《Eldritch Maiden》14. Out of the Sea
Advertisement
Cast back your mind, dear reader, and recall those words spoken of the Lost City of Atlantis. A forgotten island so ancient that all records of its presence have long since rotted away to dust, the memory of those dusted pages faded from the minds of man, and those men long-since dead in graves long-since rotten over.
Yet, some forgotten things refuse to stay forgotten and settled in graves now given over to dust. To know of this tale, we must recall the horrible vengeance of the women of Atlantis. In a rage fueled by the indignities suffered under the chains of Thorm Athow, they cast down the island and destroyed all knowledge of its existence in a nightmarish spell so foul the very act of writing it down became a crime in itself!
Now, dear reader, we must tell you that in times of great magic, a side effect often occurs. In those forgotten, ancient, times, teachers often described spells as rivers. While most spells resemble the calm and joyous gurgle of a spring brook or the mighty but steady pulse of a flowing tributary, some dangerous magics become torrential floods that spill over their banks and leave only devastation behind. Nevertheless, as they spill over, the water carves new pathways into the earth and so too may a mighty spell carve new truths upon the world.
Yet we may not call the spell of the women of Atlantis a river, so vast was the power and emotion that fueled it. Perhaps, dear reader, we could better understand it as an ocean into itself or as a suddenly thawed glacier drowning the men before it. This brutality, this collective annihilation, took the lives of many inhabitants of Atlantis long before the island finally sunk.
The spell consumed many of the women, drowned in their own spell's overflowing. The sheer weight of the metaphorically hate-filled water pummeling into them pulverized the men long before the real water drowned them. Yet, for a sect of Thorm Athow's followers, this deluge carried a great opportunity.
This sect had long since headed to the mainland, ostensibly to establish trade with a tiny village in Italy, known as Rome. The true intent was to secure research subjects outside of Atlantis. For all that they were monsters; the sway of nationalist pride still compelled them to seek victims in an area away from home.
This village of Rome had not yet dreamed the names Romulus or Remus. No hint of the great destiny of the republic and empire to come had yet marked its citizens. However, tonight a destiny was forged! Standing knee deep in the waters about the city, the apprentices of Thorm Athow began a dark work. Seeking to pull but the barest eddy from the rushing waters of the spell, they fought to divert a piece of it for their own purpose. They dreamed the same dream of Thorm Athow, immortality!
For the dark wizard Athow, his dream came due to necessity. The chains that created The Chauvinist might have had him, but for his trickery. For these apprentices, the dream held a much more fanciful bent. Immortality is quite the alluring prize, and they pursued it with monstrous intensity.
Casting aside those few concerns of morality that did trouble the men who aided Thorm Athow's monstrous acts against the Atlantean females, they went to barbaric lengths to discover secrets of the human flesh. Unwilling to risk themselves, on that night they dragged a captured local down to the waters and cut out his spirit, severing it from his human form.
Then, grasping the magics of the spell that sunk Atlantis, they tied him to a set of wicked looking daggers they received as presents from their master. Indeed, dear reader, these daggers took the same form as the one that Eldritch carries even now. Thorm Athow had a penchant for such weapons, and although he had them crafted with no special purpose beyond the ornamental in mind, each has fallen through history covered in acts worthy of Athow's legacy.
Advertisement
They divied up the Roman citizen's soul into ten pieces, one for each dagger. Those wizards understood the binding of a spirit. Indeed, much as Athow bound Belinda, they sought to bind this soul.
But unlike Belinda, they dipped from the waters of the woman's spell intending to enact a magic that would render such a being immortal and substantial. They wished to create a spirit powerful enough to manifest a physical form, achieving immortality as a result.
They sought to test the waters by binding the citizen, but dividing his strength thoughout the ten daggers such that he could not threaten them before they could banish him to the afterlife. Still, the spell proved stronger than anyone might have known, and even sundered the spirit possessed the power to control the daggers sitting in the wizard's hands. The suddenly empowered metal sprung about in the hands of the sect and fell deep into their hearts!
Unable to finish their spell, it simply overflowed and saturated the entire area in the same destructive power that fell Atlantis. Though they were far enough from Rome to prevent the destruction of the destined city, the backlash blasted the entire site to oblivion. Along with it, the ten daggers flew far beyond sight or reason and into the nothingness of the sea where Atlantis once rested.
