《Twilight over Arcania》Lore: Characters (Y1502)
Advertisement
Lore: Characters (Y1502)
Liara
A mysterious Fair Skin girl born of Dark Skin parents. The Seer of the Church of Gloria predicted her birth and lead the church to her. The fact that Liara reincarnated in Arcania from another world by is a fact nobody but her knows. Her quick growth and aptitude for magic earned her the nickname "Gifted One".
An unknown entity that rescued the waning soul of a dying boy. expanded the boy's mind by merging his experiences and memories with alternate version of himself. than granted the boy's innermost desire and had him be reborn in the world of Arcania.
Church of Gloria
A cult that worship the goddess Gloria. The church has considerable influence in the island continent of Cullania. The city of Victoria host the main temple. Faithful often gift young children to the temple in the hope of giving them a better future. The girls eventually become Sisters, while the boys eventually join the Knight's Order. The Church is lead by an High Priestess, with a Council overseeing her activities. Recently an illness hit the High priestess, and the church is currently experiencing difficulties.
Meridia, Daughter of Gloria
A Fair Skin woman that look like she is in her sixties. She is thin and has a long nose, her skin is pale, old and deeply scarred. She has sparse white hairs. She is blind. She used to be the greatest mage in the continent before a sudden illness hit her. Because of her deep knowledge of magic, she now serves as magic teacher inside the temple.
Serina, Daughter of Gloria
Serina is a tall beautiful Fair Skin woman twenty years of age. She has long silver hair and blue eyes. Serina is good natured and gentile and is well liked by her Sisters. Her main duty is to be a nanny, nursing and rearing the children that are gifted to the temple by the faithful. She has aptitude for magic, and is training in the way of healing. Serina is good friend to Meridia and serves as her ancilla. Serina was entrusted with the heavy duty of rearing Liara.
Advertisement
Members of the Church of Gloria
Geneva: She was taught the words, and is a Scribe for the temple. She has two apprentices.
Carminia: She is the most skilled healer in the temple. She trains other Sisters as healers.
Carlotta: She has magic aptitude, and serves as nurse.
Seer: Before becoming Seer of Gloria she was known as Sister Milinia. She had the rare ability to see fragments of the future. She divined Oracles for many decades before the backlash from a strong vision broke her weakened and aging body, killing her. Her loss was a great blow to the church.
Merce and Cassien: Dark Skin eunuch attendants of the High Priestess.
Vaerminia: Member of the Council of Gloria. She is an old Fair Skin woman in her sixties. She is ruthless, and known to be scheming and cruel. members of the Council are supposed to be equal, but she is the de facto head of the Council
Pernida: Member of the Council. She is a Fair Skin woman in her fifties. She is a peaceful by nature and wants to avoid conflicts.
Cassandra: Member of the Council. She is a Fair Skin woman in her fifties.
Kamila: Member of the Council. She is a Dark Skin woman, and is about seventy years old. She is the oldest member of the council and has been part of the Council for the longest time.
Teoren: He a Dark Skin male is in his late fifties. The only man in the Council. He is the commander of the Knights of Gloria. He become councilmen after being injured in the battlefield, twenty years ago.
Amigarde: She is a fair skin woman in her late fifties. She has long been known as the second best mage in the church. She recently became High Priestess after Meridia's illness forced her to step down.
Advertisement
Steffen, Leader of the Fourth Unit
Steffen is Dark Skin man forty year of age, he is stout and well built. His aspect is rugged, a veteran of many battles. He rose through the ranks thanks to his skills with the sword and his leadership. Steffen proved his loyalty toward Gloria many times, and is the to-go man for important missions.
Stella, Mage knight
Stella is a Fair Skin woman eighteen years of age. Her height is average, she has short black hair and brown eyes. She is shy and gentile and has a rather masculine face. After being gifted to the temple her aptitude for magic was quickly discovered and nurtured. She serves as Mage Knight for the Fourth Unit.
Feldris, Scout of the Fourth Unit
Feldris is a Fair Skin man eighteen years of age. He has the uncanny ability to befriend animals, and has tamed a crow that he named Garlic. He has short dark hairs, black eyes, and a thin appearance. He is quick and nimble. he can hold himself in a sword fight, but his main duty is scouting.
Members of the Order of the Knight of Gloria
The order of the Knight is the armed force of th church, tasked with keeping order and protect the temples.
Telron: A Dark Skin male in his early thirties. He is trained as knight and serves in the fourth unit.
Citizens of Victoria
Victoria is the largest city in the island Continent of Cullania. it's home to the main temple of the Church of Gloria, and the Arteficer's guild.
Faber, Master Artificer
The master Craftsman of the Arteficer's Guild of Victoria. He is an old Fair Skin man in his seventies. He is surprisingly muscular for his age, and still active in his craft. He is regarded as the best artificer in Victoria. Meridia used to be his best client before the illness. He is a craftsman at heart, and always welcome requests that push his skills to the limit.
Villagers of Fernern
Fernern was a small farming village, two hours away from Victoria. It was home to about seventy Dark Skins. They paid half of their providings in taxes to the local administrator for protection, but had to band together to protect themselves most of the times. The villagers were all slaughtered and the village itself was burned to the ground by the Fourth Unit of the Knights of Gloria.
Herbern: The Village Chief. He though the birth of Liara, a Fair Skin, to be a bad omen.
Hivern: Son of the village chief. Biological father of Liara.
