《The Life of a Dungeon》Chapter 22
Advertisement
“Alright, everybody. You know the operation. The dungeon is only supposed to be a couple of months, so we go in, grab the core and get out before the adventure guild gets here.” Said Kala’i, the human leader of our small group.
“Get your stuff, and get ready. We’re going in.” When Kala’i said this, everybody nodded at her.
Their group was a four-man team that was contracted by a wealthy noble within one of the kingdoms on the Ekesh continent, which kingdom she couldn’t remember, to grab the dungeon core before the adventurers guild got control of the dungeon. The team consisted of their leader, Kala’i a female human, their tank, Kaj, a male lizardfolk, Sein, a male half-elf who was a mage, and herself, Vanida, a nature nymph and the group’s healer.
The group got into formation, and right before they reached the dungeon’s entrance, Kala’i spoke up. “We don’t know what’s going to be in there. We don’t know how many floors, and there was a recent mana disturbance in this area that nobody knows its cause. So stay alert, and keep your eyes peeled.”
Vanida smiled and nodded as they started walking into the dungeon.
As they entered into the dungeon, Vanida could feel a high amount of mana. More than what you would think in a recent dungeon, and more than she has ever encountered when diving in young dungeons.
“Do you guys feel the mana density in here?” asked Vanida to the rest of her group members.
“Ya, it’s strange,” said Sein. “It shouldn’t be this high in a new dungeon. Kala’i, are you sure this is a dungeon only a couple of months old? It feels like a dungeon that has at least 75 floors.”
“The reports we have stated that this dungeon is at most nine months old. I know this is weird, be careful. Something is up with this dungeon,” stated Kala’i. “Be prepared, with this anomaly, we might have to abandon the contract,” said the leader grimly.
Advertisement
The way that the leader spoke made the rest of the team more concerned. They thought that if the leader is saying this, this now. Well, this made everything more real and concerned for the group. Especially since their group hasn’t really been together for a long time. Their group has only been together for two months. Half used to be in other groups or soloed before then, but the rest were new to adventuring. This made the people in the group all not that coordinated with each other.
They walked down a curved hallway into the first room that they had encountered. The room was filled with trees and plants, but so far, no creatures or monsters were seen.
When they got to the middle of the room, a rustling of a bush caught the attention of the group. As the group tensed, a long haired adorable rabbit popped out. Seeing that this cute rabbit was not a monster, the group loosened up.
Vanida, a lover of rabbits and cute things, thought that the rabbit was absolutely adorable and went to pet it. As she reached for it, the rabbit suddenly stiffened and leapt at her throat, showing long sharp teeth. Just as the rabbit reached her, Kala’i grabbed and pulled her back, leaving the monster rabbit to only graze her with his teeth.
Quickly, Kaj grabbed his sword and cut the monster rabbit in half.
Vanida, who was just saved by Kala’i, gasped and stared in horror at the dead rabbit.
Kala’i glared at Vanida and said, “Are you fucking stupid. You are in a dungeon. Everything in here is potentially dangerous. Get your head in the game. You are our only healer, and if you die in the first room on the first floor of a dungeon that we have no information about, it will make us have to turn back. And we will probably not be able to bring your body back. So smarten up, and let’s get going.”
Advertisement
Vanida shakily nodded, and the group continued through the dungeon. They fought off rabbits, hawks and fought the kobolds of the first floor.
As the group continued on, they realized that this was not a normal dungeon. That something was very different, which meant that this dungeon may not be operating the way that the veteran adventurers of the group have experienced in other young dungeons. There shouldn’t have been this many different types of monsters and creatures attacking them on the first floor. What they have experienced in other dungeons was that this happened on the third to the fifth floor.
When they finally got to the boss room, both Vanida and Sein had many cuts. At the same time, Kala’i and Kaj were practically unharmed.
The group entered the room and met a larger and stronger kobold. Quickly, Kala’i ordered Sein and Vanida to stay back and use long-range magic attacks on the kobold and to heal the front fighters.
Kala’i quickly used her “taunt” ability to focus the kobold’s attention on her while Kaj attacked the boss’s side. The kobold was a formidable fighter, more challenging than the group would have thought. But while the group attacked the boss monster, they didn’t realize another monster in the room.
As Kaj and Kala’i went in for the killing blow, Vanida was attacked on the side by a couple of large insects.
She screamed, alerting the rest of the group that there was a problem. This distraction stopped the killing blow, and that was enough for Kala’i to be wounded along their side.
Before the group could get to Vanida, she had already been almost dragged through a hidden hole at the side of the room.
The group watched in horror as their healer, their somewhat friend, was dragged into the unknown depths of the dungeon. The group, who was not paying attention to the boss monster, allowed it to attack them while distracted.
The kobold dispatched Kraj, then the wounded Kala’i, and then it turned to the group’s last living member.
As the boss turned to Sein, Kala’i, who was still alive, but not for long without their healer, attacked the boss monster and screamed, “Run Sein!”.
Sein ran, not out towards the exit, but towards the stairway to the second level.
Sein ran through the maze, only getting a couple of metres away from the second floor’s entrance before he was snatched around his by a vine with sharp curved spikes that dug into his skin.
