《Mortis Operandi 1- New Hire》Index A - Mortis Operandi Winter Catalog
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Traps are designated by various factors,
First letter is if the item is a Trap, Obstacle, Barrier, Misdirection, Protector.
Second Letter is if the item is designed to be placed in a Room, Hallway, or anywhere.
First number is ideal floor location, this can range from 0 to 9 with 9 being any location of sufficient depth or lower.
Second number is Complexity and if the item self resets, self resetting have an even complexity, manual resetting have odd complexity. 0 means it is a single use item, once trigger the whole room or trap will have to be reordered and/or rebuilt. Most people do not have a 0 due to the cost, it is reserved typically for traps or protectors that are at the very end and if they are bypassed the owner of the dungeon will be either dead or soon be threatened.
Third number is aproximate magic level, 0 is mundane, no magic was used in creation. Odd numbers are pretty commonly accessible magic, even numbers are more rare to find. 1 is basic enchantment, most entry level casters could duplicate or create the magic needed for this. A 3 would be someone who is more knowledgable in the magic arts. Mortis Operandi can create works that scale up to a 5 or a 6 in some cases, items that need higher require contractor for applicable magical creation. Items of a 8 or 9 require almost godlike power to create.
The 4th number is the revision number. Beta products will have a 0 and sometimes be followed by an a, b, or c. Most products end around revision 5 or 6 depending upon shelf life. Major revisions from there usually means a new product is created.
Also note, items can be custom built or modified for customers. Not everyone wants a cookie cutter trap or obstruction in their lair. A little flair or style can be added to items, there is a case of a creature of air that has a permanent fog created along the floor as an atheistic for his place. This fog hides much of the traps and makes them more difficult, but due to long patronage he gets the traps with the modifications at little to no additional cost.
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TR1103
T = Trap.
R = Room
1= Idealy located near surface
1= Simple complexity and needs manual reset
0= No magic needed to create or use.
3= Third revision
TR1103 is a trap door trap, the floor gives away to a 10 foot drop into spikes. There are also angled spikes along the walls. These spikes point both down and upwards to inhibit climbing out by a survivor. Jagged or barbed edges are an upgrade. There is one customer who pays to have the barbs and points to come out and stick in the target.
Revision number 4 is in the works, it is to add a shear edge in the flooring. The shear edge will fray or cut ropes rubbed against it. Clerkity Fizzleboom was awarded three month salary for this suggestion.
This is an inexpensive trap, most of the work is done by the dungeon owner as they create the hole within specifications.
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OR-5651 otherwise known as the Bucket room was built by request. An elder customer was tired of adventures trying to kill him. He desired a room where they would pay tribute, then they would get access to some babbles he left there. He preferred the tribute to be paid in blood.
This room is a 15 x 15 room, in the center is a row of 5 buckets on a stone platform. Opposite the entrance doorway is a stone door. Etched on the stone platform in multiple languages is, “The average human body contains five buckets of blood. Fill the buckets.”
Once the five buckets are filled with 75% blood(to count for some races with higher water content). The door on the other side of the room will unlock and open. Typically leading to a small treasure room and a teleportation circle.
The buckets will once filled, drain the blood into a special holding chamber. This chamber keeps the liquid in stasis. Also the floor of the room is made from a very pourous rock. While only the blood in the buckets will unlock the door, any additional blood spilled will be drawn into the stasis tank.
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This is a very popular item among customers who consume blood. Some request the writing be more vague, some have even went as far to use ancient languages that could be misinterpreted. The company does not require nor dictate the exact wording that is used.
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MIS9210 is a 20 x 20 foot room. The height can vary, but the taller the ceiling the more difficult it is to install and craft. The room requires no resetting as the room doesn’t really do anything. Random stones or sections in the walls are enchanted with spells that do nothing but intrigue anyone who scans for magic.
Six finger Tobias designed this room. Before he designed this room, he worked for an ancient dragon who just wanted to be entertained. The dragon created a massive dungeon with the sole purpose of watching people trying to defeat or loot it.
The goal of the room is to distract and delay people. When placed deep within a dungeon or building, people that encounter this room tend to expect more than what is there. Between searching every inch for a secret or trying to disconcern magic, a group tends to waste 5 minutes of time for every group member. The more suspicious or experienced person in the party, the more time is wasted as they look for something not there.
A possible revison would be to add in illusionary clicks that go off at random times. These cause people investigating the room to either waste more time repeating actions, or flee the room.
There is a restriction on who this room can be crafted for. Since the concept is easy to copy, any sale goes through multiple reviews. Also it is known that the more often this type of room is made, the less valuable it becomes. Currently there are three in existance.
