《Wavebound》Setting Up Shop
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They all took their hands off of their sword-hilts, in some cases literally. Though the mood was still tense, everyone gathered to hear Ruyo openly tell the story of how she killed the Southern Tiger, ambitious general of Khyber.
She provided a few blessings while she was at it. For anyone who'd prayed at one of her shrines even once, she could permanently grant a "channel" to learn the beginner level of water magic in mere minutes. For those who'd continued praying, she could eventually deepen and extend that channel to a second, third and fourth level. It didn't interfere with any magic the target already had, and it provided the ability to learn air and earth spells as well, with much more effort.
Anemos said, "What does the magic of Night do?"
"We're going to find out soon. My experience in the Shroud probably wasn't a real guide."
#
The city group left at last, taking along the prisoner. The group of guards who'd been stationed at Wellspring remained there, officially to wait for Ruyo to recover a little more prayer energy and improve the channel for them. Nusina suspected it was a move to make Averell's presence at Wellspring a permanent one, something they'd been edging toward for months. Ruyo wasn't in a great position to defy that right now, especially with the war not quite over.
Baris said, "I want to go home and check on the place. It's been too long."
"Of course. Thank you again. And the sword... do you want to hang onto it?"
He looked uneasy. "I would clean it off first."
"I want to wait until the monks help figure out if the blood empowers it somehow. There is... a reason it might help."
"You keep it, then."
Ruyo hugged him. "You're always welcome here. And when I'm a little more recovered I owe you more wood and cloth and whatever else you like."
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She thanked everyone else and told them to take a break. "You earned it."
#
The next few days were peaceful at last. Ruyo's mana supply recovered with the prayers of her followers at Wellspring, in the towns and cities, and in a forward military base. The energy let her give away more magic so that everyone in camp had at least the third tier of it now, sometimes the fourth.
Nusina had established her own, unofficial rating system. Most of humanity had no magic. Level one was trivial, like making bits of water hover. Two began to be useful, like creating light and water. Three: floating briefly on phantom waves, conjuring basic elementals (themselves a new invention) and cleansing wounds. Many people earned a good living combining magic like this with a mundane craft like smithing. The fourth tier let people do all of the above with less effort, plus tricks like breathing water and conjuring fog.
Ruyo was rated a five on this scale, equivalent to a high-ranked professional -- but in only one element, and lacking decades of practice and study. The seventh level was the absolute peak of any known living wizard, specifically a reclusive westlander known as the Tree of Hours. Ruyo also had powers that went at right angles to this system: the magic-granting, object creation, and the beginnings of shapeshifting. So she was far from unstoppable but had been shaping her powers to make people not want to stop her.
She conjured up supplies from raw magic energy. Wooden boards of indeterminate species, bolts of canvas, iron and lead ingots, and a few glass panes. These kept her followers busy making simple furniture and tools and housing. Lobb the monk used his earth-based magic to continue shaping foundations and low walls for others to build upon, also giving lessons to anyone interested in slowly learning to copy his spells. He had only a few enthusiastic takers like Roland the former slave. Ruyo was also still producing a monotonous supply of enchanted sticks that she handed over to couriers from Averell, to give to the army. Each stick would summon a few man-days of fresh bread when broken, simplifying a whole unit's food supply.
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There was a project to build a printing press, currently in a state where it could produce crude documents for the Averell government's bureaucracy. The Church had funded this to get copies of scripture, eventually, but for now the ex-bandits had a few of the former slaves using the thing for simple work.
While doing some tricky conjuration to make boards in a particular shape, Ruyo got a message from Tulia, her priestess in the city. "Whatever you did, the nobles are still in shock. They haven't had me arrested at least. I want to visit this hospital ruin you've been talking about; can you take me there? It'll give me new material to preach about."
Ruyo wrote back, "Come on over. I'm busy with something that requires me to stay at Wellspring for the moment, but I can get someone else to lead you there. The ruin is unlocked now."
The next day, a message lay on the floor when Ruyo walked into her shrine. She grabbed it and called for Nusina. "Elly's awake!"
Nusina spun happily around Ruyo, then read the letter too. "Great! Should we visit her? The monks must be studying her every hair for clues."
"Not right now; I'm just glad she's okay. Now that we've heard, I owe the village of Frostcrag a visit. We could combine that with escorting Tulia."
She began to muster supplies for a short trip southward. Before she could go, a man named Nodens stopped her. He was one of the former bandit trio, and Ruyo didn't know him very well since he preferred to hang around Wellspring. "Me and the others have been thinking about our pay. The others fought with you and got some loot, but now we're back to being handed some raw iron and told to live on that and bread."
Ruyo pointed to a trade wagon rolling in from the west. "They'll buy it."
"Can't you learn to make gold, though?"
"It's been a low priority. We're better off with me making useful things. I'm starting to do leather now."
Nodens said, "You'd rather have leather than be rich?"
"If I were a merchant I might go with gold-making as a magic power. Maybe. Where's the fun in that? But piling up coins isn't my job anymore. Every object I make is making the world a little richer. You can get rich if you take my raw stuff and learn to make more things with it, like what the others are doing at the blacksmith shop."
"Eh, I'm not really a craftsman. Not my natural line of work. I want to drink and gamble and look tough when somebody needs shaking down."
Ruyo shrugged. "We could use a tavern. Start off with some beer and dice in a shack, and see how that goes. I'll help with the materials."
"Can you make beer, then?"
She grinned. "I'll try, but Nusina warned it'll probably be terrible without a lot of samples to learn from."
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- In Serial264 Chapters
Delve
Summary – Level 1: Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel. Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing. Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one. Did I mention that there will be math? Summary – Level 2: Okay, but what are you in for, really? Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme. ... What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure? Yes! Really sure? I mean, this summary is practically half as long as the first chap– Now! Okay, okay! The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we? Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no? Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not. POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place. Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare. Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships. There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture. The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving. The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it? Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story! Cover by Miha Brumec Summary Updated: 2020-06-14
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An irritated Pokemon might tell you to stop what you're doing. An irritated animal will probably just attack you. Pokemon, for all their power, would be open books and a breeze to care for to any competent animal handler on Earth. After a fiery death, a professional zookeeper who never outgrew Pokemon games ends up in the world of Pokemon. The entire world is thrown onto its side.
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Dying sucks. Waking up in a world filled with Aliens, Gods, and Monsters sucksx2. Learning that I'm technically still dead, well that takes the cake.
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Gideon Delarue was a world famous assassin *cough* a normal high school student with one ambition. To play the newly released virtual reality game released by the up and coming Rhalith Industries. 'Ethaessa' was a revolutionary breakthrough in the world of virtual reality gaming and was anticipated to be one of the best games of all time. But will Gideon be able to thrive in this new world with a class that has been labeled as the most useless support class. Find out more in the next chapter of...The Legendary Bard
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Dean Winchester had never been a praying man. Once, in all of his twenty-seven years of life, only once did he ever wish for celestial aid. That was back when he was sixteen. Back when he still had some sort of faith. Now, ten years later, he's faced with the consequences of his prayer.
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