Sein died slowly from blood loss and a crushed throat. His last thoughts were, “We should have turned back and should have never taken that job.”
Advertisement
- In Serial117 Chapters
A (Not So) Simple Fetch Quest
Oh great hero! The evil Demon Lord has once again arisen to terrorise our lands, and we have summoned you to save our people! No, we don't want you to fight the demon lord! Of course not; we're the good guys! What sort of good guys kidnap people from other worlds and force them to take part in wars that have nothing to do with them? That would just be plain evil! We'd be no better than the demons! Katie, after her summoning by an excessively loud mage suddenly takes an unexpected twist, is sent off on a simple fetch quest, with a promise that she'll be back home in five minutes at most. She doesn't even need to leave the building. Alas, when a goddess' blessing causes her wish for an actual adventure to be taken rather more literally than she expected, she finds herself lost in a dark cave, far away from the sword she was supposed to acquire and far too close to a population of giant bugs. Still, at least she wished her life wasn't in any danger. Among other things. Be careful what you wish for. You might just get it. This is a dark litRPG adventure, both in terms of Katie accidentally wishing all the lights out, and also in that she loses as often as she wins, often with horrific and disturbing consequences. Luckily, Katie isn’t the sort of person to let a mere grizzly death or two get her down, and is prepared to try, try and try again to get her hands on the holy sword and finally complete her ‘simple’ fetch quest. Or perhaps—with a few resistance skills under her nightie—she might even come to enjoy losing. Not that she’d ever consider forgoing revenge, even if she did. I’ve ticked all the content warning checkboxes for this one. There’s no explicit sexual content, but there are enough references to justify the warning. Profanity happens rarely, but Katie isn’t averse to swearing when she gets particularly angry. As for gore/trauma, it doesn’t get much worse than the first few chapters, but there will be occasional chapters that have extra content warnings.
8 177 - In Serial33 Chapters
Blood Sapphire
Think being a dwarf is all about gold and dragon slaying? Think again. One dwarf's blessing turns into a life-changing nightmare in this thrilling underground adventure. Don't wait, start reading now!
8 234 - In Serial15 Chapters
Ghostshift
Makatai Plainstrider is a young Shaman from one of the many small tribes covering the nation of Navaho. He is desperate to see the wider world as there is so much he has yet to discover and so much he wants to experience, but his serious personailty binds him to only moving between the local tribes and encampments undertaking his shamanistic duties. Until, however, a voice from the past reaches him with disturbing information about his absent father, and the reason for his absence drives Makatai on a gruelling journey across the five nations without even a chance to look back. Join Makatai and his companions on a quest that will forever change their lives, coming face to face with spirits, ancient beings, malicious forces and entities beyond mortal reckoning as they race against time to find Makatai's father and prevent the collapse of both the living world and the Otherworld. Get ready to show your spirit! Updates slow ATM! School stuff! Please be patient xoxoxo
8 74 - In Serial23 Chapters
Pint-Sized Prompt-Fills: December 2017
An anthology of super short scenes involving magical aliens and suspicious dragonflies.
8 131 - In Serial30 Chapters
Anamnesis
Jax experienced traumatic injuries and was left for dead. His life was saved as he was given a series of experimental surgeries. Three years later, people that were involved in his surgery have disappeared and his new employer might just be connected in some way. He is lost and confused as he tries to regain his memories while living in a world he does not understand. And to make things more difficult he might have feelings for his colleague. Character illustrations are available at Anamnesis [Trigger warning] This novel contains material that might be disturbing to some readers: drug abuse and attempted suicide/self harm. *Written by Absintherian and Art by Ma.se.ba
8 169 - In Serial9 Chapters
Systrem Amusments
For as long as history has been recorded, the scrolls have held power over all life on the continent. When a blight was forthcoming, the scrolls foretold it. When dangerous beasts reared their faces in civilised society, the scrolls chose the bravest and brightest to defend our way of life. It is only fair, then, that the scrolls would guide our brave adventurers through every step they should take upon \The Path/. Take heart, you intrepid four, for your scroll within your grasp connects you to the will of the world itself. Follow where it leads, and you will find your path to greatness. -Prefect Chelbun; The Initiated's Guide to Adventure Solomon always took the words of his scroll to heart. Where the scroll led, he would have his team follow. Any doubts his team may have were always dashed away by the words scrawled upon that ethereal parchment. Were that ever to fail, swift dicipline would bring his team in line. When the scroll told him to take his first retirement early, he was more than willing to return home and spend the next five years in comfort. It's such a shame, then, that Solomon's team had other plans for him. Clive was never was a fan of the rules, but he still played his part. Despite this, every moment was spent seeing how far he could strech things before he was broken back into line. Now that he was 'retired', however, he had much more room to stretch himself. Now he's got a plan, one that might just make the rules bend his way, for once. Meanwhile, some intrepid new adventurers are ready to make a name for themselves. Fresh off their initiation, they've already received their first quest, their first tale to tell around the hearth. Chances are good, however, that this story is beyond anything they were expecting. On a journey through uncharted territory, laberinthine cities, and conspiracies older than time itself, only one thing is certain. Whatever comes their way, it's sure to be an amusing tale. [Participant in the Royal Road writathon challenge]
8 137