Now separated by distance and disoriented by his death, the citizen could only watch as pieces of his soul went in different directions. Each piece took with it a difference bodily peice of his ghastly form, leaving him scattered.
Scarcely able to move, his head crawled along the ocean floor for an eternity seeking the other daggers. Sometimes it remained undisturbed by the local fauna and sometimes it witnessed years of progress destroyed by a passing fish attracted to the shiny weapon.
Over time, this endless search gave way to madness as the Roman forgot even his name. After years undisturbed in the depths, his search abandoned as he had forgotten even what he searched for, a sunken Roman trireme fell upon him.
At first, he could not understand what had come to him. Then a team of archaeologists stumbled upon the wreck in the age of exploration. Dredging the ship from the grasp of the seas, they pulled out the dagger and matched it with others taken from other wrecks throughout the water. Though the discovery excited them, to the Roman it meant a reunification with six more peice of his body. Yet the archaeologists only managed to secure seven daggers in total.
Still, with each piece returned, the specter felt slightly restored, each time closer to whole. Locked in a museum's exhibit on Rome, he began to recall pieces of his life and the purpose of his long search through the depths. For all this, he could not recall his name. Ten long years passed with him locked in the display case, learning of the world. Then he returned to the sea, this time to find the remaining blades.
Inside the wreckage of Atlantis, he discovered a hastily authored record that revealed the story of Belinda and Thorm Athow. Filled with disgust at the reaction of the women that sealed his death, he vowed revenge on any surviving Atlanteans. Then he continued his search, finding two more of the daggers.
However, one final blade eluded him. Until, in a stroke of luck, he discovered a World War II era wreck of a German submarine that contained a log detailing the retrieval of the dagger by a set of German archaeologists seeking occult artifacts for the führer.
Advertisement
They too tracked down the bloodline of Belinda, but were unable to capture them before they retreated to America. While tracking down the Belinda Athow of that time, they also discovered the notes of Athow's apprentices. Searching for the lost daggers, they found one of them before a British Warship tracked down and sunk their submarine. During the battle, an explosion smashed the dagger, containing the Roman's heart, into pieces!
Hopeful that the magic might not be lost, merely scattered, Roman began another search of the depths to piece together every fragment of the dagger he lost. Nevertheless, after many years spent combing the wreckage he despaired, for even as he repaired the blade it remained inert and his heart remained missing.
Overcome with melancholy he wandered the depths, eventually returning to the sunken villa of Thorm Athow. There he discovered a spell to commune with the dead, intending to raise and torture every woman of Atlantis he returned to land and sought the service of an evil magician. But the magician's spell did not summon whom he intended, and instead he came face to face with Thorm Athow himself!
At first overcome with rage he tried to harm the demon. But those who are dead, and especially those whose spirits reside where Thorm Athow resides, have little concern for mortal conceptions of torture. Then, Thorm Athow offered a way to finish the spell.
All he had to do was acquire another dagger, one formed during the same time as his own set of ten. One that Thorm Athow could tell him the location of even now! Roman would merely need to slay the current owner and secure the weapon for himself.
He could then summon Athow again and the pair would work the magic together. In return, Athow requested a pittance. Merely the chance to bind the spirit they would evict from the dagger, and some time spent away from his prison.
But Thorm Athow warned Roman that this foe would test him. In life Roman was a warrior, but not so great a warrior that he could fend off the predations of the ten apprentices and their spells. Therefore, Athow granted him the secret techniques of the Atlanteans and instructed him in the forging of a suit of arms so powerful that it rivals even the technological marvels of our current era.
Descending to the depths one final time, Roman found a sunken forge where he, with the aid of a great suite of magic, transformed those nine daggers into a suit of armor, a spear, and shield. Before, as he swept the depths, Roman remained invisible in his spectral form. Now he marches with a corporeal body!
Albeit one so ghastly that it offers no resistance to any weapon. For a spirit sustained by his vestments, what is the purpose of flesh that others can rend? Roman cannot die from strikes to the body as his soul resides elsewhere.
