《Late Night at Lund's》Chapter Fifty: Random Encounter
Advertisement
Thirty minutes later Isa regretted those breezy words as they traipsed through the dense undergrowth. She could not find the cottage. She’d been so sure, so sure that she’d find it again, but in the dark - that was the reason, Isa was sure of it - in the dark, the trails all looked the same.
Joth was silent. His opinion on the situation was, officially, unknown, but Isa could imagine what he was thinking. It’s what she would be thinking if the reverse were true. The verbal abuse she’d be heaping on him by now…. it would have been epic.
As she was about to apologize again, she saw a glint of light in the distance. Might be a fire, but it might be the reflection of window panes catching the distant dancing lights.
“Joth! There, I think that’s the cottage.” Isa hoped it was the cottage, but if it was the campfire of some fellow travelers, well that wasn’t so bad either.
“Hooray.”
Before Isa could take more and a few steps toward the light, someone stepped in front of them about 15 feet down the path. “Halt,” the voice said in accented Common. “One chance to leave the forest you have injured. One chance.” The figure held up 1 finger.
“That was an accident,” Isa replied. “You see these gnolls--”
Another figure stepped up beside the first. “So must it be. Life for life.”
“The gnolls,” said Isa, “attacked us.”
“Not the gnolls, Isa,” Joth said quietly. “The trees. They’re druids.”
To reinforce Joth’s words, the first druid waved something in the air, and the club in his hand began to glow with green and golden light.
“Crap.” Isa shrugged off her pack so that she could reach her rapier. That stupid scimitar would have to go. Sell it to Gimble or something. To the druids she yelled, “It was an accident! We didn’t mean to set the forest on fire. The people put it out anyway.”
Advertisement
While she was fumbling, Joth cast a spell but nothing happened. Meanwhile the first druid ran up to Isa and swung at her with his glowing club. He hit her head hard enough to make Isa bite her tongue. And before she could recover, the second druid swung his quarterstaff at her middle. The blow knocked the wind from her, and for a long, frightening moment Isa couldn’t breath. Then all at once air rushed into her lungs as blood poured down her face. Not a good sign. She’d been in enough fights now to know that.
She’d see if she could hit the guy who’d thwapped her so hard with the quarterstaff and then decide if she need to use 2nd wind. She whipped her rapier at his throat and caught the side of his face. The blow connected, but it wasn’t enough to do serious damage.
Before Isa could decide to do anything else, Joth put something in his mouth, chewed, and blew breath at her. As he did, he forced the word haste out. The smell of licorice wafted to Isa, and she felt suddenly faster, more nimble, and dexterous.
The druid with the glowing club swung at Isa again, trying for a killing blow, but in the glare of Joth’s dancing lights, the club seemed to turn red for a moment, and the druid cried out, dropped the club and ran away. Isa was too surprised to strike out at him.
The second druid, the one that Isa had traded blows with, he did not flee. His companion’s sudden departure seemed to have shocked him, but he held his ground.
Isa swung her rapier twice; her muscles working overtime thanks to Joth’s spell. Her second swing connected, and Isa was thankful to see blood seeping from the wound she’d just made on his arm. The druid was now as bloody as she was, and he was now outnumbered, but it foolish to think they had won, so she whispered softly - hopefully softly enough to escape the druid’s notice - “Second wind.”
Advertisement
Joth tried again to cast a ranged spell and failed. But the druid failed too, and in that missed swing of his quarterstaff, Isa saw an opening. She lunged forward and rammed her rapier into his side. The man grunted, shuddered, and fell.
It was all over in less than a minute, from challenge to killing blow. Joth refreshed his dancing lights and looked at Isa. “You OK? I was worried about you.”
“What was that licorice thing you did?”
“Oh that? That was a spell called haste. I forget about it, but it’s handy. Makes you harder to hit, makes you faster too, so sometimes you should be able to attack twice.”
“I was; I did.” She bent down to examine the fallen druid. “This is a nice staff.” She looked closely at the fine carvings and the silver-tipped ends. “It could use this. Which means I can give Lund his staff back.”
