《The General Core {The Sphere}》2.4.1 Doors in a Spiral (Sky Arrows PoV) (V1.1)
Advertisement
2.4.1 Doors in a Spiral (Sky Arrows PoV)
Corvin steps from the stairs onto the ground of a corridor. "And another painted wall - this one painted to look like a ten meter room despite this being only a two-meter wide corridor to the right. Park, have you ever heard of stairs to a new floor ending in a corridor instead of a room?"
"No, I never heard of such a case - but I don't think there is a system rule about this either. It's just that normal dungeons don't do this."
"I think we have pretty sure determined that this is not a normal dungeon" Tom interjects. "But a regular party expecting a room would probably have stormed into that wall."
"Even a regular party that makes it to floor 12 will have learned to be cautious given the surprises on the floors until now" Gladia adds. "But on the other side some paint doesn't cost the dungeon much, and there are always impulsive idiots."
"The dungeon wins in all cases - if the adventurers don't storm the rooms, they won't get a surprise attack on the spawns in cases when there is a normal room."
While this discussion was going on, Cleev had been checking her back- and torso-packs. "We used up about a qarter of the extra potions from Orwen to storm through the first ten floors. Do you want to continue at this speed, Tom?"
"No - we had maps until about half of floor eleven and could assume that the traps continue in the other half, but floor twelve is completely new. We have to be more careful now as no one knows what surprises the dungeon may have for us from now on."
"Good decision, Tom"
The current core room is once again packed with spectators watching an illusion of what the Sky Arrows are currently doing. All the leaders of the Naga and the Lizardpeople are here with Gunny and the General, as well as Lia and Briar. For Lia and Briar this is a new experience as Lia was barely through the class core implantation when the Sky Arrows were last running the floors, and Briar joined only two weeks later.
"I know that I have nothing to stop a powerful group likes yours, but I think the next six floors will slow you down a lot." One of the Naga speaks what the core tells her to say. "Hopefully it will slow you enough for me to create the floors 22 to 24 in that time, because I feel a tiny little bit exposed here on the [Safe] floor 21."
Gunny looks around while taking some roasted nuts from a bucket. The hall they are currently in is an exact copy of the main public hall on the first floor.
"Well, General, you did take an awfull risk with the creation of the floors twelve to eighteen. If they had decided to make another evaluation run before those seven floors were finished, they would have had it easy to find you. And floor nineteen to this one are not exactly designed for protecting you either."
"No, Gunny, but I had to start both with the extra quests from Bareen and with giving the Adventurers a reason why they don't want to dominate me even if they reach me. And I'm already at half the Mana needed for the next three floors, that should get me out of their reach if I can get enough mana to finish those floors before the Sky Arrows get here."
Advertisement
"The corridor looks as if it goes a few dozen meters straight to the right." Gladia reports "I don't see any kind of trap or spawn in it, so I suggest we proceed. Even with all maps and storming through that trapped floor we needed more than half a day to get here, so we might also look for a safe room to stay in."
"The dungeon had only one safe room several floors back. We can't expect it to have one repulsor formation on every floor like some other dungeons. That would mean no roaming spawn but also no safe room, only the System-mandated [safe] floors. And has anyone a guess when the core will create the next [safe] floor? It needs one per rank of ten floors after all."
"Doesn't matter for now, let's see what surprises this floor has for us." Tom cuts the discussion short "It looks like a regular cavern environment again, and the floor effect gives bonus health and damage to every living being. So we can expect a lot of fights."
The Sky Arrows line up to move along the corridor. A short time later and after a turn north they arrive at the first room of floor 12. It is quite bit larger than usual (sixteen by sixteen meters instead of the more common six by six) and there are a number of stone walls and partial columns scattered through it. There are no spawns directly visible, and the Sky Arrows carefully make their way around the obstacles.
Combat Initiated Silver Foxes A, B, C, D, E and F
vs.
Sky Arrows
The surprise attempt failed
The Silver Foxes attack suddenly from several direction including holes in the obstacles, but the Sky Arrows were on guard and quickly countered them. Due to the higher levels of these foxes the fight takes a bit longer but none of the foxes can survive more than two or three hits from the high-leveled adventurers.
