《I'm Overpowered but I'll Let the Hero Do His Thing While I Save the Last Boss》Chapter 6 – It’s complicated
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The Kraej Company’s top scientists are raging misogynists. All of the subjects chosen for the EL Project were male. Officially, the reason for this was that female hormone fluctuations render women difficult to study. Unofficially, Dr. Viktor Greve has been heard to say on many occasions that females make for poor soldiers.
—Lasser Wolff, “The Wolff Report,” KCN Television
Asteria
Lieceni was a lovely place with clear, blue skies, pollution-free air, and charming, old-fashioned stone houses with tiled roofs. The village looked quaint but they did have modern amenities like electricity and running water in all the houses.
A woman named Signe had lived here with her husband and child, but ten years ago they had all died when they had been caught outside by an unseasonal snowstorm. Signe’s recently departed spirit had agreed to help the goddess and me.
Now…
Well, Signe was a zombie. Her body was revived in such a way that she could do basic tasks but Signe’s soul was missing so all of the body’s higher functions such as intelligence were gone.
The villagers had noticed that Signe hasn’t been herself since the storm but they didn’t fuss about it since she could still take care of me, her child. Signe’s deceased husband had left her with some money which she used to buy the necessities for us. She supplemented that with food from the small garden that she kept.
As for my own situation, it’s complicated.
I’ve reincarnated as Signe’s child, in a way, but not as her child’s reanimated corpse. The child’s body wasn’t anywhere near strong enough to bear all of the goddess gifts.
What I am using now is my own body, made for me by the goddess using Signe’s DNA. While I appear to be fully human and resemble Signe, the goddess is my true mother. To imbue me with the power to cure the Iah virus, she had to give me the tiniest sliver of her power.
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I’m a demigod. Or maybe an angel, if I want to use Seraphiel’s term for me.
I’m stronger, faster, and much more powerful than any human or EL could ever be. In theory, that is.
I mean, I have the potential to be overpowered… but the sad truth is that I’m no warrior. I’m just an ordinary person. On Earth, I had died at the age of nineteen. I was only in my first year of university and my first and only job had been as a part-time math tutor. I had no combat skills, obviously.
When I first woke up in my seven-year-old body, the goddess warned me that I wouldn’t be fully reincarnated until I had mastered my abilities. For ten years, I have been in a half-physical, half-spiritual state of being.
Eight hours at night, this body sleeps and I rest both my body and soul. For six hours during the day, I am awake and do everything human children do. I eat; I play; I take walks; I read; I watch television, etc. I was even able to rescue Magnus Kraej. The remaining hours of the day and the early evening are spent training in the spiritual plane. Due to my half-physical, half-spiritual state, I can train in the spiritual plane and it results in me being able to use those skills in my physical body.
The goddess can talk to recently departed spirits. They can stay in the spiritual realm for some time before moving on to wherever dead souls eventually go. Thanks to them, I have been able to train in magic and useful life skills, such as reading, writing, table manners, etiquette, life magic, combat magic, and so forth. All work and no play makes Asteria a dull girl so I’ve also picked up a few hobbies that I’m interested in such as musical instruments, singing, and dancing. Of course, the bulk of my time has been spent training magic.
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Magic is basically anima manipulation. Anima is the vital force that is all around us and in the spiritual plane. Regular humans in this world can use anima to strengthen their bodies. That’s why they’re taller, healthier, and live longer than humans on Earth.
Casting a spell normally involves using an artifact. They are crystal or metal objects created by the ancient Vinleafs to aid people in manipulating anima. The technique of making new artifacts has been lost, but the Vinleafs made so many artifacts that anyone can easily buy an artifact containing one of the basic elemental spells.
I can create spells and special skills. Unlike regular people, I don’t need to use artifacts to cast a spell. I can even make new artifacts.
The spiritual realm is where I can access the spells that I and the goddess have made. The goddess’ spells appear here as colossal, immensely complicated thought structures built to channel anima to achieve the desired outcome.
These past ten years have been spent creating and refining spells in the spiritual realm. It’s not an easy thing to do.
Anima is formless and people can choose to visualize it any way they want to. Me, I like to imagine anima as chibis. Cute, friendly little super-deformed characters flying around doing what I ask them to do. Spells are basically a set of instructions I give to the chibis.
When I conceptualized Spirit Incarnate, I imagined the chibis (anima) inside me taking every cell of my body and flying all the cells to my intended destination then putting every cell back the way they had found it.
In this way, I have created many special skills. But creating spells in the spiritual plane is one thing, using them is another. I should test out the simplest spell in battle conditions first.
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Emerald and Wykren. Existara Series
This is a series of short stories for the characters of the Existara series, including backgrounds and side stories. The story of Emerald and Wykren begin long before the first book of Existara. Allowing for a journey through time, showing the struggles and encounters of the first generation of the Noxian Trio...