So, scarcely a month ago the specter of an empty suit of armor rose from the depths. Out of the sea came Roman, marching endlessly. He traversed the lands of Europe, weaving in and out of civilization so adroitly that even those who might normally pay heed to rumors like the ones he left swirling behind him did not.
Just three weeks ago, he marched off the end of Spain and back into the bosom of the sea. Free from prying eyes, he began to rush through the journey to the New World. Racing with a single-minded purpose and indefatigable certainty even as we speak he is closing the final steps into the edges of Liberty City!
Standing at the edges of the docks tonight is a man we may be familiar with, as he covertly adjusts his toupee, he mutters to himself. "Demoted! I'll show em demoted, I shoulda never taken that job at the campus. An' who'se ta think Eldritch wouldn't mention her ole pal in front o'da cameras? Or that ta Minutemen would lose in overtime and now I'm stuck with ta graveyard shift again! First drivin' museum cars, next watching college kids, now watching boxes, I keep this up I'll be followin' that bratty Napp gal around! I shoulda never slept through da police academy exam."
Startled by a sudden rush of water and hiss of metal, the guard spins about and exclaims. "Holey moly! It's happenin' again!"
Unperturbed by the guard, Roman continues to march towards the center of the city. He is so intent on his progress that the shouted warnings of the guard do little to deter him or even attract his attention until he feels the tingle of a Taser pass through his spectral form. The empty helmet turns towards the guard, and the masterwork of the Atlanteans faces directly at him.
Roman took one of his daggers and beat it into a burnished mask of spelled bronze. It is so lifelike that the guard pauses for a moment, all but certain that he must have been shooting at a man. The mask does not speak or move, but the eyes glow with an incredibly dark blue straight from the murky recesses of the ocean.
Then Roman's spear flashes out and the guardsman quickly ducks. Without affording a second glace, Roman retracts his spear and brushes off the guards wig and hat, then continues to march through the docks, phasing through a wall right in front of the guard's eyes!
Reaching down for his radio, he begins to speak in an awed tone. "Hey, uh, dispatch or whoever's listenin' I think this one ought ta go up the chain pretty fast! I got a guy here, well, you ain't gonna believe this, let's just say we're gonna need Eldritch tonight!"
Across the city, a young girl sits near a police scanner while doing homework for Mr. Memely when the report comes in; a ghost is terrorizing the city! Sighing, she turns to save her progress, closing her computer, and reaches into a desk drawer where she pulls out a dagger.
Ducking out her window, she climbs to a rooftop and begins a whispered cant. Soon, garbed in spells and her white cowl, Eldritch Maiden begins racing through the rooftops as she hones in on the locations the scanner reports to her. After nearly an hour of floating through the city, her search rewards her with the sight of her newest foe! Standing in the middle of a major intersection, Roman spots her as well! For the first time since reaching the city, he speaks.
Roman's voice sounds as though it comes from a set of drowned lungs. The sound of gurgling water swirls in the background of his speech and those about him must strain to hear, for it is as if he speaks from underneath the fathoms below. "Eldritch Maiden!" He shouts. "I have come for Belinda and the dagger! Come face me, come to die before the might of... Roman!"
At this pronunciation, Hailey pauses. Never before has an enemy sought her out in this fashion! Never before has an enemy known the secret of her dagger or her companion! What else might Roman know about her? And how might he put that information to use?
Suddenly, for the first time, Hailey feels uneasy before a foe and the flash of trepanation grips her. But these concerns only appear for a moment, for it is the reassurance of Belinda and the cheers of the rapidly retreating citizens below that spur her on to her next fight! Join us next week for the confrontation between Roman and Eldritch in... "Drowning on Land!"
