《Legends of Balarel - A Leisurely LitRPG》[33] A Blazer’s Gambit
Advertisement
Leo
As Leopold Argentshade, Junior Blazer, approached the tall wooden walls of the small town of Wolfpine, he eyed the Town Guards cautiously from behind the secure anonymity of his [Steel Helmet]. They looked just like Lakebrooke’s guards, with the same [God Armor] and massive shields. Even a year out from his trial age thievery, Town Guards still made Leo innately nervous.
It wasn’t long ago the unexpected sight of a Town Guard meant multiple nights in a rat-infested cell. It wasn’t long ago Leo had been desperately thieving on the docks of Lakebrooke instead of making his way in the Blazers. It still often boggled his mind that he’d somehow left that left to actually become a Blazer himself, but he was now.
He had nothing more to fear from any Town Guard.
Still, Leo kept his helmet straight ahead as he marched through the gates. Neither Town Guard so much as glanced his way, and he made sure not to glance theirs. So far, so good.
No one in Wolfpine had any reason to suspect Leo was a Junior Blazer—he wasn’t wearing his tabard today, by express order of Jenny Ambersun—so why would either look at or remember him? They likely saw dozens of Adventurers pass through these gates every day.
Still, once he was past the guards without issue, he breathed easier. A small trickle of pleasure rushed through Leo’s body as he officially stepped into Wolfpine. More Discovery experience, just like when he’d first entered Grassea.
Pleased to learn his hope to gain some more experience from this long Quest had come true, Leo opened his Status Sheet to check.
Name: Leopold Argentshade ==== Age: 18 Strength: 13 Level: 10 Divinity: 15 Class: Skirmisher Luck: 13 HP: 150/150 Vitality: 15 Blood: 110/110 Wisdom: 12 Experience: 64324/70000 Prowess: 16 Gear: Uncommon: [Steel Armor] Uncommon: [Steel Spear] (Enchanted/Demonslaying) Uncommon: [Steel Boots] Rare: [Unfilled Bag] Rare: [Junior Blazer Pin] Slotted Skills: Uncommon: [-Windborne Refresh-] (Skirmisher/Kya) Uncommon: [-Piercing Throw-] (Skirmisher/Kya) Uncommon: [-Windborne Recall-] (Skirmisher/Kya) Uncommon: [-Piercing Tip-] (Skirmisher/Kya) Slotted Blessings: Uncommon: [+Fleet-Footed+] (Skirmisher/Kya) Uncommon: [+Featherlight+] (Skirmisher/Kya) Known Skills: None Known Blessings: None Quests: Level 10: “Search Wolfpine for Anna Bronzelight” (Certified) (Uncommon) (Blazer)
Leo closed his Status Sheet with satisfaction. He’d gotten a full 50 experience by discovering Wolfpine, so between that and the 100 discovery experience from entering Grassea, he’d made as much progress as two days of Monster killing. A decent tradeoff for a three day walk.
Still, while his Quest to discover if the fugitive Anna Bronzelight was in Wolfpine felt absurdly simple for a Blazer, it was still a Blazer Quest. This was the first Quest the Blazers had entrusted him with since he first joined them a year ago. Leo wasn’t about to screw it up.
As he made his way toward The Mead Beast, the humorously named tavern where he was to meet his Town Guard contact, Leo eyed the few Townsfolk he passed. He had nothing to fear from a town full of Townsfolk, but this was the first time he’d ventured outside his home zone of Evolan, and he was curious if the folks here lived differently than in Lakebrooke. Why wouldn’t they?
Advertisement
In a town the size of Lakebrooke—almost 2000 souls—it was easy to get lost in a crowd. Yet in a town this small, just over 60 people according to Jenny, everyone must know everyone. Leo wasn’t sure which of the two he preferred—a crowded town where he could vanish, or a small town where everyone knew his name—but at least for today, it didn’t matter.
The town’s small size was simply another matter to take into account during his Quest. People gossiped, and small towns, he suspected, were the worst. Any unusual actions he took might be all over the town before nightfall, so he would be careful not to take any unusual actions.
Instead, he’d simply take the usual ones.
