《The Fallen World : A Dungeon's Story》Great Archives (The United Dungeon Council)
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The United Dungeon Council
Officially formed in 5 930 After the Dawn of Flames at the end of the first United Dungeon War, the UDC was in truth older by a few years. While the beginning of the war was more chaotic than anything, by the end of it the various dungeons were operating as a coordinated, unified military force, with robust logistics, production facilities, shipyards, ect. All of these systems were transferred onto the UDC which, for the first few decades of its existence was more or less an extension of the old command structure and effectively a military dictatorship.
However, as time went on, and the attacks on dungeons became rarer and rarer, the UDC began to...mollify. A proper civil administration was put into place, and the organization shifted from a purely military one to a sort of United Nations for dungeon cores. Financing arrangements were changed and the UDC's military core was gradually dissolved, as the need for a standing army lessened.
Nowadays, in terms of military forces the UDC mostly relies on a form of levy, by taking troops from member dungeon whenever necessary and effectively leasing them. It does have a 'core' permanent force, but it has diminished in size over the years as budget cuts became greater and greater, and now it is little more than a defense force for Unity itself, and is effectively incapable of more than token long range deployments.
There is, of course, a mutual defense treaty underlying the entire UDC, allowing for, if a 2/3rd majority of the council votes it or a member dungeon core is destroyed, to launch a full scale war, by more or less requisitioning half of the military forces of all member dungeons and placing them under a central command structure. At least that is what it does nominally, but in truth since most dungeons are wary to give control of their monsters or creatures to someone else, it effectively turns any UDC army into a vast coalition of disparate forces, like any feudal kingdom relying on the men at arms of various nobles. However, due to the vast resources the older and larger dungeons can field, it is common for many lesser dungeons to place themselves under their command and try to integrate themselves into their forces, allowing for a far greater degree of coordination than might otherwise be possible.
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One of the key reasons why the UDC works is also the most often overlooked one : the advisors. All of the dungeon advisors come from the Western Marches, and often have blood ties to the Von Oswald family to one degree or another. This means that, in effect, all of the advisors function as the members of a vast network of relatives, similarly to the noble networks of old Europe, albeit far more centralized and with less poison, internecine warfare, politicking and assassinations. And since these advisors are, for various reasons, extremely well thought of by their dungeon cores and generally get along well together, they are able to grease the wheels of the UDC's more routine business and internal diplomacy the way a great many aides have done throughout the millenia in the halls of power of humanity. Indeed, given the low level, instinctive aggression (natural) dungeons have towards damned near anything except their advisors, it is likely that without the vampires smoothing the way the UDC would have never survived after it was no longer an absolute military necessity, and fractured into warring factions. It might not even formed at all, as a matter of fact.
The UDC extract a mana tax from all of its members, that tax has varied much over the years, but currently sits at 10% of their mana generation, which by most government standards is absurdly low, yet due to the unique way dungeons operate, still permits the UDC to function acceptably well, notably as the council has progressively lowered its interventions and thus costs over the last few decades. Remarkably, very few UDC number attempt to falsify their mana generation or any other form of fraud, notably because most of the income not absorbed by military operations is redistributed in the form of various subsidies, some of which include materials and devices shared by other dungeons, thus making it a net positive for most dungeons.
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Although the UDC is a military alliance it is not a marketplace. One of the greatest fears of the adventurers guild and most nations was that the UDC would put together some form of universal schematics, materials and technology package and distribute it to all of its members. Fortunately (for those concerned parties), thanks to some adroit diplomacy, veiled threats and outright bribery from the higher echelons of the adventurers guild, this did not become the case. As such while the UDC does not necessarily prohibits exchanges of materials and knowledge between dungeons, it does not encourage them either outside of its own limited subsidy program. This has limited exchanges between dungeon considerably, and although there is an active, if mostly quiet, trading network between dungeons, it is far less than it could have been, and has prevented the creation of a common dungeon database, much to the relief of many.