“Does he have a pouch or papers?” Joth looked around. “Who are these guys and why are they all the way out here?”
“Not much here,” Isa said. “Except this.” She held up a golden yellow gem. “Only fair you get this since you like gems so much.”
“I do?” Joth seemed genuinely perplexed.
As they continued on the trail, Joth spared a glance at Isa. “Are you sure you’re OK? I mean, that was a hell of a blow there at the beginning. That staff….. It’s pretty rad.”
Isa snorted. “Yeah, it is.” She lifted it for a moment as the silver shone in the lights. “Let’s hope we don’t need it tonight.”
Spoiler: Isa's Character Sheet
Name: Isa Chamberlin
Race: Human
Height & Weight: 5ft 6inches / 120 lbs
Class: Fighter Level: 4
Alignment: Chaotic Good
Background: Stranger in a Strange Land
Hit Points: 26 AC: 15
Current Hit Points: 16
Combat: +5 to Hit
Weapons: Rapier (left hand) 1d8 +3 / Quarterstaff (right hand) 1d6 +2 (bludgeoning)
STR
11
0
DEX
16
+3
CON
11
0
INT
13
+1
WIS
13
+1
CHA
12
+1
Saving Throws: Str and Con +2
5
Acrobatics* (Dex)
1
Medicine (Wis)
1
Animal Handling (Wis)
1
Nature (Int)
1
Arcana (Int)
3
Perception* (Wis)
0
Athletics (Str)
1
Performance (Cha)
1
Deception (Cha)
1
Persuasion (Cha)
3
History* (Int)
1
Religion (Int)
3
Insight* (Wis)
3
Sleight of Hand (Dex)
1
Intimidation (Cha)
3
Stealth (Dex)
1
Investigation (Int)
1
Survival (Wis)
Special Attack: Two weapon fighting. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Class Features:
(USED) Second Wind - On your turn, you can use a Bonus Action to regain hit points equal to 5 + your fighter level. Short or Long Rest before you can use it again.
Action Surge - On your turn, you can take one additional action on top of your regular action and a possible Bonus Action. You must finish a short or Long Rest before using it again.
Martial Archetype: Surgical Fighter
3rd level - Clinical Eye: Spend 1 combat turn studying your enemy and learn one of the following: if the enemy is equal to or stronger than you in strength, dexterity, or constitution. Can spend up to 3 turns to discern all 3. Can be used outside of combat as a free action - spend 1 minute to learn all three.
Advertisement
- In Serial9 Chapters
Lost Heroes: Atalanta
Everyone knows the stories of Greek heroes. Achilles, Odysseus, Perseus, Theseus, Heracles, and so on. Despite all the tales of heroic deeds, there was only one woman... Atalanta. Even though her legend was not lost to time like other female heroes, it was still tampered with. This is her true story. Odessa has been a Huntress of Artemis her entire life, having been rescued by them as an infant. She has been content to live her life, alongside her sisters in the Hunt, waiting someday for Artemis herself to choose her to join her personal handmaidens. Unfortunately, all that changes when the head huntress of her clan has a vision: the great huntress Atalanta is in grave danger. Saddled with the quest to save Atalanta from some terrible fate, Odessa sets out to find the huntress. But what she didn't expect to discover was an upcoming footrace for Atalanta's hand. Suitors from all over Greece have been arriving to face the challenge. Whoever can defeat Atalanta in a race earns the right to marry her. However, if the challenger loses, Atalanta kills him. It is a brutal, dangerous game. Odessa is determined to complete her quest. But as time passes, it becomees more and more apparent that the gods are meddling in mortal affairs. And even worse—she finds herself falling for the fiery huntress that she has sworn to protect. But with those responsible for Atalanta's secret arriving to seek revenge, Odessa will have to use her wits to outsmart them in their own deadly game. A retelling of the Greek myth of Atalanta. First of a series on the lost heroes of Ancient Greece.
8 76 - In Serial6 Chapters
Gamed:Last Attempt
Another story of a reincarnated fool running around in a new world, in search of things that shouldn't be found, gaining attention of the forces that shouldn't be disturbed. Chapter's out whenever I can do it but safe to say it's going to be a slow delivery rate. Plagiarism alert.
