《Frozen Core》On the down ig-low
Advertisement
Three weeks went by and I learned a few things and improved upon a number of others.
Firstly, I figured out how to level up! It turns out I just needed to have a full mana bank and I’d be able to spend it to level up. In doing so, I managed to raise my mana capacity to 300 and my recharge rate to 12 per day, and on top of that unlocked the Terraforming Lv1 skill, which allowed me to clear rocks at the cost of mana and removed the fee on water summoning! I still would’ve had to pay the fee had I not gotten what I now know as Wet Thoughts attribute.
I didn’t spend any mana on clearing the big landslide yet, the tiny door we had was enough for now. Instead, I focused my efforts on creating a tiny moat around the room. Now the room was split down the middle where my fish and kelp would lay. Within, they also got some upgrades.
The kelp that the slime had landed on had grown back better than before, turning into a cool kelp.
[Cool kelp: Somewhat uncommon kelp that grows in cool climates. It’s ice and healing properties are above the common kelp. When applied fresh and wet it works as an effective burn heal.]
By now, the cool kelp had outgrown most of the other kelp in a 4:1 split. They also had a [Fire Resist Lv5] skill which easily outmatched any other skill in the dungeon. I’m pretty sure that had to do with the [Winter Lover] effect, as resist fire skills were classified under ice or water skills, both of which received passive buffs in my walls.
Those buffs also affected the fish. Some of the fish had grown into spiterfish after some time splashing both intruders and my curious clothling.
Advertisement
[Spitterfish: A small fish with a tendency to spit water at passersby. While generally harmless to beings not made out of fire, when left unchecked they may evolve into more dangerous magic users]
That one got me excited. The concept of magic was already cool, and combined with the ice affinity everyone was getting, I was excited to see where they’d go next. I wasn’t so hyped about how they eat however, as it was similar to a fly where they’d puke on a kelp and then eat the puke. It was gross but with only 10 of my 50 fish acting this way, I’d ignore it so long as they kept the worse stuff out.
Speaking of worse stuff. The hole didn’t disappear, and by now we had at least one or three visitors coming in each day, the most common of the bunch were fire slimes. They were super weak to the fire debuff effect. The moment they entered into my cavern, they would shrivel up and turn into smaller grey slimes and would be too slow to even escape. By that point, it would be up to my clothling to push it into the water for my fish to finish or for them to finish it off themselves by hitting it with a rock.
The other common visitor was something called a sizzle salamander. I hadn’t gotten any more information on it other than the name, but it was basically just an aggressive salamander with hotter skin. They would barge into the dungeon before immediately drooping. They would still attempt to attack my clothling though, so they weren’t harmless. But we figured out the best way to deal with them would be to throw rocks at them from the other side of the moat.
The practice had granted my clothling the [Throwing Lv2] skill. Apparently learning skills quickly were clothling’s specialty as they were pretty weak physically when compared to other monsters. Already mine had both [Fire Resist Lv3] and [Jumping Lv1] from whenever it would try to leap over the moat, which also earned it [Swimming Lv2] due to how often it failed at doing so. So far it has done an impressive job fending off monsters.
Advertisement
I also learned what [Winter Lover] meant for me as a dungeon. Fire based monsters cost twice as much to summon. The fire slime that required 68 points, now costs 136 points. Add to that the fact that they give less points overall, and it looks like I’m not getting fire slimes or sizzle salamanders anytime soon. Not that I'd want them anyway. Although it didn’t seem to apply to either of their regular forms though, regular slimes and salamanders were on the table if I wanted them. Plus, the mana they gave me was unaffected.
With all the mana coming in from the monsters, I had my first design idea. I would take the concept of an igloo, but in reverse. Igloos worked by basically having a dip where all the cold air would stay, and then packing ice in tightly enough that the warmth people generated would have a hard time escaping the upper area. My idea would be the reverse, with a pocket in the ceiling for the warm air to filter into while the rest of the cavern stayed nice and cool.
I’d describe what I did exactly but I basically just made a dent in the ceiling. It did seem to cool the room down a bit though. Afterwards, I was left with a bit of mana, so I cleared some of the area behind my orb and scotched it back a little bit. I decided to wait a bit longer before I started opening up the door to the dungeon to level up at least somewhat beforehand.
So I chilled.
