《Metagame》Jessica (1:8)
Advertisement
“Fifty bucks says the first ability we see is an element bolt,” Jessica said, walking alongside the minions on the way to the south lane. Four of them were visibly mechanical, all hard angles and metal, with arms that were guns in two cases and swords in the others. The other four minions made some similar noises, but appeared more like a scarecrow stuffed with straw on a metal skeleton. They all had guns built into only one of their arms, with a sword shape for the other.
While the strawmen had the ability to move slightly faster, when used in conjunction with mechs they instead fell in step with them, between the hardier melee mechs and more damaging ranged ones.
“Sucker bet,” her support said, “It’s not exactly likely to be anything else. If you actually want to bet on something, you’d have to take elements.”
She laughed at that. It wasn’t impossible the enemy carry would open with something else, but it wasn’t likely. The element bolts were usually considered the top of the line for basic carry spells, their half-second cooldown and single-digit energy costs forming the backbone of carry strategies.
“I’ll take that if you will,” she said.
“Thirty on the W’s and Fire.”
That made her raise an eyebrow and look at him. Fire was the most common, but water, wood, and wind certainly weren’t the next most likely.
“Picking first like that, I would have expected fire, dark, wind, and earth. Maybe in that order.”
He shrugged and gave her a half-smile. “I mean, I’m a support caster. If I weren’t up for a fair challenge, what would I even be doing? You going to link me?”
She tried not to be embarrassed that she’d forgotten to use the ability that she’d been so happy to have access to.
Advertisement
It wasn’t as though Sniper’s Link took all that much concentration, really.
It took thirty– just enough that supports at this level, with one-fifty to one-sixty concentration, couldn’t maintain three wards at fifteen each and the link while staying above the one-hundred most people needed to correctly move between sight- and sense-lines.
“Oh, yeah! Let me just…”
She put her right hand’s index and middle finger against the back of his neck, activating the ability, and had to stop moving for a moment as the second viewpoint came up in her mind, like a camera that she was always aware of her relative position to.
Her support didn’t even stop walking.
That took her a moment to figure out, as the nausea started to build from her inability to adjust for a while. She didn’t want to give up, but when he turned around in the middle of a step, swinging the viewpoint while continuing to move away, she finally admitted defeat.
“Hey, stop for a sec?”
He stopped. “Oh! Sorry. Forgot you wouldn’t have done this much.”
“Mhmm.” Once he was stopped, it didn’t take five seconds to reconcile the two viewpoints and start moving again, jogging to catch up with the minions.
“Never had someone just keep walking through that, dude. How?”
He didn’t answer for a while, and she almost moved on to asking something else when he spoke up.
“I think it’s just the relative to capacity, but it might just be a learned thing? My sister doesn’t need to stop while warding either, and she’s at one-sixty-six. Personally, I just completely ignore the feed until the relative position settles in, and then close my eyes for a second to match up the angles.”
Jessica tried not to stare. She was partially successful.
Advertisement
“Do you know which quiver you primarily pull from?” he asked, after a bit. He would know she was staring, given that as much as she could see through his eyes, he could do the same with hers.
The question took her a moment to figure out, intentionally falling into the automatic mode she used during fights for just a short while to let her hand naturally jump to a quiver.
After a few repeats, she had her answer.
“Top one. Why?”
“Alchemic Infusion doesn’t have a duration. You can hit an arrow in the bottom one with Metal every once in a while to keep your energy from capping.”
That comment felt like it short-circuited her brain for a second.
Fire would destroy the other arrows after a while.
Water would slowly lose cohesion, then fling a wave somewhere.
Wind would eventually blow up.
Earth would mostly be fine, but she couldn’t predict the angle she’d want the pillar at effectively.
Wood would grow outwards, clogging the quiver.
Light and Dark would both phase through the quiver, destroying it in the process.
Metal would just… sit there. Unused. A bit heavier, yes, but the shield-penetrating effect wouldn’t do anything to it, physically.
“Son of a bitch,” she cursed, under her breath, starting that infusion on one of the arrows. “You’re right.”
He just nodded. “Didn’t want to tell you how to play your own build, but you weren’t doing it…”
Jessica sighed. “Don’t worry about it. I barely play carry, and I usually hate it because I can’t even use one of my abilities.”
“Two, I bet,” he commented with a smirk. “And why did you even make the build if you didn’t want to play carry?”
She rolled her eyes. “Two, sure. If I’m using my ult, I’d say something’s gone wrong anyways. Plus, it’s not like I had my assassin build first and then made this one. The game suggested this passive and I just went along with it– look where that got me.”
The ult wasn’t a bad ability, per se, but it did require all of her teammates to be dead.
