《Unending War》The Battlefield
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Wow.
That is Avalel's only thought as their transport hovers over the fortifications at the Pass of Elethien. Amidst the numerous craters caused by artillery fire, there lay an intimidating carpet of various guns, their metal blanketed with coarse, dry dust, their glowing cores like the sharp gaze of a hunter staring at his prey. Below that lay an intricate web of tunnels and bunkers, housing and arming thousands of soldiers. Around them are the many hundreds of similar transports, their troops all gathered from the vicinities of the Pass, hastily collected yet still giving off an aura of might and strength. Above them are many dozens of patrolling aircraft, their sleek bodies reminding Avalel of birds roaming in the sky. For a moment, he forgets all the sufferings the war had wrought, only fixating his gaze on the technological marvels before his eyes.
Different from the transports to Lazairu, many transports arriving at the Pass are smaller, carrying at most twenty personnel. Like an orderly horde of insects they descend, quickly dropping off their passengers before lifting up again to pick up the next batch. Leaping off their transport, the squad immediately finds themselves part of a swarm of many soldiers, rushing about in their duties. Avalel instinctively shields the Anapadeia with his left hand even though it is already hidden earlier.
“Where are we going?” Tarak shouts above the commotion.
“To bunker 8-04-072!” Rasu responds, “Follow me!”
Shoving away many of their fellow comrades, they force their way through corridors and hallways, dimly lit by hanging lights. Eventually they reach their bunker with much difficulty, the door an unappealing grey, marked with the crude scratches: 8-04-072.
“Such a bunker brings back memories, doesn't it, Bairuel?” Rasu smiles as he puts his hand on the center of the door. After a slight pause, the door glows for a moment before it swings open, welcoming the squad into the bunker.
Avalel half-expected a large room, with at least a few beds, but what lies inside is just an empty space, devoid of even the most basic of furniture. There are many bags set against the wall, which he assumes are the property of other soldiers who may also reside in the bunker. To the left is what seems to be a bathroom, but it is so small it can only fit one person at a time. Still, after the journey, they are tired, the simplicity of the bunker already enough for them as a comfortable shelter.
“Just our luck,” Rasu chuckles weakly as he sits on the ground, “This bunker is one of the emptiest I've seen. How is everyone?”
“Extremely tired,” Evi groans, “Just how many soldiers are stationed here?”
“About fifty to seventy thousand infantry alone,” Rasu replies, “With many thousands more from other branches… I think almost all of our available troops are gathered here.”
“Let’s just rest up and prepare for tomorrow,” Bairuel suggests.
“I would like to, but we are assigned to guard duty tonight per Liarul’s orders,” Rasu sighs, “We need to be at our post soon.”
“He definitely has a grudge towards us,” Kavlina mutters.
“No worries. After tonight, we are exempt from guard duty for a week.”
Avalel clutches the Anapadeia, still hidden by his side. Let's hope it's peaceful tonight.
A knock.
“Who is it?” Rasu calls out. Slowly, a soldier's face appears as the door gradually opens. Although his (or her) equipment is clean, the dents scattered on it indicates the suit had seen better days.
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“Squad Rasu, is it?” the soldier speaks, a rough but womanly voice projecting from the helmet.
“Yes?”
“It’s time for you all to stand guard.”
“Already?” Evi questions, her tall figure menacing as she towers above the soldier.
“Yes,” the soldier replies without even a flinch, “It’s time for our squad to rest. Go quickly.”
For a while the two stand facing each other, the ferocious glare of Evi against the emotionless helmet of the soldier, their hands reaching towards their respective weapons. The squad can only stand by awkwardly, staring at the two, unable to even budge.
“Let’s go,” Rasu finally motions, leaping to the door, attempting to be energetic, “We can have some well-deserved rest tomorrow.”
“If we don’t have something else on our agenda, that is,” Kavlina grumbles.
Sluggishly, the squad set down their heavier equipment, bringing with them only their knives, some food, and for the two supports, Tari and Huero, who is a member of Bairuel’s team, a first-aid kit for each. They shove their supplies into a smaller bag before carrying it over their shoulders, setting out again. In the strange absence of conversation, the shuffling of their steps and the disgruntled mumbling echoes off the empty walls of the bunker.