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Long ago Wendigos settled in the cold north away from most other Beings. Their almost secretive nature often gives Beings the impression of deep spirituality. And then there is Yrsa. Flighty at best she lives in her deceased grandparent's RV in the middle of the desert. Taking up the job of a mail carrier she earns enough money to keep her lights on and not much else. When a fairy on her route causes her to crash it triggers a chain reaction leading up to her finding a purpose.
8 207 - In Serial155 Chapters
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This is a rewrite of my story World Step. Though, in reality, this is my first serious draft. The shadows grow deeper on the planet of Whorrl even as a dark, and ancient ritual takes place within the depths of The Abyssal Mouth—a chasm of both fortune and calamity. The story follows Quintin, a Grandmaster Martial Artist from Earth, as unforeseen elements conspire against him from the depths of space. *No Harem *Strong MC, but by no means does he go through enemies without injury or at least learning something. *Throw on [Horror], and possibly [Psychological] elements. *Dark Fantasy with some [Grimdark] leanings. Notes: this will be a place where I endeavor to rewrite and fix issues. With that in mind, expect revisions, edits, and other things of that nature.
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Kellan Klein is an ordinary college student with an average, if traumatic and painful past. Everyone grows up grappling with depression and anxiety that seem to be genetic in a house with parents that, while loving, fight all the time and have weird ideas about what kids should and shouldn't do, right? Everyone deals with bullying, racism, judgement on their romantic inclinations and their family's economic status and just general shittiness, right? All of Kellan's friends sure did, and for all of them, entertaiment media were a welcome escape from their painful, dreary lives. After all, who wouldn't want to sail the seas with Monkey D. Luffy and the Strawhats, or help Meng Hao con increasingly powerful and influential people, or join Cecil Harvey and his friends on their weird journey to save the world, or make friends with Peter Parker while pretending to not know he was everyone's favorite wall-crawling superhero? Kellan certainly wanted to, and while he pursued college to seek out a career he saw himself enjoying, something felt inexplicably empty about his life. So when a decidely sinister force kidnaps him and the prettiest man he's ever seen saves his life and offers him his wildest dreams, Kellan becomes the shopkeeper of a mysterious, dimension hopping shop, complete with a system that helps him acquire items. abilities, materials, and other cool shit to stock it with, as well as some other neat perks. Will Kellan become a boring overpowered MC, like the kind from web fiction that he reads to sate his boredom? Will he keep his generally kind, sweet nature despite the shit he's gone through and will go through, or will he inexplicably become a scary, violent, irrational arrogant douchebag? Will he use his newfound abilities to explore the multiverse and improve the lives of himself and others, or will he become his own antithesis, a purely mercantile jerk obsessed with money and profit, with no concern for anything that doesn't help or hurt his business? Find out in The Curio Shoppe! Author's note: Please suggest possible setting he could visit in the comments. I'll gather ones i'm familiar with, and at the end of every arc, a poll will be held to decide the next location he visits. There will be polls for other purposes, and I might not always go with the poll winner if I feel one of the other options is more fun to read/write about. I will not use the settings of other RRL writers without their permission.Do not ask for that, unless the author in question gives permission. Most settings he visits will be slightly AU in some way or another, but please remind me if I drift too far from canon unintentionally or characterize a character wrongly. This work will eventually fit all tags I selected once he visits universes suited to those tags, so don't ask when or where a given tag is coming. I do not own the cover art, it belongs to Nicholas Belanger Thiel, and I will stop using it if he asks me to. Kellan doesn't look like the old man on the cover, though once he acquires a disguise-type ability he may occasionally use that appearance. The tapir, however, will be a thing, as despite looking like a failed attempt at an elephant, tapirs are cool and this dragon finds them to be kinda cute. The art, along with more of Nicholas's pieces, can be found at https://www.artstation.com/artwork/51bXz
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The Story of a Peasant Boy named Edgar who despite all the hardships and tradegies that he had to go through still manage to rise to become the Hero of his own story. (So im not really sure where this is going but who cares its just for fun and do give me some feedback so I can fix my errors which I know I have plenty of) (Im gonna check all the Content Warnings in case I decide to explore some dark thoughts)
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