“Depends,” he said, “I can see a few scenarios where feeding the enemy a kill might save a game.”
Once again, she turned to stare at him.
“You’re kidding, right?”
“If you and I were the only survivors of a fight while they have four or more, I’d be trying to get myself killed, you serious? Plus, I sure as hell want to see how you do with that ult.”
She didn’t have the time to question that, though, because the minion waves had just crashed into each other in the center of the lane.
The game had begun.
Advertisement
- In Serial44 Chapters
RPG Immortal
Over the years, humanity spread its fingers over the surface of Earth. They left nothing untouched. Now, they can only build upward, leaving behind the poor and unfortunate to struggle on the forgotten ground below. Once a person from those upper areas who lived in bliss during his youth, Sigmarus Grayson gradually lost everything and was banished to the streets below. Eight years into his suffering, he discovers a briefcase holding the item that will change his life forever. Thus begins the journey of the RPG Immortal.
8 153 - In Serial9 Chapters
Pivot
He may be a scary cat and really greedy, but he is someone you can trust. He may not be rich but he is someone that has a good heart. He may not be a hero but he also not a villain. He is a saint to his friends and a devil to his enemies. Follow Preston and his journey in this marvelous world!
8 180 - In Serial6 Chapters
The Arilethi Legacy
Fai'lana Arileth was bored. Bored enough to strike out on her own to see the real world. With no real idea of what she was to face out there. Armed with a dagger, some book smarts, and some talent with magic and a bow, Fai'lana, princess of the elven kingdom, heir to the throne of Oakenshire, did what so many unsatisfied teenagers do... she ran away from home......and headlong into trouble.
8 199 - In Serial94 Chapters
Quest of the Seal Bearers - Book 1: The Warriors Return
On the distant world of Mendala, a rash of mysterious attacks have left many towns destroyed, and there are rumors of an army of monsters. Fantasma, leader of the global government, and his colleagues are determined to find cause of these attacks. but the search for answers points them to an ancient relic, The Book of War, a cursed artifact that can create indestructible creatures loyal to its master. It’s been over twelve thousand years since the Book of War was last opened. It was believed to be destroyed during the Great War by the Twelve Warriors and Daughter of the Sun at the cost of their lives. Now, it seems the book has resurfaced, and its new master is seeking to forever tip the balance of power. The stage is being set for another Great War but who can stop the Book of War once and for all? Meanwhile on Earth, the teen members of Greengale’s Action and Adventure Club are preparing for their yearly trip when they suddenly stumble upon a secret their parents have been keeping for years. Now their world is being turned upside down as they struggle to understand the legacy that ties their fate to Mendala and the Book of War. Is their destiny set in stone, or will they forge a different path? No matter what, their choices will bring forth a new era for Mendala. ------------------------------ If you love vast fantasy worlds, rich, fleshed-out characters, and a adventure where your'e constantly discovering new things along the way, then this is definitely a story you'll enjoy. This is a slow-burn high fantasy / adventure with many characters and intersecting plotlines. It’s a quest so lots of adventuring, exploring, and character moments, but not a ton of fighting/action (though there are definitely some great fight scenes as payoff to the buildup). Because it’s a fantasy world with lots of people and new concepts, I try to make it easy so that you don’t have to memorize anything. The narrative will constantly remind you of important people/places/concepts as you keep moving forward. Some things won’t be fully explained right at the beginning to avoid information overload. My goal is that the reader will learn things organically as the story progresses. I use two mechanisms to help with the intersecting plotlines. - Each chapter is named for the (main) plotline it’s following and which part. - At the beginning of the chapter, and anytime there is a scene shift, the location is listed. Also, though this is definitely a portal-fantasy (isekai) it’s different from the standard isekai, especially since the world transfer doesn’t happen immediately. It’s not Lit-RPG but characters gain powers and grow over time. Also, it’s a group of teens that transfer, not just one central character. All of the teens are distinct characters, with their own character-arcs, relationships, powers, growth etc. Hopefully you’ll find this interesting as you’ll see the world and story from multiple perspectives. The story is always in 3rd Person (Omniscient) POV so that it’s not jarring as perspectives shift.
8 251 - In Serial14 Chapters
Cocaine kisses
Once upon a time, we shared our wicked blisses. But in the end, they were nothing but cocaine kisses.Highest ranking: #42 in poetry
8 112 - In Serial17 Chapters
Velteria: The Thief
(Indefinite Hiatus) Life was fine, if a little harsh, for Liliei, a young thief living in one of the biggest city on the continent. That is, until she stole an old ring, and everything went wrong. One of my goal in writing this is to improve my writing skills, so do tell if you have constructive criticism.
8 173

