《Safety’s End》Saoulhul
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The next morning, they prepared their airships and set off for Saoulhul. Travelling north-west, the land grew colder and the natural landscape was bare and harsh. However, between the wild sections of the short tundra grass and frozen ground, were fields of bright, vibrantly colours. These were the unique spices that grew only in the northern regions and had made Saoulhul’s fortune. The spices were originally found by a farming family, and they had quickly become the most profitable crop to grow and trade. Thus, the start of the spice road had begun and Saoulhul was the hub. Cities in the south paid large sums of money for these spices and their unique, crisp taste.
Five days passed before the aeronauts were able to see Saoulhul. Around the entrance were lanterns that lit the way for farmers and travellers coming into the city, and they were as old as Saoulhul itself. A kilometre away from the entrance, two large vents stuck up out the ground and today, like all days, smoke and gas were escaping from them and dispersing into the air. Arvin and his crew descended into Saoulhul, and they were saddened to see that tier 1, that was usually full of spices ready to be exported and it buzzed with activity, now lay bare and some lonely three people were walking around its barren floor.
They descended deeper, and much of the city was laid out the same as Auksand, with farms, houses and schools on the respective tiers. Back in the good old days of trading, children would come down to the markets and hear adventures and stories of merchants and travellers. Excitement would fill their hearts and they would listen intently to the stories as they didn’t want to miss a single piece of it. The people had been full of imagination and intrigue, and once a year they had a lantern festival where everyone in the city made a lantern that depicted their favourite tale from the outside. In shapes ranging from dragons to people, they would let them off into the sky and Arvin remembered watching them rise from his father’s airship.
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Sadly, the city had become faded and as they landed on tier 13, which was a tier unique to Saoulhul as it was where the centre ended and didn’t run any deeper. They were not greeted as they once had been, nor did children run up to them and begin climbing all over their airships. Instead, people glanced at them for a moment, before they continued on, as they were not willing to engage with aeronauts as they once did. The tiers below tier 13 were sealed off from the outside light, and this was not too much of a problem, as most people worked in the market, or they had once. All the fumes from the mines were re-diverted up the vents that came out away from the city’s entrance.
Arvin began walking around the empty market and he noted that the few stalls that were still in business, were selling small items and necessities like meat, furs and gas containers. He looked up and saw that much of the beauty inside of the city remained: banners of many different patterns and lanterns of warm, gentle colours hung all around them and they lit up the market with a beautiful, deep red light, like that of a setting sun. This light warmed Arvin’s heart as Monti went over to talk to someone on a stall.
“What has gone on? Why has all the joy gone from these markets?”
“It’s MA.”
“Mountain air?”
“Yes. It began a year ago after the child died at the lantern festival.”
“The one who suffered severe burns and died in hospital?”
“That’s the incident. People began becoming warier towards travellers in the markets, and they would stop their children from listening to the stories. This cautious approach grew in popularity, and soon all the children stopped coming to the markets. A few people began spitting and cursing at the travellers, while others refused to sell them their goods. This behaviour soon turned to merchants and they very quickly they lost interest in our markets. The supply of spice began to dry up as the farmers were coming less and less to the city and trading with the merchants outside of the gates. There are a few who would like to see the old days return, but a few months ago people began talking about MA and they became scared. We have only ever been market traders and very few of us stepped outside of the city. Saoulhul is dying my friend and I fear that is beyond repair. It is too late to change what has become of the people and I myself will be moving out to a farming village close by in three days time, once I have finished my current affairs here.”
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“I dare say that is wise, however, I am saddened by this news as I too would love to see the old days return.”
“They were better days, but nothing is to be done now. People once thrived off daring and adventurous tales, but now they hide from them. I recommend that you buy what you need and leave. There is nothing here for aeronauts now.”
“Thank you my friend and I wish you good speed to the village when the time comes.”
“Thank you, and I hope to see you again someday.”
“That you will,” Monti said before he went to join the rest of his crew.
“What did you find out?” Arvin asked.
“MA has spread here, like ivy infesting a tree, and the people have become fearful. There is nothing that we can do here.”
“I do not like it. The decorations that are still hanging up are making me uneasy,” George added. “I have also spoken to a few of the people here and they have said the same. They are also talking about leaving, and I think that it is time we also go.”
“I agree. It makes me sad, but there is nothing that we can do here. If residents themselves are talking of leaving, then the situation is truly dire,” Arvin said before they headed back to their airships. Upon leaving Saoulhul, Monti began to notice the merchants who were trading with farmers nearby. They seemed to be joyful and they were joking light-heartedly as he heard their distant laughter. Saoulhul had once been a place full of life and joy, but not longer it seemed.
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- In Serial20 Chapters
Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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