8 146 - In Serial8 Chapters
Killstealer
Unfinished - Apologies to anyone who was reading but I have no current intentions to revisit this story Alex was stuck in a rut: He was nearing thirty, and his career seemed to be going no-where; He used to have plenty of friends at university, but had gradually lost touch with them. He had recently started using a dating site, but truthfully he never quite got over his ex. It could be worse; he didn't spend his nights wallowing in self pity. However, he had a sinking feeling that his life was going no-where fast. When Alex decided to take up an old hobby all he really was looking for was something fun to do on friday nights. Thrust into another world by a mad mage Alex must adapt quickly to survive. Unfortunately, Alex showed up late to game night and ends up stuck with a pretty mediocre character in this game like reality. Alex must learn to survive in this new world; just because it all seems like a giant game doesn't make death any less terrifying. This will be my first attempt at writing litrpg. I wanted to set myself the challenge of writing every week and I think knowing people might be reading it will motivate me. I've always worked much better with external deadlines. FAQ Why should I read this LitRPG? I am writing because I enjoy it and you should read it if you enjoy it. If I had to make an elevator pitch I would start off by saying my MC is a rogue type character, which seems a relatively uncommon character at least based on what I have read. I also strive to make the supporting cast three dimensional characters, and not just caricatures. Finally, I can't forget that this is a LitRPG so I have tried to make a RPG system with depth, and one that makes sense. How often will you release chapters? At least once a week is my goal. I am a nurse with a baby at home, so between my hospital and my baby I won't have time for more unless something dramatically changes. Will there be romance? I won't rule it out as I try to let my characters write their own stories. However, there will NEVER be a harem, it just isn't something I am interested in. Gore, Profanity, and Traumatising Content? I don't intend to have any of these present at obscene levels, but my tolerance might be different to yours. The tags are mostly there to cover me. Cover image taken from: https://commons.wikimedia.org/wiki/File:Dagger-AO_20875-P5280881-gradient.jpg under creative commons license.
8 188 - In Serial6 Chapters
Re:Savior Or ærdéaþ
A man haunted by his past who dreamed of being a hero is instead tricked by The Demon God into killing his daughter and the rest of his party driven to near insanity he decides that he would seek revenge on That Demon God and wouldn't let death get in his way, he failed once but with this new life given to him anyone that tried to interfere with his revenge will be destroyed.
8 133 - In Serial20 Chapters
Cruxborne Legends
People play games everyday though the most hardcore gamer can be legendary. Markus has played video games since elementary school and competed in tournaments since his freshman year of high school, but when he is offered the chance to play as a beta tester for Reality Interactive's new VRMMO game Cruxborne Legends, he jumps straight in. When he logs in for the first time, Markus learns that things are not as they originally seemed and everything has a cost. Including lives. Cruxborne Legends is a Royal Road exclusive story set in the multiverse/universe of the Lord of Creation series and can be read independently of the main series. This series will feature a Anti-Hero protagonist, LGBTQ+ characters (and interactions), explicit content (skippable through spoilers in the chapters), and various story arcs pertaining to progression and potential escape/logging out of a digital world. This story may not be reproduced on any other site except for Royal Road and my Patreon by anyone else. This story is inspired by Viridian Gate Online by James Hunter, Rules-Free VRMMO Life by Stuart Grosse, Monstar Saga by Eden Redd, and New Era Online by Shemer Kuznits.
8 129 - In Serial17 Chapters
Save Me (VegasPete)
What if Pete didn't choose Vegas? What if he chose his loyalty to the Major Family? What if he finally met someone that will treat him right?What if Vegas was the only person who takes care of Venice? What if everytime he come back to his room, it remains empty, without any trace of the special person, without a hint of Pete coming back and without the slightest intention of choosing him?What if one person is willing to sacrifice himself in the name of happiness and the other is willing to let go in the name of love?What if there are more lives that will suffer other than them? What if their love will cost the death of others?What will happen?
8 108