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An Unwavering Craftsman
Given the hereditary nature of classes, everyone expects Damien—the child of two high-tiered adventurers—to be granted a high-tier combat class of his own. Expectations are betrayed, however, when Damien finds himself instead saddled with a crafting class of the lowest possible tier: [Neophyte Tailor]. Left practically crippled compared to those with better classes, Damien wants to avoid becoming a pawn in the machinations of the nobility, desiring only to grind his level in peace while wondering why the usual rules of inheritance were broken. Was it his desire to excel by his own effort, rather than an unearned blessing from a god? Did the Five take offence at his opinions on the unfairness of hereditary classes? Or maybe it was something to do with the alien voice that intruded on his ceremony? A voice that offers great power, and freedom from the tyranny of the Five, but that never names its price. This story is litRPG-lite. While the class someone possesses controls most of their lives, people don't get dinged at for every level they gain, nor can they see their status without undergoing a special ritual. The MC has no romantic interest. Crafting is merely a way to game the system, and doesn't feature heavily in the story, aside from a few descriptions on how they're carrying out the system abuse. There is, on one unfortunate occasion, maths. The pace is quick. This was a participant in the Spring 2022 writathon. (i.e. it was posted as-written at high speed. I may give it another editing pass in the future.)
8 182The Mystic Healer
With his clan declining quickly, Lance has no choice but to do what many experts choose not to, become a dual master; training as both a warrior and a mystic.Only by becoming stronger on a much harder journey, would Lance have the opportunity to not only assist his clan, but to take one step closer to immortality!
8 168GREED : ALL FOR WHAT?
What if magic were real, how would our world be like? How would the biology of organisms be like? What would be our priorities? Would our values change? How would magic possibly work? How powerful would magic be? Is there a limit to the power that magic can give? Could the issue of equality and fairness be finally solved? Would our society be better for it?This book attempts to solve these questions and many others. It does not boast to have found the answers but you will not be left wanting in the great and magical world that has been envisioned. It is a world with a grand system of multiple universes.In a world with Gods, Demons, and Titans. Born as a high elf with arguably the highest affinity to mana in High Heaven Realm, Gehald, our MC isn't satisfied. With his inner demons awakened, he set out to achieve perfection. Gehald is power-hungry and ruthless, cold and calculating, determined and unwavering no matter the obstacles. But the world isn't so simple, the world wasn't made just for him, numerous others are have taken the same path as him, sometimes they would collaborate but most times they would clash. Even two demon kings cannot share the same level of the abyss, after all, the path of power is narrow, you could get pushed off by another and pay the price of defeat with your life. Gehald isn't a hero, and the world doesn't just hand things over to him.Why is his world the way it is? What could come from the unique fusion of the powers of Gods, Demons, and Titans in a single vessel? Follow Gehald on his thirst for power, alongside some other characters through their joys, tribulations, sorrows, and hard-won success. You might just find one or two answers.
8 79Kingdom's And Armies
Summon into a different world. Declared as a hero to rescue the fate of the world from destruction.The hero finally defeats a violent, powerful enemy. Who dare to endanger the world. A boy who did his best to overcome any situation. To bring Safety and Peace for everyone. Now, finally returning back to give the news to a Ruler of the kingdom. Expecting a handsome reward. And to be with the girl that he deeply loves. But things turn unexpectedly and for the worse. When the ruler of the Kingdom and his friends and the girl he loves betray him. Declared as a threat to society. After the betrayal and being eliminated by the Rulers Knights. He wakes up in an unknown and a different fantasy world. And notice that he isn't a hero anymore. But a General now. That is, able to Spawn an Army and build a powerful military according to his rank. The more he levels up. The more soldiers increases. And the more he ranks up. He unlocks more soldiers from a different Era. From his own world. How would he use his new founded abilities for? For Good or for bad?
8 66Surviving the Dead
A world where the dead go after the living is all he had ever known. Living with the rest of his family in a bunker, the boy is sure they are the last of their kind. But what happens when they come across a woman named Holly? Fourteen-year-old Forest Shepherd was born into the apocalypse. As hard as surviving already was, he also has epilepsy. Will he be able to survive with this condition, or will it one day be the death of him?
8 139Poems Written By A Teenager
"These are the poems I made, For people who feel afraidPoems just for you,All of them are newSo accept my hand and read,To feel the tears I had shed."---#1 ranking in Personalthoughts#10 ranking in WorshipStarted: July 10,2020Ended: --
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