《Second World》Glossary-Index & Pronunciation Guide
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Second World Glossary & Pronunciation Guide
Characters People from the Real World George Young – the real-world name of the protagonist of Second World (introduced in Chapter 1) Chase – George’s close friend from Dream World (introduced off-screen in Chapter 1) Jackson – the real-world name of Sexy Guy (first referenced in Chapter 5) Jess – the real-world name of Kawaii Kitten (first referenced in Chapter 5) Suki – the real-world name of Suki (first referenced in Chapter 5)
Pronunciation: Sook-ee Orchid – the name of a forum user on Second World Forums (introduced off-screen in Chapter 8)
Pronunciation: Ork-id Characters Players Ryu – George’s Second World name (introduced in Chapter 1)
Pronunciation: Ree-you (Japanese pronunciation of Ryu) Sexy Guy – Jackson’s Second World name (introduced in Chapter 2)
Later shortened to Guy. (used in Chapter 3) Kawaii Kitten – Jess’ Second World name (introduced in Chapter 4)
Later shortened to Kat. (used in Chapter 5) Suki – Suki’s Second World name (introduced in Chapter 4)
Pronunciation: (refer to her real-world name pronunciation) Holy Dawn – a Second World player; no further information as of Chapter 13 (introduced in Chapter 5) Spiritfire – a Second World player; no further information as of Chapter 13 (introduced in Chapter 5) Toadstool – a Second World player; no further information as of Chapter 13 (introduced in Chapter 5) Characters NPCs Roland – the elder for the town of Durn (first introduced in Chapter 2)
Pronunciation: Row-lund Mirvena – Roland's wife (first introduced in Chapter 2)
Pronunciation: Mer-vee-nuh Elaine – the innkeeper for the Buckwheat Inn (first referenced unnamed in Chapter 2; introduced in Chapter 3)
Pronunciation: El-ayn Bors – an ex-Moratian military soldier who now lives in the Brown Forest (first referenced in Chapter 3; introduced in Chapter 6)
Pronunciation: Borz Madame Yi – an old acquantaince of Roland and Bors (first referenced in Chapter 10)
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Pronunciation: Madame Yee (English pronunciation of Madame) Guinevere – the leader of the escort team for the Brown Pass' expedition (introduced in Chapter 12)
Pronunciation: Gwin-eh-veer Percival – one of the leading escorts for the Brown Pass' expedition (introduced in Chapter 12)
Pronunciation: Per-siv-ul Galahad – the grandson of Roland and Mirvena; also an escort for the Brown Pass' expedition (introduced in Chapter 13)
Pronunciation: Gal-uh-had Characters NPC Saints Meleander – the patron saint of Moratia; The Lord of Protection
Pronunciation: Mel-ee-an-der (first referenced in Chapter 10) Places Albamania – the name of the game world of Second World (first referenced in Chapter 1)
Pronunciation: Al-buh-may-nee-uh (think of Alba + mania) Moratia – one of the Eleven Kindgoms (first referenced in Chapter 3)
Pronunciation: Mor-ay-shuh (think of the country of Croatia) The Brown Forest – an immense, inverse-pentagonal forest region that is categorized as a Hybrid Zone (first referenced in Chapter 3) Durn – a town southeast of The Brown Forest (first referenced in Chapter 3) Calduun - no further information as of Chapter 13 (first referenced as 'The Great Warriors of Calduun' in Chapter 7)
Pronunciation: Kal-dune Voruna – the 'crafting capital' of Moratia (first referenced in Chapter 10)
Pronunciation: Vor-roo-nuh Li Lin – no further information as of Chapter 13 (first referenced as 'The School of Li Lin' in Chapter 10)
Pronunciation: Lee Lin Languages Narn – the official language of Moratia (first referenced in Chapter 3) Key Terms Dream World – the world's currently most popular VRMMORPG; userbase of 400 million (first referenced in Chapter 1) Dream Corps – the VR gaming company responsible for making Dream World (first referenced in Chapter 1) Traveler – the term used by Albamanians to address players of Second World (first referenced in Chapter 1) Natural Essence – a mystical energy substance flowing all throughout Albamania (first referenced in Chapter 7) Natural Energy – refined Natural Essence that is used to create or manipulate natural phenomena (first referenced in Chapter 7) Harness – the ability to integrate with or absorb Natural Essence (first referenced in Chapter 7) Attunement – the process by which Natural Essence is integrated into the body (first referenced in Chapter 7) Absorption – the process by which Natural Essence is absorbed into the body (first referenced in Chapter 7) City Zone – a zone that is inhabited by people (first referenced in Chapter 9) Monster Zone – a zone that is inhabited by monsters; monster loot only drops in this zone (first referenced in Chapter 9) Neutral Zone – a zone that is not naturally inhabited by people or monsters but can be occupied by said parties (first referenced in Chapter 9) Hybrid Zone – a zone that comprises a Monster Zone(s) and a Neutral Zone(s) (first referenced in Chapter 9) Quality – this refers to the quality of items; no further information as of Chapter 13 (first referenced in Chapter 9)
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Known tier(s): Poor Explicit Rarity – no further information as of Chapter 13 (first referenced in Chapter 9)
Known tier(s): Common, Rare, Super Rare Implicit Rarity – no further information as of Chapter 13 (first referenced in Chapter 9)
Known tier(s): Brown True-Identified – a unique item tag that appears on a piece of equipment identified by the bearer of The True Identifier; no further information as of Chapter 13 (first referenced in Chapter 9)
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Beneath Within
Look a little closer. See the cracks growing deeper. See here, in Entithea, old dead things grow restless. Witness their release. In the underground city of Entithea, Orphans are those without magic living a life devoted to the Church of Royals. For breaking the law of their Family, their magic was stripped from them. Nadira of the Orphans is sick of spending her life looking after the Church on behalf of her matron. Having been raised in the Orphanage, she wants an adventure, and to find out who she is outside of her role. An opportunity comes when a newcomer seeks justice for the murder of his teacher. With his help, she decides to run away. Unfortunately, her matron will stop at nothing to get her home again. Her interests will ultimately collide with four others, for good or ill. Each has their own story to tell. They will change Enthithea’s future. It is inevitable. Beneath Within is a ghost story. It is a fantasy adventure with possessions aplenty, murders, and monsters. Slow-burn dark fantasy with 5 pov. Hope you enjoy it! Returning July 2022 Many thanks go to Mary Evans for the cover! [This fiction will deal with topics of mental health, specifically emotional and physical abuse and trauma]
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In this world of the Mok Soul, every creatures have distinct features. People who travels to this world from Earth are called travelers. They have the ability to snatch the distinct features of the local creature. Our MC is one such traveler._-_-_-_-_-_-_-_-_-_-_-_-_ Along the journey, -------- he found friendship and treason. He encountered eternal love and deep hatred. He experienced happy endings and tragedies. - All that make him a mature young man. -------- He found strange creatures. He encountered strange materials. He experienced strange events. He has some abilities the others lack. He lacks some abilities the others have. But he can't stop his adventure no matter what. - All that make him question what existence is?-------- Oh, he is our MC, Cank.
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An unnamed soul wakes up to find themselves in a white room with an being that claims to be everything. With that said the being informs the soul that they died and will be reincarnated as a dungeon core in another world, the kicker being that the soul can only pick some of their memories to be reborn with. Without any hesitation the soul asked to keep all their memories pertaining to fairy tales, folk tales, myths and legends. This is a tale of an dungeon who's a little bit to enthusiastic about bringing these stories to life in another world where dragons and magic already exists and the Adventurers who dive into its unknown depths.
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