8 205Bitter
The story of a girl who finds her life is not what she wanted. So she gets another one. Schedule: Story has been completed. Book One is available free on Amazon and EPUB. Books Two to Five are out now. Final Book out soon. Chapters will be around 500-1000 words. This will not change so if you don't like reading very short chapters wait till the end of the week or even end of the month. This many chapters a week isn't easy to pull off so please bear that in mind. This is a VRMMORPG story, but the ones I've read tend to use VR as an excuse to get into a fantasy world and then don't really play up the game aspect other than pulling up a status screen every now and then. To me, MMOs are about more than the fantasy setting. Bugs, exploits, devs who don't understand their own game, OP classes, over the top nerfs, p2w, ridiculous RNG, cash shop fiasco, lockboxes, raging players, broken mechanics, limited bag space, tedious crafting and above all that, a company trying to squeeze money out if its playerbase while pretending they're just in the business of having fun. Of course, then there's the orcs and elves. This story is about finding yourself in a completely immersive fantasy game, but it's also about what a game like that would really be like.
8 170A Standard Model of Magic
The world ended, and magic came back. The part our parents didn't expect, was for Science to break on reentry. Twenty years after the apocalypse, with our nations dismantled and hidden continents unearthed, a new generation has grown up in the wreckage of 21st century civilization. For us, the fantastic is at our doorstep and we have had no choice but to fight back. Meanwhile, the laws of nature bend and break at the whims of immortal gods, all of which are now dead and none of which are content to stay that way. But we cannot afford to give up. We are the stewards of a rewritten century, in which a little luck and a whole lot of magic might make anything possible – maybe even a world better than the one we lost. A Standard Model of Magic is a complete overhaul of my old story A Storm in the Fall. I'm afraid I was unhappy with the LitRPG elements, which I don't mind reading, but I apparently loath writing. Sorry. Once I'd made the choice to decouple the story from the OF that inspired it and reconfigure the magic system to my satisfaction, little of the original plotline survived. I will be salvaging most of my original characters, and I will keep some elements which are endemic to the genre, but that is all. I don't have an update schedule which I can commit to yet, but I will try to maintain a weekly pace.(This is currently RoyalRoad exclusive, since I'm lazy. If you find it posted elsewhere, it wasn't me and it wasn't with permission) If you're interested, I've set up a discord.
8 198A Mildly Odd Reality Breaker
Omar receives an unexpected visitor who comes baring a gift—a "registration ticket"—in the form of a small metal card. The ticket is itself an offer to participate in the game, "Reality Break." Accepting this offer means that Omar will be able to perceive the true nature of reality where there is not one, but two dimensions of time, and in this second dimension history changes (and somewhat "frequently"). Along with this, he will also gain access to the "chronopause"; another reality that is not so much parallel to our own as it is perpendicular, which acts as both a place and the natural boundary between non-sequential points on the timeline. Using the chronopause, Omar will become a chrononaut with the ability to travel through time, and as a player, he will be given a cybernetic interface and his own portable extradimensional storage space. It's a strange conversation, but due to Omar's dismally short attention span, he only consciously hears that last bit about the portable pocket space, and that's only after the physics-defying void is opened in his living room and literally waved in front of his face. Reality is certainly stranger than most people realize, but then again, so is Omar. Thankfully, he responds well to shiny things, and for better or for worse, his chronic inattentiveness is the least of his psychological issues. Omar also has a mild form of "Oppositional Defiant Disorder" which presents itself as an occasional, arbitrary need to disobey others (especially authority figures). However, his oddest psychological issue by far is his "abnormally hyperactive" subconscious mind. Outwardly and consciously, Omar is a lazy, apathetic man-child prone to mildly asinine behavior. Subconsciously, he's some sort of genius capable of extraordinary feats of cognition. Most of the time, Omar is a (technically) functioning adult, but in order to live as such, he must rely entirely upon unusual abilities he's completely unaware of, despite the fact that he uses them regularly. Up until now, his life had merely been ridiculous, but now it was also a game. Note: The narrative style is that of a reliable narrator with a "3rd-person sarcastic" POV. This story takes place in the Reality Breakers/Chronopause universe.
8 142What Chaos Can do
The Earth, a living breathing organism, hates Jeanie with a fierce passion But Harold, and Marsha had a plan... yesterday...
8 132Adopted by McQueen (humanized) Book One
Chloe is a 9 year old girl in Creek of Angels Orphanage. Her parents died when she was only a baby. The crazy guard of the orphanage, Mrs Nelson, abuses Chloe for her own pleasure. Chloe does chores and stays in her room everyday. She doesn't get to have fun like the other kids. For years she has been adopted, but also brought back. The families only wanted her for slave reasons. Chloe loves to watch the Piston Cup races and watch her favorite racer, Lightning McQueen. Once she hears that he's coming to her orphanage to adopt, she prays that he'll be the one. The one who would be her hero to save her from this prison. Her prayers come true; she's adopted by McQueen. But Mrs Nelson threatened that if Chloe ever came back, she would suffer the consequences. Will Chloe love her new life? Or will she be brought back and spend the rest of her life suffering and rotting in an orphanage?
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