《The Heart Grows》Chapter 30
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Dungeon Status:
Tier 1
Level 2/10
Heart 6400/6400
Experience 100/1600
Workers 5/15
Monsters 0/16+1
Traps 13/25+4
Rooms 19
Food 312
Timber 583
Iron 351
Steel 0
Charcoal 0
Mana 18
Rock 843
Gold 1203
Leather 248
Leather Sludge 195
Lava 28
Explosive Runes 4
Triggered Explosive Runes 7
Quest: Have 10 adventurers in the dungeon at once
Quest: Get 10,000 gold
Even badgering Katelyn to get her to work on her own stuff hadn't worked. Travis grumped silently as she ate. He grumped as she yawned. He even grumped as she walked off to her sleeping quarters.
"Why doesn't everyone do more stuff for themselves?" Travis asked Penelope while she was hauling logs into the dungeon. "I tried to tell her to take some time to do something she enjoys, and she laughed at me."
Penelope laughed at Travis, only making his grump a little stronger. "I know you don't like giving orders, Trav, but that one was perfect. She's obviously enjoying her work."
It was obvious once she'd pointed it out to him. He was all set to figure out a better way to order Katelyn to have fun when Stephan and an adventurer stepped into his dungeon. It would have been panic-inducing, especially when two more adventurers stepped in, but he recognized her. "Fife and her group just came in."
"Do they look ready to fight?" Penelope dropped the tree she'd been hauling in, turned, and started marching to the entrance.
"They have their gear on, but I don't think they're here to fight. Fife isn't smiling, though." That last bit worried Travis. Every time she'd visited, she'd been excited and smiling like a little kid. "She looks dead serious about something."
"Here she comes." Stephan looked more comfortable now he was in the dungeon. Travis could hear him but, thanks to the lack of lizards near the entrance, he could only see Stephan from Penelope's eyes.
"Yo! Pen!" Fife didn't look like she was ready to go for a weapon, which made Travis far more relieved. "Heard you had some assholes come in?"
"They heard about the adventurers?" Travis asked Penelope and Stephan.
"Not all of them were assholes. At least one is working out pretty good." Striding up, Penelope gestured to a side tunnel. "Pretty sure I owe you an explanation and the first drink of our new tavern."
Travis felt he could relax. Robert and Ludmiller had both taken breaks, and all he got from Katelyn was long, vaguely growling snores. He turned his attention to the research he'd need to make this place really hum with experience.
First was fifteen days worth of research on Reaper. It doubled the XP he'd get from kills. Given how things had gone with Ludmiller's friends, Travis liked this idea. Even if they never had another group stumble in, that was a requirement for Timesink. Timesink was simple: Gain XP over time for having adventurers in the dungeon.
55 days in total to research them. He just wished he could tell everyone to research and get it done in 11 days.
Then he had a thought: if Penelope did everything faster and better than the others, would having her work on these reduce that time?
He also wanted to add sleeping quarters and picketing for animals. The latter, he expected, would be best as a big open area with wooden fittings. Then it hit him—how much of a town would fit in a dungeon? Travis had plans!
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Walking behind the bar, Penelope was surprised to find there was a cask of beer already there and ready to go, as well as glasses and—strangest of all—little bowls of nuts. She poured four beers and kept one for herself. "So, what was up with them?"
"Huh?" Fife asked, pulling back from the excellent beer she'd already started on. "Oh! The idiots who didn't contact the town for info on your place and just came straight here—with that idiot Porter? Not a lot. Brolly asked us to come out and see if you had any extra complaints. They found Porter in town after the priest there revived him."
"Wait, what?" Penelope shook her head. "I mean, yeah, they came here. I didn't realize Porter was with them. Their rogue led them down the sludge traps, neutralizing each one, but they missed the—" It was too late now. The layout of that room was known. "There is a double-pit trap at the end. Not normally a problem for a group, but Ludmiller missed it and led the whole lot of them over that."
Curiosity was eating at Jack. "A pit trap killed them? What did you have at the bottom?"
