《Enigma's Multiverse (Rewritten, link in description)》Chapter 38- Unique or Rare?
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Rare Class: Master of None
Requirements: Any object classified as a 'weapon'
A class for those who believe a duel is decided not by the weapon in one's hands, but the deftness of the wielder. Those who have lived, breathed and toiled endlessly in pursuit of polishing a single way of combat look down upon your frivolous nature, but you pay no mind to their criticisms. In versatility lies your greatest strength, a crude knife or an exquisite longsword matters little, for choice is a luxury a survivor such as yourself cannot allow. Those who are too entrenched in their traditional combat forms would find that despite being far more skilled, an odd cultivator with a ragtag assortment of weapons was somehow their equal in actual combat.
'Master of none, yet a will that makes a mockery of the elite.'
Rare Class: Hidden Blade
Requirements: Dagger/Shortsword
Merely because you wield a greatsword on your back, does not mean you are proficient in it's usage. The exterior is naught but a carefully crafted illusion, woe betide those who jump to hasty conclusions. Those who have the honor of witnessing your true blade, no longer exist in the realm of the living. A path that requires meticulousness and perseverance to tread, for the ballad of death you have oh-so-elaborately designed is always a single misstep away from disaster. Yet, while others fight a drawn out, bloody battle to the death, all it takes a single, agile slash at the most opportune moment to reap the life of your oblivious foe.
Rare Class: The Pacifist
Weapon Requirement: None
You stand in defiance of the established norm in the multiverse, believing violence to be a primitive and repulsive form of resolving disputes. Yet, unfortunately you do not possess the strength to rewrite the laws of the multiverse. You understand that the world around you will force you to kill, whether that be against mythical beasts or fellow sentient beings. In a form of resistance however, you do not apply lethal means unless necessary. An ancient combat technique that uses the force behind a foe's strike against them, your bare hands are enough to force even the mightiest of creatures to yield. A class only for those who have the resolve to follow this belief to the end, to mercilessly crush the foe's very will to fight before it devolves into a situation where one life must be snuffed for the other to live.
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Uncommon class: Rapier Specialist Uncommon class: Claw Specialist Uncommon class: Swordsman Uncommon class: Assassin Uncommon class: Berserker
'These classes really are something, huh' Tim thought to himself. The Rare Classes didn't really seem all that much inferior to the unique ones, especially when in their element. [Master of None] seemed like a really handy class, considering how the system liked throwing random weapons his way. Plus, it was easy to see how using an odd assortment of weapons would throw the alien invaders off guard, provided he could acquire them first.
'Huh, wait. I can get a bunch of cheap weapons from Indranath's store if I chose Master of None.' realized Tim. It was definitely a class he could consider, but the only outlier was that it didn't seem to be very powerful.
[Hidden Blade] on the other hand seemed like it would work really well with his Dao of the Wind and high agility levels. In all honesty, the class sounded absolutely terrifying, and Tim could only hope he wouldn't encounter someone with similar abilties. The problem was.... well Tim wasn't really sure he wanted to be an assassin. He didn't know if he had that kind of patience and well, scheming ability to pull that kind of a stunt off. And it just seemed.... wrong.
[The Pacifist] sounded really cool, reminding him of a Monk class in games he had played. It basically seemed like the multiverse's version of Aikido, using an assailant's momentum and weight against him. Even in a world without the system's powers, there were video's online of thin looking women tossing men double their weight with practised ease, so it could only be more impressive than that. Though the idea of confronting a monstrous beast with only bare hands.... didn't really appeal to him.
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As for the unique classes, they seemed to be based off on the combat style's of historical figures, so Tim wasn't really sure what to make of them. The only thing he did know however, was that the system didn't fuck around when it came to the rarity metric, there had to be something that put them a notch above rare classes.
[Aankhara's Inevitablity] was a class he would hate to go up against, but the level of dedication, or perhaps madness required to pull it off..... Tim could only shudder at the thought. If one chose to cancel their attack and defend against Aankhara, they'd always be taking a passive role against him. If one chose to believe Aankhara's move to be a bluff and commit to the attack, then they'd end up either wounded or dead. It really was an ultimate gamble, Tim could only wonder what happened to Aankhara that caused him to come up with such a devious technique.
[Marsinia's Treachery] seemed like a good match from him, though the combat descriptions gave him pause. It seemed like a very refined technique, i.e., a very complex and convoluted one. Considering Tim got this far swinging his rapier in whatever way seemed fit, he wasn't really sure if this was a combat style he'd be able to adapt to. Tim didn't even know the basics of formal swordplay, was such a refined and elegant style really one he could learn in a short period of time? He wasn't sure.
[Frenzied Hunt] seemed like a far easier combat style to grasp, and definitely a more adrenaline packed one. The claw in itself was a far simpler weapon to use, and the class mentioned the importance of fluidity and a much more primal form of combat, which would be an apt description of his journey so far. Still, the claw wasn't the best in terms of synergy with the Dao of the Wind, otherwise he would've selected this option in a heartbeat.
Fifteen long minutes passed as Tim was lost in deliberation. Finally, he made up his mind and made the selection.
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- In Serial20 Chapters
Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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