《My not so Peaceful Dungeon Life》Chapter 2: Expansion

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It has now been 5 days since I summoned my fire serpent and I am now at full mana again. Thankfully it doesn’t appear that the fire serpent needs food since it lives in a dungeon. Or maybe that is just how creatures work in this world. To my surprise I wasn’t really that concerned that it might be starving like I would have been in my past life. I guess becoming a dungeon core has removed my emotions for the most part. I think this is a good thing because it will help my logical thinking. Since I now have 5 mana I believe that it is time to spend it so that way I don’t waste my mana.

I have decided that at some point I need a human to come into my dungeon in order to test if I get Dp from them being inside it or from killing them. Plus, the only way to summon the legendary sword ‘Iron Sword’ or the ultimate magic item ‘Eerie Torch’ in my 'Purchase Item' menu is with Dp so I believe that getting Dp will be essential to having an eerily lit dungeon.

However before I get humans into my dungeon I need to for one, dig an entrance into my dungeon, and two, protect my core. To protect my core I must make traps in my dungeon.

‘Dungeon Menu!’

Add Room Evolve Creatures Expand Room Purchase Item Research Summon Creatures

Once the menu opens I focus on the research option.

Trap Menu 5 Mp 3rd Room 10 Mp New weapons New creatures New evolutions

‘Appraisal!’

Trap Menu

Adds a new function to the 'Dungeon Menu' skill.

3rd Room

Allows for a third room to be built using the 'Add Room' option of the 'Dungeon Menu'.

New weapons

Allows for new weapons to be purchased in the 'Purchase Item' option of the 'Dungeon Menu'.

New creatures

Allows for new creatures to be summoned in the 'Summon Creatures' option of the 'Dungeon Menu'.

New evolutions

Allows for a random monster from the 'Summon Monster' option to gain a new evolution in the 'Evolve Creatures' option of the 'Dungeon Menu'.

Most of these are no good for now except maybe the new evolution but then I might get one for goblins instead of fire serpents. I select the only good option ‘Trap Menu’ by focusing on it.

New option 'Trap Menu' added to 'Dungeon Menu' skill.

Alright! Now, I wonder what kind of traps I got? I leave the research page of the menu. I find the new option easily since they are in alphabetical order. Focusing in on ‘Trap Menu’ to open it up and I immediately use the essential skill.

‘Appraisal!’

Pit Fall 20 Mp

Causes the floor to open up under enough pressure leading to a 4 meter fall.

Trip Wire 2 Mp

A thin sturdy wire that will trip careless adventurers.

Spider Webs 1 Mp

Sticky webs to annoy pesky adventurers. Give them what they deserve!

Puzzle Door 5 Mp

A door that will not open until a chosen puzzle is solved.

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Poisonous Plant 10 Mp

A tasty snack for careless adventurers who forgot their supplies.

The system doesn't seem to think very highly of adventurer lives. Maybe we should start a rally.

'Adventurer lives matter!'

‘Research’ you are so much cooler than ‘Summon Creatures’ you actually give me such useful stuff. I don’t know much about how strong people are but I don’t think a 4 strength snake can beat an adventurer even if by leader title give it +2. These kind of traps can actually slow people down or kill them! Traps rule!

It has been 5 days and my mana is finally back up to full. I know that I’m a dungeon core and that I shouldn’t be able to feel emotions but I got kind of bored of watching a snake sleep for 5 days. Not that he ever actually seems to sleep he just doesn’t move. Maybe it is the benefit of being a dungeon monster. Actually, I haven't slept since I became a dungeon core so maybe it is an effect all dungeons have. But then again I am a rock so it would be weird if I slept.

With 5 mana I select the option ‘Build Room’ in the dungeon menu and think about where I want it to go. After deciding to put it in front of me a new room appears. Not that any side isn’t in front of me since I am looking at myself from the third person. It was just the side of the wall I was looking at. Curious about my new room I slowly drift move my core into it. Oh yeah I can do that. 8 days after being born and spending my time looking at myself I realized it was weird that a rock was floating and tried to move. Turn out I can!

Floating into this new room I realize that it is just like my other room except it doesn’t have a snake. I take that back it is just like my other room except this one does have a snake. It looks like my minion also was interested in the new room. Welcome to your new home of you dreams! It is the exact same as your old one. Enjoy your stay!

Day 15 in the wild. I’m running out of food and soon I might have to eat the red snake that could be poisonous. NOT! I don’t get hungry as a dungeon core! This is so much better for me as a NEET because I don’t need to buy food. After being bored for a while I decided to check out how I was looking and this is what I got.

‘Status!’