He didn’t know why Jenny had insisted his mission to search for Anna Bronzelight had to be kept so secret. He hadn’t asked. He wasn’t about to question a Rank 4 Blazer, and he’d trained under Jenny long enough to know she never did anything without reason. If she’d asked him to slip into Wolfpine in the guise of an Adventurer and ask around discreetly, she must have a good reason.
So Leo would accomplish his mission. Complete his Quest. He would earn his place in the Blazers and show Jenny and all the others that their choice to bring him into the fold had been a good one.
Yet by the time he reached The Mead Beast, Leo found the Townsfolk of Wolfpine seemed no different than those in Lakebrooke. They might talk a bit quieter, and they might walk a bit more leisurely, but ultimately, they’d live and die inside these walls. Leo didn’t envy them. Safe as their lives might be, he couldn’t imagine being stuck in a town of 60 people his whole life.
He stopped at the entry to The Mead Beast, whose hanging wooden sign featured an actual tavern with arms, legs, and teeth, and took a breath. Thus far, his Quest had been easy. What lie ahead was hard. He wasn’t sure he could actually go through with it.
Yet he saw no better way to both direct the gossip around Wolfpine and discreetly meet his contact. Jenny had even said his infiltration plan was a good one, and her praise had felt better than any accomplishment he’d had in months. He could do this.
So with one last, steadying breath, Leo entered The Mead Beast to start a fight.
Yet once inside, to his disappointment, Leo found not a single Adventurer in the tavern. In fact, there was no one in the tavern at all save for a bored-looking red-headed girl in a modest barmaid outfit and an older, dark-haired woman behind the counter in the back. Likely the tavern's Culinarian, or perhaps the Merchant who owned it.
There was literally no one else in the entire tavern.
Advertisement
Leo only then realized that in all the time spent developing his brilliant plan, he’d badly miscalculated. He’d traveled through the night on the Safe Road to get to Wolfpine, intent on accomplishing his mission as efficiently as possible. He’d also failed to consider that at this time of day, all of Wolfpine’s Adventurers would either be still in bed or Leveling in Grassea ... not drinking mead.
Devilspit. He’d just started this Quest, and already he was mucking it up.
Still, perhaps an Adventurer would happen into the tavern sooner rather than later. Leo had nothing to do but wait for one to show, though he regretted making his Town Guard contact wait as well. Hopefully, she would turn out to be the understanding sort.
The dark-haired woman behind the counter waved eagerly when she noticed Leo standing just inside the door. “Welcome to The Mead Beast, the best tavern in Wolfpine! I’m Sadie Wintershade, your host! Grab a seat anywhere you like! We’ll be right with you!”
Given such an invitation, Leo supposed, a seat must be grabbed. He chose a small table halfway into the tavern where he could sit with his back to a wall and an eye on all the doors leading into the main space. He’d grown up making sure he knew every entry and exit from a space, and those skills served him well as a Blazer.
He’d no sooner settled on his bench and removed his [Steel Helmet], which he set on the table beside, before the common age redheaded girl sashayed over, obviously trying to impress him with her barmaid skills. She came to a stop by his table with a wide white smile.
“Gods be praised, you’re way cuter than my usual customers! My name’s Randi. What’s yours?”
Leo cleared his throat to make sure his voice came out right. “Leo.”
“Well, Leo, what’s your pleasure? You diving into the mead early today, or having a late breakfast?”
“Water,” he said calmly. He kept his eyes studiously on her face.
Randi’s smile faded. “That’s not nice.”
Leo couldn’t help but be a bit confused. “What’s not nice?”
“Teasing me.” Randi pouted visibly as she artfully tossed her long red braid. “I asked a perfectly fine question, so it’s cruel to tease me like that.”
“I...” Leo struggled a moment. “I really do want water?”
“Try again,” she said evenly. “We don’t serve water here.”
“Oh,” Leo said, as he belatedly figured it out. “Right. I’ll have some mead, then.” He’d have to order something alcoholic to stay in the tavern, so he’d simply nurse his mug until someone else arrived.
All at once Randi’s smile returned. “One mug of mead, coming right up!” She spun and strolled away, looking entirely too satisfied with herself.
Leo turned his eyes to the tavern door. Not one Adventurer? Didn’t any of them come in for lunch or drinks? What were they all doing out today?
The bar remained empty. A mug of mead thumped onto his table so loudly Leo nearly jumped, but managed to keep his calm. Barely.