Victory Result No XP due to excessive rank difference between the party and the spawns.
Silver Fox Cadavers can now be taken as loot.
"Those foxes got the [Stair Guard] +3 level bonus, and there is a token door to the east wall." Gladia mentions "Good to already know where the stairs down are, but most likely we have to go through the entire level to find that token to open the door."
"You're probably right, and I can detect more stoned foxes hidden inside those obstacles." Park adds "By the time we find the token, those silver foxes will have destoned and be ready to fight us on our return."
"Well, that tactic has been proven to make the floors more difficult by allowing more spawns per run - the only reason why it didn't create much uproar is that it also gave the people more loot to take out from the first two floors." Gladia answers. "Let's go on."
The corridor behind the first room snakes and winds to the left and right for a short while, before the Sky Arrows arrive at the next room. Again it has a size of sixteen meters, but this time it is partially flooded with steps going down into the water and coming back up for the next corridor on the other side.
"Hey Corvin, wanna bet that there are spearcrabs and bladed obstacles below the water?" asks Holgun.
"No bets this obvious" comes the answer, and the Sky arrows proceed to wade through the room, detecting the spearcrabs with their advanced skills. Again there are a few stoned spearcrabs just out of reach so that they can't prevent the respawn by destroying them. After that it goes through another snaking corridor until the third room shows something new: A lot of the floor is covered with moss and large mushrooms. On the other side of the room they can easily see a closed door, but the rest of the room is partially hidden through stalagmites and stalactites.
Advertisement
"Careful" warns Tom. "We don't know if the different room means different spawns, neither the crabs nor the foxes would do well here. Perhaps there are Snow Owls again?"
"No, but too bad that we didn't think to place some old feathers there. That would really have them looking in the wrong direction..."
The six adventurers slowly move into the room and around the stalactites. They can now see that the door at the north wall is a token door again, and that the corridor continues on the west wall.
Combat Initiated Swamp Snakes A, B, C, D, E and F
vs.
The Sky Arrows
The Sky Arrows have been surprised
With a hiss six snakes strike to bite them, but only in two cases they succeed. In most cases the armored boots are enough to prevent the bites from penetrating, but Gladia and Cleev both feel a burning where they were bitten.
With the surprise spent, the snakes are quickly cut down, although it takes a bit until the last one is finished.
Victory Result No XP due to excessive rank difference between the party and the spawns.
"Ouch" comes from Cleev "there go two of our basic antidote potions. Park, Tom, anything special about those snakes? Should we use a stronger antidote?"
"Regular Swamp Snakes from the look of it." answers Tom "They're common in the Blackshale Swamp, so we can probably take this as proof that the fifth exit is there. Dungeons have other ways of gaining new spawn templates, but that is the most likely explanation. But the snakes were a bit stronger than I would have expected, even with the bonus of the floor effect."
Park has a strange look on his face when he answers: "That is because they were stronger. All snakes have the stair guard bonus levels, although I have no idea how several rooms on a floor could get stairs down to trigger that bonus."
"Please don't tell us that we got gated to another floor again, Park" Gladia groans "Mapping Hell was bad enough, and I haven't seen any illusion or magic on this entire floor until now."
"No, we are still on floor twelve - which is why I don't understand this. What do you have of the map yet, Gladia?"
"The three rooms are actually in a straight line south to north, and the distance is only 32 meters between each room. It just took a lot longer because the snaking right and left makes the corridors go about double that distance in length."
"The door has a different token symbol, a line instead of a circle. But there is nothing we can do about this, we'll have to follow the corridor. The System hasn't classified this dungeon as yet, and in every other case until now we found out how the dungeon tricked us. This one will probably also have an explanation, I just hate the extra work this causes us."
"Park, at least that means that we got a job guarantee - Siirm told me of a rumor that the elven [Above Average] team that usually handles early dungeon evaluation is very glad for someone else taking unknown floors of this dungeon on." Gladia smirks at this.
The Sky Arrows continue onward after this. There are no branching corridors and they go through a regular cave room with a single big crab to the fifth room, which looks a lot like the first room again. Obstacles with holes and one-meter-high walls would give any foxes or similar creatures an advantage, but no Silver Fox can be seen at the moment. A third token door is visible on the west wall to their right.
