《Alfheimr Renaissance》Tosra & The Auction - day 36, Trading
Advertisement
The first of the Merchant ships from my recently acquired trading empire is anchored and the combined Merchant and Captain plus the Navigator have come ashore to talk to me and be introduced. This ships route is down to southwestern Europe and they usually go on a journey there during the winter to avoid the winter here, which I completely understand, but the ship will be in Borgarsandr at least for the next month. Along with my sambos and entourage we visit the ship which is a big Cog. The crew is presented, and they swear allegiance to me. I give standing orders that orders from Iselin, Ciara and Kari should also be taken as they come from me. Then we get a tour of the ship etc.
The Trading empire - and in the end I - own the ship and pay the crew and the Merchant, but the Merchant gets a share of each journeys profit while the crew gets a fixed salary plus a small bonus based on profit. The increase I ordered in salary for the crew is appreciated. The ship has no name, so I ask them to make a nice wooden sign with 'Nostromo' carved in it and put it up by the cabins, and on the hull sides of the bow and stern.
The merchant has a budget for each journey, and picks goods from the trading empire's warehouses and sells, buys or exchanges goods in the southwest and the ship take them back and fill up the trading empire's warehouses - value difference gives the profit and determines how much the Merchant earned. Each ship competes with the other ships, partly for the same goods to pick from the trading empire, partly for goods that can be sold for good profit back in Borgarsandr, so of course they try to find what is more exclusive or profitable on their journey that the others doesn't compete with, and they know how to divided it. Some of the goods bought in one area might come from another.
I assume there is a bit of private trade outside the official one, both from the Merchant and the crew, but I accept it as long as it doesn't get out off hand, and when I say that, it becomes apparent that this has been the case. The Merchants sometimes exchange ships, where the crew and navigator accompanies the ship, so all the crews and navigator gets more experience of routes, and partly so the crew and navigator keep a little watch so the merchants are relatively honest. I'll let them continue with the system, and leave it to Ovdhon.
Advertisement
The problem with this way of doing business is that it makes it unpopular to stop trading in slaves, for the Merchants and the crew earn silver on it, especially from long distance trade with more exotic slaves on France-Iberian and England-Ireland route, but I make the Merchant realise that I do not appreciate the trade and to reduce its scope. It's better to gradually let it disappear over a few years, and hopefully if I can make them profit from other goods.
An important commodity from the southwest route is a somewhat difficult addition to cement that's shipped in large jars, but when I think about it, it's quite logical. I believe the cement the Romans used for the Parthenon etc in Rome should be best because it still stands two millennia later even if it is overkill for most uses. I believe it's quicklime, gypsum and volcanic ash, and volcanoes are not that common in many places in Europe. Given all the constructions that will happen here, I ask the merchant to buy much more of this supplement and their cement, because it will be sold. Of course he will buy a lot of things like sugar and finer cotton fabrics which are both greatly sought after and important goods, but I ask him to also get a roll with normal or inferior quality of cotton. I want to try to make guncotton in the future, and I've learned that everything takes time to collect. So I must start somewhere, and I have sulfuric acid and expect to be able to make nitric acid.
Another thing I want the merchant to get is exotic colors and paint for Jane, books, and cork - a lot of cork. I don't intend to build life preservers from it, but mostly use it for what they already do - to seal vessels. I obviously don't know what it is called, but I can explain the purpose, and when I describe cork and explain how it is probably taken from tree trunks, the Merchant is a little shocked that I know that and seem to have seen it. I just give him a mysteriously smile and remind him that I am a Sejdmann, and have seen, experienced and know more than he can imagine. I specify that the books I'm interested in are not the pretty illuminated ones, I'm interested in the content, but not willing to pay to much. So books about astronomy, medicine, plants, nature, culture, math, construction and so on. When Iselin, Kari, Ciara and Jane start discussing fabrics, carpets and precious stones etc, I zone out.
I also ask the merchant to try to bring back plants or seeds for herbs, medicinal plants, or important crops from the southern countries that shouldn't be able to grow here on his next journey. He needs to keep plants protected on the return journey but make sure they get sunlight and fresh water, so preferably select physically smaller plants that still produce a lot, ie no large trees, and I'll give a bonus for more valuable plants and for better information how they are grown, harvested or used.
Advertisement
I ask the Merchant and Navigator to stay on the island for a while so they can talk to Asta and have some exchange in navigation technology, and I want them to write down information about cities, their names, place, language, culture, important laws and much more, and maybe help Asta figure it out their coordinates and place it on a map. In the future I want the Navigator to perform sextant measurements in places they stop at and learn to use a sextant to take sun height at noon, because even without knowing the math they can record the values, the day it was done etc, so that we can calculate this when the ship have returned. But the sextant is secret, and so is their notes. They will get a north arrow too.
The crew is promised some time off to visit families etc, so they will sail the ship back to Borgarsandr, anchor it, and then return to talk to Asta and be shown how to use it. I warn them that Asta and the Eagle will leave for Kambsnes in a couple of weeks, but until then they have mostly free time. They can also see things like deck prisms and have it installed by contacting the right craftsman in Borgarsandr.
