《A Heart to Call Home: A Twilight Saga Fanfiction》Prologue
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Love. What is love, exactly?
We hear that word all the time, from friends to family, even other people known to us but with no actual relation; blood or otherwise, might have said that word at one point in their lives. But what is it, exactly? What is it supposed to look like? How does it feel?
Before I moved to Forks, Washington, and not by my own choice, I thought love was what I had with my — now ex — boyfriend. We grew up together and known each other our whole lives. He said he loved me, and for a time I believed him. Thinking back, though, neither he nor I knew what real love was.
Do you control the people you say you love? Hurt them; physically, verbally, emotionally when things don't go your way? I thought what we had was love, but now I know different. There's a word for what we had and that word, certainly, wasn't love.
What we had was abusive. Plain and simple.
According to statistics, about one in three high school age students have been involved with or in a relationship with someone who is abusive. There are about forty percent of all teen girls between the ages of 14 to 17 who admit they know someone their age who has been hit, beaten or violently attacked by a boyfriend. What is even more startling is knowing that about seven percent of all murder victims were young women who had been killed by their boyfriends.
Take Amy Carnevale, for example. Amy was fourteen-years-old when she was murdered by her boyfriend in 1991, whom she had been dating on and off for a couple of years. A cheerleader with a promising future, her death could have been avoided if the people around her took the threats and signs seriously. If she had been given the tools and the help that she needed, Amy would still be alive today.
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People love to ask why don't the victims just leave. They think it's so, so easy, but it isn't. It just isn't. It's easy to blame the victim, because people think they choose to stay with their abusers. More often than not, the victims that chose to stay didn't really choose at all. They were made to stay out of fear for their own lives or the lives of the ones they love. They lacked the tools and means to leave. And were not only trapped, but alone.
That's the point I'm trying to make here.
I do know had my parents not intervened and made the hard — but necessary — decision to send me to Forks, I never would have gotten distance from my own abuser. I would be like Amy, another victim and statistic of teen dating violence. Right at that moment, they showed me an example of true love.
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Delve
Summary – Level 1: Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel. Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing. Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one. Did I mention that there will be math? Summary – Level 2: Okay, but what are you in for, really? Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme. ... What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure? Yes! Really sure? I mean, this summary is practically half as long as the first chap– Now! Okay, okay! The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we? Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no? Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not. POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place. Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare. Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships. There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture. The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving. The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it? Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story! Cover by Miha Brumec Summary Updated: 2020-06-14
8 822The Professional
After winning the lottery and using the money to disappear from normal society, getting tortured and losing a limb, a man who would never share his name in the real world delves into the virtual gaming world in an attempt to hold onto what little remains of his already damaged mind.Entering a world of both beauty and danger, he finds far more than he bargained for. It soon becomes clear that he is one of the smallest fish in this virtual lake. To walk the tightrope to the end and achieve victory, you must be a professional. He is anything but.
8 106The Child From the Woods
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8 210Human Crisis
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8 213Her Five Protectors
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8 191airplane. •SOPE•
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