《Prophecy of Kings》Introduction
Advertisement
A brief history...
Our story begins in the centre of Caer-Luil, far South of the Grampian Mountains. The King of England wishes to impose his law on the people of Scotland, starting with the first Clan across the border, Clan Carlsyle.
The Chief of the Clan does not share the King's vision for his land or his people. Using the mighty power of the Bull that the Clan has inherited, they are locked in a fierce battle with the King's imperial army. They are heavily outnumbered.
Many Clans are spread out over Scotland's vast landscape, each inheriting a different gift from the Celtic deities they have descended from.
A beast form is passed down the male blood-line, causing the Clan's to become more distinctive as time has passed. The areas of Scotland that each Clan has settled seems to have been largely dictated by the terrain that is best suited to their species.
Harsh and unforgiving terrain such as the mountain ranges of Glas Moal, have always been inhabited by the long-horned goats of Clan Farquharson. No other Clan has the resilience of the Farquharson's to survive the cruel winters that grip the area for six months of the year. They live in peace, isolated in the lonely mountains.
The Mesozoic Plesiosauria of the Fraser Clan (known commonly by the people as the "Monsters of Ness") have also lived undisturbed lives, in the mysterious waters of Loch Ness. Little is known about the Clan as they spend most of their lives hidden in the frigid depths of the sprawling Loch.
When two species both favour the terrain of a certain area, it is common for war to break out between the competing Clans for ownership of the land.
Due to this, most castles have housed numerous Chiefs since their inception, except those of the great three Clans. The Bears of Campbell, the Lynx of Donnachaidh, and the Wolves of Kerr.
Advertisement
Clan Campbell is considered to be the most powerful of all the Clans. The almighty strength of the Brown Bears is unrivalled in the Kingdom. They are mostly found in the Achnashellach Forrest, due East of Lochcarron, and (thankfully for the other Clans) prefer to stay there. The dense wood provides the perfect habitat for the Campbells to live harmoniously with nature, foraging for food and building shelter for their own. Instinctively they are not aggressive people and only become fierce when roused.
The Donnachaid's and the Kerr's, well, they are an entirely different breed altogether. Keep reading to unravel more about these Clan's violent histories.
It is not only the Clansmen and woman you need to watch out for, Scotland is home to many frightful spirits and monsters. Roaming the deep forests and lurking in the murky waters, this is not a place you would want to visit alone.
Advertisement
- In Serial7 Chapters
GameWorld: Earth's Apocalypse
Be careful what you wish for. The old saying holds true for many people, but none more so than Jaxson Stratford. An avid video game player and reader of post-apocalypse novels, Jax always wished for the chance to attain power and abilities like the heroes of the stories he read about. Then, he received his wish in the form of The System’s arrival. However the truth of reality in this new System dominated world, is something far worse than he could ever imagine. This story is similiar to many others on the site, but the 'System' is something I've thought about for some time. That being said, it is still being fleshed out, so don't expect the story to be amazing, but rather an entertaining read.
8 218 - In Serial25 Chapters
Dust and Glory
A century after World War III left the planet a nuclear wasteland, earth is nearly unrecognizable. Alien ‘Benefactors’ have taken control of North America’s most populous cities and built indomitable walls around them, defending their inhabitants but trapping them under a totalitarian rule. Outside these citadels, chaos reigns, led by the mutants of the wasteland; cultists, raiders, and canibal clans. Glory, a rogue android, is roaming the wastes after escaping her sadistic “father”. Alone and reeling from the effects of a previously sheltered life, her only ray of hope is Reza City, built upon the ruins of what used to be Phoenix, Arizona. True, the Benefactors have a strict ban on self-aware artificial intelligence in place, but that should only prove an issue if they realize she’s an AI. The real problem is what lurks outside the city: over a million square miles of harsh, unyielding desert. And slinking between the dunes and the fissures are the mutants, looking for an easy victim.
8 377 - In Serial26 Chapters
Rodentia Journeys
After being scarred by a dark lord, a mouse woman partakes on a quest to obtain three ancient and powerful artifacts. Whether reward or ruin lies at the end of the road, she cannot be certain, but either way, it's all the same to her, as she partakes on a journey of exploration, loss and experience points.
8 223 - In Serial11 Chapters
10 Reasons I Can't - Russian Translater-
Есть десять причин, по которым я не могу найти силы, чтобы жить дальше." Не быть достаточно хорошим для тебя".- является одной из них.
8 227 - In Serial7 Chapters
Crash Into Me || A Seth MacFarlane AU
Alone together on a deserted island after a plane crash, can they survive with each other? One is an heiress, the other a Hollywood mogul. The only problem is that the things they do have in common may not be enough to keep them from ripping each other's throats out before help arrives. Can they reach their common ground before disaster strikes? Or was this a lost love waiting to happen?
8 95 - In Serial23 Chapters
Justice League : War of the Motherboxes
8 175