I want the Merchant to spread knowledge about the Academy and sell some sundials as well, even if the angle becomes hard. It should be possible to arrange a simple table by measuring with sextant and look up the angle for that day of the year. I can make a conversion table, which I need Asta to teach him to use. And basic numbers. There will be more stuff made in the future, but right now no real production has started. I show them the mansion's sundial and also monoculars, and a north arrow. The auction which will be in a week, but there is limited supply to really sell with merchant ships, but next year will be different. The Merchant confirms that he has seen simple sundials before in some places, but never really seen the point of it. He's also seen waterwheels for lifting water or milling.
Actually north arrows are so easy to make that I should make a few dozens and sell them through the trading empire. I'm going to need silver and gold, and its better if I can get it from someplace far away, and the market is bigger. The Merchants and Trading Empire gets their cut, say 10% each, but I take the largest cut.
As expected his ship has no woman in the crew, but when Iselin and Kari explain underwear for women, he agrees that the trade must be handled by a woman, and he can help a woman get in contact with the right people. As a man he can not even talk to women in certain regions, but there will probably be a market for this in some regions of his route. His suggestion is that these female merchants - because he thinks a couple of the other ships will want it too - will act as their own merchants according to the same principle as him, and they can bring a few large chests of underwear.
So I write to Ovdhon to task him with procuring sundials via Digraldi, and outfit the ships with deck prisms, hammocks and life preservers, and to search for two or three merchant women. Of course language skills for each market are a must. Kari together with Iselin specify what needs to be included and to buy a large stock in different sizes and colors, fabric qualities etc via the seamstress guild.
Before these women go on their first sales journey, they should visit Ackerek to talk to us if we don't come to Borgarsandr. I expect the lingerie market to die out pretty quickly because other places will start making it themselves, but maybe it can sell for a few years or so. Information spreads slowly, and it is a luxury to be able to buy and use things from far away.
I also write that I have an assignment for the merchant ship on the northern route, and it will be necessary to make trips in February, because the goal is blocks of ice for the ice house. And that is 100 tons of ice. I will send him 60 north arrows, and each ship will have two, on for the Merchant and one for the Navigator. The rest are to be sold, where the trading empire gets 1/10, the Merchant gets 1/10, and I get 8/10. He will need to have pretty pouches made for them, without any metal.
Advertisement
- In Serial44 Chapters
Shoulders Of Giants
Sean Cook was an underachieving attention-deficient teen, content to coast through junior year of high school, until a freak accident grants him the power to instantly assimilate the content of any book at a touch. Suddenly Sean finds the sum total of human knowledge literally at his fingertips, and impossible dreams aren’t quite so impossible after all…
8 168 - In Serial28 Chapters
7780, or: Children of a White Rider
As one war ends, another begins. The year Fastidious: 7780 marks deteriorating relations between the Siralians, devout sailors of the Ordos Canticula, and the Ardalians, matchless fire mages ruling neverending farmlands. In the shadows, Ardalian rebels successfully unlock an ancient magical gate. Their desire? A soldier, immutable, unstoppable, and enslaved. Eli Stuart and his fiancee Patricia Secord find themselves thrown into a strange world. Trapped in a land of hostile magic and alien politics, the two of them must use their newfound powers to make alliances, stop their enemies, and ultimately reunite. However, something goes wrong. In this chaos, as the world begins to unravel in foul ways, something else stirs. Something else found its way through. Author's Note: I will update this story as often as I can. I am quite busy and write this during breaks at work. This is one of those goon-squad stories with a million characters, so "dizzying" might be a good way to describe the energy. Much of what builds up to the first arc happens in the first ten chapters, which are quite long. For that reason, if you have difficulty getting through the story, I understand, though things don't really start happening until Chapter 8-10.
8 315 - In Serial50 Chapters
Vanisher
Joshua Hall is an intelligent and promising college sophomore. But when he accidentally witnesses Sara Wilder, a new and quirky acquaintance, receive an eldritch mark of possibility from her mother, everything changes. Josh can now see marks, eldritch symbols of power brought from another plane of existence that empower the weak and the futureless, that are invisible to most. But that's not the only thing that he's seeing, as strange dreams haunt Josh's sleep and threaten to destroy his sanity. With his mind and body struggling to handle the impossible things he can now perceive, Josh has to decide: accept a mark himself, or attempt to forget everything. This is a bit of an experimental project for me, as it isn't my norm in genre or topic. Expect: -Slow build storytelling -Character details -Foreshadowing -Dialogue driven narrative -Dynamic action scenes -Some mild graphic descriptions of injury -Sexuality is a factor -No explicit content (at least not directly) -Mild body horror -Light cosmic horror Reviews and critique are highly encouraged. I am a civil and fair responder, don't be afraid to initiate a conversation. If you see this story posted anywhere outside of RoyalRoad or Inkitt, please let me know as those are the only sites I currently host on. [participant in the Royal Road Writathon challenge]
8 98 - In Serial25 Chapters
pears for breakfast
living proof that art is fluid in form___________________________________________a poetry anthology written in fruit juice and cheap ink -----------------------------in loving memory of the past @timespieces copyright 2018
8 126 - In Serial75 Chapters
The Diamonds
When two human's named Abigail and Ron find out that they are actually alien creatures called: Diamonds their life gets turned upside down. Everything they thought they knew about themselves was a lie! Now they have to figure out who they really are all over again. The journey to them becomes nothing but one big nightmare after another. But unfortunately it's not a dream. It's for real and there's no waking up from reality no matter how bad it seems.
8 81 - In Serial12 Chapters
Far Away, In Another Place | Ruikasa
Happiness must always come to an end.
8 197