Carefully and expecting an assault by Silver Foxes the Sky Arrows approach the door - which didn't help them much with what really happens.
Combat Initiated Ratswarm 1 to 6
vs.
The Sky Arrows
The Sky Arrows have been surprised
Suddenly dozens or hundreds of Sewer Rats jump at them from all directions. The rats are weak and don't do much damage, but a dozen tiny bites are a pain to deal with, especially if you have too many targets to know where to strike next.
As a result it takes the Sky Arrows quite a number of battleturns and a lot of cursing (and two flamewalls from elementalist Cleev) before they get rid of the last of the Sewer Rats.
Victory Result No XP due to excessive rank difference between the party and the spawns.
"What the hell?? Tom, the Dungeon has the Party System active, that should limit it to groups of six spawn per room. Hordes of hundreds of Spawns should not be possible here..." Holgun shouts red-faced.
"Park? Any idea what this could be? Because Holgun is right about this." Tom redirects the question to the [Dark Sage] who is already checking on the corpses of the Sewer Rats.
It takes a few minutes before Park is finished and answers "The Sewer Rats have a new modification, one that I haven't seen before: . It basically removes the base level and causes them to be Level 1 on all floors, but makes them part of a swarm in compensation. We have been fighting six Ratswarms, and each level-fifteen ratswarm consisted of fifteen level-one rats. And yes, level fifteen because they have a stair bonus again, the third one on this floor."
"If we had known that, the rats would have been completely harmless to us." Corvin adds his part "It was the chaos and the surprise that caused most problems and a few friendly fire effects - a bit more warning before the firewalls would have been nice, Cleev. But this will cause problems for several of the parties that are ... more set in their ways to call it nicely?"
"I agree - this dungeon is not for those who can't improvise or change their plans on the fly" Tom answers. "This door needs a token with a triangle symbol - obviously every token only fits one door and they can't be mixed. Let's continue and see where those tokens are."
The Sky Arrows continue the long and winding corridors through a room that just contained a group of Silver Foxes to fight, until Gladia calls out to Holgun who currently moves in front. "Holgun, the rooms and corridors seem to spiral on this floor, and that would mean that the next room is the center room of this floor."
"Yes, I think I see the node of this floor - half submerged because this is again a floor half under water with stairs going down, so expect some spearcrabs or other fishes to ambush us."
Holgun watches the black surface of the water in the room for a moment before he begins to go down the stairs.
SPLASH
Combat Initiated Spearcrab A, B and C
vs.
Holgun Hammerdorn
Holgun Hammerdorn has been surprised
The three spearcrabs quickly released their pressure spears on the dwarf lying on the bottom of the floor before moving away again.
Victory Result The Spearcrabs successfully escape from combat
"AAARRGH" Holguns head comes above the water again. "There are no stairs here, it only looks that way with two steps above the water surface. As soon as it's out of sight there is a drop of one meter to the bottom. And we're lucky that I went first, one of you long beanpoles would probably have stumbled on the metal blade hidden in the water one meter away.
Now please excuse me, I have to make my displeasure about this known to the spearcrabs who ambushed me."
The Sky Arrows spread out to check the room and the node while Holgun wades through the water to hunt the spearcrabs. Gladia checks the door on the west side. "Tom, this token door is different from the first three - it needs six tokens, not one, and those tokens are marked with dots in different numbers - one token with one dot, one with two dots and so on. Looks like this floor requires a lot of tokens, but we haven't found a single one yet."
"Nothing we can do but to move on, somewhere we'll find the tokens because the System requires a path to the core."
Three hours later - after another six rooms with three closed doors - Gladia warns the rest of the party. "The rooms were symmetric so far in a double spiral, but now it is complete and we are on the opposite side from where we entered this grid of thirteen rooms. That corridor to the north leaves this section, and we don't know what to expect."
"Thanks for the warning, but nothing to go but on. We have found seven doors that require a total of twelve different tokens, but haven't seen a single token yet. I hope the change means that we'll find the tokens now."