Randi leaned close again, her red braid dangling. “Just let me know when you’re ready to order. I’ll all yours right now.”
Leo offered her a studious glance. It would be rude not to. “Order?”
“Food,” she reminded him. “This is a tavern. We serve that here.”
Leo held back a grimace. “I’m ... sure. I’ll take a menu.” He’d actually eaten on the road before he arrived, and wasn’t remotely hungry, but refusing her offer felt like a very bad idea.
Randi slapped a menu down on his table before he finished the sentence. He hadn’t even seen where she’d kept it before that. She straightened, waved, and stepped back.
“You drink up while you decide. I’ll keep your mug topped off all day, just ask.”
Gods, this girl really was determined to take his crescents! Yet having struggled badly to put two crescents together when he was her age, Leo found he actually respected both Randi’s enthusiasm and work ethic. She obviously took her job here as seriously as any Adventurer.
Also, obviously, Leo had a huge pouch of coins hanging off his belt. Randi couldn’t have failed to notice that, since Leo had intended everyone to notice his bulging coin pouch. The majority of those coins, of course, weren’t his. All he had was a small stipend to pay for room, board, and a few meals.
But an Adventurer carelessly carrying around a big coin pouch was just begging to lose it.
Also, an Adventurer like that would drink mead and eat greasy tavern food. Leo was supposed to be an Adventurer, so he should act like one. He offered a respectful nod. “Keep ‘em coming, girl.”
Randi tossed a salute. “Yes sir!” She winked playfully before heading back to the bar.
Leo sipped his mead. He eyed the menu, but mostly, he eyed the door. Gods, why wouldn’t someone just walk in already?
And then, thank the Gods, the doors opened. And someone finally did.
Advertisement
- In Serial106 Chapters
Dungeon Core Chat Room.
This is a slower-paced "experiment and dungeon building" web novel that tries to use the idea of peer-to-peer communication with Dungeon Cores instead of Dungeon to slave monster communication to break up the detailed dungeon building. Rank 1 description: (minimum met for system initialization...detailed description as follows) Each race was given a system by the gods to make up for their shortcomings and balance their place in this world. Humans: Abysmally bad at understanding and using magic unable to use more than the lowest of magic were given the "Skill System" magic in the form of premade skills with use, study, and mastery tied to experience. Elves: Intuitively understand magic and have long lives leading to vast knowledge and skill in their chosen fields. However, as a species, they have nearly zero sex drive and less than low fertility, so they were gifted the "World Tree System" with experience gained through the care of natural areas – gifting the chance of children to increase their numbers without dirty copulation. All “natural” or “wild” monsters are given an "Evolution system" designed around killing and consuming as many creatures as possible, slowly increasing strength and, at thresholds, allowing mutations to alter them multiple times. Dungeon cores are different. Unlike humans, they can see, manipulate and live off mana. Unlike Elves, they naturally crystallize after extended periods of time in high mana level areas. However, they cannot easily move or communicate and typically go insane without companionship. As a species other than the odd eccentric they are unimaginative. Brute forcing solutions without the drive to truly innovate. Thus they have been gifted with the "Dungeon Connection System" a magical version of the internet accessible by their peers that allows them to barter and sell: bait, traps, monsters, and knowledge, as well as entertain each other with “adventure streams” using exciting recorded battles and humorous reels of arrogant chumps biting off more than they can chew to often fatal effects. This is the casual story of a dungeon unluckily spawned far from potential adventurers forced to innovate beyond its peers to find its place in this world. Rank 2 Description: Justification. I've been on a dungeon core kick for months and while I love the genre – it's sparse with entries. Often the forced conflict gets repetitive and frantic solving of threats "power levels" the protagonist to god levels to progress the plot – taking away the nice steady progression fantasy I'm looking for. (Progression in this story is linked to how strong of monsters/traps/whatever he can create not his "level"...this is demonstrated by some of his newer monsters beating his older monsters not with discrete "this monster has 10 attack this one has 40") Additionally, the focus on 3rd parties