"Well, Katelyn, she's a wizard, makes us explosive runes. She had some in the bottom that only go off when a non dungeon-creature goes near them." Penelope liked the stunned expressions she saw. "There were eight of them."
Brayden whistled at that. "No wonder they didn't make it through. The priest said you claimed the one survivor on account of her not being able to pay for the damage. That's this Ludmiller?"
Nodding, Penelope took another swig of beer. "Gave her the choice. She could either work it off for the town or with us. She chose us, knowing what that would mean. Maybe she should come pay a visit to let you know how her first day of work's gone?"
Picking up on the vibe and not wanting to give his presence away, Travis spoke to Ludmiller. "There're some adventurers at the door—not from your party. Pen thinks it would be a good idea if you went up and showed them you're okay. Also, there's beer there for you."
"Bee—?" Ludmiller perked up at that. She still hadn't mastered speaking with a mouth full of sharp teeth and a tongue that was long enough to cause trouble, but she could get basic ideas expressed. "I comi—"
"She's on her way up. I'll direct her to use the main tunnel entrance. We don't want to let everyone know there are hidden doors in here right away." Travis hadn't spent more than a few moments on the conversation with Ludmiller, though it did mean he lost track of what was going on in the tavern.
"That brings us to the other important thing. By a unanimous vote of the three leaders of the town, you are a dungeon under protection. Like with that other one they got, a verdant and animals one." Jack sipped the beer, content to witness a surprised kobold trying to absorb the full impact of what he'd said.
"So that's why Porter got arrested?" Penelope hid her smile—or tried to—behind the beer as she took another drink.
"Yes and no. They'd like to make an example of him for going behind the town's back, but the law wasn't in effect until after they'd delved this place. He'll get off, but it will be a good warning for anyone else stupid enough to try it." Delivering news meant Brayden didn't need to betray either of his clients' personal information. Plus, getting paid for a job and getting free beer was a no-brainer for him so far as work went.
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"Yeah, but I know what that means. You need to map our dungeon." It was distasteful to Penelope. "That's a hard no. Even if it would get us protection."
Clearing his throat, Brayden nodded. "We have delivered the information as we were contracted by Brolly Windchime to do. Now, as nothing more than friends sharing a drink in a tavern, let me give you some advice. Insist it be someone other than us. Modify your dungeon for spirals and loops, make people go back and around in circles. They will need to see your dungeon's heart, but you could have some friends there willing to deal with anyone who gets the wrong idea."
Travis perked up at that. "I like that idea. We can pay them gold or whatever. Hell, we can give them lodgings here for life."
"Lodgings?!" Penelope had been so shocked to hear of Travis' plans that she'd blurted it out. "I—" Now she faced the curiosity of three adventurers.
Leaning back, a smile spreading over his face, Jack asked, "Who've you been talking to? You seem a little zoned out every now and again, and now it's obvious you have someone talking to you."
"Might as well tell them if they're going to become our hired guards," Travis told Penelope.
"I suck at this stealthy crap. I was a good rogue—never got caught out by a trap. You might as well say hi to Travis. Fife has met him once before, though she probably doesn't realize who he was." Penelope shrugged her shoulders.
"Where is he?" Fife asked.
"You're sitting in him. Trav is the dungeon. You saw his heart. The weirdest thing about this whole situation is he wasn't always a dungeon."
Walking into the tavern, Ludmiller looked around and spotted the group sitting at the bar. She walked over to them and had to jump a little to get onto one of the stools. "Hey."
"Wait, one thing at a time." Fife was trying to get her head around the Travis situation. "So you're saying that the dungeon was a person too? This is nuts. Were they an adventurer too? What were they? Where are they from?"
Pouring Ludmiller a drink, Penelope shrugged. "To figure all that out, you'd have to ask him and listen to his answers. As for what I think, he's a genuine and nice guy. He doesn't want to hurt anyone, but he has made it clear he won't allow others to harm him or us in any way."
"He nice." Ludmiller didn't want to stretch her new ability to talk too much, so she stuck to simple. Lifting the beer up carefully, she took a few goes to be able to drink from it—and wound up just shoving her snout into the glass mug.