The corridor also stops winding, it only takes a turn to east before continuing for almost fifty meters, then another turn north and a final caveroom with a sanded floor. A single big crab patrols around a pedestal here, but it cannot stand against the high-ranked adventurers. And as expected on the podest lies a single token stone.
Gladia approaches it and groans "The circle token, the one for the very first door at the other end of the floor. We'll have to go back through every room and every spawn again to get there."
"Not today - we camp here" Tom shakes his head. "This room has only one corridor and is easy to guard, and it has been almost thirteen hours since we entered Mapping Hell ten floors above. We rest now and go back through the floor tomorrow."
"I think they'll about to get very familiar with that floor considering how you distributed the tokens, General" smirks Gunny.
"Obviously, but for now the show is over. Briar, Gunny, Lia, please stay - the rest can return to your usual duties." the core commands the naga to say for it.
The Naga and Lizardpeople leave the core hall at that.
"OK, Briar, have you considered your chances of sneaking by the guards on floor one?"
"Yes, and I still don't like the odds. But the bigger problem is the risk of getting caught - if I were already registered as an adventurer there I could talk my way out of such a situation, but as a complete unknown caught leaving the dungeon? That would rise a lot of questions."
"Unfortunately you're right, and I can't risk that. So you'll have to travel to Rivansea over land and as fast as possible. If I give you enough rations for the travel and gold to purchase food and equipment at Rivansea, how fast could you get there?"
"It's about sixty kilometers, half of that through the swamp. If I don't have to hunt and get someone to help guarding, I might be able to get there in a week or eight days. But that would be pressing the speed. What is this about?"
"I managed to get a special favor from Rolandro, the God of the Gamblers. But he needs one of his priests here to grant that. I have a name from someone in Rivansea who has no problem going against the City Council's wishes due to past conflicts. Ideally it would be possible to get him here after I build the next floors but before the Sky Arrows get through the floors. But if that is not possible, I can block the door to the future temple with a token door so that the Sky Arrows can't enter."
"So travel to Rivansea, finding one of the dubious priests of Rolandro, registering as a new adventurer and getting into the dungeon through the Portal Platform that is guarded by the guild? Then it will be better not to risk the same guards going out, I doubt that I can talk my way past two times."
"Unfortunately I have to agree. I'll have a number of Silver Foxes and Large Foxes under Lia's command ready to go tomorrow morning, she'll accompany you to Rivansea and will stay hidden for two or three days there. She can't be allowed to be seen with you as I'm the only known source for Silver Foxes at the moment, but if things go wrong she can wait outside town."
Advertisement
- In Serial45 Chapters
This Strange New Life
Seems like I got a new chance. Better not fuck it up then, since I really want to see what it feels to have a family. Power is pretty lame alone. Best used to build things and protect people. Did a lot of building 'till now, lots of research stuff and all. Now, let's protect the people that I love and that loves me back. An enjoyable life with my loved ones. Whatever the cost. Mufufu~~ What can I do, my siblings are so cute~~ maybe I'll try having children at some point~? --- PLEASE READ THE DESCRIPTION ^p^ ---- This is an extremely slow reincarnation story, with heavy usage of dialogues and diminutive descriptions. Chapter are posted whenever I feel like it, because I won't burn myself down like I did before. Chapters will often be around 2k words. The first arc, Life in Valince, will be at least 50 chapters deep, and the main character won't get to her 1 year anniversary over the span of this arc. As I said, it's a slow, character interaction, dialogue-heavy story. Lots of feeling, slice-of-life etc, with some dramatic events that shape the rest of the story ^^ AND PLEASE, STOP PESTERING ME ABOUT JAPANESE. this story contain a very limited amount of japanese words, used in context for a reason and that are part of the mystery of the worldAnd the bad guys use german (not because nazi buit because german is badass)And there’s also french. Please be open-minded. I’m not a delusional weeb and this