《Greenskin》Chapter 6 - The Bit With All The Numbers
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The wiry and now seemingly tricksy goblin pulled his sword from the rogue's chest, the odd man had fallen for Steal's bluff.
Well...
Admittedly the bluff wasn't intentional, the tiny green-skinned creature had pretty much passed out in terror and blacked out from the pain of having his stomach slashed. It was true that monsters didn't feel pain as badly as the more civilised races, but it still hurt. A LOT.
Luckily Steal had come to as the rogue turned his back to him and knelt down to pick up his dropped gear, he had moved down low enough that the goblin had a clear shot at his chest, and the monster had seen it as a great opportunity. Steal had driven his blade down into the rogue's back and (accidentally) pierced the man's heart.
The little goblin hefted the bloody blade over his shoulder as his mind was blasted with another screen.
Level Up!
Level Up!
Your Racial Job 'Goblin' has advanced to Level 4!
STR +2 ,DEX +4 ,AGI +2 ,FRT +2 ,INT +2 ,WIS +2
Due to Your actions, you have gained the 'Sword Expertise' Skill!
Your Skill 'Sword Expertise' has advanced to Level 1!
Due to Your actions, you have gained the 'David Of Gath' Trait for slaying a foe more than twice your Level!
Your Trait 'David Of Gath' has advanced to Level 1!
'David Of Gath' grants You +5 to all Attributes!
The victorious goblin smiled to itself a little, as it's intelligence and wisdom grew it felt like it could perhaps understand the images that popped into its mind in a more detailed manner, the little green creature muttered to itself in its garbled tongue "Gyak!"
STATUS General Attributes Jobs/Classes Name Steal STR 11 Goblin 4 11/506 XP Race Goblin DEX 16 Age 37 Minutes AGI 14 HP 32/50 (1.3/m) FRT 13 MP 31/31 (1.0/s) INT 11 Affiliation N/A WIS 10
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Steal scanned through the information that seemed to pop into his mind, then remembered something about a 'Skill' and a 'Trait' being mentioned... Another word seemed to pop into the goblin's mind, and he tried to repeat it in his grating voice "Advak", which was Steal's horrendous attempt at saying the word 'Advanced'.
ADVANCED STATUS Traits Advanced Attributes Skills Spells/Martial Arts Trait Level Attribute Value Skill Level Spell/Art School David 1 Debuff Resist 13 Sword Expertise 1
The small-statured and small-minded creature found this screen to be a bit more complicated, and it came to realise it didn't truly understand what all the abbreviations and skills meant, so it took a moment and looked through its mind; trying to picture the words that it didn't quite understand. Another word popped into the goblin's mind again 'Library'
Once more, the short and pot-bellied little monster tried to copy the phrases that appeared in its mind "Likra". A flood of information poured into the dimwitted creatures mind at once, like a barrage of data. Darkness.
Steal came to after a few seconds, fainted twice in a day, although he didn't understand why he figured that was probably not a good thing. The goblin took a moment to think, this time, the goblin would search its mind for one term at a time, rather than flood its mind with everything at once.
"Likra... Attriiib"
Strength (STR)
+1 Melee Damage, +1 HP for each attribute point
Strength determines a character's raw physical power. The higher the strength of a creature, the more easily it can handle heavy weaponry and exert more force with its body.
Dexterity (DEX)
+1 Melee Damage (Light-Weapons), +1 Ranged Physical Damage
Dexterity refers how dexterous and traditionally nimble a character is; as well as the straight statistic bonuses, high dexterity allows a character to use many forms of throwing weapons more effectively and increases their eyesight ever-so-slightly.
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Agility (AGI)
+1% Attack Speed, +1% Movement Speed for each attribute point
A character's agility determines how flexible and nimble their movements are, the attribute provides an increased armour rating as many more agile creatures can deflect and dodge blows someone (this armour bonus is only active when a character is actively attempting to stop an attack).
Fortitude (FRT)
+1 Debuff Resist, +3 HP, + 0.1 HP/per minute for each attribute point
Fortitude is about a character's natural durability and endurance, as well as it's notable increases to health, characters with high fortitude can better resist poisons and are less affected by many environmental conditions like heat (to a degree)
Intelligence (INT)
+1 Magic Damage, +1 MP for each attribute point
Intelligent creatures can better understand complex and abstract concepts, such as magic and philosophy, this complex understanding also translates to more efficient incantations and spellcasting.
Wisdom (WIS)
+1 MP/per minute (For every 10 points in WIS), +2 MP for each attribute point
Wisdom affects a character's decision-making skills, as well as their logical and analytical skills. A wider depth of understanding of logical principles allows a character to make use of more a higher capacity for mana, and a more in-depth understanding of many items's and skill's practical uses.
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