《A Castle in a Teacup》Chapter 15
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The group follows the road for hours, maintaining a slow ground-eating pace. As we follow the road the scattered bits of woodland that we had been sticking to dwindle with fields becoming predominant across the rolling hills of the landscape. It’s easy going and stops become rare as everyone is able to follow a preset path. With my focus freed I take some time to look for signs of human habitation. There isn’t much to see, on either side of the road long fields are filled with rows of squat green bushes, a few sporting clusters of white flowers that break up the monotony of the landscape. Some birds fly past overhead but beyond that, there is little to see.
After a few more hours we come to a building that seems important. In front of it is a large covered structure under which tall machines sit, strange black tubes extend from their sides for purposes unknown. Whatever the use of this place it seems worth investigation. On the front of the building itself is a series of brightly lit markings that draw the eye. After a few seconds of staring at it I realize I understand the meaning of the markings, the message they convey is “ Clearwater Dinner, Open 5 A.M to 10 P.M.” underneath in smaller lettering is scrawled “ pay for gas at the counter”.
How do I understand this?*
I ask the Violet mentally indicating the sign.
* Reading is a useful skill for Blues and Violets, many of our enemies write their secrets down. Master undoubtedly granted you the skill in your last meeting.*
Truly the wonders that the Master has granted me never cease to humble me before his wisdom.
I move onto the layer of cracked grey stone that covers the ground around the structure and my group spreads out giving me multiple viewpoints as they surround the building. I order the Yellows to begin searching for meaning outside the structure. I have the Reds form a perimeter to watch for danger before me and the rest of my group move into the building.
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The door to the structure is a mix of glass and metal, and by putting a little weight on it I make it swing inward allowing the group in. Inside is a large room filled with wooden tables and chairs, on each table sits a metal container with bits of fabric poking out and a red bottle of something. I am struck by how every item looks identical to each other, no chair or table or red bottle has any difference for the others. While a bit unnatural I find it very reassuring, differences are a waste of time all that matters in design is that you serve your purpose.
Two other doors lead out of the room. One is a shiny metal door that has written over it “Kitchen”, I do not know what this is and turn my attention to the other door. This sheds light upon the purpose of this building. “ Restroom” is written above the second door, clearly this place serves as a resting place for humans on long journeys. Thinking it over I decided that this place must have two purposes, allowing humans to mentally rest in assigned rooms and allowing them to congregate and converse at the gathered tables in this main room.
It seems like a good idea and when I next meet Master I should suggest such a structure for traveling squads to stop and recharge, shielded from danger. Still, this human design is inefficient with such a small space devoted to rest and so much to socialization. Socialization may be fun but resting is paramount to continued function.
Come look at this*
The Violet sends and I walk over to look at the patch of wall. On it sits a thick back box with curved glass on the front.
Is it some kind of mirror?* No, it contains information but can only be viewed in the Mundane, its changes are too quick to be reflected in the Other *
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I nod, it would be good to gain greater information on this area. I hesitate for a second before peering into the Mundane. Before in combat, it was necessary to check the Mundane periodically for indigenous threats. Outside of combat or patrol, however, procedure was to be sparing with the ability, even if just my sight passed between the layers, some animals and sensitive humans could notice the intrusion.
Looking at the box in the Mundane shows me a flickering picture of a tired looking human at a desk speaking while rapid text scrolls in black and white across the bottom of the screen. The text moves too quickly for me to decipher but a larger set of text frames the man, it says “ Catastrophic damage to the Eastern coast of New Caledonia”.
I turn back out of the Mundane, a Yellow is trying to get my attention. It seems it has found something of interest outside.
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The Soul of MorningStar
MorningStar is a player in a virtual reality game and a mystery some people will pay a lot of money to unravel. He got the world in an uproar when he appeared in the middle of a war and single-handedly change the tides. He looks just like an angel with his feathery red wings and his gorgeous face. But wait! he says that he isn't an angel. Then, What is he? Read as he tells the story of his life and the many hardships that led him to become who he is. Beware! strong language, maybe mature content in the distant future.
8 317Voidscape: Calamity
With the world undergoing a great change, Knights that have long since been forgotten now must gather themselves and rise up to the task at hand.Far too few have noticed the increase in monster attacks.Far too many are too focused on overthrowing the empire.The powerful few turn a blind eye to it all.A peaceful life is no longer an option.
8 53Tellus Stirs (Previously Earth AA)
The year is 2030. Earth is dying. War, pandemics, overwhelming pollution, species going extinct, climate change, etc. The so-called human race has brought more harm to their planet due to greed; their increased energy needs were on a path of decadence even with their increased technological advancements. Tactical Nukes were already used in conflicted zones in the fight for resources. The conclusion was a deep and frightening hum unleashed deep within the earth, heard by every living creature, and with it, civilization has ended. Those who survived wished they were slain along with their loved ones as the dead didn't have to endure what came after. Others took the opportunity to gain unimaginable power and prestige as a new age began. Chaos reigned as per the prophecies foretold in the past. Those who did not believe knew the signs were actual; these prophecies were no longer popular folk tales. Such titles, the Breaking, the Rapture, the Malhama, and many others, came at a high cost. After all, every city or densely populated area had been hit with natural disasters that encompassed tsunamis, Earthquakes, Firestorms, Typhoons, and hurricanes. Power, food, infrastructure. All of it was gone and what came after was worse as humans were no longer top of the food chain. Yet the imminent destruction of the 21st century re-opened a veil that had kept the world safe from hidden dangers, or maybe it was the other way around. Time will tell. In our story, the Protagonist rises from the ashes of the apocalypse. A desert child soldier nurtured by tragedy and death looking for an escape to fill the void in his heart. By chance, in his hand, he held a blade with immense possibilities. Notes: (30.06.2021) - I have re-edited and revised the following chapters up to Chapter 24. - Changed the Title from Earth AA to Tellus Stirs. (3.07.2022) - Edited the Synopsis Cover Done by [email protected] (Permission Given).
8 162Shadow
Shadow is set in two separate time periods: the year 2027, mere days before the end of the world, and the year 2030. At the core of every action/adventure story is a silly plot twist that only works if the characters it centers around are compelling and well-developed, and there are no shortage of interesting characters to be found during the earth's final days. Only a fool chases his own Shadow. [participant in the Royal Road Writathon challenge]
8 172Flutter ||pjm (COMPLETED)
"Don't you remember changing clothes by 'yourself'?" "Oh did i....??" "Yes pabo" Oh, did I changed my clothes on my own? Well...I'm not sure about thi- waittttt did jimin............O.M.G.........Jimin ff/ for all Jimin biased :) actually for all armys hahaCOMPLETED!
8 185Murder Is Fun || a Hermitcraft murder mystery AU
!!! Shipping not Intended !!! Mature language and blood warning Etc. Waking up in a huge dark mansion isn't quite your casual everyday morning. Being unable to leave, and having not much choice when your curiousity can't be satisfied if you don't continue. One by one, everyone dies. There isn't much pattern, and everything they do ends up causing yet another death. What would happen when the last one dies? Hermits:Iskall85Mumbo JumboGrianGoodtimeswithscarXisumavoidBdoubleO100TangoTekImpulseVintageBeefEthoRendog
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