"Yup, he is. Now"—Penelope filled Fife's mug back up, because of course it was empty—"he wants to hire you for the task you were just talking about. What do you want?" She gave her best smile, which she knew probably had a lot of sharp fangs. That's fine, in her book, these adventurers were used to dealing with creatures with more teeth than them.
"Gold's always nice," Fife said, smirking. "And I hear you have plenty of that."
"Gold is—" Travis was cut-off, though.
"Please, we could pay anyone a big pile of gold to do a thing and they'd do it. What do you want that a dungeon could provide?" Penelope nodded toward the mug in Fife's hand. "Free beer in here for life? What about new equipment? We're not going to be limited to iron and wood forever. Trav is already exploring the possibility of metals that would make you wet your pants, Fife."
Turning to Jack, Penelope tapped a claw on the bartop. "And you—"
"Jack," Jack said, when Penelope seemed to be fishing for his name.
"Jack. You're not a wizard, because you don't want to talk my ears off—figuratively these days—about how magic works. Sorcerer, right?" Penelope waited for a nod. "Okay, reagents. You want a gallon of lava that somehow doesn't seem to go cold?"
"The opposite would be better."
"Well, what about access to one of the best wizards I've ever had the displeasure to be stuck in a dungeon with—who has invented a new line of magic in the last few days? She's written books and is writing more."
Jack tapped his chin and let a little power draw a snowflake in the air. "New magic?"
"I'm sure she said something about that. Whenever that girl gets the chance, she talks and talks. Hey, want some explosive runes? They're great for dealing with anything you don't like. She makes them—I think I mentioned that already?" Penelope pulled three explosive runes out that she'd been keeping on her person. "Had some spiders recently. We don't have spiders anymore."
Travis could appreciate the angle. "What about Brayden?"
"Brayden. A warrior priest has little he requires apart from his equipment. Like Fife, I know you can practically smell the mithril, adamantine, platinum, and divinium that a big dungeon can produce. We're working on getting to those. What we also need is people. If we bring-in more people wanting to spend time here, they'll need spiritual leadership." Penelope could see her spiel wasn't biting for Brayden as well as it had for Fife and Jack.
Brayden hadn't become a settle-down-and-preach priest. He was a warrior priest, he stood as a bulwark between people of all sorts and evil. "There are plenty of gods. That priest in town you took Ludmiller to—"
"Yeah, I don't have much for you but a place you could call home, other dungeons nearby you could test yourself on, and a growing city. We plan to get bigger. We want to get more people to willingly become kobolds in here. What do you want us to do to secure your services?"
It was a lot of little things. Brayden could see what Travis had planned—a dungeon that was as much a city as Northridge—but even the deal of being the sole priest for such an enclave didn't fit in with his vision of his future. "Let's go with what you're offering Fife for now, with negotiations as we go."
"I can live with that," Travis told Penelope and Ludmiller.


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Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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Three factions oversaw the continent of Jumana. They were the Palace of Anima, Church of Arbor, and Seditio. The Palace of Anima worshipped Fate. A divine principle by which the order of events has been inevitably predetermined. The proxies of the Palace were the Moirais as they were blessed with precognition, great mana talent, and high affinity with Fate. The Church of Arbor revere Conscience. A moral principle that inhibits or influences the thoughts or actions of a person. Their advocates were the Fae, children born from the Tree of Truths. An ancient, sentient tree who bore the Fruit of Good and Evil. The third, Seditio, a clandestine society that was established by the Enlightened One. A peculiar individual who ate the Fruit of Good and Evil and lived to tell the tale. Seditio believed that comradeship was thicker than Fate and that Man should seize their own destines without the help of the Moira. Athos Dimitte Ferre, heir to the throne of the Palace of Anima. Was blessed with the gift of foresight and talent for mana. On one fateful night, however, he was cast away by a tragedy, and all was slowly taken away from him. "Why did the Seditio attack us? Why couldn't I see this, did my foresight fail me? Or perhaps, the Church of Arbor interfered?" A man who fell from grace learns to bare his fangs. ~~~~~ Updates every MWF 5PM EST ~~~~~
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