Advertisement
- In Serial39 Chapters
Live by the Sword
--Follow a bandit prone to making poor choices in life. He lives in a somewhat medieval age where steel is king, blood is shed fairly lightly, and weakness gets you punished fast. But that's okay. As long as he has his sword, he'll be fine. Right? --This story is tragic and contains some depictions of violence and nudity. The attitudes of the characters don't represent my views and some of them are highly questionable. Due to these reasons, I've flagged the story as adult content. --I've been working on Live by the Sword since as far back as 2012 and it is my first actual effort at completing a book. Maybe I'll stick with it and there will be paperbacks of it some day. Who knows. Either way, I hope the words I tell give you amusement and perhaps some cause to think. Cheers.
8 110 - In Serial19 Chapters
Green Raven, a Running with Devils LitRPG
One minute Ronald McGreen was thinking about how he would get out of the cleaning closet his new classmates had thrown him in. The next he is transferred to something of a waiting room for a new game world. Giving him two hard choices. Not that he wasn’t used to hard choices since his fathers death and his mothers depression, where he chose to step up and do everything in his power to get his mother back up on her two feet. This is a story of a young man around 16-17 years growing up and making choices for himself, that sometimes affects others. This story is a slow burn, the MC will become stronger but he has insecurities that he needs to overcome and so on. I've read plenty of books over the years and lately fallen hard for the LitRPG genre of Fantasy, and this is my first attempt to write a book.
8 220 - In Serial14 Chapters
Queens (The Wielders of Arantha Book Two)
A cosmic chess game is underway. The planet Elystra is the board. Earth pilot Maeve and her son Davin have joined the Ixtrayu, hoping to avert the destruction that their leader, Kelia, has foretold. Will Maeve's burgeoning Wielding powers be enough to thwart the machinations of Elzor and his lightning-wielding sister, Elzaria, before all the Ixtrayu have ever known are rent asunder in Elzor's quest for ultimate power? Queens is Part Two in the three-part Wielders of Arantha series. If you love science-fiction or fantasy, then this series will thrill and enthrall you!
8 170 - In Serial14 Chapters
When There's Quiet
When a mysterious girl appears out of the blue, the titans are dying to know her. But she has a secret their about to find out.
8 199 - In Serial855 Chapters
MAZE - The Endless Quest
As all kids do, Hera wanted to be an explorer. Sadly when she turned 18, she discovered that her stats and lack of skills made her fail the requirements to become one, and she went to work on a bookstore. That should have been the end of her story. But when she wins a lottery to have her level up, she discovers a hidden skill and a rare one at that. The system gave her dream back, and this time she is not letting it go. ############################## The story is about a world where game-like systems are the norm. Everyone has a level, status, and even skills are a common thing. If your stats are good, you can also become an explorer, someone that ventures inside a place called MAZE, a dungeon of sorts filled with monsters, creatures, and things that the natural world is missing, such as magic and demi-humans. The story follows Hera, a woman who wanted to be an explorer, but her status were too low to become one. One day she wins a raffle that allows her to level up for the first time giving her the chance to achieve her childhood dream. It's more about how things work and what you can do with them than about power or revenge. The rhythm might be a bit slow for some, but that is the idea. I want to give sort of a slice of life feeling to most of it.
8 839 - In Serial94 Chapters
Quest of the Seal Bearers - Book 1: The Warriors Return
On the distant world of Mendala, a rash of mysterious attacks have left many towns destroyed, and there are rumors of an army of monsters. Fantasma, leader of the global government, and his colleagues are determined to find cause of these attacks. but the search for answers points them to an ancient relic, The Book of War, a cursed artifact that can create indestructible creatures loyal to its master. It’s been over twelve thousand years since the Book of War was last opened. It was believed to be destroyed during the Great War by the Twelve Warriors and Daughter of the Sun at the cost of their lives. Now, it seems the book has resurfaced, and its new master is seeking to forever tip the balance of power. The stage is being set for another Great War but who can stop the Book of War once and for all? Meanwhile on Earth, the teen members of Greengale’s Action and Adventure Club are preparing for their yearly trip when they suddenly stumble upon a secret their parents have been keeping for years. Now their world is being turned upside down as they struggle to understand the legacy that ties their fate to Mendala and the Book of War. Is their destiny set in stone, or will they forge a different path? No matter what, their choices will bring forth a new era for Mendala. ------------------------------ If you love vast fantasy worlds, rich, fleshed-out characters, and a adventure where your'e constantly discovering new things along the way, then this is definitely a story you'll enjoy. This is a slow-burn high fantasy / adventure with many characters and intersecting plotlines. It’s a quest so lots of adventuring, exploring, and character moments, but not a ton of fighting/action (though there are definitely some great fight scenes as payoff to the buildup). Because it’s a fantasy world with lots of people and new concepts, I try to make it easy so that you don’t have to memorize anything. The narrative will constantly remind you of important people/places/concepts as you keep moving forward. Some things won’t be fully explained right at the beginning to avoid information overload. My goal is that the reader will learn things organically as the story progresses. I use two mechanisms to help with the intersecting plotlines. - Each chapter is named for the (main) plotline it’s following and which part. - At the beginning of the chapter, and anytime there is a scene shift, the location is listed. Also, though this is definitely a portal-fantasy (isekai) it’s different from the standard isekai, especially since the world transfer doesn’t happen immediately. It’s not Lit-RPG but characters gain powers and grow over time. Also, it’s a group of teens that transfer, not just one central character. All of the teens are distinct characters, with their own character-arcs, relationships, powers, growth etc. Hopefully you’ll find this interesting as you’ll see the world and story from multiple perspectives. The story is always in 3rd Person (Omniscient) POV so that it’s not jarring as perspectives shift.
8 251