with their drama takes away from the reason I’m reading dungeon core novels in the first place – I'm looking for magical crafting, experimentation and kingdom building – not defence from higher and higher levelled enemies looking to steal/destroy/control the MC. This novel is kind of just me writing the story I wish I could read. I like thinking about the experimentation that can be done in fantasy settings using 'mana' as an excuse to make up rules and try to keep them internally consistent. IE once I define how a rule works, I'm going to commit to keeping it – no breaking hard truths I've given when it's convenient, even if it backs me into a corner. Hopefully, that should make the story interesting to read even if it's SOL and less action-oriented. There will be problems to solve and a clear progression in strength (of created monsters and knowledge) however due to not wanting to force conflict for the sake of conflict the general theme will be closer to slice of life with few action sequences and no overarching goal so please keep that in mind when picking this up as the genre is not for everyone. Finally, I have a clear goal of what I want from this story (not an endless romp but a series of arcs and then a conclusion that's a couple of dozen medium-sized chapters long) I want to commit to finishing it or at least bringing it to a point of rest. I hate all the engaging stories that stop with a “hiatus” indefinitely so in the event I lose motivation I'll work to end this even if the ending becomes rushed/unsatisfying just to give a sense of closure. I’m planning on including several polls in terms of direction and taking feedback heavily into account if I get enough readers (but may choose to ignore it if it deviates too far from the direction I want to take this as in feedback like: “The MC needs a cartoonishly evil arch-enemy that wants to enslave him and force the mc to pump out magic items” or “the MC needs to make a body and learn teleportation then live with humans” will get shot down without consideration.)
8 262 - In Serial38 Chapters
Tethralin (LitRPG)
In a world many years ahead of ours, a technology which moves a person's soul is introduced. Then, using their technology, Xyvarc Corporation creates a game called 'Tethralin', moving players' souls into this game. Zeryn Felix finally makes it to the 20th floor, but gets betrayed by his teammates. He started with five lives, yet now only has one. Due to frustration and a sudden realization, he places his difficulty on 'Hardcore', but then throws all his attributes into Luck—just to find out it may be more than he could afford to handle. Can someone truly rely on luck to survive on their last life—or will his impulsive decision lead to his downfall? Why does Hardcore seem so different than Easy and Normal? What does Luck really even do? Zeryn sets out to find answers while trying to survive—to see what completing this game offers. ------- Discord Can also be read over at scribblehub Book cover commissioned by https://matokunewa.artstation.com
8 112 - In Serial9 Chapters
Oddity
☾Don't tell me the sky is the limit when there are footprints on the moon.☽The Autobots and deceptions had been at war for what felt like an eternity, and the deceptions were tired of losing. A stroke of genius compels Megatron to send his most loyal to search the planet for worthy humans to aid them in crushing the Autobot forces once and for all.Enter a small group of online friends who could never have anticipated that their compelling personalities and strong bonds would set them up as prime targets for an alien warlord. Published on:WattpadQuotevRoyalRoad Transformers Prime and all like characters belong to Hasbro
8 96 - In Serial18 Chapters
Red Desination - Changing Fate (DROPPED)
The main character of the story, Meritum, is an adolescent male that enrolls in a new highschool. During this highschool experience, students must train their affinities in order to win tournaments to proceed to higher classes. Along this highschool journey, Meritum discovers the secrets of the world and above.
8 226 - In Serial31 Chapters
One Shots/ imagines
Just a few Star Wars one shots like the titel already said ;)If you have any ideas for stories please let me know :D[Requests open]//no smut//Anakin/ Vader imagines(From time to time maybe also Hayden)✨Highest rankings✨#1 in deathstar (9x)#1 in anakinskywalkerxreader (6x)#1 in Alderaan (2x)#1 in Coruscant (5x)#2 in vancouver#2 in haydenchristensen #2 in anakin #6 in Sith#66 in battle#66 in secret#66 in oneshots!Female reader!I DO NOT OWN THE ORIGINAL STAR WARS CHARACTERS! JUST THE ONES I CREATED MYSELF!
8 206 - In Serial32 Chapters
Fractured
𝐟𝐫𝐚𝐜𝐭𝐮𝐫𝐞𝐝/ˈ𝐟𝐫𝐚𝐤𝐂𝐇ə𝐫𝐝/ 𝐛𝐫𝐨𝐤𝐞𝐧; 𝐜𝐫𝐚𝐜𝐤𝐞𝐝.
8 238