Advertisement
- In Serial33 Chapters
Binary of Life and Death
Monsters, gold, chaos, glory, adventure, what more could attract two of the greatest players of all time to Sugarea, the most popular MMORPG of its time. But everyone makes errors, and unfortunate for these two brilliant players, they have made the grave mistake of not actually sleeping like normal humans and missed out on the very moment the new Dark Legion update would take effect. Or did they? They wake in what seems familiar yet not, but they soon realize their predicament. They are inside their game avatar's bodies! A half-Demon and a Dragonoid are now struggling with more than just power, these two men have to find their new purpose and calling in a completely different world. Will they concur it like ordinary land or will they enlighten the planet into equality? Do figures pull strings in the dark or is everything open to the public eye? Nothing is certain except the unknown, and nothing is ever as it seems... This is an Isekai story, as such, some parts may sound either cliché or similar to others, but I assure you, I tried to prevent that. To make it known, I took quite a lot of inspiration from the light novel/anime Overlord, but that doesn't mean it's a direct rip-off of it. You'll find there to be quite the amount of differences. Just a little heads up as well, you should expect irregular uploads, as it takes me a long time to write each chapter. I am currently trying for once every other week on Sundays around 10:00 A.M. Chapters are usually 7k words and up, with the longest (chapter 3) being 10.3k words. So, if you like to sit down and read a long chapter every two weeks at 10:00 A.M. EST on Sundays, then you can waste your time here! Small disclaimer: Profanity is far and few between, and mostly used by side characters, rarely the main character. When something with gore happens, I describe to the best of my ability, which will only get better the longer I write this... :) Small cuts between perspectives happen, and can hide what some characters do, which will be revealed in future chapters, I'm not that lazy... all the time... There are some parts that are long blocks of text, most, if not all, of them, are characters talking, but I try not to info dump. I know one of the tags says "Psychological", and for the most part, it is, but it's not as prominent as other stories, instead, it's more hidden and scattered, but I did try to make the pieces I did reveal all fit together. Cover art is bound to be changed when I have a good picture to use, so the Yin-Yang is a placeholder for now unless yall wanna gimme something to use *wink wink nudge nudge*. So yeah, please give it a try, as I have nothing better to do with my life, and I am banking solely off of a career in literature and am hoping that I can create a story that can actually be called something more than a child's imagination running wild. The eventual and inevitable end to the story won't be for a long while, at least till chapter 40 or so. I have thought long and hard about the message and themes at play, so I hope you, the reader (who has some amazing hair btw), can enjoy and partake on this adventure with me into my dark empty pit of an imagination.
8 253 - In Serial24 Chapters
Caveship
18-year-old Nicholas Mason is a fairly average teenager from the small town of Aberdeen, Washington, in his final year of high school. When an earthquake awakens him after a senior party he attends with his two closest friends, they find themselves face-to-face with a powerful starship created by an ancient civilization - a Caveship. Taken aboard against their will, Nicholas and his friends find themselves traveling farther and farther away from Earth, while the starship automatically pilots itself toward some unknown destination. Now, they must work together to find a way back home, facing incredible dangers on strange alien worlds, all while at the mercy of a starship hellbent on reaching its target.
8 127 - In Serial16 Chapters
Brothers in Arms
Danny is the son of a barkeep and drunk who just tried to stay out of the limelight. Alric the son of a knight, proud scion of a rising noble house. Alric wanted nothing more than to please his family and be an honest man. Danny wasn't quite sure what he wanted, but he knew it wasn't this. So when things go poorly for Alric, Danny senses an opportunity; together the sworn brothers embark on the path towards adventure. Hopefully the tumultuous Cyruth empire is prepared for their antics. --- This is a story about two friends (Buff Boys) and their dynamic as well as exploring a magic system that decided doing magic was for nerds and instead focused on purely the physical.
8 157 - In Serial19 Chapters
Autumn Winds and Crimson Waters
A father's letter to his young daughter A wandering shadow on a broken field A family reunion, filled with laughter and joy A dust filled warzone, and a small, limp, body This is a collection of short stories spanning a variety of genres, settings, and themes.
8 173 - In Serial11 Chapters
The Fifth Horseman - Now You See Me (Daniel Atlas Fanfiction)
When a new group of illusionists, the Five of Hearts, starts to cause trouble with their magic, Dylan Rhodes, benefactor of The Four Horsemen, begins to look for an addition to the famous group. To ringleader, Daniel Atlas's dismay, Dylan chooses a senior in high school from Tennessee named Morgan Steel. Will Morgan make the group strong enough to show up their new rivals? And will a relationship like none other appear between the ringleader and the newbie
8 172 - In Serial37 Chapters
Ghostmyers! ꒰⑅ᵕ༚ᵕ꒱˖♡ ♡˖꒰ᵕ༚ᵕ⑅꒱
Just me and Mikey.. don't tell him I'm legit in love
8 154

