficial physical development will be applied to your actual body. No physical or mental harm will translate to the real world. The nanites will intercept and destroys this signals before they can be processed, and a ten point redundant back up system is in place to ensure every user is as safe as they can possibly be. Would you like more information on the class or the physical effects before proceeding?
No.
Excellent! Next we shall discuss rules…there are none. Asphodel was built to allow users to experience whatever life they so choose within the game. While physical movements will help transform your body into a better you, real pain and harmful mental conditions such as post-traumatic stress syndrome, will not translate into the real world. The nanonites in your body prevent this from happening. Asphodel was not only built to help people achieve a more healthy physical form, but also a more healthy mental form. By living out our fantasies and possible violent tendency's within Asphodel, we’re creating a more peaceful and fulfilling real world. Research has shown that violent users within Asphodel have a 99% likely hood to forgo violence in the real world.
Weapons and Armor sets vary greatly in Asphodel. In the year 2180 Tomas Hidarian opened Asphodel up to mods. Programmers from across the world started making their own weapon and armor sets in the game. As it stands there are over five thousand weapon classifications and two thousand armor classifications, and those numbers increase monthly with mod updates.
Asphodel is an expansive world. This video is meant to give you a brief understanding of what you’ll experience in order to prepare you for your time in the game. You can do everything you can do in the real world and much, much more. The experience you have is dictated by the decisions you make and you will never experience the same thing twice. Inventory management, gaining XP, skill breakdowns and any other necessary explanations will be learned in game. This video is not meant to be an instruction guide on how to play. Learning about Asphodel and what’s possible by doing it is half of the fun. So what are you waiting for? With your user name chosen, body loaded, and class selected, you’re ready to begin the most exciting experience of your life.
Press ‘Start’ to continue.
Start.
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