“There are rifles and pikes at the post,” the soldier reminds them as they head out, “There will also be recharge banks for the batteries operating the guns. If you need to recharge the rifles, you will need to head to the neighboring post.”
“Thanks for the information,” Rasu cheerfully says, “Have a good rest!” Although Rasu seems to be energetic, the rest of the squad is just wishing for a good night of rest. During the day of preparation of transport to the Pass, they had endured long periods of debriefs, even skipping the night’s sleep to attend a certain “strategy session” prepared by their superiors. By the time the transport had come, it was already past midnight. In the silent hum of the transport’s engines, only then were they able to catch a little sleep. Now, with fuzzy visions and confused minds, they march to their destination, a surface gun post just poking out of the ruined, dry ground.
Climbing the narrow, creaking metal stairs, they arrive at the post. In front of them is a single gun, weapons leaning against its side. Short walls coated with energy-resistant material protect its surroundings, but without a proper ceiling, they are completely at the mercy of the elements and vulnerable to enemy fire. They can only hope the aircrafts above can protect them. To the squad, this simple and crude post, identical to the hundreds of other posts scattered across the Pass, would be their shelter for the night.
“Alright,” Rasu calls, “Here is the plan for the night: we will divide ourselves into pairs, except for a group of three, and will rotate in shifts throughout the night. One will act as the gunner, while the other as the lookout. For the group of three, there’ll be two gunners. To be honest, the lookout will have an easier job as there are many others serving the same role, but we can’t be lazy, can we?”
Quickly, the squad organizes themselves, with four pairs and a group of three being formed. Not surprisingly, Avalel, Kavlina, and Tarak are the group of three, naturally shifting towards each other.
“Why am I not surprised?” Rasu chuckles as he sees the groupings, “Anyway, would the group of three like to be the first rotation?”
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“What?” Tarak complains, “Can’t we at least be on the second shift?”
“Your group has more people. It wouldn't hurt if one dozed off.” Rasu quickly gives a wink to Tarak.
“Just be glad we don't have to be interrupted in our sleep,” Kavlina says, making her way to the gun.
“We’ll leave it to you three then,” Rasu yawns as he closes his eyes, leaning against the cold wall.
As the others begin to descend into their nap, Avalel stands on a small stone platform, his head poking out of the wall. Beyond lies the battlefield, the so-called Pass of Elethien. It was probably once a major highway of transport, he notices, the bits and pieces of a once-paved road, blown, shredded in the war. Dotted across the hills, slopes, and the wasteland are hundreds of guns identical to theirs, like spikes protruding from the ground. Some of them seem to be buried, the posts almost completely covered by a thick layer of dry soil, dirt, and rocks. Searchlights shine from both the air and ground, illuminating the otherwise pitch-black night sky.
In the distance he could hear the roaring of an artillery barrage, firing bright, concentrated spheres of energy, like comets streaking across the sky before crashing down onto the earth, shaking the ground, sending half-molten bits of material flying. Then, a squadron of aircraft streak past, a brief breeze blowing against his armor as he looks up in awe. No sooner has the aircraft, barely visible with their black paint, leaves his sights, there is another explosion, yet the sound is more violent, with clear, crisp sounds of metal clashing against each other. And all is silent yet again, save for the chirping of insects scuttling across the wasteland.
“Have you never seen combat aircraft before?” Tarak asks, snapping Avalel out of his trance, “You look like you’ve just seen something from another world.”
“They’re so… frightening,” Avalel replies, “They’re probably larger than any bird, but I feel the ones just now were larger than the ones patrolling around the transports.”
“Those are bombers,” Tarak explains, “While the smaller ones we saw patrolling in the sky are fighters. I heard we’re assembling almost all of our air force here, so you’ll likely see more of them.”
“The battle… It’s going to be crucial, isn’t it?” Kavlina suddenly says.
“We won’t know until afterwards,” Tarak says, “Let’s just do our part as soldiers. I’m glad we’re just stationing this post, quite far away from the actual front.”
“It’s amazingly quiet, this night,” Kavlina notes, “Doesn’t feel like a battlefield at all.”