Advertisement
- In Serial20 Chapters
The Casual
Notice: On hiatus. *profanity tag added just in case a bit of swearing is required, but I'll try to keep it as profanity-lite as possible* RealWorldIII came with the motto "Bringing the imagination back into the gaming" with an innovative skill combination system that promises to create unique (see: not-actually-unique) characters tailored to each player's preferences (see: we-swear-it's-not-random) Alex is a random guy with the motto "Well... whatever" with a history of being at the top of the gaming scene (see: he was a kid back then) that after twenty years of working for daily necessities finds himself facing a tough dilemma: do I go back to being a corporate slave, or do I gain money by playing a game no questions asked? (see: not really a dilemma) The only question is, can an actual "casual", even if ex-pro, survive constantly playing a game? or will he end banging his head on the wall? The story will unfold mainly in-game, with little if any real life events happening.
8 202 - In Serial9 Chapters
Heavy Metal Fate
In a fantasy world where firearms became the number 1 choice for mercenary monster hunters, One little girl hopes and dreams for a future and fate answers with the hard way. Rue never had a life to begin with, a slum rat, poacher and thief but ever since she could remember she has wanted to be like the hunters and gunslingers that make up the hunters Union, wielding powers beyond human comprehension, Weapons shining and screaming in the heat of a battle against inhuman monsters and odds.This is that story. cue the Shonen music.
8 176 - In Serial6 Chapters
One Piece: The New Age
Pogo D. Shuttle, a small and weak little boy raised on Dawn Island. The poor fellow was so weak in comparison to his peers, an orphan at birth, a pirate at heart. Through countless adventure and gathering of friends and comrades, Pogo will find his ultimate wish--the one piece! After Pirate King, Monkey D. Luffy died in a similar fashion to Gol D. Roger, the pirate era once again surged to the central figure--Raftel! A new era had been ushered by Luffy's final heart-wrenching words, "If you want my treasure, go out and find it. That treasure is something only one man on the sea can ever experience...and that man is the king of the pirates!" His sneery laugh granted him the final wish he desired: The longevity of pirates!
8 172 - In Serial10 Chapters
Heart Break
Well after the year she was supposed to go to the palace to find her mate, Kathleen finally arrives. Only, she's a chaperone for her younger sisters. By a twist of fate, with Kathleen run into her mate who she knows has finally move on?
8 329 - In Serial16 Chapters
At The Lions Gate
In the 20th century America reinvented itself. Devastated by depression, scarred by war, rocked by a revolution, Americans banded together to preserve their country and their freedom. They had faith in themselves, faith in one another, and for those who believed…faith in God. This novel tells the story of one American who lived through those turbulent years….years that would test his character and the character of a nation. For Josh Sanders it begins in 1935. A star athlete in school, pro football is a ticket out of poverty during the Great Depression; but when his father, a WWI veteran, is killed during a robbery, Josh’s spirit is broken, and with it his boyhood dream. To honor his father Josh joins the war effort in 1942, distinguishing himself as a fighter pilot, until a fateful decision near the end of the war changes the course of his life once again. But many years later, after a stint as a boxer and a failed marriage, Josh finds his calling…at a time when the country is at war with itself. The year is 1968. King and Kennedy have been killed, race riots are breaking out, and Vietnam has become an albatross, causing massive protests across the country. In the streets of San Francisco Josh watches a crowd of students march for peace. As a veteran he’s conflicted, toward the war and those who oppose it. But when he encounters Rosy Goldin, a spirited young protester in need of help, a voice from the past calls him to action. His good intentions are soon tested when Rosy falls in love with the fugitive anti-war activist Erick White, a young man determined to oppose the war at all costs, against the wishes of his own father. Fearful of what happens to Rosy, Josh confronts Erick, unwilling to be part of his plan to escape…until he meets the boy’s father. A high-powered criminal attorney, Karl White is also a flag-waving patriot demanding that his son follow the law. But as White makes his case Josh is jolted by a painful war-time memory, a crisis of conscience that will soon determine the fate of Rosy Goldin and Erick White.
8 108 - In Serial36 Chapters
The Tiger's Omega - MxM
❤Cover by @TayTay_1996Kaleb has recently turned nineteen still anticipating the arrival of his mate. Much to his surprise the omega happens upon a giant sleeping male tiger in the woods. Zev, a twenty four year old marauding tiger was enjoying his life of solitude until a certain adorable omega stumbles into his perfect life of leisure.
8 139