kind of thing, and it would be very appreciated if people could be more polite.If you don't like it, I don't force you to read it, but a lot of people seems to like this novel nonetheless, so maybe you should give it a shot. ---- Lux's here! Yeah I know I should work on ToL and ToF but I had another idea, then another one. So here it is. Story talk about a war vet that reincarnate and can finally know what it is to have a family. I like engineering, creating things and all, so I'll try putting production scene in this. Like all my stories, it's about love, be it with family, friends or lovers. I like my coffee with so much love sugar that half the planet would get diabetes. You're warned. Also, the MC is quite OP, but I keep a progression curb and she still has things to learn, which she will eagerly do. After all, curiosity is one of her main drives, with a thirst for love and utter hate of loss, be it losing a battle or losing someone she loves. Ha, nearly forgot. CONTENT WARNINGS AREN'T FOR SHOW. Sex, of course. I'll try to explore sexuality as a male, a female, and some other PoV that can't be categorised like that, not exactly. Also, beware the yuri/yaoi. I don't limit myself to straight couples. Gore. A lot. Blood everywhere, guts spilling and all. I don't do censure. The Mc cut a wolf in half? you get the details of what is inside it. Traumatising content. I dunno. No NTR, no heartbreaking drama. However, some of you may dislike the way I handle bodies and flesh. Got some feedback about body horror on my previous works, but everyone as a different border separating transhumanism and body horror. Mine is pretty high. How high? Go read The Other Labyrthin to have an example. To put it in simple term, I've no problem at all to describe alien bodies, change in human bodies, interactions between differents strange species etc. Expect a lot of tentacle, bio-incubator, spawning pool à la zerg. Profanity. Well, I think you fucking got it in the very first sentence of this synopsis, ain't right? ---- THIS IS A WIP (work in progress)! Earlier chapters may get retconned or completely changed, structure of the story isn't set in stone, all the usual stuff. ANY HELP IS WELCOMED. Want to throw me your idea? Shoot! Spotted an error in the text? Comment! Seen a plothole bigger than the impact zone of a nuke? I'll gladly hear you out and try to fix the problem (somehow ;-;) --- Cover: John Martin - The Plains of Heaven (c. 1851) ---- Official Editor: TheZouave (starting from ch25 onward) ---- List of thanks: Necrotyr (English) Asviloka (English) Damokles (Review) David Talon (Review) JHA (English) Helbom (English) Slee202 (Common Coherence) NEEDS_MORE_DAKA (First First) Srayan (English) Koooomakimi (Dialogue Flow) Emagstar (English) Apocryphal (Review) ToasterForker (Review) Ellen Taylor (Review) Zak (English) PrimalShadow (English) Elliot Flanders (HUGE THANKS for the re-write of the poem "Tale of Ashen Night" Go check their work, it's good ^^) Lance Wheeler (Huge thanks for the English edit on each chapter ^^) (If you think you should be here because you helped me, feel free to ask, pointing the reason, like the comment you gave that could have helped me ^^)
8 203 - In Serial7 Chapters
My High School Government-Mandated Conscription as a Sorcerer
Something's rotten beneath the surface; devils roam the streets beneath the notice of ordinary humans and the government bureau responsible for handling them, the Department of Occult Affairs, is woefully underequipped to deal with the situation.What's a shady government organization to do? Conscript high schoolers, of course. Enter Charlie, a seventeen-year-old boy whose sorcery manifests in the form of seeing the world as a video game. But sorceries are always backhanded blessings, and nothing is ever as it seems.
8 122 - In Serial11 Chapters
♡Teddy Bear♡ LK One Shots
Lizkook One/Two Shots.This is also an excerpt of my other story 'Moíra' but it will also contain other one/two/ three shots that I'll write
8 70 - In Serial20 Chapters
My Thoughts In The Form Of Poetry!
Well here are few poetries I have written. They are basically an interpretation of my thoughts.I hope you guys enjoy and try to relate!
8 226 - In Serial8 Chapters
Kagome x Sesshomaru
8 172 - In Serial6 Chapters
Resist
~Won the Most Creative Award in TLOSFA Round 1~"So close, yet so far." Bree's thoughts when she was taken hostage by the Masked Man in An Author's Odyssey. Please read and review! Mild ConnerXBree. Originally published on fanfiction.net.✧・゚: *✧・゚:* ☆ *:・゚✧*:・゚✧A story offear,fury,resistance,and hope𝙍𝙀𝙎𝙄𝙎𝙏‼
8 134