I hope I don't need to use the Anapadeia, Avalel thinks, grabbing the handle tightly. At least not tonight.
They sit, occasionally dozing off, only waking when a sudden gust of wind slaps their face. Strangely enough, there are no more barrages or explosions, just eerie silence. Even the whirring of aircraft above have died down, with only sparse formations of patrolling squadrons flying by every now and then. Sometimes, even the distant snores of other soldiers can be heard, like soft vibrations.
“This battlefield is huge, isn't it?” Avalel suddenly mumbles, half-asleep.
“To think there are probably over a hundred thousand soldiers for both sides combined,” Kavlina answers, “This scale… Can anyone even imagine it?”
“Says a lot for two extremely powerful factions in this war,” Tarak adds, “We are probably in the spotlight of the world right now.”
Just when can this war end?
“Somewhere up in the sky,” Tarak continues, “Somewhere up there… are the planets Erthuran and Vilrin. They must be staring at us as well.”
“The planets what?” Avalel asks. He had only barely learned about objects outside of the world and these words feel completely unfamiliar to him.
“Our neighboring planets Erthuran and Vilrin. The only other two hospitable planets in this world.”
“What?”
“You didn't know that?”
“I had never even heard of these names before.”
“They are two very beautiful, yet distinctly different planets,” Tarak explains, “A-At least that's what I heard.”
“Probably less of a mess than this planet,” Kavlina adds.
“I wish I could return there,” Tarak whispers to himself.
“What?”
“Oh, nothing,” Tarak shrugs. But I would at least like to see the serene emptiness of the Void again.
“Oh, look,” Avalel points, “A star.” Following the direction of his finger, they could see a dot of unusual brightness, even lighting up the dark surface a little.
“Shining even with the distracting brightness of the searchlights,” Tarak praises, “It’s quite a special star, isn't it?”
“No,” Kavlina disagrees, “It’s moving.” Although at first a slow, barely noticeable pace, the light seems to accelerate, if that's possible, a tail of residuals gradually forming behind it.
“So it's a comet?” Avalel asks. The whiteness, the purity, just like a snowball just thrown from someone's hand.
Suddenly, the light seems to split, with five smaller flashes of light accompanying the main one. The now six balls of light seem to grow in size, while accelerating faster and faster… as if it's falling, striking onto the surface.
Alarms begin to sound, the sirens wailing and lights flashing. Rapidly, the voices all around the battlefield begin to wake up, shouting, ordering each other. The stomping of boots quickly turns into a thunder of frantic footsteps, shaking the ground beneath them. The insects, the soldiers, even the whirring of engines are covered by a sudden onset of dread.
“What’s happening?” Avalel asks worriedly.
“Have you ever heard of a Voidal Strike?” Tarak replies, his voice shaking with fear.
Disturbed by the alarms, the squad too begins to wake up. Although initially groggy, once they take a good look at the sky, they immediately hurry for their equipment, grabbing their weapons. By now, the area is completely lit up and awake, as if night suddenly turned to day. The deafening shouts of other soldiers overflow their eardrums, as if the entire army has been rudely awakened and in panic. There is no order, only the chaotic, frantic footsteps of soldiers scrambling around.
“Where are our aircraft?” someone shouts.
“You think they can stop this abomination?” another one answers.
“Move quickly!” Rasu shouts harshly, a break from his usual self, “Get down underground! We have no time!”
Confused, Avalel stares again at the distance even as he is being shoved around by his comrades. By now the whiteness in the ball of light had completely disappeared, replaced with a fiery orange and red. The Anapadeia begins to shake, rattling, vibrating like a plucked string. He finally ducks underground, following his squad venturing deeper and deeper where hundreds of soldiers clog up the narrow hallways and stairs in a desperate attempt to escape the incoming destruction.
“Just what…”
That's when it crashes into the ground.