Dungeon Core lvl 2 Name: Core #293 Stats: Mp: 10/10 Dp: 0 Mp Regeneration: 2 Mp/day Durability 50/50 Skills: Appraisal lvl 1 Dungeon Menu Titles: Reincarnated Leader

'owo what's this!?'

That is right I leveled up when I built the room and now my mana related stuff DOUBLED. I am not sure if I get +5 max Mp and 1 Mp/day or if it doubles when I level up since it could be either. In order to find this out I have decided to buy another room only to find I have to research the ability to have 3 rooms! It costs 10 mana to do that no way! At least there are new research options though. It took me 5 days to get my mana back to full and I want a change in scenery outside of another empty cube! That is it, I’m opening this dungeon for business. Just because I am a NEET doesn’t mean that I don’t like the sun!

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‘Dungeon Menu!’

Add Room Evolve Creatures Expand Room Purchase Item Research Summon Creatures Trap Menu

I focus on the expand room option and make a straight tunnel out of the right side of the wall making an L shape with my two rooms and tunnel draining me of 5 Mp. Agh the light! It burns! Oh wait no it doesn’t. I guess I should say as expected of a dungeon core. I am very adaptable. It seems that my snake won’t leave the dungeon. Now that I think of it, it is inconvenient to just refer to it as snake. I guess I could give it a name. Hmm It has red and black scales. Uuu mmm. Nope nothing is coming to me. Maybe I should give it a cool name like Core #293. No I better not, it doesn’t deserve that cool of a name. A name like my old one, Shiro, is more its speed. I had white hair, he has mainly red scales… That is it! He will be Aka!

Fire Serpent has gained the name 'Aka'

Ok, there is no status buff for naming a monster like there was in some of the books I read. I am going to check out my surroundings a bit. Floating over to the new tunnel I made I find that it won’t quite let me leave the tunnel. Sigh, thus is the life of a dungeon core. Looking out of my tunnel, I see that I have a very high vantage point and am most likely on the side of a mountain. There is a path running perpendicular to my tunnel that is probably used for caravans to cross the mountain based off of the fact that it is dirt. This is good info, if it was asphalt or futuristic laser strip roads I was not sure how Aka would hold up defending my dungeon against guns. It seems like a pretty normal fantasy setting.

Looking out the sun is about to set so that means that the tunnel I just dug was towards the West. The landscape around the mountain seems to be a large forest to the West. For the other directions, who knows! In the forest what looks to be about a km down the road that winds through the forest there seems to be a nice village. It looks like they are having some kind of festival because everyone is out and about and there are caravans all over the place. Oh, SHIT! What have I done. I’m a dungeon and I just opened myself up with only Aka to protect me! I need to fix this!

‘Undo!’

‘Fill in!’

‘Control Z!’

I’m no Mac user but maybe this world uses Macs! Yes, that has to be it!

‘Command Z!’

Ugh, no way. Command z doesn’t work either?! What a noob mistake I could have bought a lot of rooms before I opened my dungeon up and now I can’t fill in this tunnel. I feel like banging my head against a wall. I don’t have a head so I guess I’ll just float into the wall.

“Tinnngggg!”

You have lost 1 durability!

Oh, Shit. I guess I better not do that anymore. Wait how do I even heal? I’m a dungeon core I don’t have anything like a vit stat. Ok, calm down the main issue at hand is stopping any further damage to my core that the humans might try to deal to me. I guess I’ll use my new ‘Trap Menu’. Using my last 5Mp, I quickly select the most logical choice for a low level civilization, ‘Puzzle Door’ and install it at the end of the tunnel right in front of Aka’s room. HAHAHA take that humans, I’d like to see you solve a puzzle form my world. The difference in development will be quite large between these civilizations based off of what I have seen. Beat this puzzle a 5x5 Rubik’s Cube! You normies who think a 3x3 is hard should go explode! Actually I am a dungeon now I might be able to make the normies who can’t solve it explode at some point.

A floating 5x5 Rubik’s Cube is now right in front of the door and it won’t open until they solve it! Unless they bust down the door that is… Can they do that? I really hope not. I will see what the door is like.

‘Appraisal!’

Dungeon Door

A sturdy door made of wood found in dungeons.

Skill 'Appraisal' has leveled up. Gained Appraisal lvl 2.

Nice, Appraisal lvl 2!

But more importantly, the door is sturdy. If it’s sturdy it should be fine right. The ‘Dungeon Wall’ is also sturdy so they should be as tough as a stone wall!

Ok, wait the wall only cost me 5 Mp to tunnel through. Is it really that sturdy? Nah it is pretty sturdy. It is made out of stone after all and even made this mighty core lose one durability on it. Hopefully it was just easy to do that because of my wonderful ‘Dungeon Menu’ skill. Well even if that isn’t the case there is nothing I can do about it since I am out of mana. Oh well I hope I don’t die.

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