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- In Serial374 Chapters
Tur Briste
A Druid cultivation novel. Borrows concepts from Wuxia and Xianxia but using Druid myth and lore. More on this at the bottom. Crow is son of Maddox, a Druid with an ancient bloodline and a people with a story spanning toward the beginning of time. Cursed, unfated, and a heap of bad luck have brought him only pain and suffering, but nothing will stop him. Nothing can stop him. A son of Maddox doesn’t bow his head. A son of Maddox understands that only a man with roots, with something to lose, will fight until the last drop of blood leaves his body. The Draoidh were once a proud people. They were both respected and hated for their form of righteousness. Power wasn’t something they gained through the might of their arms, but through intelligence. Their fall was all the more disheartening for the weaker cultivators. The tens of thousands of years that followed… chaos reigned. They forced Draoidh until most fled to the lower realms, nearly wiped out and exhausted. They went into hiding and became known as the Druids of the Oak. The Druid Order wasn’t the powerhouse it had been, and only nine of the major clans survived the calamity. Their bloodline weakened, as well as their prestige. Even the remaining clans fought amongst each other. Already on the decline and near extinguished, the Maddox clan can only struggle for survival, but their foundation wasn’t a joke. Weakened, but not weak. The other clans will understand this difference soon enough. Tur Briste, the Shattered Tower, awaits Crow’s ascension. Reaching the upper realms is only the first step in reestablishing the Draoidh. The Druids of the Oak remembered every betrayal and grievance, and they’ll return to power and reclaim what once belonged to them. The upper realms may have forgotten, but the Druid Order has not. Please Note:1) This is harem story. There are only a few chapters with sex, and it’s not a focus of the story. I’ll only add graphic sex if I feel the story needs it, so not gratuitously. Either way, Crow has several women. This is in line with Druid/Celtic history, and harems/reverse harems were an accepted part of their culture. Further, they had open marriages, meaning the man or woman could end their marriage at any time. While it was still a patriarchy, women had almost equal power. They were a very progressive culture. 2) There is a period of a 30-50 chapters where Crow loses the ability to cultivate like a Druid so he adopts an eastern body cultivation method for a while. This is temporary, but some people feel it’s misleading, so I am pointing it out ahead of time. I promise, the Druid stuff comes back, and 90% of the lore/myths/creatures/gods are all related to Druid/Celt/Irish/Scottish history. 3) I use many original names, most of which are in Gaelic or Irish. In the story, I refer to this language as Ancient. I enjoy all kinds of folklore and myths, so I encourage you to google those original names as they arrive. I give some background on them at the end of the chapter in my author’s note. 4) I use Ogham runes a lot, these are like the Druid alphabet, and they based each rune on a sacred tree so they also have symbolism associated with them. Again, feel free to google that too. It’s pretty neat stuff. Quick Translations:Draoidh = DruidTur Briste = Shattered Tower or Broken Tower Release Schedule:As of Oct 1, 2021- 3 chapters released every Sunday (May have up to two bonus chapters)- Side character chapters… this might be bonus chapters I release through the week. So they won’t count toward the 3 chapters on Sunday.- Please understand I work full time, have two kids, and can’t spare as much time as I’d like toward my writing. Maybe in the future I can switch to doing this full time, but for now 3 chapters is a comfortable pace for me. Lastly… I very much appreciate all my readers and thank you for allowing me to entertain you!
8 153 - In Serial20 Chapters
On the Road to Elspar (Book 1)
The year is 1329. The Huntress' War has entered its tenth year, inflaming competing nationalisms and pitting the Confederacy of Caldrein against one of the continent's superpowers, the Tenereian Union. Desperately outnumbered, the Confederacy has relied on the prowess of its famed Caldran mercenaries, with highly-trained and experienced warbands returning from foreign conflicts to the defense of their homeland, and it is on their backs that Caldrein has successfully mounted a valiant defense for a decade. But they are losing, and day by day, with all the grace of a sledgehammer, the vast Tenereian armies take one more bit of Caldran territory, one footstep at a time. Sixteen-year-old Neianne from the village of Caelon has submitted herself to Faulkren Academy, one of the centuries-old institutions established to train the next generation of Caldrein's elite soldiers of fortune, to learn the ways of wars for three years before embarking upon the defense of her country. Her dryad family once hailed from reclusive woodland communes isolated from Caldrein's complicated mainstream society, and her upbringing leaves the shy village girl unprepared to suddenly train alongside other apprentices from backgrounds as low as the dirty slums of Caldrein's cities and as high as the halls of aristocratic power. Yet the war is eroding the norms and traditions that the Caldran people have long considered part of their national mythos, and the tensions within the confederacy that have long simmered under the surface - race, class, community, identity - are slowly but surely dividing its people, and Neianne must grow and discover who she really is, even as the war that she is steadfastly training for comes to its inexorable end... On the Road to Elspar is a fantasy quest - a work of interactive fiction wherein readers get to vote on what happens next at critical junctures - that is the first entry in a story that follows Neianne of Caelon, which first began on July 20, 2016. Originally a three-part in medias res prologue to a larger story titled On the Elsparian Road, it was eventually decided that this section - which covers Neianne's three years at Faulkren Academy - become its own independent story due to length, structural, and accessibility reasons. Despite this being a reader interactive work of fiction, due to logistical and verification concerns, voting will only be counted on its thread on the forum Sufficient Velocity, where this story originally began. As such, the content here on Royal Road serves as a story-only archive. You are, of course, entirely welcome to enjoy On the Road to Elspar as a conventional work of fiction, just as you are welcome to comment, discuss, and provide critique. But if you would like to participate in the voting, then I would be honored to welcome you on Sufficient Velocity. To facilitate accessibility and to ensure the best reading experience, this story-only version of On the Road to Elspar will be updated at a periodic pace, even though further content exists, so as to not overwhelm new readers on Royal Road. If you enjoy this story, wish to binge it, and/or want to participate in voting immediately, you may of course read all additional content via the link provided above. This paragraph will be removed once the content on Royal Road catches up with what has already been posted in its original thread. Cover artwork by DreamSyndd.
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When giants, monsters, and fey dominate the land, mankind can only get ahead by using magic and trickery. After dying on our world, Jack finds himself waking up in the body of the latest victim in a war between men and giants. With only names and a dead man's lingering emotions to go by, Jack manages to take his place amongst the living, but if he wants to survive he'll need to much more than that. When he finds out that he's in a kingdom eager to send him to the frontlines, the only options he has are to get magic or to get gone. If only either of those were so simple... Schedule for Now: Announced at the end of latest chapter.
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Kindled Spirits
Travelers near and far had come to this very city. Each hoping to get a chance to get an elusive copy of Kindled: A Life Forgotten, an 8d RPG indie game produced somewhere in Eurasia. The game went on well, producing high ratings within 24 hours of sale. It was praised as one of the best game of the millennium, earning several world records in a short amount of time. It was so popular in fact that even NASA decided to launch it into space, hoping to for it to be seen by alien races as a sign of life in the universe. We follow Andromeda Fushigiwa, a retired gaming veteran, and a have a profound knowledge at programming.The date is May 17, 2071 when it was found by an alien race. They enjoyed videos of it actually. To thanks Earth, they made our world just like the game with alien technology. Can everyone adapt to this new life or will the whole world plunge into anarchy?Note* The mc will become more and more op by the story progress.
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Frederick, 22, is transmigrated to another world alongside other earthlings to help a new god get his first religions on the ground. They are given a few points each to choose their skills and race, however, something they cannot choose is their magic attribute. Unfortunately for Frederick, one of his magical attributes is black magic which is scorned by the people of the continent. Through necessity he is driven into the world of cults and sects. Can Frederick survive in this world of demons, angels, and legendary creatures? Well, yes, or else this would end rather quickly. But will he thrive and accept the role his magic in this unforgiving and carefully balanced world where his only advantage is his potential? The first ten chapters will be released daily. All subsequent chapters will come out every three days.
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Written in Bones [ Jurassic World]
Lily Eleanor Goodwin didn't go into the paleontology field for the money. Quite frankly, there wasn't any money in the field. With the failing economy, dig sites and museums suffered the most, losing grants and getting hit hard with budget cuts. However, Lily's love for dinosaurs never faltered even as her bank account dwindled. Working at the local museum and moving back in with her dysfunctional parents, the young woman was at her wit's end.Until one unforgettable day while giving her usual tour, she is approached with an astounding offer by a man named Simon Masrani. But she had no idea what she was signing up for.Dinosaurs are no longer extinct. Lily isn't dealing with bones anymore.
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